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    <title>topic Re: How to rotate components connected by joints in Fusion Design, Validate &amp; Document Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11739048#M56609</link>
    <description>&lt;P&gt;.f3d file of assy attached&lt;/P&gt;</description>
    <pubDate>Wed, 08 Feb 2023 10:50:08 GMT</pubDate>
    <dc:creator>ArclightDesigns</dc:creator>
    <dc:date>2023-02-08T10:50:08Z</dc:date>
    <item>
      <title>How to rotate components connected by joints</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11237671#M56602</link>
      <description>&lt;P&gt;I have a simple assembly with dowel pin linking 2 parts so one can rotate in relation to the other.&amp;nbsp; I believe my links should allow me to click on one part to rotate it around the pin.&amp;nbsp; However, the assembly is rigid and does not allow rotation.&amp;nbsp; I can do a motion study and make it swing but I just want to manually rotate the part.&amp;nbsp; In Inventor and Solidworks this is easy.&amp;nbsp; What am I doing wrong?&amp;nbsp; See attachment.&amp;nbsp; thanks&lt;/P&gt;</description>
      <pubDate>Wed, 15 Jun 2022 18:37:50 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11237671#M56602</guid>
      <dc:creator>dan.mcmanus5</dc:creator>
      <dc:date>2022-06-15T18:37:50Z</dc:date>
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    <item>
      <title>Re: How to rotate components connected by joints</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11237699#M56603</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;Did you define a component as fixed (rightclick &amp;gt;ground)?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;günther&lt;/P&gt;</description>
      <pubDate>Wed, 15 Jun 2022 18:54:58 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11237699#M56603</guid>
      <dc:creator>g-andresen</dc:creator>
      <dc:date>2022-06-15T18:54:58Z</dc:date>
    </item>
    <item>
      <title>Re: How to rotate components connected by joints</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11237938#M56604</link>
      <description>&lt;P&gt;I checked an neither is designated ground.&lt;/P&gt;</description>
      <pubDate>Wed, 15 Jun 2022 20:25:38 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11237938#M56604</guid>
      <dc:creator>dan.mcmanus5</dc:creator>
      <dc:date>2022-06-15T20:25:38Z</dc:date>
    </item>
    <item>
      <title>Re: How to rotate components connected by joints</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11238002#M56605</link>
      <description>&lt;P&gt;Please attach your model so the Forum users can take a look.&amp;nbsp; If you do not know how to attach your Fusion 360 model follow these easy steps. Open the model in Fusion 360, select the File menu, then Export and save as a F3D or F3Z file to your hard drive. Then use the Attachments section, of a forum post, to attach it.&lt;/P&gt;</description>
      <pubDate>Wed, 15 Jun 2022 20:59:32 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11238002#M56605</guid>
      <dc:creator>jhackney1972</dc:creator>
      <dc:date>2022-06-15T20:59:32Z</dc:date>
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    <item>
      <title>Re: How to rotate components connected by joints</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11238032#M56606</link>
      <description>&lt;P&gt;See attached.&amp;nbsp; I'm trying to rotate the yellow lever in relation to the red plate.&amp;nbsp; It would be desirable to be able to slide the plunger looking part also.&lt;/P&gt;</description>
      <pubDate>Wed, 15 Jun 2022 21:15:54 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11238032#M56606</guid>
      <dc:creator>dan.mcmanus5</dc:creator>
      <dc:date>2022-06-15T21:15:54Z</dc:date>
    </item>
    <item>
      <title>Re: How to rotate components connected by joints</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11238067#M56607</link>
      <description>&lt;P&gt;I created a Screencast to show the process of fixing your model to move.&amp;nbsp; I placed a Joint Limit on the yellow handle of 0 to 120 degrees just so you will know how.&amp;nbsp; I will not return the model because I am afraid you will not know how to handle opening it and not mess up your existing file structure.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Joint Limit.jpg" style="width: 514px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1080468iF9F4D0B895C811A7/image-size/large?v=v2&amp;amp;px=999" role="button" title="Joint Limit.jpg" alt="Joint Limit.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;IFRAME src="https://screencast.autodesk.com/Embed/Timeline/cd88e094-e6c6-443b-837d-b52d3819361c" width="960" height="850" frameborder="0" allowfullscreen="allowfullscreen" webkitallowfullscreen="webkitallowfullscreen"&gt;&lt;/IFRAME&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 15 Jun 2022 21:33:23 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11238067#M56607</guid>
