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    <title>topic Re: Performance problems/crashes when modeling many objects in Fusion Design, Validate &amp; Document Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-design-validate-document/performance-problems-crashes-when-modeling-many-objects/m-p/10776167#M69876</link>
    <description>&lt;P&gt;Before continuing, my suggestion would be that you go through one of the courses &lt;A href="https://help.autodesk.com/view/fusion360/ENU/courses/" target="_blank" rel="noopener"&gt;here&lt;/A&gt;.&lt;/P&gt;
&lt;P&gt;Afterward you might still have questions, but will be much better equipped to ask them.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;1. Your sketches, as simple as they are are not fully defined, meaning they are not fully constrained and dimensioned.&lt;/P&gt;
&lt;P&gt;2. In such a design I would not want to see any body move features.&lt;/P&gt;
&lt;P&gt;3. Mirroring bodies creates new geometry. Mirroring components would be a much better approach as it only creates instances. Basically there is only one dataset holding the geometry and the instances are pointers to that dataset.&lt;/P&gt;
&lt;P&gt;4. There is a pattern command available in Fusion 360 ( not the sketch pattern. I'd avoid that one)&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Tue, 23 Nov 2021 12:21:16 GMT</pubDate>
    <dc:creator>TrippyLighting</dc:creator>
    <dc:date>2021-11-23T12:21:16Z</dc:date>
    <item>
      <title>Performance problems/crashes when modeling many objects</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/performance-problems-crashes-when-modeling-many-objects/m-p/10776021#M69873</link>
      <description>&lt;P&gt;Dear community,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I have recently started using Fusion 360. I would like to illustrate different types of warehouses in 3D. Since I want to show different views, it is not enough to draw the warehouse in 2D.For this I need to sketch a rack, some loading units and simple vehicles. All the bodies used are very simple (cuboids and cylinders).&lt;/P&gt;&lt;P&gt;Modeling a load unit (box) and a shelf is not a problem. If I now try to build up my warehouse via copy and paste, I run into difficulties. The program starts to lag and eventually crashes.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;UL&gt;&lt;LI&gt;Is there a limit to how many bodies can be created at the same time?&lt;/LI&gt;&lt;LI&gt;Are there any tricks to increase the performance/draw more objects? Reducing the complexity of the objects (cuboids instead of detailed box) did not help.&lt;/LI&gt;&lt;LI&gt;Is fusion 360 suitable for the task or should I look for another program?&lt;/LI&gt;&lt;/UL&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The following screenshot shows a first try. Here I can already barely select the objects without the program lagging heavily. Adding shelves, aisles and vehicles is not possible.&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Warehouse.PNG" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/992691i07FF46F393D7A399/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Warehouse.PNG" alt="Warehouse.PNG" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Please let me know if you need more information.&lt;/P&gt;&lt;P&gt;Best regards&lt;/P&gt;&lt;P&gt;Nicolas&lt;/P&gt;</description>
      <pubDate>Tue, 23 Nov 2021 11:08:14 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/performance-problems-crashes-when-modeling-many-objects/m-p/10776021#M69873</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2021-11-23T11:08:14Z</dc:date>
    </item>
    <item>
      <title>Re: Performance problems/crashes when modeling many objects</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/performance-problems-crashes-when-modeling-many-objects/m-p/10776064#M69874</link>
      <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;@Anonymous&amp;nbsp;wrote:&lt;BR /&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;UL&gt;&lt;LI&gt;Is there a limit to how many bodies can be created at the same time?&lt;/LI&gt;&lt;/UL&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Please let me know if you need more information.&lt;/P&gt;&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;Can you File&amp;gt;Export your *.f3d file to your local drive and then Attach it here to a Reply?&lt;/P&gt;&lt;P&gt;My guess is that you have done a sketch pattern rather than a pattern of bodies.&lt;/P&gt;</description>
      <pubDate>Tue, 23 Nov 2021 11:31:16 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/performance-problems-crashes-when-modeling-many-objects/m-p/10776064#M69874</guid>
      <dc:creator>TheCADWhisperer</dc:creator>
      <dc:date>2021-11-23T11:31:16Z</dc:date>
    </item>
    <item>
      <title>Re: Performance problems/crashes when modeling many objects</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/performance-problems-crashes-when-modeling-many-objects/m-p/10776120#M69875</link>
