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    <title>topic Re: Sketch Mirroring. Timeline/objects. Why are there so many objects to mirror in simple sketch? in Fusion Support Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-support-forum/sketch-mirroring-timeline-objects-why-are-there-so-many-objects/m-p/12549046#M21473</link>
    <description>&lt;P&gt;"&lt;SPAN&gt;So every time I mirror the sketch, return to it, edit it, mirror again and so on Fusion duplicates geometries (adding objects) and there is no option to clear such 'mirroring' duplications. That's why I have so many objects. Any ideas how to clear these duplicates and as a result to decrease number of objects?&lt;/SPAN&gt;"&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;besides the recommendations by myself and&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/587929"&gt;@TheCADWhisperer&lt;/a&gt;&amp;nbsp;to try to avoid using mirror in sketch if you can, the answer to your question is:&amp;nbsp; yes,&amp;nbsp; if you execute multiple sketch mirror operations, then each one will duplicate the selected objects.&amp;nbsp; The question is:&amp;nbsp; why are you executing multiple sketch mirror operations?&amp;nbsp; Mirror should be considered a "one time" command - it creates the mirrored objects.&amp;nbsp; From then on, if you need to change the sketch, the symmetry constraints will update the mirrored objects.&amp;nbsp; For instance, if you change a sketch dimension, the mirrored object will update.&amp;nbsp; If you add new sketch geometry that needs to be mirrored, just use Sketch Mirror on those new elements, to prevent re-mirroring existing elements.&lt;/P&gt;</description>
    <pubDate>Thu, 08 Feb 2024 17:04:26 GMT</pubDate>
    <dc:creator>jeff_strater</dc:creator>
    <dc:date>2024-02-08T17:04:26Z</dc:date>
    <item>
      <title>Sketch Mirroring. Timeline/objects. Why are there so many objects to mirror in simple sketch?</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/sketch-mirroring-timeline-objects-why-are-there-so-many-objects/m-p/12548296#M21463</link>
      <description>&lt;P&gt;Hi there&lt;/P&gt;&lt;P&gt;I'm new in Fusion 360 so maybe there is a simple way to manage my issue.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;What we have: a sketch (pic.1-2-3 --1) with 200+ changes in the Timeline. Summary 20+ lines, 10+ circles, 10+ Fillets. Simple, nothing complex.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Issue: When I select Items to Mirror Fusion360 Mirroing windows shows me 1500+ objects (pic.1-2-3 --2)! And of course when I select line to mirror system hangs up or crashes.&lt;/P&gt;&lt;P&gt;results of Mirroring - q-ty of objects duplicated (pic.1-2-3 --3).&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Test sketch made just for testing without dimensions etc with +/- same q-ty of circles/lines/fillets shows q-ty of objects = 169 (pic.4, pic.5).&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Questions:&lt;/P&gt;&lt;P&gt;1. Why Fusion shows me so many objects to mirror?&lt;/P&gt;&lt;P&gt;2. Where can I manage these objects to decrese its q-ty?&lt;/P&gt;&lt;P&gt;3. Are there any way to copy Sketch with dimensions but without timeline to the new file/project to decrese such big q-ty of objects?&lt;/P&gt;&lt;P&gt;4. Are there any way to 'refresh' timeline but to keep sketch' dimensions?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;thank you in advance&lt;/P&gt;</description>
      <pubDate>Thu, 08 Feb 2024 11:54:46 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/sketch-mirroring-timeline-objects-why-are-there-so-many-objects/m-p/12548296#M21463</guid>
      <dc:creator>ashydlyk</dc:creator>
      <dc:date>2024-02-08T11:54:46Z</dc:date>
    </item>
    <item>
      <title>Re: Sketch Mirroring. Timeline/objects. Why are there so many objects to mirror in simple sketch?</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/sketch-mirroring-timeline-objects-why-are-there-so-many-objects/m-p/12548775#M21464</link>
      <description>&lt;P&gt;Please attach your model containing the sketches.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;If you do not know how to attach your Fusion 360 model follow these easy steps. Open the model in Fusion 360, select the File menu, then Export and save as a F3D or F3Z file to your hard drive. Then use the Attachments section, of a forum post, to attach it.&lt;/P&gt;</description>
      <pubDate>Thu, 08 Feb 2024 14:54:28 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/sketch-mirroring-timeline-objects-why-are-there-so-many-objects/m-p/12548775#M21464</guid>
      <dc:creator>jhackney1972</dc:creator>
      <dc:date>2024-02-08T14:54:28Z</dc:date>
    </item>
    <item>
