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    <title>topic Betreff: Sculptural design supported or imported by Autodesk Inventor in Inventor Forum</title>
    <link>https://forums.autodesk.com/t5/inventor-forum/sculptural-design-supported-or-imported-by-autodesk-inventor/m-p/8344641#M209619</link>
    <description>&lt;P&gt;Hello, &lt;SPAN class="UserName lia-user-name lia-user-rank-Mentor lia-component-message-view-widget-author-username"&gt;&lt;SPAN class="login-bold"&gt;wh&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm trying to use Blender, but as I've noted in replays to JDMather and &lt;SPAN class="UserName lia-user-name lia-user-rank-Employee lia-component-message-view-widget-author-username"&gt;&lt;SPAN class="login-bold"&gt;dgorsman&lt;/SPAN&gt;&lt;/SPAN&gt;,&amp;nbsp; first need to figure out with compatibility of formats, how to import Blender object into Inventor with possibility to edit it same way as native&amp;nbsp; part and include it in assembly with joint and constrains, if it is possible. &lt;SPAN class="short_text"&gt;&lt;SPAN class=""&gt;Importing of STL does not gives desired result, I can't edit it or include in assembly &lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;</description>
    <pubDate>Fri, 19 Oct 2018 00:12:40 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2018-10-19T00:12:40Z</dc:date>
    <item>
      <title>Sculptural design supported or imported by Autodesk Inventor</title>
      <link>https://forums.autodesk.com/t5/inventor-forum/sculptural-design-supported-or-imported-by-autodesk-inventor/m-p/8340116#M209612</link>
      <description>&lt;P&gt;Hello,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm using Autodesk Inventor Professional 2015 on Windows 10 OS for mechanic assemble.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN class=""&gt;It is very difficult to create 3D portrait, for example for &lt;SPAN class="short_text"&gt;3D printed animatronics,&lt;/SPAN&gt; and work through with details,&amp;nbsp; &lt;SPAN class="short_text"&gt;result is not the best.&lt;/SPAN&gt;&lt;BR /&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN class=""&gt;&lt;SPAN class="short_text"&gt;I'm not sure about another versions, but it is clear this particular&amp;nbsp; Inventor version is not intended for 3D sculptural design.&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm wondering, what is easy and free way to create&amp;nbsp; good sculptural design with&lt;SPAN class="short_text"&gt;&lt;SPAN class=""&gt; some special way provided by Inventor, or if Inventor does not supports this option, what I've to use to create model and how to import it properly with size and possibility&amp;nbsp; to edit&amp;nbsp; for exist mechanics in&amp;nbsp;assemble&lt;BR /&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN class="short_text"&gt;&lt;SPAN class=""&gt;I'm not sure if I will use Blender for this goal, but for example, let's say I will create a model in it. Which file and format should I save and import to get available planes for joins and constrains with imported model to edit it with new elements&amp;nbsp; and connect it with exist parts&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN class="short_text"&gt;&lt;SPAN class=""&gt;Any guide, advice or example would be helpful &lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN class="short_text"&gt;&lt;SPAN class=""&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 17 Oct 2018 11:16:12 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/inventor-forum/sculptural-design-supported-or-imported-by-autodesk-inventor/m-p/8340116#M209612</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-10-17T11:16:12Z</dc:date>
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      <title>Re: Sculptural design supported or imported by Autodesk Inventor</title>
      <link>https://forums.autodesk.com/t5/inventor-forum/sculptural-design-supported-or-imported-by-autodesk-inventor/m-p/8341167#M209613</link>
      <description>&lt;P&gt;Hi! Inventor is a 3D feature-based parametric solid modeling CAD. We do have some users using it for artistic design. But, the primary purpose of the tool is to create true-scaled high-precision 3D geometry for manufacturing. Every point on the geometry not only needs to look nice but also has to be measurable. If your design does not require such precision, I don't think Inventor is a suitable tool for you.&lt;/P&gt;
&lt;P&gt;Many thanks!&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 17 Oct 2018 17:03:59 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/inventor-forum/sculptural-design-supported-or-imported-by-autodesk-inventor/m-p/8341167#M209613</guid>
      <dc:creator>johnsonshiue</dc:creator>
      <dc:date>2018-10-17T17:03:59Z</dc:date>
