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    <title>topic Solid Body Converting to Surface &amp;amp; &amp;quot;Delete Face&amp;quot; Not Working in Fusion 360 in Fusion Support Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-support-forum/solid-body-converting-to-surface-amp-quot-delete-face-quot-not/m-p/13319229#M3715</link>
    <description>&lt;P&gt;&lt;SPAN&gt;Hello everyone,&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;div class="lia-vid-container video-embed-center"&gt;&lt;div id="lia-vid-6368812852112w200h110r69" class="lia-video-brightcove-player-container"&gt;&lt;video-js data-video-id="6368812852112" data-account="6057940548001" data-player="default" data-embed="default" class="vjs-fluid" controls="" data-application-id="" style="width: 100%; height: 100%;"&gt;&lt;/video-js&gt;&lt;/div&gt;&lt;script src="https://players.brightcove.net/6057940548001/default_default/index.min.js"&gt;&lt;/script&gt;&lt;script&gt;(function() {  var wrapper = document.getElementById('lia-vid-6368812852112w200h110r69');  var videoEl = wrapper ? wrapper.querySelector('video-js') : null;  if (videoEl) {     if (window.videojs) {       window.videojs(videoEl).ready(function() {         this.on('loadedmetadata', function() {           this.el().querySelectorAll('.vjs-load-progress div[data-start]').forEach(function(bar) {             bar.setAttribute('role', 'presentation');             bar.setAttribute('aria-hidden', 'true');           });         });       });     }  }})();&lt;/script&gt;&lt;a class="video-embed-link" href="https://forums.autodesk.com/t5/video/gallerypage/video-id/6368812852112"&gt;(view in My Videos)&lt;/a&gt;&lt;/div&gt;&lt;BR /&gt;&lt;SPAN&gt;(Video: Delete Face creates an empty hole, but moving the body shows the face is still there.)&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;I'm facing a strange issue in Fusion&amp;nbsp;&lt;/SPAN&gt;&lt;A href="tel:360" target="_blank"&gt;360&lt;/A&gt;&lt;SPAN&gt;&amp;nbsp;(Direct Modeling Mode) where my solid body is behaving like a surface body(to some extent), even though some solid operations (like Fillet) still work. Here's what happened:&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;1. Unstitch that solid body gives various surface bodies.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;2. But when I stitch it back, it didn't become solid again.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;3. Delete Face creates an empty hole, but moving the body shows the face is still there.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;4. Boundary Fill, Stitch, and Thicken don’t work—it stays a surface.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;5. If I "Create Component from Body," it also converts to a surface body.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;6. Validate Body finds errors and separates the body into groups of unstitched surfaces.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;7. Tried clearing cache, restarting Fusion&amp;nbsp;&lt;/SPAN&gt;&lt;A href="tel:360" target="_blank"&gt;360&lt;/A&gt;&lt;SPAN&gt;, and even importing into a new design—same issue.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;What I’ve Tried:&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;&lt;span class="lia-unicode-emoji" title=":white_heavy_check_mark:"&gt;✅&lt;/span&gt; Modify &amp;gt; Stitch (Even with a high tolerance)&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&lt;span class="lia-unicode-emoji" title=":white_heavy_check_mark:"&gt;✅&lt;/span&gt; Modify &amp;gt; Thicken (Fusion doesn’t recognize it)&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&lt;span class="lia-unicode-emoji" title=":white_heavy_check_mark:"&gt;✅&lt;/span&gt; Boundary Fill workaround (Adding an enclosing box)&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&lt;span class="lia-unicode-emoji" title=":white_heavy_check_mark:"&gt;✅&lt;/span&gt; Delete Face + Heal (Doesn’t work)&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&lt;span class="lia-unicode-emoji" title=":white_heavy_check_mark:"&gt;✅&lt;/span&gt; Export as STEP/IGES/SAT, re-import (Always imports as a surface body)&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Observations:&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Fillet works, which suggests Fusion still sees it as a solid in some way.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Moving or scaling it slightly doesn’t fix the issue.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Other tools like Replace Face also don’t seem to help.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Any suggestions?&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Has anyone faced this before? Could this be a deep geometry corruption? Any other tricks I should try before rebuilding the model from scratch?&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Thanks in advance for any help!&lt;/SPAN&gt;&lt;/P&gt;</description>
    <pubDate>Fri, 14 Feb 2025 11:00:09 GMT</pubDate>
    <dc:creator>mkbstudies</dc:creator>
    <dc:date>2025-02-14T11:00:09Z</dc:date>
    <item>
      <title>Solid Body Converting to Surface &amp; "Delete Face" Not Working in Fusion 360</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/solid-body-converting-to-surface-amp-quot-delete-face-quot-not/m-p/13319229#M3715</link>
