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  <channel>
    <title>topic Re: Grounding a component and using as-built joints in Fusion Design, Validate &amp; Document Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-design-validate-document/grounding-a-component-and-using-as-built-joints/m-p/13365273#M3957</link>
    <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/15666194"&gt;@eauoeuaoeu&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;
&lt;P&gt;Thanks for the recommendation but I am still confused I think - I have watched several videos where people show the following actions on a sample woodworking build:&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;1) ground component&lt;/P&gt;
&lt;P&gt;2) use a rigid as-built joint for an adjoining in place component&lt;/P&gt;
&lt;P&gt;3) repeating #2 until they're all as-built joined together&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;After that when they activate the move tool, they are only able to move the "single" object as one joined unit, a cabinet for example.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;When I try to reproduce this I get different behavior, in that when I activate the move tool it defaults to letting me move the body.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;
&lt;P&gt;Please share your design. Export it as a .f3d or .f3z and attach it to a post.&lt;/P&gt;
&lt;P&gt;The problem with many YouTube tutorials is that the folks creating them rarely explain the underlying concepts.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Tue, 11 Mar 2025 19:54:41 GMT</pubDate>
    <dc:creator>TrippyLighting</dc:creator>
    <dc:date>2025-03-11T19:54:41Z</dc:date>
    <item>
      <title>Grounding a component and using as-built joints</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/grounding-a-component-and-using-as-built-joints/m-p/13363223#M3952</link>
      <description>&lt;P&gt;Hello,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I am still learning fusion 360 and have several components adjoined to each other building a cabinet toe kick. I am trying to ground one component and then use as-built joints to adhere the remaining components. When I ground the first component and then activate the move tool, move object has "Bodies" selected and lets me move the grounded component. If I change the drop-down from "Bodies" to "Components" it no longer lets me move the grounded component.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I am confused, why does it let me move the component when Bodies is selected?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thank you.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 11 Mar 2025 01:02:59 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/grounding-a-component-and-using-as-built-joints/m-p/13363223#M3952</guid>
      <dc:creator>eauoeuaoeu</dc:creator>
      <dc:date>2025-03-11T01:02:59Z</dc:date>
    </item>
    <item>
      <title>Re: Grounding a component and using as-built joints</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/grounding-a-component-and-using-as-built-joints/m-p/13364317#M3953</link>
      <description>&lt;P&gt;It doesn't let you move the component when you have bodies selected. It allows you to move the body in the component away from the initially designed position.&lt;/P&gt;
&lt;P&gt;That isn't a recommended workflow for most circumstances.&lt;/P&gt;</description>
      <pubDate>Tue, 11 Mar 2025 12:49:46 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/grounding-a-component-and-using-as-built-joints/m-p/13364317#M3953</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2025-03-11T12:49:46Z</dc:date>
    </item>
    <item>
      <title>Re: Grounding a component and using as-built joints</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/grounding-a-component-and-using-as-built-joints/m-p/13364533#M3954</link>
      <description>&lt;P&gt;How do I prevent things from moving around then? Thank you.&lt;/P&gt;</description>
      <pubDate>Tue, 11 Mar 2025 14:15:36 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/grounding-a-component-and-using-as-built-joints/m-p/13364533#M3954</guid>
      <dc:creator>eauoeuaoeu</dc:creator>
      <dc:date>2025-03-11T14:15:36Z</dc:date>
    </item>
    <item>
      <title>Re: Grounding a component and using as-built joints</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/grounding-a-component-and-using-as-built-joints/m-p/13364645#M3955</link>
      <description>&lt;P&gt;Stop using the Move Tool, would be top of the list.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;If the Component is not built in place, use Joints to place and control them.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Might help….&lt;/P&gt;</description>
      <pubDate>Tue, 11 Mar 2025 15:03:33 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/grounding-a-component-and-using-as-built-joints/m-p/13364645#M3955</guid>
      <dc:creator>davebYYPCU</dc:creator>
      <dc:date>2025-03-11T15:03:33Z</dc:date>
    </item>
    <item>
      <title>Re: Grounding a component and using as-built joints</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/grounding-a-component-and-using-as-built-joints/m-p/13364722#M3956</link>
