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    <title>topic Re: when entity finish the goto behavior then do a next goto behavior, i don't want them temporary stop. in Golaem Forum</title>
    <link>https://forums.autodesk.com/t5/golaem-forum/support-when-entity-finish-the-goto-behavior-then-do-a-next-goto/m-p/13879623#M357</link>
    <description>&lt;P&gt;Hello!&lt;BR /&gt;&lt;BR /&gt;Thank you for your advice.&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;Actually, that was just simple scene for my work!&lt;BR /&gt;&lt;BR /&gt;i tried to make a walking &amp;amp; running rat on the animating monster.&lt;BR /&gt;so if i use curve target, i need a lot of curve that following the monster animation.&lt;BR /&gt;also rat movement is so uniform.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="chlrh1226_0-1762228571205.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1584893i392D0358B426DDDD/image-size/medium?v=v2&amp;amp;px=400" role="button" title="chlrh1226_0-1762228571205.png" alt="chlrh1226_0-1762228571205.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;&lt;BR /&gt;that's why i try to use target poptool or mesh.&lt;/P&gt;&lt;P&gt;but i gonna try that! Thanks!&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;if you have a other idea! please let me know!&lt;BR /&gt;Thank you so much!&lt;/P&gt;</description>
    <pubDate>Tue, 04 Nov 2025 03:56:14 GMT</pubDate>
    <dc:creator>chlrh1226</dc:creator>
    <dc:date>2025-11-04T03:56:14Z</dc:date>
    <item>
      <title>[Support]when entity finish the goto behavior then do a next goto behavior, i don't want them temporary stop.</title>
      <link>https://forums.autodesk.com/t5/golaem-forum/support-when-entity-finish-the-goto-behavior-then-do-a-next-goto/m-p/13873229#M346</link>
      <description>&lt;P&gt;hello!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;i use&lt;/P&gt;&lt;P&gt;maya 2026.2&lt;/P&gt;&lt;P&gt;golaem 9.2 ver.&lt;/P&gt;&lt;P&gt;arnold&amp;nbsp;MtoA 5.5.1&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;i wondering something.&lt;/P&gt;&lt;P&gt;when entity finish the goto behavior then do a next goto behavior, i don't want them temporary stop.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;set up like this&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="chlrh1226_0-1761818898128.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1583462i06FCA20FD6B35FEB/image-size/medium?v=v2&amp;amp;px=400" role="button" title="chlrh1226_0-1761818898128.png" alt="chlrh1226_0-1761818898128.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;entity reach first target and move to second target....keep move...&lt;/P&gt;&lt;P&gt;but when entity reach the each target, they stop&amp;nbsp;temporarily and then move to next target.(attached)&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;same as target mesh. in this situation, i can't use curve target.&lt;BR /&gt;&lt;BR /&gt;is it possible to make a entity none stopping when they go to next target?&amp;nbsp;&lt;BR /&gt;&lt;BR /&gt;i tried editing target reach threshold.&lt;BR /&gt;but it's just different distance stopping.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="chlrh1226_1-1761819282971.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1583466i16A8799279CD60F1/image-size/medium?v=v2&amp;amp;px=400" role="button" title="chlrh1226_1-1761819282971.png" alt="chlrh1226_1-1761819282971.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;any idea?&lt;/P&gt;</description>
      <pubDate>Wed, 05 Nov 2025 03:01:33 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/golaem-forum/support-when-entity-finish-the-goto-behavior-then-do-a-next-goto/m-p/13873229#M346</guid>
      <dc:creator>chlrh1226</dc:creator>
      <dc:date>2025-11-05T03:01:33Z</dc:date>
    </item>
    <item>
      <title>Re: when entity finish the goto behavior then do a next goto behavior, i don't want them temporary stop.</title>
      <link>https://forums.autodesk.com/t5/golaem-forum/support-when-entity-finish-the-goto-behavior-then-do-a-next-goto/m-p/13877984#M354</link>
