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    <title>topic Re: creating a chain link wire mesh in Inventor Forum</title>
    <link>https://forums.autodesk.com/t5/inventor-forum/creating-a-chain-link-wire-mesh/m-p/5555684#M382062</link>
    <description>&lt;P&gt;HI!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Ok.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Are you aware how many parts you will need to have if you design all the cell with "realistic wire"?!!&lt;BR /&gt;Have you a super mega computer to manage that!!?? or you like to work at snail velocity??!!?! &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&lt;BR /&gt;My advise is: make a sample of your mesh (if you wanna concept a new design for that), lets say 200mm by 200mm or so, just like a example.&lt;BR /&gt;Make a good render and that's it enough to demonstrate yout intent to the mesh concept.&lt;/P&gt;
&lt;P&gt;&lt;BR /&gt;For the cage itself , i think the important is the structure. Nobody work in that using "real mesh"... it´s unreal for CAD. Too much elements. And it's just a repetition, so why repeat the pattern until the pc stop?!!&lt;/P&gt;
&lt;P&gt;&lt;BR /&gt;After the struture we apply a "wire Texture" in a simple part and it simulate the wire well. Also you can create your own custom "wire texture" to match your 200x200mm "real" example.&lt;/P&gt;
&lt;P&gt;&lt;BR /&gt;Check the video to check some examples of the textures available (like i said, you can always create your own texture and most of all, they will render good with the rest of the model).&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;A href="http://autode.sk/1NcfF5b" target="_blank"&gt;http://autode.sk/1NcfF5b&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Tue, 24 Mar 2015 19:54:17 GMT</pubDate>
    <dc:creator>CCarreiras</dc:creator>
    <dc:date>2015-03-24T19:54:17Z</dc:date>
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