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    <title>topic How Do You Simulate Light? in Fusion Support Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-support-forum/how-do-you-simulate-light/m-p/7888633#M179903</link>
    <description>&lt;P&gt;I am modeling a room filled with furniture.&amp;nbsp; In the ceiling of the room are can lights (small spot lights).&amp;nbsp; How do I show cone shaped rays of light coming down from the ceiling?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Your advise would be greatly appreciated.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Dave...&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Tue, 27 Mar 2018 18:42:03 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2018-03-27T18:42:03Z</dc:date>
    <item>
      <title>How Do You Simulate Light?</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/how-do-you-simulate-light/m-p/7888633#M179903</link>
      <description>&lt;P&gt;I am modeling a room filled with furniture.&amp;nbsp; In the ceiling of the room are can lights (small spot lights).&amp;nbsp; How do I show cone shaped rays of light coming down from the ceiling?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Your advise would be greatly appreciated.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Dave...&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 27 Mar 2018 18:42:03 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/how-do-you-simulate-light/m-p/7888633#M179903</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-03-27T18:42:03Z</dc:date>
    </item>
    <item>
      <title>Re: How Do You Simulate Light?</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/how-do-you-simulate-light/m-p/7889185#M179904</link>
      <description>&lt;P&gt;Hi&amp;nbsp;@Anonymous&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Thanks for posting! While the ability to add lights is in the rendering teams backlog, it is not yet available in Fusion 360. I hope to see this feature added soon as well.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;The way to work around this limitation is to create emissive bodies - this has been discussed&amp;nbsp;&lt;A href="https://forums.autodesk.com/t5/fusion-360-support/controlling-vertical-location-of-lighting/td-p/7399110" target="_blank"&gt;in this forum thread&lt;/A&gt;&amp;nbsp;as well as &lt;A href="https://forums.autodesk.com/t5/fusion-360-support/further-adjustments-on-render-environments/td-p/7333266" target="_blank"&gt;in this thread&lt;/A&gt;. I hope this will help! Cone shaped light is a little trickier - you may need to consider modeling the basic form of the lights and applying the emissive material only to certain faces on the light.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;A href="https://www.youtube.com/watch?v=X-W4a93O7As" target="_blank"&gt;This video&lt;/A&gt; may also be helpful.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I hope this helps! Please let me know if you have any questions.&lt;/P&gt;</description>
      <pubDate>Tue, 27 Mar 2018 22:30:59 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/how-do-you-simulate-light/m-p/7889185#M179904</guid>
      <dc:creator>paul.clauss</dc:creator>
      <dc:date>2018-03-27T22:30:59Z</dc:date>
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