      <description>&lt;P&gt;Hi&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/17470139"&gt;@chlrh1226&lt;/a&gt;,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;The Follow Curve target mode would be a perfect candidate to avoid temporary stops. Can you explain why you cannot use it in your case?&lt;/P&gt;
&lt;DIV id="tinyMceEditor_8d14f789b8d7f7daniel_truscaHGJUV_0" class="mceNonEditable lia-copypaste-placeholder"&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screenshot 2025-11-03 110427.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1584386i58D769C5E0C9AA9E/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Screenshot 2025-11-03 110427.png" alt="Screenshot 2025-11-03 110427.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Best regards,&lt;/P&gt;
&lt;P&gt; &lt;/P&gt;</description>
      <pubDate>Mon, 03 Nov 2025 10:38:25 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/golaem-forum/support-when-entity-finish-the-goto-behavior-then-do-a-next-goto/m-p/13877984#M354</guid>
      <dc:creator>daniel_truscaHGJUV</dc:creator>
      <dc:date>2025-11-03T10:38:25Z</dc:date>
    </item>
    <item>
      <title>Re: when entity finish the goto behavior then do a next goto behavior, i don't want them temporary stop.</title>
      <link>https://forums.autodesk.com/t5/golaem-forum/support-when-entity-finish-the-goto-behavior-then-do-a-next-goto/m-p/13879623#M357</link>
      <description>&lt;P&gt;Hello!&lt;BR /&gt;&lt;BR /&gt;Thank you for your advice.&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;Actually, that was just simple scene for my work!&lt;BR /&gt;&lt;BR /&gt;i tried to make a walking &amp;amp; running rat on the animating monster.&lt;BR /&gt;so if i use curve target, i need a lot of curve that following the monster animation.&lt;BR /&gt;also rat movement is so uniform.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="chlrh1226_0-1762228571205.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1584893i392D0358B426DDDD/image-size/medium?v=v2&amp;amp;px=400" role="button" title="chlrh1226_0-1762228571205.png" alt="chlrh1226_0-1762228571205.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;&lt;BR /&gt;that's why i try to use target poptool or mesh.&lt;/P&gt;&lt;P&gt;but i gonna try that! Thanks!&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;if you have a other idea! please let me know!&lt;BR /&gt;Thank you so much!&lt;/P&gt;</description>
      <pubDate>Tue, 04 Nov 2025 03:56:14 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/golaem-forum/support-when-entity-finish-the-goto-behavior-then-do-a-next-goto/m-p/13879623#M357</guid>
      <dc:creator>chlrh1226</dc:creator>
      <dc:date>2025-11-04T03:56:14Z</dc:date>
    </item>
    <item>
      <title>Re: [Support]when entity finish the goto behavior then do a next goto behavior, i don't want them temporary stop.</title>
      <link>https://forums.autodesk.com/t5/golaem-forum/support-when-entity-finish-the-goto-behavior-then-do-a-next-goto/m-p/13883786#M368</link>
      <description>&lt;P&gt;Hi&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/17470139"&gt;@chlrh1226&lt;/a&gt;,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Thank you for the details. If it's to complicated to use the follow curve mode, t&lt;SPAN&gt;here is another way by stopping the Goto with a polygon zone trigger but the setup is more complicated and maybe a random trigger is also needed to avoid switching to the next target as soon as the entity enters inside the polygon (in your case you can use a cube and enable the 3d mode on the polygon zone trigger):&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="daniel_truscaHGJUV_1-1762424015631.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1586017iED2C59E2129B98DB/image-size/medium?v=v2&amp;amp;px=400" role="button" title="daniel_truscaHGJUV_1-1762424015631.png" alt="daniel_truscaHGJUV_1-1762424015631.