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    <item>
      <title>Re: Sculptural design supported or imported by Autodesk Inventor</title>
      <link>https://forums.autodesk.com/t5/inventor-forum/sculptural-design-supported-or-imported-by-autodesk-inventor/m-p/8341177#M209614</link>
      <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;@Anonymous&amp;nbsp;wrote:&lt;BR /&gt;
&lt;P&gt;&lt;SPAN&gt;It is very difficult to create 3D portrait, for example for &lt;SPAN class="short_text"&gt;3D printed animatronics,&lt;/SPAN&gt; &lt;/SPAN&gt;&lt;/P&gt;
&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;
&lt;P&gt;Do you have an image of something similar to what you are trying to create?&lt;/P&gt;</description>
      <pubDate>Wed, 17 Oct 2018 17:07:45 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/inventor-forum/sculptural-design-supported-or-imported-by-autodesk-inventor/m-p/8341177#M209614</guid>
      <dc:creator>JDMather</dc:creator>
      <dc:date>2018-10-17T17:07:45Z</dc:date>
    </item>
    <item>
      <title>Re: Sculptural design supported or imported by Autodesk Inventor</title>
      <link>https://forums.autodesk.com/t5/inventor-forum/sculptural-design-supported-or-imported-by-autodesk-inventor/m-p/8343741#M209615</link>
      <description>&lt;P&gt;Right tool for the right job... I would suggest Inventor would be ideal for the mechanical side of the animatronics - levers, pistons, motors, structure, and so on.&amp;nbsp; The fine details of the exterior won't count for much here and should only need to be roughed-in for reference.&amp;nbsp; You can then take the mechanical contents and reference them in a more organic mesh modeler, like Blender, for the artistic outer shell.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;And you'll want to watch for compatibility issues - Inventor 2015 isn't supported on Win 10, so you may have additional struggles to deal with.&lt;/P&gt;</description>
      <pubDate>Thu, 18 Oct 2018 15:53:36 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/inventor-forum/sculptural-design-supported-or-imported-by-autodesk-inventor/m-p/8343741#M209615</guid>
      <dc:creator>dgorsman</dc:creator>
      <dc:date>2018-10-18T15:53:36Z</dc:date>
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    <item>
      <title>Betreff: Sculptural design supported or imported by Autodesk Inventor</title>
      <link>https://forums.autodesk.com/t5/inventor-forum/sculptural-design-supported-or-imported-by-autodesk-inventor/m-p/8343997#M209616</link>
      <description>&lt;P&gt;As already mentioned, Inventor normally does no good job with human models.&lt;/P&gt;
&lt;P&gt;These tasks are better done with 3ds Max , Maya and others. There are lots of free samples available in the net.&lt;/P&gt;
&lt;P&gt;See below a sample head in 3ds Max&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Head - 3ds Max.jpg" style="width: 614px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/559124i9A88E9270B97B19D/image-size/large?v=v2&amp;amp;px=999" role="button" title="Head - 3ds Max.jpg" alt="Head - 3ds Max.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;And that's the look after export as OBJ from 3ds Max, opening in Inventor and enabling the biggest mesh as Composite. A few gaps still must be closed for getting a solid, but it's possible.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Head - Import as OBJ.jpg" style="width: 738px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/559126i9B709CD1990B1612/image-size/large?v=v2&amp;amp;px=999" role="button" title="Head - Import as OBJ.jpg" alt="Head - Import as OBJ.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 18 Oct 2018 17:55:44 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/inventor-forum/sculptural-design-supported-or-imported-by-autodesk-inventor/m-p/8343997#M209616</guid>
      <dc:creator>WHolzwarth</dc:creator>
      <dc:date>2018-10-18T17:55:44Z</dc:date>
    </item>
    <item>
      <title>Re: Sculptural design supported or imported by Autodesk Inventor</title>
      <link>https://forums.autodesk.com/t5/inventor-forum/sculptural-design-supported-or-imported-by-autodesk-inventor/m-p/8344615#M209617</link>