      <dc:creator>jhackney1972</dc:creator>
      <dc:date>2022-06-15T21:33:23Z</dc:date>
    </item>
    <item>
      <title>Re: How to rotate components connected by joints</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11739009#M56608</link>
      <description>&lt;P&gt;new F360 modeler, having transitioned recently from SW 2016 Professional. dissecting the differences between "mates" (in SW) and "joints" (in F360). attempting to have the imported McMaster-Carr 30mm fastener rotate with the inner gear of the slewing ring bearing.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;the outside ring (non-geared) and ball bearings are 'grounded'. the inner ring is free to rotate. the joint btw the fastener and the inner ring is 'rigid'.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;question: how to rotate the fastener &lt;U&gt;coincident with the inner ring&lt;/U&gt; while animating?? def something simple, a la having the fastener rotate in the y-axis at the center point (not currently defined) of the assy.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;appreciate your tech assist!&lt;/P&gt;</description>
      <pubDate>Wed, 08 Feb 2023 10:42:36 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11739009#M56608</guid>
      <dc:creator>ArclightDesigns</dc:creator>
      <dc:date>2023-02-08T10:42:36Z</dc:date>
    </item>
    <item>
      <title>Re: How to rotate components connected by joints</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11739048#M56609</link>
      <description>&lt;P&gt;.f3d file of assy attached&lt;/P&gt;</description>
      <pubDate>Wed, 08 Feb 2023 10:50:08 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11739048#M56609</guid>
      <dc:creator>ArclightDesigns</dc:creator>
      <dc:date>2023-02-08T10:50:08Z</dc:date>
    </item>
    <item>
      <title>Re: How to rotate components connected by joints</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11739052#M56610</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;
&lt;P&gt;please share the f3d file&lt;/P&gt;
&lt;P&gt;&lt;EM&gt;File &amp;gt; export &amp;gt; save as f3d on local device &amp;gt; attach to post&lt;/EM&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;günther&lt;/P&gt;</description>
      <pubDate>Wed, 08 Feb 2023 10:51:16 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11739052#M56610</guid>
      <dc:creator>g-andresen</dc:creator>
      <dc:date>2023-02-08T10:51:16Z</dc:date>
    </item>
    <item>
      <title>Re: How to rotate components connected by joints</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11739133#M56611</link>
      <description>&lt;P&gt;You did not specify the ratio so I just added something you could see easily.&amp;nbsp; You will need to rotate the inner ring manually since you will probably not be able to see the motion link if you automate it.&amp;nbsp; Model is attached.&lt;/P&gt;</description>
      <pubDate>Wed, 08 Feb 2023 11:21:54 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11739133#M56611</guid>
      <dc:creator>jhackney1972</dc:creator>
      <dc:date>2023-02-08T11:21:54Z</dc:date>
    </item>
    <item>
      <title>Re: How to rotate components connected by joints</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11739214#M56612</link>
      <description>&lt;P&gt;than you John. the key was adding "Motion Link 18" on the bolt.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;confirming&lt;/STRONG&gt;: auto-animating the inner ring will not work and move the ring/bolt together? be nice if there was a speed/theta control.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;also, the fastener &lt;U&gt;relative to the inner ring&lt;/U&gt; needs to be fixed/rigid. manually moving the inner ring gear, as you suggested, has the bolt rotating about the y-axis. the bolt (36ea in total after pattering) have a nut on the lower face and need to be fixed tight.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;noticed that you shifted the inner ring in the "+" y-axis. the top surfaces of the inner/outer rings are not flush. the inner ring is slightly recessed. timeline shows this occurred after adding "Revolute=17" in your model.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;will look into your settings a tad more.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;thanks!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;p.s. nice to see another Virginia on the forum!&lt;/P&gt;</description>
