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    <title>topic Re: Using Fusion 360 for design and Blender for physics? in Fusion Design, Validate &amp; Document Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-design-validate-document/using-fusion-360-for-design-and-blender-for-physics/m-p/11256217#M56256</link>
    <description>&lt;P&gt;I use Autodesk Inventor Professional for both Design and Physical Dynamic Simulation.&lt;/P&gt;&lt;P&gt;You could design your mechanism in Fusion and Export to Inventor - but Inventor is a mature application with a full feature set of design tools. In addition to a full feature set of design tools - Inventor Professional Dynamic Simulation also includes numerous full featured Joints that permit forces, friction and input/output graphing of numerous parameters.&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Autodesk Inventor Professional - Dynamic Simulation" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1083787i6E791E48AC3B41B7/image-size/large?v=v2&amp;amp;px=999" role="button" title="Dynamic Simulation.png" alt="Autodesk Inventor Professional - Dynamic Simulation" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;Autodesk Inventor Professional - Dynamic Simulation&lt;/span&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;A href="https://www.youtube.com/playlist?list=PLp5izJt_zvN08mpY4UcYrzJV2N6QOLAIR" target="_blank" rel="noopener"&gt;https://www.youtube.com/playlist?list=PLp5izJt_zvN08mpY4UcYrzJV2N6QOLAIR&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;A href="https://www.youtube.com/playlist?list=PLp5izJt_zvN0GnwEUFR1zE06nQvDAWxz2" target="_blank" rel="noopener"&gt;https://www.youtube.com/playlist?list=PLp5izJt_zvN0GnwEUFR1zE06nQvDAWxz2&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Other resources:&lt;/P&gt;&lt;P&gt;&lt;A href="https://www.youtube.com/user/thang010146/videos" target="_blank" rel="noopener"&gt;(723) thang010146 - YouTube&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;A href="https://www.amazon.com/Running-Autodesk-Inventor-Professional-2023/dp/B09XLVCQR9/ref=sr_1_1?crid=10K70AE85SVZY&amp;amp;keywords=wasim+younis+inventor&amp;amp;qid=1656068642&amp;amp;sprefix=wasim+younis+inventor%2Caps%2C73&amp;amp;sr=8-1" target="_blank" rel="noopener"&gt;Wasim Younis book on Amazon&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I must caution that Inventor is a professional program and deserves (requires?) a professional level of preparation.&amp;nbsp; And within Inventor the Dynamic Simulation Environment is particularly challenging to learn.&amp;nbsp; If you are looking for an Easy Button tool - keep looking...&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Students (and schools) can get Autodesk Inventor Professional for free for the purpose of learning.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Fri, 24 Jun 2022 11:08:31 GMT</pubDate>
    <dc:creator>TheCADWhisperer</dc:creator>
    <dc:date>2022-06-24T11:08:31Z</dc:date>
    <item>
      <title>Using Fusion 360 for design and Blender for physics?</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/using-fusion-360-for-design-and-blender-for-physics/m-p/11256125#M56255</link>
      <description>&lt;P class=""&gt;Hey everyone,&lt;/P&gt;&lt;P class=""&gt;&amp;nbsp;&lt;/P&gt;&lt;P class=""&gt;I’m relatively new to Fusion 360 and I discovered that I want to apply some basic physics to my mechanic assemblies, like gravity and wind force and so one.. I think fusion 360 is laking these kind of futures if u compare them for example with the Physics options in Blender.&lt;/P&gt;&lt;P class=""&gt;&amp;nbsp;&lt;/P&gt;&lt;P class=""&gt;So I just want to check if a workflow I have in mind will work at all…&lt;/P&gt;&lt;P class=""&gt;&amp;nbsp;&lt;/P&gt;&lt;P class=""&gt;I would like to design mechanical assemblies with all kinds of joints in fusion 360 and export these to Blender (or other program) to apply some basic physics to it.