      <description>&lt;P&gt;Thanks for the recommendation but I am still confused I think - I have watched several videos where people show the following actions on a sample woodworking build:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;1) ground component&lt;/P&gt;&lt;P&gt;2) use a rigid as-built joint for an adjoining in place component&lt;/P&gt;&lt;P&gt;3) repeating #2 until they're all as-built joined together&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;After that when they activate the move tool, they are only able to move the "single" object as one joined unit, a cabinet for example.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;When I try to reproduce this I get different behavior, in that when I activate the move tool it defaults to letting me move the body.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 11 Mar 2025 15:32:04 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/grounding-a-component-and-using-as-built-joints/m-p/13364722#M3956</guid>
      <dc:creator>eauoeuaoeu</dc:creator>
      <dc:date>2025-03-11T15:32:04Z</dc:date>
    </item>
    <item>
      <title>Re: Grounding a component and using as-built joints</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/grounding-a-component-and-using-as-built-joints/m-p/13365273#M3957</link>
      <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/15666194"&gt;@eauoeuaoeu&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;
&lt;P&gt;Thanks for the recommendation but I am still confused I think - I have watched several videos where people show the following actions on a sample woodworking build:&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;1) ground component&lt;/P&gt;
&lt;P&gt;2) use a rigid as-built joint for an adjoining in place component&lt;/P&gt;
&lt;P&gt;3) repeating #2 until they're all as-built joined together&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;After that when they activate the move tool, they are only able to move the "single" object as one joined unit, a cabinet for example.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;When I try to reproduce this I get different behavior, in that when I activate the move tool it defaults to letting me move the body.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;
&lt;P&gt;Please share your design. Export it as a .f3d or .f3z and attach it to a post.&lt;/P&gt;
&lt;P&gt;The problem with many YouTube tutorials is that the folks creating them rarely explain the underlying concepts.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 11 Mar 2025 19:54:41 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/grounding-a-component-and-using-as-built-joints/m-p/13365273#M3957</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2025-03-11T19:54:41Z</dc:date>
    </item>
    <item>
      <title>Re: Grounding a component and using as-built joints</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/grounding-a-component-and-using-as-built-joints/m-p/13365535#M3958</link>
      <description>&lt;P&gt;attached thank you&lt;/P&gt;</description>
      <pubDate>Tue, 11 Mar 2025 22:57:55 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/grounding-a-component-and-using-as-built-joints/m-p/13365535#M3958</guid>
      <dc:creator>eauoeuaoeu</dc:creator>
      <dc:date>2025-03-11T22:57:55Z</dc:date>
    </item>
    <item>
      <title>Re: Grounding a component and using as-built joints</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/grounding-a-component-and-using-as-built-joints/m-p/13365853#M3959</link>
      <description>&lt;P&gt;Looks like 2 goes at it.&lt;/P&gt;&lt;P&gt;Everything before the red timeline Icon, is not visible in the window.&lt;/P&gt;&lt;P&gt;Under my yellow line is attempt 2 and works as you expected.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="wam1db.PNG" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1476659i551099C9460A7131/image-size/large?v=v2&amp;amp;px=999" role="button" title="wam1db.PNG" alt="wam1db.PNG" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;If this a toe kick system, where is the cabinet, that will dictate its size?&lt;/P&gt;&lt;P&gt;I would not expect As Build Joints for this arrangement,&lt;/P&gt;&lt;P&gt;I would not expect mirrors, but patterns will keep the component count accurate.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;See if this is as simple to set up. (Rule #1)&lt;/P&gt;&lt;P&gt;First Component grounded to Parent, no separate Joints just a Rigid Group.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Might help....&lt;/P&gt;</description>
      <pubDate>Wed, 12 Mar 2025 03:51:59 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/grounding-a-component-and-using-as-built-joints/m-p/13365853#M3959</guid>
      <dc:creator>davebYYPCU</dc:creator>
      <dc:date>2025-03-12T03:51:59Z</dc:date>
    </item>
    <item>
      <title>Re: Grounding a component and using as-built joints</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/grounding-a-component-and-using-as-built-joints/m-p/13366652#M3960</link>