      <description>&lt;P&gt;Hello,&lt;SPAN class="UserName lia-user-name lia-user-rank-Consultant lia-component-message-view-widget-author-username"&gt; &lt;SPAN class="login-bold"&gt;JDMather&lt;/SPAN&gt; &lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Something like this:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Untitled-2.png" style="width: 283px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/559214i6F6E718B5D8AEB77/image-size/large?v=v2&amp;amp;px=999" role="button" title="Untitled-2.png" alt="Untitled-2.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;In my case part of face&amp;nbsp; connected with mechanics. Here is attempt to create face for particular assembly in Inventor, &lt;SPAN class="short_text"&gt;&lt;SPAN class=""&gt;I can not streamline the overall shape:&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Untitled-1.png" style="width: 481px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/559219i096760F5C079FD4C/image-size/large?v=v2&amp;amp;px=999" role="button" title="Untitled-1.png" alt="Untitled-1.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;So if it is wrong tool, what is a proper.&amp;nbsp; I&lt;SPAN class="short_text"&gt;&lt;SPAN class=""&gt; can't figure out if&amp;nbsp;Blender is compatible with Inventor, which format I have to export from Blender to import or open in Inventor: &lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN class="short_text"&gt;&lt;SPAN class=""&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Untitled-3.png" style="width: 852px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/559229i584C5E8F2B4D471B/image-size/large?v=v2&amp;amp;px=999" role="button" title="Untitled-3.png" alt="Untitled-3.png" /&gt;&lt;/span&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 18 Oct 2018 23:48:41 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/inventor-forum/sculptural-design-supported-or-imported-by-autodesk-inventor/m-p/8344615#M209617</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-10-18T23:48:41Z</dc:date>
    </item>
    <item>
      <title>Re: Sculptural design supported or imported by Autodesk Inventor</title>
      <link>https://forums.autodesk.com/t5/inventor-forum/sculptural-design-supported-or-imported-by-autodesk-inventor/m-p/8344623#M209618</link>
      <description>&lt;P&gt;Hello,&amp;nbsp; &lt;SPAN class="UserName lia-user-name lia-user-rank-Mentor lia-component-message-view-widget-author-username"&gt;&lt;SPAN class="login-bold"&gt;dgorsman&lt;/SPAN&gt; &lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;As I have noted above on &lt;SPAN class="UserName lia-user-name lia-user-rank-Consultant lia-component-message-view-widget-author-username"&gt;&lt;SPAN class="login-bold"&gt;JDMather&lt;/SPAN&gt;&lt;/SPAN&gt; answer,&amp;nbsp;&lt;SPAN class=""&gt; I need&amp;nbsp; face parts with mechanical assembly in inventor, of course I can calculate the compatibility of parts without including into assembly, but I&amp;nbsp; want include it in Inventor assembly to get movement&amp;nbsp; and animation, but I don't know if I can&amp;nbsp; open Blender object in Inventor, &lt;SPAN class="short_text"&gt;STL import cannot be edited or &amp;nbsp; included&amp;nbsp;&lt;/SPAN&gt; &lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Fri, 19 Oct 2018 00:10:05 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/inventor-forum/sculptural-design-supported-or-imported-by-autodesk-inventor/m-p/8344623#M209618</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-10-19T00:10:05Z</dc:date>
    </item>
    <item>
      <title>Betreff: Sculptural design supported or imported by Autodesk Inventor</title>
      <link>https://forums.autodesk.com/t5/inventor-forum/sculptural-design-supported-or-imported-by-autodesk-inventor/m-p/8344641#M209619</link>
      <description>&lt;P&gt;Hello, &lt;SPAN class="UserName lia-user-name lia-user-rank-Mentor lia-component-message-view-widget-author-username"&gt;&lt;SPAN class="login-bold"&gt;wh&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm trying to use Blender, but as I've noted in replays to JDMather and &lt;SPAN class="UserName lia-user-name lia-user-rank-Employee lia-component-message-view-widget-author-username"&gt;&lt;SPAN class="login-bold"&gt;dgorsman&lt;/SPAN&gt;&lt;/SPAN&gt;,&amp;nbsp; first need to figure out with compatibility of formats, how to import Blender object into Inventor with possibility to edit it same way as native&amp;nbsp; part and include it in assembly with joint and constrains, if it is possible. &lt;SPAN class="short_text"&gt;&lt;SPAN class=""&gt;Importing of STL does not gives desired result, I can't edit it or include in assembly &lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Fri, 19 Oct 2018 00:12:40 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/inventor-forum/sculptural-design-supported-or-imported-by-autodesk-inventor/m-p/8344641#M209619</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-10-19T00:12:40Z</dc:date>
    </item>
    <item>
      <title>Betreff: Sculptural design supported or imported by Autodesk Inventor</title>
      <link>https://forums.autodesk.com/t5/inventor-forum/sculptural-design-supported-or-imported-by-autodesk-inventor/m-p/8344984#M209620</link>
      <description>&lt;P&gt;You can try as export from Blender OBJ or STL. In most cases, result in Inventor will be a mesh.&lt;/P&gt;
