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    <title>topic Re: Unground children component in Fusion Support Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-support-forum/unground-children-component/m-p/9885859#M97463</link>
    <description>Thank you.&lt;BR /&gt;I work mainly with pipes, umps, heat exchangers… big assemblies.&lt;BR /&gt;I found it convenient to work parametric (wih time line) forsmall subcomponents.&lt;BR /&gt;But for big assemblies it is more convenient to work “direct” (without time line).&lt;BR /&gt;&lt;BR /&gt;This is just as a feedback to the Fusion 360 development team.&lt;BR /&gt;&lt;BR /&gt;Thank you.&lt;BR /&gt;Ilan Shalem&lt;BR /&gt;</description>
    <pubDate>Sat, 21 Nov 2020 17:07:27 GMT</pubDate>
    <dc:creator>ilanshalem</dc:creator>
    <dc:date>2020-11-21T17:07:27Z</dc:date>
    <item>
      <title>Unground children component</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/unground-children-component/m-p/9885380#M97460</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;I have a multi component (multi parts/objects)&lt;/P&gt;&lt;P&gt;one component which is somewhere deepin another componentt is "grounded"&lt;/P&gt;&lt;P&gt;I can't&amp;nbsp; move or rotate the whole main component unles I unground the grounded small part.&lt;/P&gt;&lt;P&gt;I I select all components in the browser and I choose "unground" it reverses, i.e. all components that were free are now grounded and all components that were grounded are nor=w unground.e&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;maybe it is a bug in Fusion 360?&lt;/P&gt;&lt;P&gt;Is there a way to unground all? or to find all or a grounded component?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sat, 21 Nov 2020 10:36:56 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/unground-children-component/m-p/9885380#M97460</guid>
      <dc:creator>ilanshalem</dc:creator>
      <dc:date>2020-11-21T10:36:56Z</dc:date>
    </item>
    <item>
      <title>Re: Unground children component</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/unground-children-component/m-p/9885394#M97461</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;Is there a reason for grounding (e.g. movement joints)?&lt;BR /&gt;If not, I would change the corresponding component to unground.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;günther&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Please share the file.&lt;/P&gt;&lt;P&gt;File &amp;gt; export &amp;gt; save as f3d locally&amp;nbsp; &amp;gt; attach it to the next post.&lt;/P&gt;</description>
      <pubDate>Sat, 21 Nov 2020 10:48:47 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/unground-children-component/m-p/9885394#M97461</guid>
      <dc:creator>g-andresen</dc:creator>
      <dc:date>2020-11-21T10:48:47Z</dc:date>
    </item>
    <item>
      <title>Re: Unground children component</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/unground-children-component/m-p/9885842#M97462</link>
      <description>&lt;P&gt;this is just the way Fusion works.&amp;nbsp; Ground/unground is actually a single command, and is a toggle - as you've noticed, it just flips the current state.&amp;nbsp; So, no, unfortunately, there is no way to "unground everything".&amp;nbsp; Also, it is worth noting that both Ground and Unground in a Parametric design insert a feature in the Timeline.&amp;nbsp; So, if you ground, unground, ground a component, your timeline will contain 3 new features.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sat, 21 Nov 2020 16:58:17 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/unground-children-component/m-p/9885842#M97462</guid>
      <dc:creator>jeff_strater</dc:creator>
      <dc:date>2020-11-21T16:58:17Z</dc:date>
    </item>
    <item>
      <title>Re: Unground children component</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/unground-children-component/m-p/9885859#M97463</link>
      <description>Thank you.&lt;BR /&gt;I work mainly with pipes, umps, heat exchangers… big assemblies.&lt;BR /&gt;I found it convenient to work parametric (wih time line) forsmall subcomponents.&lt;BR /&gt;But for big assemblies it is more convenient to work “direct” (without time line).&lt;BR /&gt;&lt;BR /&gt;This is just as a feedback to the Fusion 360 development team.&lt;BR /&gt;&lt;BR /&gt;Thank you.&lt;BR /&gt;Ilan Shalem&lt;BR /&gt;</description>
      <pubDate>Sat, 21 Nov 2020 17:07:27 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/unground-children-component/m-p/9885859#M97463</guid>
      <dc:creator>ilanshalem</dc:creator>
      <dc:date>2020-11-21T17:07:27Z</dc:date>
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