      <description>&lt;P&gt;Attached you find the file.&lt;/P&gt;</description>
      <pubDate>Tue, 23 Nov 2021 11:54:26 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/performance-problems-crashes-when-modeling-many-objects/m-p/10776120#M69875</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2021-11-23T11:54:26Z</dc:date>
    </item>
    <item>
      <title>Re: Performance problems/crashes when modeling many objects</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/performance-problems-crashes-when-modeling-many-objects/m-p/10776167#M69876</link>
      <description>&lt;P&gt;Before continuing, my suggestion would be that you go through one of the courses &lt;A href="https://help.autodesk.com/view/fusion360/ENU/courses/" target="_blank" rel="noopener"&gt;here&lt;/A&gt;.&lt;/P&gt;
&lt;P&gt;Afterward you might still have questions, but will be much better equipped to ask them.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;1. Your sketches, as simple as they are are not fully defined, meaning they are not fully constrained and dimensioned.&lt;/P&gt;
&lt;P&gt;2. In such a design I would not want to see any body move features.&lt;/P&gt;
&lt;P&gt;3. Mirroring bodies creates new geometry. Mirroring components would be a much better approach as it only creates instances. Basically there is only one dataset holding the geometry and the instances are pointers to that dataset.&lt;/P&gt;
&lt;P&gt;4. There is a pattern command available in Fusion 360 ( not the sketch pattern. I'd avoid that one)&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 23 Nov 2021 12:21:16 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/performance-problems-crashes-when-modeling-many-objects/m-p/10776167#M69876</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2021-11-23T12:21:16Z</dc:date>
    </item>
    <item>
      <title>Re: Performance problems/crashes when modeling many objects</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/performance-problems-crashes-when-modeling-many-objects/m-p/10777190#M69877</link>
      <description>&lt;P&gt;Thanks for sharing the design.&amp;nbsp; That always is helpful to those of us trying to help.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;You are working too hard here.&amp;nbsp; The "move, copy, move" approach, at the body level is very inefficient.&amp;nbsp; Since all these are identical, as&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/2768685"&gt;@TrippyLighting&lt;/a&gt;&amp;nbsp;says - use components, not bodies.&amp;nbsp; Components all share the same geometry, so is way more efficient.&amp;nbsp; Second, use Component Pattern to make the array of these boxes.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Your design is 12.7 MB on disk, and takes about 1:40 for a Compute All operation.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;This version uses component pattern to get to the same place.&amp;nbsp; It is 850KB on disk, and takes under 5 seconds to compute.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;All of this is not your fault.&amp;nbsp; This is not immediately obvious to a new user, and Fusion does not really offer guidance in the application that you are doing something inefficient.&amp;nbsp; It is an interesting design problem, actually, whether we could even provide that feedback in a way that is useful, but not annoying.&amp;nbsp; I'm not aware of any product that does a good job at this.&amp;nbsp; Looking at all the various training material out there will help.&amp;nbsp; But, so will trial and error.&amp;nbsp; Ask questions here, as you did today.&amp;nbsp; You'll be an expert answering questions for others before you know it.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 23 Nov 2021 18:42:07 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/performance-problems-crashes-when-modeling-many-objects/m-p/10777190#M69877</guid>
      <dc:creator>jeff_strater</dc:creator>
      <dc:date>2021-11-23T18:42:07Z</dc:date>
    </item>
    <item>
      <title>Re: Performance problems/crashes when modeling many objects</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/performance-problems-crashes-when-modeling-many-objects/m-p/10778544#M69878</link>
      <description>&lt;P&gt;Thank you for your guidance and detailed pointers. Now I know what I did wrong and which concepts are important for my project. I really appreciate that besides the detailed explanation I also got a file that shows how it is done correctly.&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 24 Nov 2021 09:13:08 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/performance-problems-crashes-when-modeling-many-objects/m-p/10778544#M69878</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2021-11-24T09:13:08Z</dc:date>
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