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    <title>topic neatly close seam / hole after combining parts in Fusion Support Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-support-forum/neatly-close-seam-hole-after-combining-parts/m-p/9034525#M136745</link>
    <description>&lt;P&gt;I have added a part to a design, for which I had to cut the original design. However, with the new part in place there is a seam / hole left over. All my attempts to close this hole end up a blobby mess.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="whale planter hole.jpg" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/678847i228206D7C0762794/image-size/large?v=v2&amp;amp;px=999" role="button" title="whale planter hole.jpg" alt="whale planter hole.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I would preferably increase the height of the inner cylindrical mesh body up to the curved edge above and around it, but dont know what tools to use.&lt;/P&gt;</description>
    <pubDate>Thu, 19 Sep 2019 10:15:26 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2019-09-19T10:15:26Z</dc:date>
    <item>
      <title>neatly close seam / hole after combining parts</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/neatly-close-seam-hole-after-combining-parts/m-p/9034525#M136745</link>
      <description>&lt;P&gt;I have added a part to a design, for which I had to cut the original design. However, with the new part in place there is a seam / hole left over. All my attempts to close this hole end up a blobby mess.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="whale planter hole.jpg" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/678847i228206D7C0762794/image-size/large?v=v2&amp;amp;px=999" role="button" title="whale planter hole.jpg" alt="whale planter hole.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I would preferably increase the height of the inner cylindrical mesh body up to the curved edge above and around it, but dont know what tools to use.&lt;/P&gt;</description>
      <pubDate>Thu, 19 Sep 2019 10:15:26 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/neatly-close-seam-hole-after-combining-parts/m-p/9034525#M136745</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-09-19T10:15:26Z</dc:date>
    </item>
    <item>
      <title>Re: neatly close seam / hole after combining parts</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/neatly-close-seam-hole-after-combining-parts/m-p/9034637#M136746</link>
      <description>&lt;P&gt;Attach file here.&amp;nbsp;&lt;/P&gt;&lt;P&gt;Why work with mesh (your file might answer that question), does faceted mesh meet your quality requirements?&lt;/P&gt;</description>
      <pubDate>Thu, 19 Sep 2019 11:08:46 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/neatly-close-seam-hole-after-combining-parts/m-p/9034637#M136746</guid>
      <dc:creator>TheCADWhisperer</dc:creator>
      <dc:date>2019-09-19T11:08:46Z</dc:date>
    </item>
    <item>
      <title>Re: neatly close seam / hole after combining parts</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/neatly-close-seam-hole-after-combining-parts/m-p/9050171#M136747</link>
      <description>&lt;P&gt;Hi thanks for your reply,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Im just getting started with fusion 360 and Im not sure what a faceted mesh is exactly, but my quality requirements are low so I bet its good enough. I used the word mesh, but I converted it to a BRep. The reason I started out with meshes was that Im editing and combining elements from different STL files. One of those stl files is not just simple geometrics so really needs to be a mesh (if i understand correctly). How do I upload my project? There seem to be no local files in fusion 360.&lt;/P&gt;</description>
      <pubDate>Thu, 26 Sep 2019 14:31:15 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/neatly-close-seam-hole-after-combining-parts/m-p/9050171#M136747</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-09-26T14:31:15Z</dc:date>
    </item>
    <item>
      <title>Re: neatly close seam / hole after combining parts</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/neatly-close-seam-hole-after-combining-parts/m-p/9050216#M136748</link>
      <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;@Anonymous&amp;nbsp;wrote:&lt;BR /&gt;
&lt;P&gt;... that Im editing and combining elements from different STL files ...&lt;/P&gt;
&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;
&lt;P&gt;That isn't really the domain of Fusion 360. CAD software such as Fusion 360 works with a mathematically precise and resolution free description of 3D geometry in form of &lt;A href="https://en.wikipedia.org/wiki/Boundary_representation" target="_blank" rel="noopener"&gt;BRep&lt;/A&gt; and &lt;A href="https://en.wikipedia.org/wiki/Non-uniform_rational_B-spline" target="_blank" rel="noopener"&gt;NURBS&lt;/A&gt;.&lt;/P&gt;
&lt;P&gt;A triangulated mesh on the other hand has a finite resolution and as opposed to a quad-mesh or BRep /NURBS has no &lt;A href="https://en.wikipedia.org/wiki/Topology" target="_blank" rel="noopener"&gt;topology&lt;/A&gt;&amp;nbsp;It defines the least desirable input to a precise 3D design workflow.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;As such &lt;A href="http://www.meshmixer.com" target="_blank" rel="noopener"&gt;Autodesk Meshmixer&lt;/A&gt; is likely a better choice for working with triangulated meshes as it was conceived exclusively for that purpose.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;BLOCKQUOTE&gt;&lt;HR /&gt;@Anonymous&amp;nbsp;wrote:&lt;BR /&gt;
&lt;P&gt;... is not just simple geometrics so really needs to be a mesh (if i understand correctly)...&lt;/P&gt;
&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;
&lt;P&gt;No, you don't understand that correctly. Most technical objects are not created using meshes but CAD software.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;If you can export your design as a .f3d file and attach it to the next post that would be helpful.&lt;/P&gt;</description>
      <pubDate>Thu, 26 Sep 2019 14:42:13 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/neatly-close-seam-hole-after-combining-parts/m-p/9050216#M136748</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2019-09-26T14:42:13Z</dc:date>
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    <item>
