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    <title>topic Re: How do I patch a surface body with many triangle? in Fusion Support Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-support-forum/how-do-i-patch-a-surface-body-with-many-triangle/m-p/12074231#M33703</link>
    <description>&lt;P&gt;I just put a Mesh Repair earlier in the timeline, and left the rest of your features in place (I deleted the stitch at the end).&amp;nbsp; It produces a solid now.&amp;nbsp; Is this what you want?&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screenshot 2023-07-01 at 7.02.34 PM.png" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1235645i9322CA96226A2AF5/image-size/large?v=v2&amp;amp;px=999" role="button" title="Screenshot 2023-07-01 at 7.02.34 PM.png" alt="Screenshot 2023-07-01 at 7.02.34 PM.png" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
    <pubDate>Sun, 02 Jul 2023 02:04:23 GMT</pubDate>
    <dc:creator>jeff_strater</dc:creator>
    <dc:date>2023-07-02T02:04:23Z</dc:date>
    <item>
      <title>How do I patch a surface body with many triangle?</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/how-do-i-patch-a-surface-body-with-many-triangle/m-p/12073035#M33702</link>
      <description>&lt;P&gt;I want to turn this surface body of Yosemite Valley into a solid body but I'm not really sure how. I looked up tutorials and I found that I had to create a patch and stitch it all together but I don't even know were the surface body needs a patch because there are so many triangles. I would appreciate any advice on how to create my solid body of Yosemite Valley. Thanks!&lt;/P&gt;</description>
      <pubDate>Sat, 01 Jul 2023 01:30:40 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/how-do-i-patch-a-surface-body-with-many-triangle/m-p/12073035#M33702</guid>
      <dc:creator>evanrloughridge</dc:creator>
      <dc:date>2023-07-01T01:30:40Z</dc:date>
    </item>
    <item>
      <title>Re: How do I patch a surface body with many triangle?</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/how-do-i-patch-a-surface-body-with-many-triangle/m-p/12074231#M33703</link>
      <description>&lt;P&gt;I just put a Mesh Repair earlier in the timeline, and left the rest of your features in place (I deleted the stitch at the end).&amp;nbsp; It produces a solid now.&amp;nbsp; Is this what you want?&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screenshot 2023-07-01 at 7.02.34 PM.png" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1235645i9322CA96226A2AF5/image-size/large?v=v2&amp;amp;px=999" role="button" title="Screenshot 2023-07-01 at 7.02.34 PM.png" alt="Screenshot 2023-07-01 at 7.02.34 PM.png" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Sun, 02 Jul 2023 02:04:23 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/how-do-i-patch-a-surface-body-with-many-triangle/m-p/12074231#M33703</guid>
      <dc:creator>jeff_strater</dc:creator>
      <dc:date>2023-07-02T02:04:23Z</dc:date>
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