<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>şuradaki Ynt: TOPOLOJİ konusu: Fusion – Türkçe Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-turkce-forum/topoloji/m-p/9162244#M3438</link>
    <description>&lt;P&gt;Mesh workspace içerisinde Create komutunun altında "BRep to Mesh" komutu ile meshe çevirdikten sonra dosyayı "Save as OBJ" diyerek kaydedebilirsiniz. Fakat bu yöntemde de yine üçgen meshler kullanılıyor.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Quad mesh için Netfabb ve ReCap Photo kullanılan bu videodan faydalanabilirsiniz:&lt;BR /&gt;&lt;div class="video-embed-center video-embed"&gt;&lt;iframe class="embedly-embed" src="https://cdn.embedly.com/widgets/media.html?src=https%3A%2F%2Fwww.youtube.com%2Fembed%2FheFWhzNwPFI%3Ffeature%3Doembed&amp;amp;display_name=YouTube&amp;amp;url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DheFWhzNwPFI&amp;amp;image=https%3A%2F%2Fi.ytimg.com%2Fvi%2FheFWhzNwPFI%2Fhqdefault.jpg&amp;amp;type=text%2Fhtml&amp;amp;schema=youtube" width="200" height="112" scrolling="no" title="QUICK TIP: Triangle Mesh to Quad (to Sculpt, and beyond)" frameborder="0" allow="autoplay; fullscreen; encrypted-media; picture-in-picture;" allowfullscreen="true"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;/P&gt;</description>
    <pubDate>Fri, 22 Nov 2019 15:57:08 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2019-11-22T15:57:08Z</dc:date>
    <item>
      <title>TOPOLOJİ</title>
      <link>https://forums.autodesk.com/t5/fusion-turkce-forum/topoloji/m-p/9155858#M3437</link>
      <description>&lt;P&gt;Fusion 360 ta modellediğim objeleri 3ds Max programına import ettiğim zaman topoloji bozuk oluyor. Topolojiyi Quad olarak export etmenin yada buna çevirmenin yolu nedir.&lt;/P&gt;</description>
      <pubDate>Tue, 19 Nov 2019 19:59:08 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-turkce-forum/topoloji/m-p/9155858#M3437</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-11-19T19:59:08Z</dc:date>
    </item>
    <item>
      <title>Ynt: TOPOLOJİ</title>
      <link>https://forums.autodesk.com/t5/fusion-turkce-forum/topoloji/m-p/9162244#M3438</link>
      <description>&lt;P&gt;Mesh workspace içerisinde Create komutunun altında "BRep to Mesh" komutu ile meshe çevirdikten sonra dosyayı "Save as OBJ" diyerek kaydedebilirsiniz. Fakat bu yöntemde de yine üçgen meshler kullanılıyor.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Quad mesh için Netfabb ve ReCap Photo kullanılan bu videodan faydalanabilirsiniz:&lt;BR /&gt;&lt;div class="video-embed-center video-embed"&gt;&lt;iframe class="embedly-embed" src="https://cdn.embedly.com/widgets/media.html?src=https%3A%2F%2Fwww.youtube.com%2Fembed%2FheFWhzNwPFI%3Ffeature%3Doembed&amp;amp;display_name=YouTube&amp;amp;url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DheFWhzNwPFI&amp;amp;image=https%3A%2F%2Fi.ytimg.com%2Fvi%2FheFWhzNwPFI%2Fhqdefault.jpg&amp;amp;type=text%2Fhtml&amp;amp;schema=youtube" width="200" height="112" scrolling="no" title="QUICK TIP: Triangle Mesh to Quad (to Sculpt, and beyond)" frameborder="0" allow="autoplay; fullscreen; encrypted-media; picture-in-picture;" allowfullscreen="true"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;/P&gt;</description>
      <pubDate>Fri, 22 Nov 2019 15:57:08 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-turkce-forum/topoloji/m-p/9162244#M3438</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-11-22T15:57:08Z</dc:date>
    </item>
  </channel>
</rss>

