<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Re: Why is Maya randomly assigning weights to bones? in Maya Animation and Rigging Forum</title>
    <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/why-is-maya-randomly-assigning-weights-to-bones/m-p/12670791#M1010</link>
    <description>&lt;P&gt;Looks like it was enabled in the Bind Skin Options! Is there a way to disable it after I've already painted most of my weights?&lt;/P&gt;</description>
    <pubDate>Wed, 27 Mar 2024 22:29:26 GMT</pubDate>
    <dc:creator>kathal-2</dc:creator>
    <dc:date>2024-03-27T22:29:26Z</dc:date>
    <item>
      <title>Why is Maya randomly assigning weights to bones?</title>
      <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/why-is-maya-randomly-assigning-weights-to-bones/m-p/12668615#M1008</link>
      <description>&lt;P&gt;Hey! An issue I frequently encounter when painting skin weights is that I'll completely remove the weights from a joint end, but Maya will (very lightly) either reassign those weights to that joint or assign them elsewhere.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="kathal2_0-1711530147162.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1342402iCC6B8123C0C85EBC/image-size/medium?v=v2&amp;amp;px=400" role="button" title="kathal2_0-1711530147162.png" alt="kathal2_0-1711530147162.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Another recent example: I was attempting to have an eye bone control only a character's eye (by flooding with the paint skin weights tool), but Maya kept assigning weights to the nose as well.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;How can I prevent this?&lt;/P&gt;</description>
      <pubDate>Wed, 27 Mar 2024 09:07:11 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/why-is-maya-randomly-assigning-weights-to-bones/m-p/12668615#M1008</guid>
      <dc:creator>kathal-2</dc:creator>
      <dc:date>2024-03-27T09:07:11Z</dc:date>
    </item>
    <item>
      <title>Re: Why is Maya randomly assigning weights to bones?</title>
      <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/why-is-maya-randomly-assigning-weights-to-bones/m-p/12670609#M1009</link>
      <description>&lt;P&gt;check if you have "maintain max influences" turned on .&lt;/P&gt;&lt;P&gt;this will try and maintain distribution of skin weights to a # of influences.&lt;/P&gt;&lt;P&gt;Often this means it will always spread the weight&amp;nbsp;&lt;/P&gt;&lt;P&gt;-=s&lt;/P&gt;</description>
      <pubDate>Wed, 27 Mar 2024 21:11:33 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/why-is-maya-randomly-assigning-weights-to-bones/m-p/12670609#M1009</guid>
      <dc:creator>stephenkmann</dc:creator>
      <dc:date>2024-03-27T21:11:33Z</dc:date>
    </item>
    <item>
      <title>Re: Why is Maya randomly assigning weights to bones?</title>
      <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/why-is-maya-randomly-assigning-weights-to-bones/m-p/12670791#M1010</link>
      <description>&lt;P&gt;Looks like it was enabled in the Bind Skin Options! Is there a way to disable it after I've already painted most of my weights?&lt;/P&gt;</description>
      <pubDate>Wed, 27 Mar 2024 22:29:26 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/why-is-maya-randomly-assigning-weights-to-bones/m-p/12670791#M1010</guid>
      <dc:creator>kathal-2</dc:creator>
      <dc:date>2024-03-27T22:29:26Z</dc:date>
    </item>
    <item>
      <title>Re: Why is Maya randomly assigning weights to bones?</title>
      <link>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/why-is-maya-randomly-assigning-weights-to-bones/m-p/12672656#M1011</link>
      <description>&lt;P&gt;yes, select the skinCluster.&amp;nbsp;&lt;/P&gt;&lt;P&gt;open the attribute editor.&lt;/P&gt;&lt;P&gt;and you can turn it off there&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;hth&lt;/P&gt;&lt;P&gt;-=s&lt;/P&gt;</description>
      <pubDate>Thu, 28 Mar 2024 17:08:15 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-animation-and-rigging-forum/why-is-maya-randomly-assigning-weights-to-bones/m-p/12672656#M1011</guid>
      <dc:creator>stephenkmann</dc:creator>
      <dc:date>2024-03-28T17:08:15Z</dc:date>
    </item>
  </channel>
</rss>