&lt;P&gt;This mesh can be converted to a solid (rare cases) or to a composite (most cases) using Mesh Enabler.&lt;/P&gt;
&lt;P&gt;Mesh Enabler is available in Autodesk App Store.&lt;/P&gt;
&lt;P&gt;After conversion the geometry can be edited in Inventor, with boundary patches, stitching and other operations. In the end you can get a solid, but normally a cylinder-looking region still consists of many tiny faces, and placing axes is not easily possible.&lt;/P&gt;</description>
      <pubDate>Fri, 19 Oct 2018 07:06:39 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/inventor-forum/sculptural-design-supported-or-imported-by-autodesk-inventor/m-p/8344984#M209620</guid>
      <dc:creator>WHolzwarth</dc:creator>
      <dc:date>2018-10-19T07:06:39Z</dc:date>
    </item>
    <item>
      <title>Betreff: Sculptural design supported or imported by Autodesk Inventor</title>
      <link>https://forums.autodesk.com/t5/inventor-forum/sculptural-design-supported-or-imported-by-autodesk-inventor/m-p/8346388#M209621</link>
      <description>&lt;P&gt;&lt;SPAN class="short_text"&gt;&lt;SPAN class=""&gt;For some reason .obj is not visible in Inventor browser, as well as in list of formats. &lt;/SPAN&gt;&lt;/SPAN&gt;I've exported &lt;STRONG&gt;.stl&lt;/STRONG&gt; from &lt;STRONG&gt;Blender&lt;/STRONG&gt; and load &lt;SPAN class="short_text"&gt;&lt;SPAN class=""&gt;to&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;SPAN class="short_text"&gt;&lt;SPAN class=""&gt; Inventor&amp;nbsp; with &lt;STRONG&gt;Manage/Import&lt;/STRONG&gt;, then right click on model,&amp;nbsp;&lt;STRONG&gt; Show Mesh Edges&lt;/STRONG&gt; and &lt;STRONG&gt;Convert Base Feature&amp;nbsp;&lt;/STRONG&gt; with &lt;STRONG&gt;Solid/Surface, &lt;/STRONG&gt;and saving of part&lt;STRONG&gt;. &lt;/STRONG&gt;Also in &lt;STRONG&gt;Environment/Add-Ins/Autodesk Mesh Enabler/Load Behavior&lt;/STRONG&gt; both &lt;STRONG&gt;Load Automatically&lt;/STRONG&gt; and &lt;STRONG&gt;Loaded/Unloaded&lt;/STRONG&gt;.&lt;STRONG&gt;&lt;BR /&gt;&lt;/STRONG&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN class="short_text"&gt;&lt;SPAN class=""&gt;I have not figured out with sizes in Blender yet, imported model is&amp;nbsp; very small compared to the assembly parts, I don't know, if it is a size of particular example, or some specificity with importing,&amp;nbsp; because I've tried different examples, all loads on the same scale. In result, it is gray transparent object, seems like I can't change color:&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN class="short_text"&gt;&lt;SPAN class=""&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Untitled-23.png" style="width: 859px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/559565i7768D65C24AD2816/image-size/large?v=v2&amp;amp;px=999" role="button" title="Untitled-23.png" alt="Untitled-23.png" /&gt;&lt;/span&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN class="short_text"&gt;&lt;SPAN class=""&gt;&lt;STRONG&gt;Fillet&lt;/STRONG&gt; and &lt;STRONG&gt;Chamfer&lt;/STRONG&gt; works well, but I am able only &lt;STRONG&gt;Extrude&lt;/STRONG&gt; with &lt;STRONG&gt;Join,&lt;/STRONG&gt; with&amp;nbsp; &lt;STRONG&gt;Cut&lt;/STRONG&gt; I have this alert:&lt;BR /&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN class="short_text"&gt;&lt;SPAN class=""&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Untitled-1.png" style="width: 486px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/559564i71EDA86E61E7685A/image-size/large?v=v2&amp;amp;px=999" role="button" title="Untitled-1.png" alt="Untitled-1.png" /&gt;&lt;/span&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Fri, 19 Oct 2018 17:03:16 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/inventor-forum/sculptural-design-supported-or-imported-by-autodesk-inventor/m-p/8346388#M209621</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-10-19T17:03:16Z</dc:date>
    </item>
    <item>
      <title>Re: Sculptural design supported or imported by Autodesk Inventor</title>
      <link>https://forums.autodesk.com/t5/inventor-forum/sculptural-design-supported-or-imported-by-autodesk-inventor/m-p/8346447#M209622</link>
      <description>&lt;P&gt;Hello,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;It is suitable tool for me, because I have mechanic assembly for 99%, but also I need include and combine sculptural design. &lt;SPAN class=""&gt;My attempts described in the current topic replays to answers, please check&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 19 Oct 2018 17:09:00 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/inventor-forum/sculptural-design-supported-or-imported-by-autodesk-inventor/m-p/8346447#M209622</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-10-19T17:09:00Z</dc:date>
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