      <title>Re: Sketch Mirroring. Timeline/objects. Why are there so many objects to mirror in simple sketch?</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/sketch-mirroring-timeline-objects-why-are-there-so-many-objects/m-p/12548799#M21465</link>
      <description>&lt;P&gt;Fusion is bogging down because that sketch is excessively complicated. &amp;nbsp;&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;
&lt;P&gt;Blue, orange and white objects are not recommended. &amp;nbsp;Black purple or green way better.&lt;/P&gt;
&lt;P&gt;if you are mirroring in the sketch, then don’t, mirror solids will help immensely.&lt;/P&gt;
&lt;P&gt;If filleting in sketch, consider fillets in the modelling, at end of timeline.&lt;/P&gt;
&lt;P&gt;&lt;BR /&gt;2. Break that sketch up into several, one sketch per feature, is recommended for new people.&lt;/P&gt;
&lt;P&gt;Outline, Extrude, (no sketch fillets)&lt;/P&gt;
&lt;P&gt;cavities, Extrude &amp;gt; Cut&lt;/P&gt;
&lt;P&gt;holes, with modelling hole tool.&lt;/P&gt;
&lt;P&gt;fillets - modelling type, at end of timeline.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;1. &amp;nbsp;Fusion courts all the articles, end points and centre points, etc.&lt;/P&gt;
&lt;P&gt;3. Save copy as,&amp;nbsp;&lt;/P&gt;
&lt;P&gt;4.. No idea what you mean. &amp;nbsp;Sketches have no timeline, many sketch articles will be in one timeline icon.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Post the file, could be you are even making one sketch per article, for the non shaded sketches.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Might help….&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 08 Feb 2024 15:09:11 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/sketch-mirroring-timeline-objects-why-are-there-so-many-objects/m-p/12548799#M21465</guid>
      <dc:creator>davebYYPCU</dc:creator>
      <dc:date>2024-02-08T15:09:11Z</dc:date>
    </item>
    <item>
      <title>Re: Sketch Mirroring. Timeline/objects. Why are there so many objects to mirror in simple sketch?</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/sketch-mirroring-timeline-objects-why-are-there-so-many-objects/m-p/12548817#M21466</link>
      <description>Please check you DM for details.</description>
      <pubDate>Thu, 08 Feb 2024 15:15:24 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/sketch-mirroring-timeline-objects-why-are-there-so-many-objects/m-p/12548817#M21466</guid>
      <dc:creator>ashydlyk</dc:creator>
      <dc:date>2024-02-08T15:15:24Z</dc:date>
    </item>
    <item>
      <title>Re: Sketch Mirroring. Timeline/objects. Why are there so many objects to mirror in simple sketch?</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/sketch-mirroring-timeline-objects-why-are-there-so-many-objects/m-p/12548842#M21467</link>
      <description>Sorry but I don't think that this sketch is excessively complicated. It consists of few simple elements that where changed (dimensions/position) many times. I see that every chang I made somehow somewhere saved in the project and when i select the sketch it selects these changes too and show them as Objects. That's why i have so many object to mirror in such simple sketch.&lt;BR /&gt;&lt;BR /&gt;Please provide more info about or where i can read baout "Blue, orange and white objects are not recommended. Black purple or green way better."&lt;BR /&gt;&lt;BR /&gt;If filleting in sketch, consider fillets in the modelling, at end of timeline.&lt;BR /&gt;This should not effect on my issue.&lt;BR /&gt;&lt;BR /&gt;Fusion courts all the articles, end points and centre points, etc.&lt;BR /&gt;Even if to count all these there should be 200+ objects but not 1500+.&lt;BR /&gt;&lt;BR /&gt;Additionaly I found next: Sketch - Mirror operation - Delete Mirroring result - Add some elements on existing sketch (2 circles were added) - Mirror - q-ty of objects will be increased (in my case from 1577 to 2910).&lt;BR /&gt;So something added but where? Sketch is the same but with 2 more circles in it.&lt;BR /&gt;&lt;BR /&gt;No idea what you mean. Sketches have no timeline, many sketch articles will be in one timeline icon.&lt;BR /&gt;Then let's try to find out why Fusion calculates so many Objects. And where it is possible to check/view these objects.</description>
      <pubDate>Thu, 08 Feb 2024 15:28:54 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/sketch-mirroring-timeline-objects-why-are-there-so-many-objects/m-p/12548842#M21467</guid>
      <dc:creator>ashydlyk</dc:creator>
      <dc:date>2024-02-08T15:28:54Z</dc:date>
    </item>
    <item>
      <title>Re: Sketch Mirroring. Timeline/objects. Why are there so many objects to mirror in simple sketch?</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/sketch-mirroring-timeline-objects-why-are-there-so-many-objects/m-p/12548866#M21468</link>
      <description>&lt;P&gt;I have returned my response.&lt;/P&gt;</description>
