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    <title>topic Alternate to Body Joining and Filets in Fusion Design, Validate &amp; Document Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-design-validate-document/alternate-to-body-joining-and-filets/m-p/11630958#M47561</link>
    <description>&lt;P&gt;Hi - I'm self taught in Fusion360 and am looking to learn some new techniques using examples. I should state - I'm not looking to the copy the images below, but would like to understand the ways others would try to solve for these types of shapes. Hoping to learn some cool tricks along the way!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Any ideas on how to produce the following while being able to easily adjust the angle of the front most part?&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="image (25).png" style="width: 303px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1154331i8492834AFCB617C1/image-size/large?v=v2&amp;amp;px=999" role="button" title="image (25).png" alt="image (25).png" /&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="image (26).png" style="width: 225px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1154332i0B0243F420740E47/image-size/large?v=v2&amp;amp;px=999" role="button" title="image (26).png" alt="image (26).png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Up to this point, I've been creating and joining multiple bodies then adding a series of filets to get the rounded shape. I can't help but feel like I'm missing some cool loft or surface/cutting tricks that others might be willing to share!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;TIA&lt;/P&gt;</description>
    <pubDate>Tue, 20 Dec 2022 04:50:44 GMT</pubDate>
    <dc:creator>verticaljigs</dc:creator>
    <dc:date>2022-12-20T04:50:44Z</dc:date>
    <item>
      <title>Alternate to Body Joining and Filets</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/alternate-to-body-joining-and-filets/m-p/11630958#M47561</link>
      <description>&lt;P&gt;Hi - I'm self taught in Fusion360 and am looking to learn some new techniques using examples. I should state - I'm not looking to the copy the images below, but would like to understand the ways others would try to solve for these types of shapes. Hoping to learn some cool tricks along the way!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Any ideas on how to produce the following while being able to easily adjust the angle of the front most part?&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="image (25).png" style="width: 303px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1154331i8492834AFCB617C1/image-size/large?v=v2&amp;amp;px=999" role="button" title="image (25).png" alt="image (25).png" /&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="image (26).png" style="width: 225px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1154332i0B0243F420740E47/image-size/large?v=v2&amp;amp;px=999" role="button" title="image (26).png" alt="image (26).png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Up to this point, I've been creating and joining multiple bodies then adding a series of filets to get the rounded shape. I can't help but feel like I'm missing some cool loft or surface/cutting tricks that others might be willing to share!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;TIA&lt;/P&gt;</description>
      <pubDate>Tue, 20 Dec 2022 04:50:44 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/alternate-to-body-joining-and-filets/m-p/11630958#M47561</guid>
      <dc:creator>verticaljigs</dc:creator>
      <dc:date>2022-12-20T04:50:44Z</dc:date>
    </item>
    <item>
      <title>Re: Alternate to Body Joining and Filets</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/alternate-to-body-joining-and-filets/m-p/11633314#M47562</link>
      <description>&lt;P&gt;you're probably not getting any traction with an answer to this because the answer is a bit broad.&amp;nbsp; would help to narrow&amp;nbsp; the questions down more and add better reference pics or hand drawings.&amp;nbsp; even better an attempt at a model.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;since the front clear piece is a different plastic, I would probably model it as a separate component.&amp;nbsp; I would probably also model it in place.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;OTHO, if that piece is to be a common part that gets added to a variety of different body shapes,&amp;nbsp; I would probably not model it in place, and position it in place with a joint instead.&amp;nbsp; That's what I've done in the rather crude example i've attached.&amp;nbsp; you can edit the joint in the timeline to adjust the angle and relative position to the body.&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="laughingcreek_0-1671602262020.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1154806iB8DC7A175B00C15B/image-size/medium?v=v2&amp;amp;px=400" role="button" title="laughingcreek_0-1671602262020.png" alt="laughingcreek_0-1671602262020.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 21 Dec 2022 05:57:58 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/alternate-to-body-joining-and-filets/m-p/11633314#M47562</guid>
      <dc:creator>laughingcreek</dc:creator>
      <dc:date>2022-12-21T05:57:58Z</dc:date>
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