&lt;/P&gt;&lt;P class=""&gt;&amp;nbsp;&lt;/P&gt;&lt;P class=""&gt;My question:&lt;/P&gt;&lt;P class=""&gt;&amp;nbsp;&lt;/P&gt;&lt;P class=""&gt;&amp;gt;Is this possible?&lt;/P&gt;&lt;P class=""&gt;&amp;nbsp;&lt;/P&gt;&lt;P class=""&gt;&amp;gt;Will the joints still work?&lt;/P&gt;&lt;P class=""&gt;&amp;nbsp;&lt;/P&gt;&lt;P class=""&gt;&amp;gt;In witch file formate should I export?&lt;/P&gt;&lt;P class=""&gt;&amp;nbsp;&lt;/P&gt;&lt;P class=""&gt;&amp;gt;Is Blender the best program for physics or would u recommend other programs like SimPHY?&lt;/P&gt;&lt;P class=""&gt;&amp;nbsp;&lt;/P&gt;&lt;P class=""&gt;&amp;nbsp;&lt;/P&gt;&lt;P class=""&gt;Many thanks in advance!!&lt;/P&gt;&lt;P class=""&gt;&amp;nbsp;&lt;/P&gt;&lt;P class=""&gt;&amp;nbsp;&lt;/P&gt;&lt;P class=""&gt;@&lt;A href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/1086768" target="_blank" rel="noopener"&gt;&lt;SPAN class=""&gt;cekuhnen&lt;/SPAN&gt;&lt;/A&gt; @&lt;A href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/7352822" target="_blank" rel="noopener"&gt;&lt;SPAN class=""&gt;flyF6JJ3&lt;/SPAN&gt;&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Fri, 24 Jun 2022 10:02:19 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/using-fusion-360-for-design-and-blender-for-physics/m-p/11256125#M56255</guid>
      <dc:creator>domasannevanwijk</dc:creator>
      <dc:date>2022-06-24T10:02:19Z</dc:date>
    </item>
    <item>
      <title>Re: Using Fusion 360 for design and Blender for physics?</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/using-fusion-360-for-design-and-blender-for-physics/m-p/11256217#M56256</link>
      <description>&lt;P&gt;I use Autodesk Inventor Professional for both Design and Physical Dynamic Simulation.&lt;/P&gt;&lt;P&gt;You could design your mechanism in Fusion and Export to Inventor - but Inventor is a mature application with a full feature set of design tools. In addition to a full feature set of design tools - Inventor Professional Dynamic Simulation also includes numerous full featured Joints that permit forces, friction and input/output graphing of numerous parameters.&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Autodesk Inventor Professional - Dynamic Simulation" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1083787i6E791E48AC3B41B7/image-size/large?v=v2&amp;amp;px=999" role="button" title="Dynamic Simulation.png" alt="Autodesk Inventor Professional - Dynamic Simulation" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;Autodesk Inventor Professional - Dynamic Simulation&lt;/span&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;A href="https://www.youtube.com/playlist?list=PLp5izJt_zvN08mpY4UcYrzJV2N6QOLAIR" target="_blank" rel="noopener"&gt;https://www.youtube.com/playlist?list=PLp5izJt_zvN08mpY4UcYrzJV2N6QOLAIR&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;A href="https://www.youtube.com/playlist?list=PLp5izJt_zvN0GnwEUFR1zE06nQvDAWxz2" target="_blank" rel="noopener"&gt;https://www.youtube.com/playlist?list=PLp5izJt_zvN0GnwEUFR1zE06nQvDAWxz2&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Other resources:&lt;/P&gt;&lt;P&gt;&lt;A href="https://www.youtube.com/user/thang010146/videos" target="_blank" rel="noopener"&gt;(723) thang010146 - YouTube&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;A href="https://www.amazon.com/Running-Autodesk-Inventor-Professional-2023/dp/B09XLVCQR9/ref=sr_1_1?crid=10K70AE85SVZY&amp;amp;keywords=wasim+younis+inventor&amp;amp;qid=1656068642&amp;amp;sprefix=wasim+younis+inventor%2Caps%2C73&amp;amp;sr=8-1" target="_blank" rel="noopener"&gt;Wasim Younis book on Amazon&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I must caution that Inventor is a professional program and deserves (requires?) a professional level of preparation.&amp;nbsp; And within Inventor the Dynamic Simulation Environment is particularly challenging to learn.&amp;nbsp; If you are looking for an Easy Button tool - keep looking...&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Students (and schools) can get Autodesk Inventor Professional for free for the purpose of learning.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 24 Jun 2022 11:08:31 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/using-fusion-360-for-design-and-blender-for-physics/m-p/11256217#M56256</guid>