      <pubDate>Thu, 08 Feb 2024 15:38:33 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/sketch-mirroring-timeline-objects-why-are-there-so-many-objects/m-p/12548866#M21468</guid>
      <dc:creator>jhackney1972</dc:creator>
      <dc:date>2024-02-08T15:38:33Z</dc:date>
    </item>
    <item>
      <title>Re: Sketch Mirroring. Timeline/objects. Why are there so many objects to mirror in simple sketch?</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/sketch-mirroring-timeline-objects-why-are-there-so-many-objects/m-p/12548877#M21469</link>
      <description>&lt;P&gt;"&lt;SPAN&gt;Why Fusion shows me so many objects to mirror?&lt;/SPAN&gt;"&lt;/P&gt;
&lt;P&gt;"&lt;SPAN&gt;Why are there so many objects to mirror in simple sketch?&lt;/SPAN&gt;"&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;This is just the nature of sketching in a parametric CAD system.&amp;nbsp; Take a "simple" rectangle:&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screenshot 2024-02-08 at 7.34.23 AM.png" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1324015iC8A1C17EC36CC66F/image-size/large?v=v2&amp;amp;px=999" role="button" title="Screenshot 2024-02-08 at 7.34.23 AM.png" alt="Screenshot 2024-02-08 at 7.34.23 AM.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;In this rectangle, there are:&lt;/P&gt;
&lt;UL&gt;
&lt;LI&gt;4 lines&lt;/LI&gt;
&lt;LI&gt;4 points&lt;/LI&gt;
&lt;LI&gt;2 dimensions&lt;/LI&gt;
&lt;LI&gt;4 horizontal/vertical constraints&lt;/LI&gt;
&lt;LI&gt;8 coincident constraints (one constraining each corner point to one of the lines)&lt;/LI&gt;
&lt;/UL&gt;
&lt;P&gt;When you use sketch mirror, every one of these objects needs to be duplicated.&amp;nbsp; In addition, each pair of duplicated geometries also gets a symmetry constraint added, to enforce the mirror.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;You refer, in your post, multiple times to "changes in the timeline".&amp;nbsp; Can you elaborate what you mean here?&amp;nbsp; The timeline in a Fusion design is the row of features across the bottom:&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screenshot 2024-02-08 at 7.39.21 AM.png" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1324016iE43F3483641ED179/image-size/large?v=v2&amp;amp;px=999" role="button" title="Screenshot 2024-02-08 at 7.39.21 AM.png" alt="Screenshot 2024-02-08 at 7.39.21 AM.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;all sketch operations will be contained in a single timeline entry.&amp;nbsp; Maybe this is just a terminology question.&amp;nbsp; Do you mean "changes to the sketch"?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Finally, it is best practice, most of the time, to mirror using solid features (body or feature mirror), not sketch mirror.&amp;nbsp; Sketch mirror is useful in some small cases, but for anything significant, sketch mirror will be very slow.&lt;/P&gt;</description>
      <pubDate>Thu, 08 Feb 2024 15:42:23 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/sketch-mirroring-timeline-objects-why-are-there-so-many-objects/m-p/12548877#M21469</guid>
      <dc:creator>jeff_strater</dc:creator>
      <dc:date>2024-02-08T15:42:23Z</dc:date>
    </item>
    <item>
      <title>Re: Sketch Mirroring. Timeline/objects. Why are there so many objects to mirror in simple sketch?</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/sketch-mirroring-timeline-objects-why-are-there-so-many-objects/m-p/12548943#M21470</link>
      <description>&lt;P&gt;Thank you&lt;/P&gt;&lt;P&gt;Still have questions:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;When you use sketch mirror, every one of these objects needs to be duplicated.&amp;nbsp; In addition, each pair of duplicated geometries also gets a symmetry constraint added, to enforce the mirror.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;So every time I mirror the sketch, return to it, edit it, mirror again and so on Fusion duplicates geometries (adding objects) and there is no option to clear such 'mirroring' duplications. That's why I have so many objects. Any ideas how to clear these duplicates and as a result to decrease number of objects?&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Also there is no option to copy existing sketch without other hidden information (objects) or to clear this hidden information (objects). If I copy my sketch to another project it copying all these duplicated objects will be moved to the new file.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;You refer, in your post, multiple times to "changes in the timeline".&amp;nbsp; Can you elaborate what you mean here?&amp;nbsp; The timeline in a Fusion design is the row of features across the bottom:&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Sorry for my English) I mean to make changes in sketch/mirror/make changes/mirror this 'timeline'.&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 08 Feb 2024 16:14:57 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/sketch-mirroring-timeline-objects-why-are-there-so-many-objects/m-p/12548943#M21470</guid>
