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    <title>topic Re: sketch bug - invalid result when intersecting a patch surface in Fusion Support Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-support-forum/sketch-bug-invalid-result-when-intersecting-a-patch-surface/m-p/11117832#M58518</link>
    <description>&lt;P&gt;With the caveat that you cannot share the model, can you describe where it comes from?&amp;nbsp; Was it natively created in Fusion, or imported?&amp;nbsp; If native, what tools were used to build these surfaces?&amp;nbsp; I have seen cases where this happens, where the result that you describe comes from the fact that the surfaces are not precise, and there are actually small gaps in there.&amp;nbsp; The surface/solid modeling kernel is OK with these gaps, but the problem of intersecting a plane with these "tolerant surfaces" is much harder to resolve.&amp;nbsp; Here is a very old thread (2017) that discusses the underlying issue:&amp;nbsp;&amp;nbsp;&lt;A href="https://forums.autodesk.com/t5/fusion-360-design-validate/intersect-sketch-accuracy-issue/m-p/6849444#M95820" target="_blank" rel="noopener"&gt;intersect-sketch-accuracy-issue&lt;/A&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Wed, 20 Apr 2022 20:57:52 GMT</pubDate>
    <dc:creator>jeff_strater</dc:creator>
    <dc:date>2022-04-20T20:57:52Z</dc:date>
    <item>
      <title>sketch bug - invalid result when intersecting a patch surface</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/sketch-bug-invalid-result-when-intersecting-a-patch-surface/m-p/11117431#M58517</link>
      <description>&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Fusion360_fkFVGidZ7D.png" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1057035i0E3A89AA34E80250/image-size/large?v=v2&amp;amp;px=999" role="button" title="Fusion360_fkFVGidZ7D.png" alt="Fusion360_fkFVGidZ7D.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Simple problem, big consequences : when i intersect the body, there's an invalid result, specifically at patches borders.&lt;/P&gt;&lt;P&gt;In the image above, there's an invalid result at (1), at jonction between hood (loft) and the kind of windshield (patches based on surface borders and 3d splines).&lt;/P&gt;&lt;P&gt;Because of this problem, the sketch is not closed and cant give a profile. I also cant have a valid result with offseting.&lt;/P&gt;&lt;P&gt;Here's (1) zoomed :&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="mah56_0-1650477572850.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1057042iC5C95B4FB6E9DACE/image-size/medium?v=v2&amp;amp;px=400" role="button" title="mah56_0-1650477572850.png" alt="mah56_0-1650477572850.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;The gap is 0.001mm&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The problem also happens on (2) on another sketch, because the end of the tail is also a patch.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;It happens in all directions. As you can see, at the bottom of windshield, there's an edge : this is a trim i have filled with a loft because the problem happened for the section i have made in the other direction&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Fusion360_mDpX3XA2xF.png" style="width: 388px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1057051i37F164863DF02359/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Fusion360_mDpX3XA2xF.png" alt="Fusion360_mDpX3XA2xF.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;I replaced the border of the patch with a loft to avoid same problem at red cross.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Surfaces and patch are stitched of course. Patch's borders are tangent. I can thicken / offset it, looks like there's no topology defects. Isocurve / Zebra / section analysis shows nothing particular.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Known bug ?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;ps : projecting a sketch line to surface to imitate the intersect gives the same result.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;pps : i can't share the file (except privately to f360 team)&lt;/P&gt;</description>
      <pubDate>Wed, 20 Apr 2022 18:12:01 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/sketch-bug-invalid-result-when-intersecting-a-patch-surface/m-p/11117431#M58517</guid>
      <dc:creator>mah56</dc:creator>
      <dc:date>2022-04-20T18:12:01Z</dc:date>
    </item>
    <item>
      <title>Re: sketch bug - invalid result when intersecting a patch surface</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/sketch-bug-invalid-result-when-intersecting-a-patch-surface/m-p/11117832#M58518</link>
      <description>&lt;P&gt;With the caveat that you cannot share the model, can you describe where it comes from?&amp;nbsp; Was it natively created in Fusion, or imported?&amp;nbsp; If native, what tools were used to build these surfaces?&amp;nbsp; I have seen cases where this happens, where the result that you describe comes from the fact that the surfaces are not precise, and there are actually small gaps in there.&amp;nbsp; The surface/solid modeling kernel is OK with these gaps, but the problem of intersecting a plane with these "tolerant surfaces" is much harder to resolve.&amp;nbsp; Here is a very old thread (2017) that discusses the underlying issue:&amp;nbsp;&amp;nbsp;&lt;A href="https://forums.autodesk.com/t5/fusion-360-design-validate/intersect-sketch-accuracy-issue/m-p/6849444#M95820" target="_blank" rel="noopener"&gt;intersect-sketch-accuracy-issue&lt;/A&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 20 Apr 2022 20:57:52 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/sketch-bug-invalid-result-when-intersecting-a-patch-surface/m-p/11117832#M58518</guid>
      <dc:creator>jeff_strater</dc:creator>
      <dc:date>2022-04-20T20:57:52Z</dc:date>
    </item>
    <item>
      <title>Re: sketch bug - invalid result when intersecting a patch surface</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/sketch-bug-invalid-result-when-intersecting-a-patch-surface/m-p/11117926#M58519</link>
      <description>Thanks a lot for your answer.&lt;BR /&gt;The linked thread is very interesting.&lt;BR /&gt;I'm amazed we can face that kind of problem.&lt;BR /&gt;&lt;BR /&gt;About your question, the model is completely designed into fusion.&lt;BR /&gt;Tools are the usual one, some sketch on offseted plane, mainly lofts with rails, 2 patch and thats all.&lt;BR /&gt;But i have understand now that there's a tolerance gap which creeps into the design, and why it happens.&lt;BR /&gt;&lt;BR /&gt;Many thanks for your answer, i have nothing more to say except that i hope this issue would be resolved one day !</description>
      <pubDate>Wed, 20 Apr 2022 21:55:37 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/sketch-bug-invalid-result-when-intersecting-a-patch-surface/m-p/11117926#M58519</guid>
      <dc:creator>mah56</dc:creator>
      <dc:date>2022-04-20T21:55:37Z</dc:date>
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