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    <title>topic Mesh body mirror behaves more like circular pattern? in Fusion Support Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-support-forum/mesh-body-mirror-behaves-more-like-circular-pattern/m-p/7661982#M185264</link>
    <description>&lt;P&gt;See video.&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Wed, 03 Jan 2018 19:48:28 GMT</pubDate>
    <dc:creator>subversivespeed</dc:creator>
    <dc:date>2018-01-03T19:48:28Z</dc:date>
    <item>
      <title>Mesh body mirror behaves more like circular pattern?</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/mesh-body-mirror-behaves-more-like-circular-pattern/m-p/7661982#M185264</link>
      <description>&lt;P&gt;See video.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 03 Jan 2018 19:48:28 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/mesh-body-mirror-behaves-more-like-circular-pattern/m-p/7661982#M185264</guid>
      <dc:creator>subversivespeed</dc:creator>
      <dc:date>2018-01-03T19:48:28Z</dc:date>
    </item>
    <item>
      <title>Re: Mesh body mirror behaves more like circular pattern?</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/mesh-body-mirror-behaves-more-like-circular-pattern/m-p/7662531#M185265</link>
      <description>&lt;P&gt;Hi&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/3922594"&gt;@subversivespeed&lt;/a&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Thanks for posting! It looks like you are having some problems with mirroring a mesh body in Fusion 360. Would you mind posting the video again? It does not appear to have gone through.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;In my testing, I found that mesh bodies cannot be selected to be mirrored, either in direct or parametric modeling modes. &lt;A href="https://forums.autodesk.com/t5/fusion-360-design-validate/mirror-a-mesh-object/td-p/6448424" target="_blank"&gt;This thread states that mirroring mesh bodies is not supported in Fusion&lt;/A&gt;, which is what I would expect. It sounds, however, like you have been able to mirror the mesh with odd results. The linked thread includes instructions on converting the mesh to solid bodies, which I believe you will need to do to mirror the mesh body.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Would you mind sharing the video &lt;A href="https://knowledge.autodesk.com/support/a360/troubleshooting/caas/sfdcarticles/sfdcarticles/How-to-share-a-Fusion-360-design.html" target="_blank"&gt;and your file&lt;/A&gt; with me? I am happy to have a look!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 04 Jan 2018 00:04:16 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/mesh-body-mirror-behaves-more-like-circular-pattern/m-p/7662531#M185265</guid>
      <dc:creator>paul.clauss</dc:creator>
      <dc:date>2018-01-04T00:04:16Z</dc:date>
    </item>
    <item>
      <title>Re: Mesh body mirror behaves more like circular pattern?</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/mesh-body-mirror-behaves-more-like-circular-pattern/m-p/7662676#M185266</link>
      <description>&lt;P&gt;&amp;nbsp;Go to 40 sec and the mirror sure does work, at least in preview!&amp;nbsp;&lt;BR /&gt;&lt;BR /&gt;Would be awesome if they simply fixed it so it would stay that way! &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;DIV class="myscreencast-iframe iframe-container active-myscreencast"&gt;&amp;nbsp;&lt;/DIV&gt;</description>
      <pubDate>Thu, 04 Jan 2018 02:00:39 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/mesh-body-mirror-behaves-more-like-circular-pattern/m-p/7662676#M185266</guid>
      <dc:creator>subversivespeed</dc:creator>
      <dc:date>2018-01-04T02:00:39Z</dc:date>
    </item>
    <item>
      <title>Re: Mesh body mirror behaves more like circular pattern?</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/mesh-body-mirror-behaves-more-like-circular-pattern/m-p/7662682#M185267</link>
      <description>&lt;P&gt;&amp;nbsp;Here is the video. See 40 sec...&amp;nbsp;&lt;/P&gt;
&lt;DIV id="446d4680-7d27-4a56-b56a-d870157b6266" class="myscreencast-iframe iframe-container active-myscreencast"&gt;&lt;IFRAME src="https://screencast.autodesk.com/Embed/Timeline/446d4680-7d27-4a56-b56a-d870157b6266" width="640" height="620" frameborder="0" scrolling="no" allowfullscreen="allowfullscreen" webkitallowfullscreen="webkitallowfullscreen" style="display: inline;"&gt;&lt;/IFRAME&gt;&lt;/DIV&gt;</description>
      <pubDate>Thu, 04 Jan 2018 02:01:57 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/mesh-body-mirror-behaves-more-like-circular-pattern/m-p/7662682#M185267</guid>
      <dc:creator>subversivespeed</dc:creator>
      <dc:date>2018-01-04T02:01:57Z</dc:date>
    </item>
    <item>
      <title>Re: Mesh body mirror behaves more like circular pattern?</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/mesh-body-mirror-behaves-more-like-circular-pattern/m-p/7664370#M185268</link>
      <description>&lt;P&gt;Hi&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/3922594"&gt;@subversivespeed&lt;/a&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Thanks for posting the video. I believe that mirroring mesh bodies is still technically not supported by Fusion 360 (we have a few open tickets on this - FUS-23580 and FUS-16315), and I have been unable to maintain the selection of the mesh body after entering the Mirror dialogue, even when reproducing the steps in your video exactly.&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Would you mind &lt;A href="https://knowledge.autodesk.com/support/a360/troubleshooting/caas/sfdcarticles/sfdcarticles/How-to-share-a-Fusion-360-design.html" target="_blank"&gt;sharing the design you are working with&lt;/A&gt; so I may have a closer look? I would be interested to see if I;&lt;/P&gt;
&lt;OL&gt;
&lt;LI&gt;Am able to select the mesh for mirroring as you did,&lt;/LI&gt;
&lt;LI&gt;Receive the same results as you did.&lt;/LI&gt;
&lt;/OL&gt;
&lt;P&gt;If you'd like to keep the design private, please direct message me a link to download the file.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;As the option to mirror meshes in Fusion is not technically available at this time, it may be difficult to work around this without converting the mesh to a solid or surface body, as discussed in my previous posts.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Thank you for bringing this to our attention!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;EDIT: I was able to recreate the behavior you are experiencing by inserting a mesh, dragging it into a component, and then selecting and mirroring it. I have added the poor results (which were similar to the circular pattern results you experienced) to a new ticket for our development team (FUS-37720). Thank you for bringing this to our attention!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;While this issue is investigated, I think the best workaround will be to convert these meshes to solids for mirroring, or mirror them in the source program, if possible.&lt;/P&gt;</description>
      <pubDate>Thu, 04 Jan 2018 17:06:23 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/mesh-body-mirror-behaves-more-like-circular-pattern/m-p/7664370#M185268</guid>
      <dc:creator>paul.clauss</dc:creator>
      <dc:date>2018-01-04T17:06:23Z</dc:date>
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