      <dc:creator>ashydlyk</dc:creator>
      <dc:date>2024-02-08T16:14:57Z</dc:date>
    </item>
    <item>
      <title>Re: Sketch Mirroring. Timeline/objects. Why are there so many objects to mirror in simple sketch?</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/sketch-mirroring-timeline-objects-why-are-there-so-many-objects/m-p/12548977#M21471</link>
      <description>&lt;P&gt;I am unable to make further comment, without access to the data you are referring to.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;At the time you edit a sketch, you can not replay how it‘s articles were created.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Black, purple, and green articles can not be click dragged from their location, stability is paramount,&amp;nbsp;&lt;/P&gt;
&lt;P&gt;blue, orange and white articles are not stable.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Sorry but for each sketch fillet, placed in the sketch, does add to the count, &amp;nbsp;a new curve, centre point and end points. &amp;nbsp;Alters the old corner.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Might help….&lt;/P&gt;</description>
      <pubDate>Thu, 08 Feb 2024 16:31:26 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/sketch-mirroring-timeline-objects-why-are-there-so-many-objects/m-p/12548977#M21471</guid>
      <dc:creator>davebYYPCU</dc:creator>
      <dc:date>2024-02-08T16:31:26Z</dc:date>
    </item>
    <item>
      <title>Re: Sketch Mirroring. Timeline/objects. Why are there so many objects to mirror in simple sketch?</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/sketch-mirroring-timeline-objects-why-are-there-so-many-objects/m-p/12549029#M21472</link>
      <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/14930674"&gt;@ashydlyk&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;When you use sketch mirror, every one of these objects needs to be duplicated.&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;So every time I mirror the sketch,&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/14930674"&gt;@ashydlyk&lt;/a&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;It is almost never necessary to Mirror a sketch - this is computationally expensive.&lt;/P&gt;&lt;P&gt;There are more efficient techniques.&lt;/P&gt;&lt;P&gt;Mirror Component.&lt;/P&gt;&lt;P&gt;Mirror Body.&lt;/P&gt;&lt;P&gt;Mirror Feature/Faces.&lt;/P&gt;</description>
      <pubDate>Thu, 08 Feb 2024 16:57:32 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/sketch-mirroring-timeline-objects-why-are-there-so-many-objects/m-p/12549029#M21472</guid>
      <dc:creator>TheCADWhisperer</dc:creator>
      <dc:date>2024-02-08T16:57:32Z</dc:date>
    </item>
    <item>
      <title>Re: Sketch Mirroring. Timeline/objects. Why are there so many objects to mirror in simple sketch?</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/sketch-mirroring-timeline-objects-why-are-there-so-many-objects/m-p/12549046#M21473</link>
      <description>&lt;P&gt;"&lt;SPAN&gt;So every time I mirror the sketch, return to it, edit it, mirror again and so on Fusion duplicates geometries (adding objects) and there is no option to clear such 'mirroring' duplications. That's why I have so many objects. Any ideas how to clear these duplicates and as a result to decrease number of objects?&lt;/SPAN&gt;"&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;besides the recommendations by myself and&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/587929"&gt;@TheCADWhisperer&lt;/a&gt;&amp;nbsp;to try to avoid using mirror in sketch if you can, the answer to your question is:&amp;nbsp; yes,&amp;nbsp; if you execute multiple sketch mirror operations, then each one will duplicate the selected objects.&amp;nbsp; The question is:&amp;nbsp; why are you executing multiple sketch mirror operations?&amp;nbsp; Mirror should be considered a "one time" command - it creates the mirrored objects.&amp;nbsp; From then on, if you need to change the sketch, the symmetry constraints will update the mirrored objects.&amp;nbsp; For instance, if you change a sketch dimension, the mirrored object will update.&amp;nbsp; If you add new sketch geometry that needs to be mirrored, just use Sketch Mirror on those new elements, to prevent re-mirroring existing elements.&lt;/P&gt;</description>
      <pubDate>Thu, 08 Feb 2024 17:04:26 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/sketch-mirroring-timeline-objects-why-are-there-so-many-objects/m-p/12549046#M21473</guid>
      <dc:creator>jeff_strater</dc:creator>
      <dc:date>2024-02-08T17:04:26Z</dc:date>
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