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    <title>topic GPU Rendering in Inventor Forum</title>
    <link>https://forums.autodesk.com/t5/inventor-forum/gpu-rendering/m-p/6663593#M302299</link>
    <description>&lt;P&gt;OK, I understand that Inventor uses all CPU to render. &amp;nbsp;I also understand Studio uses CPU based ray tracing. &amp;nbsp;So, 3ds Max has iRay which is GPU based, I just got a M2000 Quadro card. &amp;nbsp;So that should be nice to use there. &amp;nbsp;The only issue is I don't have a clue what I'm doing in 3ds Max. &amp;nbsp;It's clunky to use to me, and the units are all weird and trying to scale them really doesn't work well. &amp;nbsp;I just want to have software, to assign Materials, and use GPU rendering. &amp;nbsp;This has to be possible??&lt;/P&gt;</description>
    <pubDate>Wed, 02 Nov 2016 21:30:40 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2016-11-02T21:30:40Z</dc:date>
    <item>
      <title>GPU Rendering</title>
      <link>https://forums.autodesk.com/t5/inventor-forum/gpu-rendering/m-p/6663593#M302299</link>
      <description>&lt;P&gt;OK, I understand that Inventor uses all CPU to render. &amp;nbsp;I also understand Studio uses CPU based ray tracing. &amp;nbsp;So, 3ds Max has iRay which is GPU based, I just got a M2000 Quadro card. &amp;nbsp;So that should be nice to use there. &amp;nbsp;The only issue is I don't have a clue what I'm doing in 3ds Max. &amp;nbsp;It's clunky to use to me, and the units are all weird and trying to scale them really doesn't work well. &amp;nbsp;I just want to have software, to assign Materials, and use GPU rendering. &amp;nbsp;This has to be possible??&lt;/P&gt;</description>
      <pubDate>Wed, 02 Nov 2016 21:30:40 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/inventor-forum/gpu-rendering/m-p/6663593#M302299</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-11-02T21:30:40Z</dc:date>
    </item>
    <item>
      <title>Re: GPU Rendering</title>
      <link>https://forums.autodesk.com/t5/inventor-forum/gpu-rendering/m-p/6663669#M302300</link>
      <description>&lt;P&gt;Quadro 2000 is an entry level card, not the best choice for GPU rendering even if Inventor had the same renderer selections as 3DSMAX.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;But lets back up a step, and start with a stupid question: why do you want to use a GPU renderer?&lt;/P&gt;</description>
      <pubDate>Wed, 02 Nov 2016 22:18:35 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/inventor-forum/gpu-rendering/m-p/6663669#M302300</guid>
      <dc:creator>dgorsman</dc:creator>
      <dc:date>2016-11-02T22:18:35Z</dc:date>
    </item>
    <item>
      <title>Re: GPU Rendering</title>
      <link>https://forums.autodesk.com/t5/inventor-forum/gpu-rendering/m-p/6663980#M302301</link>
      <description>Speed. I'm using an i3 so, it's a bit crazy. And yeah I know i7 recommended but my company not in the position of spend that kinda money. On a new system.&lt;BR /&gt;&lt;BR /&gt;I use inventor, autocad just fine. Sometimes a little slow yeah but I get by. Mostly simple assemblies and parts. But new products/prototypes I like to give that nice visual with paint and pretty stuff.</description>
      <pubDate>Thu, 03 Nov 2016 03:42:28 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/inventor-forum/gpu-rendering/m-p/6663980#M302301</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-11-03T03:42:28Z</dc:date>
    </item>
    <item>
      <title>Re: GPU Rendering</title>
      <link>https://forums.autodesk.com/t5/inventor-forum/gpu-rendering/m-p/6664269#M302302</link>
      <description>&lt;P&gt;3DS Max is a daunting program to get the hang off, but once you know the basics it's not that hard to get nice renders.&lt;/P&gt;
&lt;P&gt;(just check my friday pictures...)&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;It helps a lot if you have a standard template set up in which you can import your models and apply materials too.&lt;/P&gt;
&lt;P&gt;I have a few links that might help out:&lt;/P&gt;
&lt;HR /&gt;
&lt;P&gt;&lt;BR /&gt;If you're interested in using 3DS Max to make renders, but don't know how to start, try the tutorial on Jakub Reichman's blog:&lt;BR /&gt;&lt;A href="http://jreichman.com/blog/" target="_blank"&gt;http://jreichman.com/blog/&lt;/A&gt;&lt;BR /&gt;(until he posts the video on his blog here's the direct link: &lt;A href="https://www.youtube.com/watch?v=P8p6L6TZkOY" target="_blank" rel="nofollow"&gt;https://www.youtube.com/watch?v=P8p6L6TZkOY&lt;/A&gt; )&lt;BR /&gt;&lt;BR /&gt;The people over at Design&amp;amp;Motion also have a Tutorial on this, you can find it here:&lt;BR /&gt;&lt;A href="http://designandmotion.net/autodesk/max-morgan-a-minimalist-guide-to-rendering-in-3ds-max/" target="_blank"&gt;http://designandmotion.net/autodesk/max-morgan-a-minimalist-guide-to-rendering-in-3ds-max/&lt;/A&gt;&lt;BR /&gt;&lt;BR /&gt;And you can find some more tutorial videos by Marion Landry here:&lt;BR /&gt;&lt;A href="https://www.youtube.com/playlist?list=PLowqs8sl9-jv_B1VIOBrWd89aCf6DjbDW" target="_blank"&gt;https://www.youtube.com/playlist?list=PLowqs8sl9-jv_B1VIOBrWd89aCf6DjbDW&lt;/A&gt;&lt;BR /&gt;&lt;BR /&gt;Happy Rendering!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;----&lt;/P&gt;
&lt;P&gt;It might also be good to look into setting up your own material library in Max, so you can easily apply the colors/materials you use often.&lt;/P&gt;
&lt;P&gt;There's enough to find on 3DS Max if you google, plenty of tutorials and the help (F1) is pretty good as well.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Also, if you're doing it for speed and want good renders even though your system is a bit slow, you could look into doing networked renders with the Backburner software that comes with Max to divide the load over multiple computers.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Hope this helps somewhat.&lt;/P&gt;</description>
      <pubDate>Thu, 03 Nov 2016 08:27:55 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/inventor-forum/gpu-rendering/m-p/6664269#M302302</guid>
      <dc:creator>-niels-</dc:creator>
      <dc:date>2016-11-03T08:27:55Z</dc:date>
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