      <title>Re: neatly close seam / hole after combining parts</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/neatly-close-seam-hole-after-combining-parts/m-p/9050415#M136749</link>
      <description>&lt;P&gt;Thanks for clarifying, im just getting started with the basics as you can tell. I have attached the file, the body this question is about is called 'full body'.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The cylindrical part at the center and the circular hole it sits in have a gap between each other. I would like to close that gap so that it is one solid part. The central cylindrical part I guess I would be able redesign so that it is no longer made of a triangulated mesh. Then I could make it to fit the hole exactly, which might get rid of the portion of the seam at which there is no difference in Z position for the two parts. But then I would not know how to shape the top edge of the new cylinder to match the Z positions of the surrounding hole.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;What would you do?&lt;/P&gt;</description>
      <pubDate>Thu, 26 Sep 2019 15:39:26 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/neatly-close-seam-hole-after-combining-parts/m-p/9050415#M136749</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-09-26T15:39:26Z</dc:date>
    </item>
    <item>
      <title>Re: neatly close seam / hole after combining parts</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/neatly-close-seam-hole-after-combining-parts/m-p/9050463#M136750</link>
      <description>&lt;P&gt;You wound't by any chance have the unmodified version of the .stl file of the Whale ?&lt;/P&gt;
&lt;P&gt;(zip first before attaching)&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;This organic for is indeed better modeled as a mesh! However, that should be a quad mesh, so a mesh that consists only of polygons with 4 edges and vertices rather than 3.&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;There re a number of ways to get there and as you are likely not interested in precisely reverse engineering this shape and a good approximation is likely enough, I can show you a trick or two.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I still belive that Meshmixer might be a better alternative.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 26 Sep 2019 15:50:52 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/neatly-close-seam-hole-after-combining-parts/m-p/9050463#M136750</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2019-09-26T15:50:52Z</dc:date>
    </item>
    <item>
      <title>Re: neatly close seam / hole after combining parts</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/neatly-close-seam-hole-after-combining-parts/m-p/9050503#M136751</link>
      <description>&lt;P&gt;See attachment, I got it from here:&amp;nbsp;&lt;A href="https://www.myminifactory.com/object/3d-print-cute-whale-planter-22808" target="_blank"&gt;https://www.myminifactory.com/object/3d-print-cute-whale-planter-22808&lt;/A&gt;&lt;BR /&gt;&lt;BR /&gt;The original model needed a dish under it and didnt make use of the internal space of the model. I used one of the (many) self watering pot designs for the inside.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I did try the scultping tools in meshmixer but it looked like a toddler sculpted it by hand after I was done with it.&lt;/P&gt;</description>
      <pubDate>Thu, 26 Sep 2019 16:02:35 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/neatly-close-seam-hole-after-combining-parts/m-p/9050503#M136751</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-09-26T16:02:35Z</dc:date>
    </item>
    <item>
      <title>Re: neatly close seam / hole after combining parts</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/neatly-close-seam-hole-after-combining-parts/m-p/9050632#M136752</link>
      <description>&lt;P&gt;Cool.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;For the moment I am going to refer you to a video tutorial I created to show a few workflows to convert "organic" .stl meshes into something useable in Fusion 360.&lt;/P&gt;
&lt;P&gt;If you still have questions I'll create a screencast with what I'd do.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;IFRAME src="https://www.youtube.com/embed/aMZKgzBpodI" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture"&gt;&lt;/IFRAME&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 26 Sep 2019 16:54:19 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/neatly-close-seam-hole-after-combining-parts/m-p/9050632#M136752</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2019-09-26T16:54:19Z</dc:date>
    </item>
    <item>
      <title>Re: neatly close seam / hole after combining parts</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/neatly-close-seam-hole-after-combining-parts/m-p/9050656#M136753</link>
      <description>&lt;P&gt;The attached model is a result of those workflows.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screen Shot 2019-09-26 at 1.01.56 PM.png" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/681585iC9B33F9BE919C857/image-size/large?v=v2&amp;amp;px=999" role="button" title="Screen Shot 2019-09-26 at 1.01.56 PM.png" alt="Screen Shot 2019-09-26 at 1.01.56 PM.png" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 26 Sep 2019 17:03:40 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/neatly-close-seam-hole-after-combining-parts/m-p/9050656#M136753</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2019-09-26T17:03:40Z</dc:date>
    </item>
    <item>
      <title>Re: neatly close seam / hole after combining parts</title>
      <link>https://forums.autodesk.com/t5/fusion-support-forum/neatly-close-seam-hole-after-combining-parts/m-p/9051101#M136754</link>
      <description>&lt;P&gt;Excellent tutorial I will definitely use that workflow from now on when importing STL files into fusion 360! That helps with the first error I made when starting this project. Then for the second problem; how can I close that seam? Is that easier once its a real BRep too?&lt;/P&gt;</description>
      <pubDate>Thu, 26 Sep 2019 19:51:56 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-support-forum/neatly-close-seam-hole-after-combining-parts/m-p/9051101#M136754</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-09-26T19:51:56Z</dc:date>
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