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&lt;div class="lia-vid-container video-embed-center"&gt;&lt;div id="lia-vid-6384598591112w960h540r222" class="lia-video-brightcove-player-container"&gt;&lt;video-js data-video-id="6384598591112" data-account="6057940548001" data-player="default" data-embed="default" class="vjs-fluid" controls="" data-application-id="" style="width: 100%; height: 100%;"&gt;&lt;/video-js&gt;&lt;/div&gt;&lt;script src="https://players.brightcove.net/6057940548001/default_default/index.min.js"&gt;&lt;/script&gt;&lt;script&gt;(function() {  var wrapper = document.getElementById('lia-vid-6384598591112w960h540r222');  var videoEl = wrapper ? wrapper.querySelector('video-js') : null;  if (videoEl) {     if (window.videojs) {       window.videojs(videoEl).ready(function() {         this.on('loadedmetadata', function() {           this.el().querySelectorAll('.vjs-load-progress div[data-start]').forEach(function(bar) {             bar.setAttribute('role', 'presentation');             bar.setAttribute('aria-hidden', 'true');           });         });       });     }  }})();&lt;/script&gt;&lt;a class="video-embed-link" href="https://forums.autodesk.com/t5/video/gallerypage/video-id/6384598591112"&gt;(view in My Videos)&lt;/a&gt;&lt;/div&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Let us know if this could work for you.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Best regards,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 06 Nov 2025 10:19:38 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/golaem-forum/support-when-entity-finish-the-goto-behavior-then-do-a-next-goto/m-p/13883786#M368</guid>
      <dc:creator>daniel_truscaHGJUV</dc:creator>
      <dc:date>2025-11-06T10:19:38Z</dc:date>
    </item>
    <item>
      <title>Re: [Support]when entity finish the goto behavior then do a next goto behavior, i don't want them temporary stop.</title>
      <link>https://forums.autodesk.com/t5/golaem-forum/support-when-entity-finish-the-goto-behavior-then-do-a-next-goto/m-p/13885030#M370</link>
      <description>&lt;P&gt;hello!&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/15976710"&gt;@daniel_truscaHGJUV&lt;/a&gt;&amp;nbsp;&lt;BR /&gt;&lt;BR /&gt;thank you for your replying.&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;i tried to follow your solution! but it is now work like you in my side.&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="chlrh1226_0-1762483418446.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1586312iBF19870BDEAC887C/image-size/medium?v=v2&amp;amp;px=400" role="button" title="chlrh1226_0-1762483418446.png" alt="chlrh1226_0-1762483418446.png" /&gt;&lt;/span&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;i attached my result!&lt;/P&gt;&lt;P&gt;they still got a bit stopping.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thank you your keeping attention.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 07 Nov 2025 02:46:41 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/golaem-forum/support-when-entity-finish-the-goto-behavior-then-do-a-next-goto/m-p/13885030#M370</guid>
      <dc:creator>chlrh1226</dc:creator>
      <dc:date>2025-11-07T02:46:41Z</dc:date>
    </item>
    <item>
      <title>Re: [Support]when entity finish the goto behavior then do a next goto behavior, i don't want them temporary stop.</title>
      <link>https://forums.autodesk.com/t5/golaem-forum/support-when-entity-finish-the-goto-behavior-then-do-a-next-goto/m-p/13886797#M373</link>
      <description>&lt;P&gt;Please send the scene to&amp;nbsp;golaem-support@autodesk.com so we can see how to improve this with your characters.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Cheers,&lt;/P&gt;</description>
      <pubDate>Sat, 08 Nov 2025 14:49:49 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/golaem-forum/support-when-entity-finish-the-goto-behavior-then-do-a-next-goto/m-p/13886797#M373</guid>
      <dc:creator>daniel_truscaHGJUV</dc:creator>
      <dc:date>2025-11-08T14:49:49Z</dc:date>
    </item>
    <item>
      <title>Re: [Support]when entity finish the goto behavior then do a next goto behavior, i don't want them temporary stop.</title>