      <pubDate>Wed, 08 Feb 2023 11:49:13 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11739214#M56612</guid>
      <dc:creator>ArclightDesigns</dc:creator>
      <dc:date>2023-02-08T11:49:13Z</dc:date>
    </item>
    <item>
      <title>Re: How to rotate components connected by joints</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11741284#M56613</link>
      <description>&lt;P&gt;revised model with corrected Motion Link joints. really be cool to be able to auto-animate the assy and show the bolt moving coincident with the inner ring.&lt;/P&gt;</description>
      <pubDate>Thu, 09 Feb 2023 00:42:53 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11741284#M56613</guid>
      <dc:creator>ArclightDesigns</dc:creator>
      <dc:date>2023-02-09T00:42:53Z</dc:date>
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    <item>
      <title>Re: How to rotate components connected by joints</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11741364#M56614</link>
      <description>&lt;P&gt;I am not sure what you mean "show the bolt moving coincident with the inner ring."&amp;nbsp; The bolt has a Revolve Joint so it can only rotate in position.&lt;/P&gt;</description>
      <pubDate>Thu, 09 Feb 2023 01:45:28 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11741364#M56614</guid>
      <dc:creator>jhackney1972</dc:creator>
      <dc:date>2023-02-09T01:45:28Z</dc:date>
    </item>
    <item>
      <title>Re: How to rotate components connected by joints</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11741470#M56615</link>
      <description>&lt;P&gt;you answered that earlier and stated that the bolt will NOT rotate when the inner ring rotates in the auto-animated mode. the bolt WILL rotate when manually rotating the ring. the model is now accurate.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;my point was an "ask of F360" to have the auto-animate play make the bolt move with the ring.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 09 Feb 2023 02:57:31 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11741470#M56615</guid>
      <dc:creator>ArclightDesigns</dc:creator>
      <dc:date>2023-02-09T02:57:31Z</dc:date>
    </item>
    <item>
      <title>Re: How to rotate components connected by joints</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11742527#M56616</link>
      <description>&lt;P&gt;In the model you last supplied, there are no motion links as I can find.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;On the subject of animating the model, Fusion 360 does not have any effect method of slowing down animations, in a Motion Study or a Animate Joint Relationships so I think you are out of luck getting the animation you want.&amp;nbsp; I have tried to do a reduction drive but another issue is that a revolve joint, when reduced to a partial rotation, will reset after a small number of degrees of rotation rendering the animation useless.&amp;nbsp; I also is looking forward to a method of slowing down an animation.&lt;/P&gt;</description>
      <pubDate>Thu, 09 Feb 2023 12:57:51 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11742527#M56616</guid>
      <dc:creator>jhackney1972</dc:creator>
      <dc:date>2023-02-09T12:57:51Z</dc:date>
    </item>
    <item>
      <title>Re: How to rotate components connected by joints</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11745064#M56617</link>
      <description>&lt;P&gt;Sorry John. Intended to state that I dialed in the (two) Joint Origins and (two) Revolutes. No Motion Links. Interesting re trying to gear down and drive the inner ring. F360 def needs to fix this auto-animate feature for mechanical joints. I will import into the model into Blender, clean up the tesselated mesh, apply matls/textures, and then animate. EasyDay.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks again!&lt;/P&gt;</description>
      <pubDate>Fri, 10 Feb 2023 11:36:06 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-rotate-components-connected-by-joints/m-p/11745064#M56617</guid>
      <dc:creator>ArclightDesigns</dc:creator>
      <dc:date>2023-02-10T11:36:06Z</dc:date>
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