      <dc:creator>TheCADWhisperer</dc:creator>
      <dc:date>2022-06-24T11:08:31Z</dc:date>
    </item>
    <item>
      <title>Re: Using Fusion 360 for design and Blender for physics?</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/using-fusion-360-for-design-and-blender-for-physics/m-p/11256246#M56257</link>
      <description>thank you so much for your answer, I will look in to it!!</description>
      <pubDate>Fri, 24 Jun 2022 11:17:10 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/using-fusion-360-for-design-and-blender-for-physics/m-p/11256246#M56257</guid>
      <dc:creator>domasannevanwijk</dc:creator>
      <dc:date>2022-06-24T11:17:10Z</dc:date>
    </item>
    <item>
      <title>Re: Using Fusion 360 for design and Blender for physics?</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/using-fusion-360-for-design-and-blender-for-physics/m-p/11256287#M56258</link>
      <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/12451774"&gt;@domasannevanwijk&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;
&lt;P class=""&gt;&amp;nbsp;&lt;/P&gt;
&lt;P class=""&gt;&amp;nbsp;&lt;/P&gt;
&lt;P class=""&gt;&amp;gt;Is this possible?&lt;/P&gt;
&lt;P class=""&gt;&amp;nbsp;&lt;/P&gt;
&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;
&lt;P&gt;Yes, bit whether it is advisable is another question. Physics in Blender or SifdeFX Houdini are not designed to provide feedback to engineers to make technical decisions, albeit, with a good bit of experience that might be possible.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/12451774"&gt;@domasannevanwijk&lt;/a&gt;&amp;nbsp;wrote:
&lt;P class=""&gt;&amp;nbsp;&lt;/P&gt;
&lt;P class=""&gt;&amp;gt;Will the joints still work?&lt;/P&gt;
&lt;P class=""&gt;&amp;nbsp;&lt;/P&gt;
&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;
&lt;P&gt;&amp;nbsp;Nope!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/12451774"&gt;@domasannevanwijk&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;
&lt;P class=""&gt;&amp;nbsp;&lt;/P&gt;
&lt;P class=""&gt;&amp;gt;In witch file formate should I export?&lt;/P&gt;
&lt;P class=""&gt;&amp;nbsp;&lt;/P&gt;
&lt;P class=""&gt;&amp;nbsp;&lt;/P&gt;
&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;
&lt;P&gt;.fbx. This will export an entire assembly with all components. However, it converts BRep into triangulated meshes with no control over the resolution.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/12451774"&gt;@domasannevanwijk&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;
&lt;P class=""&gt;&amp;nbsp;&lt;/P&gt;
&lt;P class=""&gt;&amp;gt;Is Blender the best program for physics or would u recommend other programs like SimPHY?&lt;/P&gt;
&lt;P class=""&gt;&amp;nbsp;&lt;/P&gt;
&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;
&lt;P&gt;I think to get simulation results for more accurate engineering feedback Autodesk Inventor is a better solution.&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 24 Jun 2022 11:35:29 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/using-fusion-360-for-design-and-blender-for-physics/m-p/11256287#M56258</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2022-06-24T11:35:29Z</dc:date>
    </item>
    <item>
      <title>Re: Using Fusion 360 for design and Blender for physics?</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/using-fusion-360-for-design-and-blender-for-physics/m-p/11256306#M56259</link>
      <description>Thanks for your clear response!</description>
      <pubDate>Fri, 24 Jun 2022 11:45:12 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/using-fusion-360-for-design-and-blender-for-physics/m-p/11256306#M56259</guid>
      <dc:creator>domasannevanwijk</dc:creator>
      <dc:date>2022-06-24T11:45:12Z</dc:date>
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