      <description>&lt;P&gt;&lt;SPAN&gt;Yes I took two goes at it because the first time around it was not behaving as I expected (move defaulted to allowing me to move a body even though the components had as-built joints) so I deleted it and tried again in case I made a mistake.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;When you say "works as you expected" does that mean your client defaults to not allowing the body to be moved independently even with my as-built joint in it? Because that is what I would expect but am not seeing within my client.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;The cabinet is not yet built, I was starting with the toe kick.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Aside from patterns being potentially faster when you say you would not expect mirrors, does that mean I'm violating some design principle?&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;As I'm sure you can see I am still very new to this software package, I have been using Sketchup for years and decided it was time to take the leap to f360 &amp;amp; parametric modeling. Do you have a recommendation on a guide or resource to learn sound design principles? It is becoming obvious to me that the YouTube approach may be teaching me bad habits.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Thank you&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 12 Mar 2025 12:12:57 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/grounding-a-component-and-using-as-built-joints/m-p/13366652#M3960</guid>
      <dc:creator>eauoeuaoeu</dc:creator>
      <dc:date>2025-03-12T12:12:57Z</dc:date>
    </item>
    <item>
      <title>Re: Grounding a component and using as-built joints</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/grounding-a-component-and-using-as-built-joints/m-p/13366691#M3961</link>
      <description>&lt;P&gt;&lt;STRONG&gt;... does that mean your client defaults to not allowing the body to be moved independently even with my as-built joint in it?&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;That Fusion has a default setting in all it's dialogues, is how it works.&amp;nbsp; If the default is not suitable, I change it.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;If you have a component with a body in it, the &lt;STRONG&gt;Move Tool&lt;/STRONG&gt; can move the body and &lt;STRONG&gt;the component that owns it does not move.&lt;/STRONG&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Components can be click dragged away from their position, Fusion will ask if you want the new position saved.&amp;nbsp; (Capture Position)&amp;nbsp; &lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;My pic shows that after your pattern, and 2 joints I can click drag the loose Components (short pieces) and drop them anywhere.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Did you review my file?&amp;nbsp; Using my file what are you trying to &lt;STRONG&gt;Move?&lt;/STRONG&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Components are a container, there is a Component Origin supplied in the creation routine.&amp;nbsp; &lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;With nothing else in the Component, it can be &lt;STRONG&gt;Moved, Click Dragged, Aligned&lt;/STRONG&gt; to something else, and &lt;STRONG&gt;Jointed&lt;/STRONG&gt;&amp;nbsp;(recommended and preferred) to another Component.&amp;nbsp; Alter the reposition of the Component Fusion will take the sketch and bodies if they exist with it.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;that said, you have to decide if &lt;STRONG&gt;moving the Component&lt;/STRONG&gt; or &lt;STRONG&gt;moving the body&lt;/STRONG&gt; is what you need, &lt;STRONG&gt;they are not&lt;/STRONG&gt; the same function.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;So the cabinet size depends on the kick board?&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Might help...&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 12 Mar 2025 12:34:35 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/grounding-a-component-and-using-as-built-joints/m-p/13366691#M3961</guid>
      <dc:creator>davebYYPCU</dc:creator>
      <dc:date>2025-03-12T12:34:35Z</dc:date>
    </item>
    <item>
      <title>Re: Grounding a component and using as-built joints</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/grounding-a-component-and-using-as-built-joints/m-p/13366718#M3962</link>
      <description>&lt;P&gt;I improved upon&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/3371272"&gt;@davebYYPCU&lt;/a&gt;&amp;nbsp;model. If you use the ground-to-parent attribute (apply it to the components before starting the pattern), then no joints are needed!&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="TrippyLighting_0-1741783249810.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1476877i1963BFF72DE8E2FB/image-size/medium?v=v2&amp;amp;px=400" role="button" title="TrippyLighting_0-1741783249810.png" alt="TrippyLighting_0-1741783249810.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;There are good, free beginners tutorials here:&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="TrippyLighting_1-1741783326697.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1476879i71AC48DDF0804BFC/image-size/medium?v=v2&amp;amp;px=400" role="button" title="TrippyLighting_1-1741783326697.png" alt="TrippyLighting_1-1741783326697.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;They might not cover the ground to parent attribute as it is relatively new.&lt;BR /&gt;&lt;A href="https://help.autodesk.com/view/fusion360/ENU/?guid=ASM-GROUND-TO-PARENT" target="_blank" rel="noopener"&gt;Here's a link to the documentation&lt;/A&gt; for it&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 12 Mar 2025 12:44:12 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/grounding-a-component-and-using-as-built-joints/m-p/13366718#M3962</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2025-03-12T12:44:12Z</dc:date>
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