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    <title>topic Re: texture map screwed up in Fusion Design, Validate &amp; Document Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-design-validate-document/texture-map-screwed-up/m-p/11815951#M43368</link>
    <description>&lt;P&gt;This might not solve your issue but I'll take a swing at it. If you wouldn't mind, please hit the like button if this at least gets you closer to your goal.&lt;/P&gt;&lt;OL&gt;&lt;LI&gt;Click the "Appearance" icon in the toolbar on the right-hand side of the screen. This will open the Appearance panel.&lt;/LI&gt;&lt;LI&gt;In the Appearance panel, click on the "Texture" tab.&lt;/LI&gt;&lt;LI&gt;Select the texture map you want to adjust by clicking on it.&lt;OL&gt;&lt;LI&gt;At this point, just mess with the settings until you start getting closer. After a certain point you should start to see whether or not the adjustments you’re making are heading in the right direction.&lt;/LI&gt;&lt;LI&gt;Then utilize the sliders under "Texture Properties" to make adjustments to the texture map settings. I suppose you can adjust the brightness, contrast, hue, saturation, and other parameters too.&lt;/LI&gt;&lt;/OL&gt;&lt;/LI&gt;&lt;LI&gt;Preview your changes in the "Preview" window on the left-hand side of the screen.&lt;/LI&gt;&lt;LI&gt;Once you are satisfied with the changes, click "Apply" to apply the new settings to the texture map.&lt;/LI&gt;&lt;/OL&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Plan B. Completely start from scratch. Off to the side recreate the object and apply a new texture map that has been resized.&lt;/P&gt;</description>
    <pubDate>Sun, 12 Mar 2023 14:39:58 GMT</pubDate>
    <dc:creator>RyanCameron</dc:creator>
    <dc:date>2023-03-12T14:39:58Z</dc:date>
    <item>
      <title>texture map screwed up</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/texture-map-screwed-up/m-p/11802044#M43367</link>
      <description>&lt;P&gt;opened a model just now and the texture map is all screwed up. Was still set to cylindrical, around the correct axis, but it just looks all screwy. Literally.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;In the attached screen grabs, the sides are supposed to (and did last time I had the model open) look like the bottom surface.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 06 Mar 2023 17:28:14 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/texture-map-screwed-up/m-p/11802044#M43367</guid>
      <dc:creator>SEIZMICdesign</dc:creator>
      <dc:date>2023-03-06T17:28:14Z</dc:date>
    </item>
    <item>
      <title>Re: texture map screwed up</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/texture-map-screwed-up/m-p/11815951#M43368</link>
      <description>&lt;P&gt;This might not solve your issue but I'll take a swing at it. If you wouldn't mind, please hit the like button if this at least gets you closer to your goal.&lt;/P&gt;&lt;OL&gt;&lt;LI&gt;Click the "Appearance" icon in the toolbar on the right-hand side of the screen. This will open the Appearance panel.&lt;/LI&gt;&lt;LI&gt;In the Appearance panel, click on the "Texture" tab.&lt;/LI&gt;&lt;LI&gt;Select the texture map you want to adjust by clicking on it.&lt;OL&gt;&lt;LI&gt;At this point, just mess with the settings until you start getting closer. After a certain point you should start to see whether or not the adjustments you’re making are heading in the right direction.&lt;/LI&gt;&lt;LI&gt;Then utilize the sliders under "Texture Properties" to make adjustments to the texture map settings. I suppose you can adjust the brightness, contrast, hue, saturation, and other parameters too.&lt;/LI&gt;&lt;/OL&gt;&lt;/LI&gt;&lt;LI&gt;Preview your changes in the "Preview" window on the left-hand side of the screen.&lt;/LI&gt;&lt;LI&gt;Once you are satisfied with the changes, click "Apply" to apply the new settings to the texture map.&lt;/LI&gt;&lt;/OL&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Plan B. Completely start from scratch. Off to the side recreate the object and apply a new texture map that has been resized.&lt;/P&gt;</description>
      <pubDate>Sun, 12 Mar 2023 14:39:58 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/texture-map-screwed-up/m-p/11815951#M43368</guid>
      <dc:creator>RyanCameron</dc:creator>
      <dc:date>2023-03-12T14:39:58Z</dc:date>
    </item>
    <item>
      <title>Re: texture map screwed up</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/texture-map-screwed-up/m-p/11816221#M43369</link>
      <description>&lt;P&gt;I'd like to take a look at the model if possible.&lt;/P&gt;</description>
      <pubDate>Sun, 12 Mar 2023 18:34:27 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/texture-map-screwed-up/m-p/11816221#M43369</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2023-03-12T18:34:27Z</dc:date>
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