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    <title>topic Mesh Count HOLOLENS in Fusion Support Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-support-forum/mesh-count-hololens/m-p/7094492#M200929</link>
    <description>&lt;P&gt;Hi Everyone,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I am working in Fusion360 after I have created and object or been given an object to convert to a Hologram. Recently I have been provided a STP File that contains 443 parts within the file. I am currently using the ProTech Solutions Fusion360 Plugin to directly convert to a .FBX file. I then open that file in my HoloLens using the 3D Viewer Beta. Unfortunately when I attempt at opening the file the app reads "Loading this model would exceed the total allowed loaded mesh count".&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Is there a way to reduce the Mesh Count?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;My other option would be to individually Brep to Mesh each Body through the entire STP file, all 443 of them, but that has proven to take quite sometime...&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Hope someone out there can assist!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thank you in advance for your support!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Fri, 19 May 2017 02:43:09 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2017-05-19T02:43:09Z</dc:date>
    <item>
      <title>Mesh Count HOLOLENS</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/mesh-count-hololens/m-p/7094492#M200929</link>
      <description>&lt;P&gt;Hi Everyone,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I am working in Fusion360 after I have created and object or been given an object to convert to a Hologram. Recently I have been provided a STP File that contains 443 parts within the file. I am currently using the ProTech Solutions Fusion360 Plugin to directly convert to a .FBX file. I then open that file in my HoloLens using the 3D Viewer Beta. Unfortunately when I attempt at opening the file the app reads "Loading this model would exceed the total allowed loaded mesh count".&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Is there a way to reduce the Mesh Count?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;My other option would be to individually Brep to Mesh each Body through the entire STP file, all 443 of them, but that has proven to take quite sometime...&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Hope someone out there can assist!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thank you in advance for your support!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 19 May 2017 02:43:09 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/mesh-count-hololens/m-p/7094492#M200929</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-05-19T02:43:09Z</dc:date>
    </item>
    <item>
      <title>Re: Mesh Count HOLOLENS</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/mesh-count-hololens/m-p/7095352#M200930</link>
      <description>&lt;P&gt;Hi&amp;nbsp;@Anonymous,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Very cool workflow! Do you know what the max allowable face count is for that beta software? My guess is you would have to use a mesh editing software such as Autodesk Remake or Meshmixer that has built in tools to remesh and reduce the face count. Sometimes quality takes a hit though depending on how much you need to reduce the mesh by. In Fusion (although this differs from your FBX worfkow a bit), if you directly save out the entire model (all 443 bodies) as a STL file - you should have some control over the mesh quality and refinement:&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screen Shot 2017-05-19 at 8.38.04 AM.png" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/357993i5C8A02A643FD49D4/image-size/large?v=v2&amp;amp;px=999" role="button" title="Screen Shot 2017-05-19 at 8.38.04 AM.png" alt="Screen Shot 2017-05-19 at 8.38.04 AM.png" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Fri, 19 May 2017 12:38:45 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/mesh-count-hololens/m-p/7095352#M200930</guid>
      <dc:creator>James.Youmatz</dc:creator>
      <dc:date>2017-05-19T12:38:45Z</dc:date>
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