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    <title>topic Boolean intersections in Part Editor or Assembly? in Inventor Forum</title>
    <link>https://forums.autodesk.com/t5/inventor-forum/boolean-intersections-in-part-editor-or-assembly/m-p/13392040#M3043</link>
    <description>&lt;P&gt;I'm trying to make an array of radiator fins, but with a 1/4" chamfer along the bottom end.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I can do this by making a simple array and chamfer every single fin (which flags errors if I change the array), or make a sketch of every single intersection profile and extrude-cut the lot... Trying to do make a chamfered master doesn't work because the array tool doesn't acknowledge the applied chamfer.&lt;BR /&gt;What I'd rather do, much like how I would do things in CST2020, is make an array of Cuts (Vacuum solids - Boolean Intersect). That way then I can get a repeatable pattern that can be applied to much more complex shapes, without walking into a load of errors down the line with later dimension adjustments etc.&lt;/P&gt;&lt;P&gt;This shape I'm working with at the moment is simply a huge block, 11" x 9" x 1.6". In CST in the past I've been able to make radiators out of aerodynamic, swept shapes.&lt;BR /&gt;&lt;BR /&gt;I haven't managed to find an intuitive way of doing it in Inventor 2025, and the only search result I got involved using Combine, which for me flags this:&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="purchasingC77W3_0-1742997769908.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1482092i71C86032F2053B02/image-size/medium?v=v2&amp;amp;px=400" role="button" title="purchasingC77W3_0-1742997769908.png" alt="purchasingC77W3_0-1742997769908.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;Which also begs the question: How do I split apart features in either a Part or Assembly into Solids that this command recognises? And does Combine actually allow you to do Boolean operands, or is it just adding stuff together?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Wed, 26 Mar 2025 14:12:23 GMT</pubDate>
    <dc:creator>purchasingC77W3</dc:creator>
    <dc:date>2025-03-26T14:12:23Z</dc:date>
    <item>
      <title>Boolean intersections in Part Editor or Assembly?</title>
      <link>https://forums.autodesk.com/t5/inventor-forum/boolean-intersections-in-part-editor-or-assembly/m-p/13392040#M3043</link>
      <description>&lt;P&gt;I'm trying to make an array of radiator fins, but with a 1/4" chamfer along the bottom end.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I can do this by making a simple array and chamfer every single fin (which flags errors if I change the array), or make a sketch of every single intersection profile and extrude-cut the lot... Trying to do make a chamfered master doesn't work because the array tool doesn't acknowledge the applied chamfer.&lt;BR /&gt;What I'd rather do, much like how I would do things in CST2020, is make an array of Cuts (Vacuum solids - Boolean Intersect). That way then I can get a repeatable pattern that can be applied to much more complex shapes, without walking into a load of errors down the line with later dimension adjustments etc.&lt;/P&gt;&lt;P&gt;This shape I'm working with at the moment is simply a huge block, 11" x 9" x 1.6". In CST in the past I've been able to make radiators out of aerodynamic, swept shapes.&lt;BR /&gt;&lt;BR /&gt;I haven't managed to find an intuitive way of doing it in Inventor 2025, and the only search result I got involved using Combine, which for me flags this:&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="purchasingC77W3_0-1742997769908.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1482092i71C86032F2053B02/image-size/medium?v=v2&amp;amp;px=400" role="button" title="purchasingC77W3_0-1742997769908.png" alt="purchasingC77W3_0-1742997769908.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;Which also begs the question: How do I split apart features in either a Part or Assembly into Solids that this command recognises? And does Combine actually allow you to do Boolean operands, or is it just adding stuff together?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 26 Mar 2025 14:12:23 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/inventor-forum/boolean-intersections-in-part-editor-or-assembly/m-p/13392040#M3043</guid>
      <dc:creator>purchasingC77W3</dc:creator>
      <dc:date>2025-03-26T14:12:23Z</dc:date>
    </item>
    <item>
      <title>Re: Boolean intersections in Part Editor or Assembly?</title>
      <link>https://forums.autodesk.com/t5/inventor-forum/boolean-intersections-in-part-editor-or-assembly/m-p/13392246#M3044</link>
      <description>&lt;P&gt;I'm a bit confused by your workflow.&amp;nbsp; Do you have a sample part and assembly that you can share?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;My typical workflow for a radiator would be as follows:&lt;/P&gt;
&lt;OL&gt;
&lt;LI&gt;Make Radiator Fin.ipt&lt;/LI&gt;
&lt;LI&gt;Add a chamfer to the end of the fin as required&lt;/LI&gt;
&lt;LI&gt;Make Radiator.iam&lt;/LI&gt;
&lt;LI&gt;Place an instance of Radiator Fin.ipt in the assembly&lt;/LI&gt;
&lt;LI&gt;Pattern the fin in the assembly as necessary&lt;/LI&gt;
&lt;LI&gt;Make a liquid pipe.ipt&lt;/LI&gt;
&lt;LI&gt;Add liquid pipe.ipt to the assembly&lt;/LI&gt;
&lt;LI&gt;Go back to the Radiator Fin.ipt and add interface details between the pipe and the fin.&lt;/LI&gt;
&lt;/OL&gt;
&lt;P&gt;What is CST?&amp;nbsp; &lt;/P&gt;</description>
      <pubDate>Wed, 26 Mar 2025 15:21:50 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/inventor-forum/boolean-intersections-in-part-editor-or-assembly/m-p/13392246#M3044</guid>
      <dc:creator>swalton</dc:creator>
      <dc:date>2025-03-26T15:21:50Z</dc:date>
    </item>
    <item>
      <title>Re: Boolean intersections in Part Editor or Assembly?</title>