      <link>https://forums.autodesk.com/t5/golaem-forum/support-when-entity-finish-the-goto-behavior-then-do-a-next-goto/m-p/13889711#M375</link>
      <description>&lt;P&gt;hello.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;i sent an e-mail.&lt;BR /&gt;&lt;BR /&gt;Thanks&lt;/P&gt;</description>
      <pubDate>Tue, 11 Nov 2025 05:56:29 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/golaem-forum/support-when-entity-finish-the-goto-behavior-then-do-a-next-goto/m-p/13889711#M375</guid>
      <dc:creator>chlrh1226</dc:creator>
      <dc:date>2025-11-11T05:56:29Z</dc:date>
    </item>
    <item>
      <title>Re: [Support]when entity finish the goto behavior then do a next goto behavior, i don't want them temporary stop.</title>
      <link>https://forums.autodesk.com/t5/golaem-forum/support-when-entity-finish-the-goto-behavior-then-do-a-next-goto/m-p/13904444#M383</link>
      <description>&lt;P&gt;Thank you for the scene.&lt;/P&gt;
&lt;P&gt;Sorry for the late reply. My suggestion was wrong, they still stop indeed, when I tested on my scene it wasn't that noticeable because the default navigation speeds are quite lower, but in your scene it's obvious.&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;So the only solution that works is the follow curve mode. Would it help if you could control the curves with the target locators? You can do this with a bit of scripting, like this:&lt;BR /&gt;First create a curve with the EP Curve Tool, if you want it to be linear then set the curve degree to 1 by double clicking the EP Curve Tool button:&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="daniel_truscaHGJUV_0-1763109342414.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1595827i9802C45092B1D971/image-size/medium?v=v2&amp;amp;px=400" role="button" title="daniel_truscaHGJUV_0-1763109342414.png" alt="daniel_truscaHGJUV_0-1763109342414.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;Then create the curve by placing one point on each poptool, like this (it doesn't have to be precise, the important part is to have the same number of curve edit points as the number of poptools):&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="daniel_truscaHGJUV_1-1763109553251.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1595830iF20003371EBBDA52/image-size/medium?v=v2&amp;amp;px=400" role="button" title="daniel_truscaHGJUV_1-1763109553251.png" alt="daniel_truscaHGJUV_1-1763109553251.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;You can then use some mel scripting to connect the edit points to the poptool transforms.&lt;BR /&gt;First connect the first curve point to the entities poptool position:&lt;/P&gt;
&lt;LI-CODE lang="general"&gt;connectAttr -f popTool1.translate curveShape1.controlPoints[0];&lt;/LI-CODE&gt;
&lt;P&gt;The connect the next curve points to the target poptool positions one by one in the same order:&lt;/P&gt;
&lt;LI-CODE lang="general"&gt;connectAttr -f target1.translate curveShape1.controlPoints[1];
connectAttr -f target2.translate curveShape1.controlPoints[2];
...&lt;/LI-CODE&gt;
&lt;P&gt;If you move one target, the corresponding curve point will also follow.&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;
&lt;P&gt;This way you can use a single Goto in Follow Curve mode. In your scene you can enable Spread Along Curve on the Goto behavior, and increase the Spread Ratio close to 1, the characters will spread across the curve and won't form a line so you won't need too many curves. In the example you sent I also had to increase the acceleration on the Navigation behavior to around 10 so they can better follow the curve.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Let us know if this helps.&lt;/P&gt;
&lt;P&gt;Cheers,&lt;/P&gt;</description>
      <pubDate>Fri, 14 Nov 2025 09:25:46 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/golaem-forum/support-when-entity-finish-the-goto-behavior-then-do-a-next-goto/m-p/13904444#M383</guid>
      <dc:creator>daniel_truscaHGJUV</dc:creator>
      <dc:date>2025-11-14T09:25:46Z</dc:date>
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