      <description>&lt;P&gt;&lt;SPAN&gt;Hello everyone,&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;div class="lia-vid-container video-embed-center"&gt;&lt;div id="lia-vid-6368812852112w200h110r154" class="lia-video-brightcove-player-container"&gt;&lt;video-js data-video-id="6368812852112" data-account="6057940548001" data-player="default" data-embed="default" class="vjs-fluid" controls="" data-application-id="" style="width: 100%; height: 100%;"&gt;&lt;/video-js&gt;&lt;/div&gt;&lt;script src="https://players.brightcove.net/6057940548001/default_default/index.min.js"&gt;&lt;/script&gt;&lt;script&gt;(function() {  var wrapper = document.getElementById('lia-vid-6368812852112w200h110r154');  var videoEl = wrapper ? wrapper.querySelector('video-js') : null;  if (videoEl) {     if (window.videojs) {       window.videojs(videoEl).ready(function() {         this.on('loadedmetadata', function() {           this.el().querySelectorAll('.vjs-load-progress div[data-start]').forEach(function(bar) {             bar.setAttribute('role', 'presentation');             bar.setAttribute('aria-hidden', 'true');           });         });       });     }  }})();&lt;/script&gt;&lt;a class="video-embed-link" href="https://forums.autodesk.com/t5/video/gallerypage/video-id/6368812852112"&gt;(view in My Videos)&lt;/a&gt;&lt;/div&gt;&lt;BR /&gt;&lt;SPAN&gt;(Video: Delete Face creates an empty hole, but moving the body shows the face is still there.)&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;I'm facing a strange issue in Fusion&amp;nbsp;&lt;/SPAN&gt;&lt;A href="tel:360" target="_blank"&gt;360&lt;/A&gt;&lt;SPAN&gt;&amp;nbsp;(Direct Modeling Mode) where my solid body is behaving like a surface body(to some extent), even though some solid operations (like Fillet) still work. Here's what happened:&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;1. Unstitch that solid body gives various surface bodies.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;2. But when I stitch it back, it didn't become solid again.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;3. Delete Face creates an empty hole, but moving the body shows the face is still there.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;4. Boundary Fill, Stitch, and Thicken don’t work—it stays a surface.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;5. If I "Create Component from Body," it also converts to a surface body.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;6. Validate Body finds errors and separates the body into groups of unstitched surfaces.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;7. Tried clearing cache, restarting Fusion&amp;nbsp;&lt;/SPAN&gt;&lt;A href="tel:360" target="_blank"&gt;360&lt;/A&gt;&lt;SPAN&gt;, and even importing into a new design—same issue.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;What I’ve Tried:&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;&lt;span class="lia-unicode-emoji" title=":white_heavy_check_mark:"&gt;✅&lt;/span&gt; Modify &amp;gt; Stitch (Even with a high tolerance)&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&lt;span class="lia-unicode-emoji" title=":white_heavy_check_mark:"&gt;✅&lt;/span&gt; Modify &amp;gt; Thicken (Fusion doesn’t recognize it)&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&lt;span class="lia-unicode-emoji" title=":white_heavy_check_mark:"&gt;✅&lt;/span&gt; Boundary Fill workaround (Adding an enclosing box)&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&lt;span class="lia-unicode-emoji" title=":white_heavy_check_mark:"&gt;✅&lt;/span&gt; Delete Face + Heal (Doesn’t work)&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&lt;span class="lia-unicode-emoji" title=":white_heavy_check_mark:"&gt;✅&lt;/span&gt; Export as STEP/IGES/SAT, re-import (Always imports as a surface body)&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Observations:&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Fillet works, which suggests Fusion still sees it as a solid in some way.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Moving or scaling it slightly doesn’t fix the issue.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Other tools like Replace Face also don’t seem to help.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Any suggestions?&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Has anyone faced this before? Could this be a deep geometry corruption? Any other tricks I should try before rebuilding the model from scratch?&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Thanks in advance for any help!&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Fri, 14 Feb 2025 11:00:09 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/solid-body-converting-to-surface-amp-quot-delete-face-quot-not/m-p/13319229#M3715</guid>
      <dc:creator>mkbstudies</dc:creator>
      <dc:date>2025-02-14T11:00:09Z</dc:date>
    </item>
    <item>
      <title>Re: Solid Body Converting to Surface &amp; "Delete Face" Not Working in Fusion 360</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/solid-body-converting-to-surface-amp-quot-delete-face-quot-not/m-p/13319398#M3716</link>
      <description>&lt;P&gt;Edit. After rereading I assume this is an imported body? If not why are you working in direct mode?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Hard to say without seeing the model but have you tried running validate on the model before modifying anything? Validate is only available without history so the new "feature" where all imports will have history enabled is not a helpful! So first disable history, then from the inspect menu run Validate and see if there are any errors.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 14 Feb 2025 14:15:47 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/solid-body-converting-to-surface-amp-quot-delete-face-quot-not/m-p/13319398#M3716</guid>
      <dc:creator>HughesTooling</dc:creator>
      <dc:date>2025-02-14T14:15:47Z</dc:date>
    </item>
    <item>
      <title>Re: Solid Body Converting to Surface &amp; "Delete Face" Not Working in Fusion 360</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/solid-body-converting-to-surface-amp-quot-delete-face-quot-not/m-p/13319524#M3717</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/16917823"&gt;@mkbstudies&lt;/a&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Can you File&amp;gt;Export your *.f3d file to your local drive and then Attach it here to a Reply?&lt;/P&gt;</description>
      <pubDate>Fri, 14 Feb 2025 13:58:35 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/solid-body-converting-to-surface-amp-quot-delete-face-quot-not/m-p/13319524#M3717</guid>
      <dc:creator>TheCADWhisperer</dc:creator>
      <dc:date>2025-02-14T13:58:35Z</dc:date>
    </item>
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