      <link>https://forums.autodesk.com/t5/inventor-forum/boolean-intersections-in-part-editor-or-assembly/m-p/13392357#M3045</link>
      <description>&lt;P&gt;Thanks for the reply, Steve&lt;BR /&gt;&lt;BR /&gt;Attached is an ipt. of an array I managed to do reductively, by extruding the cutaway part as a separate solid. Turns out arraying that is still recognised as a separate solid, so Combine worked to Intersect it away from the chamfered block.&lt;BR /&gt;I didn't think to try making one in an Assembly, although I'd still need a method that works for slicing into existing shapes, rather than building one ground-up.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Dassault Systems CST2020 is CAD software for doing electromagnetic simulations. I used it for designing aircraft antennas, but also for all sorts of metalwork &amp;amp; fibreglasss designs in lieu of Solidworks or Inventor. It couldn't do technical drawings, but it could output STEP files at least.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;It'd take me a daft while to draw up an example of what I've done in the past at my previous job (in CST), but essentially the jist of that was lofting a shape akin to the top half of a peregrine falcon, cutting a series of longitudinal fins into that, and then interjecting the base of a radome&amp;nbsp;&lt;EM&gt;into&lt;/EM&gt; that so that it created a mounting face that was sunk into the fins, having the top of the fins align with the initial swoop of the radome. It was remarkably straightforward.&lt;BR /&gt;(We're talking fins ~5/8" tall, with a 1/16" thick baseplate)&lt;/P&gt;</description>
      <pubDate>Wed, 26 Mar 2025 16:24:08 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/inventor-forum/boolean-intersections-in-part-editor-or-assembly/m-p/13392357#M3045</guid>
      <dc:creator>purchasingC77W3</dc:creator>
      <dc:date>2025-03-26T16:24:08Z</dc:date>
    </item>
    <item>
      <title>Re: Boolean intersections in Part Editor or Assembly?</title>
      <link>https://forums.autodesk.com/t5/inventor-forum/boolean-intersections-in-part-editor-or-assembly/m-p/13392561#M3046</link>
      <description>&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;So some surface and solid modeling in a single part file.&amp;nbsp; I'll take a look this evening.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Inventor has some tools to copy surfaces and faces between part files.&amp;nbsp; There are some multi-body workflows that can be useful when adding or removing volume from the base solid.&lt;/P&gt;</description>
      <pubDate>Wed, 26 Mar 2025 18:34:45 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/inventor-forum/boolean-intersections-in-part-editor-or-assembly/m-p/13392561#M3046</guid>
      <dc:creator>swalton</dc:creator>
      <dc:date>2025-03-26T18:34:45Z</dc:date>
    </item>
    <item>
      <title>Re: Boolean intersections in Part Editor or Assembly?</title>
      <link>https://forums.autodesk.com/t5/inventor-forum/boolean-intersections-in-part-editor-or-assembly/m-p/13393098#M3047</link>
      <description>&lt;P&gt;The RadiatorFin Array.ipt is a nice simple part to discuss.&lt;/P&gt;
&lt;OL&gt;
&lt;LI&gt;Inventor features can add or remove material.&amp;nbsp; &lt;BR /&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="swalton_0-1743040694245.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1482328i2A44296D838BFEE1/image-size/medium?v=v2&amp;amp;px=400" role="button" title="swalton_0-1743040694245.png" alt="swalton_0-1743040694245.png" /&gt;&lt;/span&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;/LI&gt;
&lt;LI&gt;The Combine tool is something I use when I want to drive the model shape from some complex geometry I made in another source. Think rubber overmolded hand grips on some tool.&lt;/LI&gt;
&lt;LI&gt;Pattern Features can consume several modeling features.&amp;nbsp; My example makes a rectangular fin, adds a chamfer to two corners, then patterns the resulting solid.&amp;nbsp; The spacing between the fins is controlled by the pattern spacing and the fin thickness.&amp;nbsp; &lt;/LI&gt;
&lt;LI&gt;Drag the End Of Part marker up and down the model tree to insert or remove features and control geometric dependencies.&lt;/LI&gt;
&lt;LI&gt;Inventor can treat disconnected watertight volumes as the same solid.&amp;nbsp; If feature adds material to the part that connects the disconnected volumes, then they all merge into a single connected solid.&lt;/LI&gt;
&lt;LI&gt;Sketches can be shared between features.&amp;nbsp; Be cautious here.&amp;nbsp; Complex sketches can be very difficult to troubleshoot if something goes wrong.&amp;nbsp; I tend to build up complex shapes from a series of simple features rather than making a complex sketch that is fragile and can fail as the design evolves.&lt;/LI&gt;
&lt;LI&gt;Use the Origin geometry to locate geometry whenever possible.&amp;nbsp; Try not to create workfeatures that duplicate the origin geometry.&lt;/LI&gt;
&lt;LI&gt;I ran out of time to make an example, but it is possible to use a surface or quilt as a cutting feature to trim other solids or surfaces.&amp;nbsp; Think about importing a aero surface from Catia into the model and then using it as a boundary for the heat sink.&amp;nbsp; The derive workflow might be helpful.&amp;nbsp; There are some Copy-Object workflows that can be useful too.&lt;/LI&gt;
&lt;LI&gt;I will make a crude model to figure out how to get the shape I want, then remodel to make it robust for future changes/design automation.&lt;/LI&gt;
&lt;/OL&gt;</description>
      <pubDate>Thu, 27 Mar 2025 02:22:27 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/inventor-forum/boolean-intersections-in-part-editor-or-assembly/m-p/13393098#M3047</guid>
      <dc:creator>swalton</dc:creator>
      <dc:date>2025-03-27T02:22:27Z</dc:date>
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