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    <title>topic Re: Simple Nut and Bolt Joints ... in Fusion Design, Validate &amp; Document Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-design-validate-document/simple-nut-and-bolt-joints/m-p/6625042#M310807</link>
    <description>Thanks for the solution . But how to prevent the interference between threads ?</description>
    <pubDate>Sun, 16 Oct 2016 05:52:19 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2016-10-16T05:52:19Z</dc:date>
    <item>
      <title>Simple Nut and Bolt Joints ...</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/simple-nut-and-bolt-joints/m-p/5375873#M310804</link>
      <description>&lt;P&gt;Ok so maybe I'm missing something, but for the life of me, I cannot get a Nut and bolt to screw together using joint/joints and a motion link.&lt;/P&gt;&lt;P&gt;Cylindrical has movement in the required directions but no constraint on distance per revolution, and if I use a revolute plus a slider both components appear locked in place. I assume one of the components needs to be grounded ?&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I've watched the video on Motion link numerous times but that seems to be based around external influences to guide the nut/jaw of the vice.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Anyone, before I loose my marbles ? &lt;span class="lia-unicode-emoji" title=":grinning_face_with_smiling_eyes:"&gt;😄&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Cheers.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sun, 02 Nov 2014 20:04:44 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/simple-nut-and-bolt-joints/m-p/5375873#M310804</guid>
      <dc:creator>Trigg3r</dc:creator>
      <dc:date>2014-11-02T20:04:44Z</dc:date>
    </item>
    <item>
      <title>Re: Simple Nut and Bolt Joints ...</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/simple-nut-and-bolt-joints/m-p/5376009#M310805</link>
      <description>this is an ugly but working workaround...&lt;BR /&gt;Create a cylindrical joint between the nut and screw.&lt;BR /&gt;Create a second redundant cylindrical joint between the same two components.&lt;BR /&gt;Create a motion link between these two joints and use the revolute degree of freedom from one an the sliding degree of freedom from the other. enter the linear distance = 1 revolution as the distance and angle and you will have a working "screw" movement.</description>
      <pubDate>Sun, 02 Nov 2014 22:39:15 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/simple-nut-and-bolt-joints/m-p/5376009#M310805</guid>
      <dc:creator>schneik-adsk</dc:creator>
      <dc:date>2014-11-02T22:39:15Z</dc:date>
    </item>
    <item>
      <title>Re: Simple Nut and Bolt Joints ...</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/simple-nut-and-bolt-joints/m-p/5376757#M310806</link>
      <description>&lt;P&gt;Thanks schneik, thats what I was after.&lt;/P&gt;&lt;P&gt;I'd have thought a simple revolute &amp;amp; slider with a motion link would have done the job, or even an option in cylindrical of travel ratio to maybe do it with one joint ?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Either way it's done now with your workaround.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Cheers.&lt;/P&gt;</description>
      <pubDate>Mon, 03 Nov 2014 11:50:23 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/simple-nut-and-bolt-joints/m-p/5376757#M310806</guid>
      <dc:creator>Trigg3r</dc:creator>
      <dc:date>2014-11-03T11:50:23Z</dc:date>
    </item>
    <item>
      <title>Re: Simple Nut and Bolt Joints ...</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/simple-nut-and-bolt-joints/m-p/6625042#M310807</link>
      <description>Thanks for the solution . But how to prevent the interference between threads ?</description>
      <pubDate>Sun, 16 Oct 2016 05:52:19 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/simple-nut-and-bolt-joints/m-p/6625042#M310807</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-10-16T05:52:19Z</dc:date>
    </item>
    <item>
      <title>Re: Simple Nut and Bolt Joints ...</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/simple-nut-and-bolt-joints/m-p/6656133#M310808</link>
      <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/43075"&gt;@schneik-adsk&lt;/a&gt; wrote:&lt;BR /&gt;this is an ugly but working workaround...&lt;BR /&gt;Create a cylindrical joint between the nut and screw.&lt;BR /&gt;Create a second redundant cylindrical joint between the same two components.&lt;BR /&gt;Create a motion link between these two joints and use the revolute degree of freedom from one an the sliding degree of freedom from the other. enter the linear distance = 1 revolution as the distance and angle and you will have a working "screw" movement.&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Has something changed in Fusion since this workaround was posted? &amp;nbsp;Because I can't get this to work in my model at all.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I've created the two cylindrical joints and am trying to get the motion link setup, but can't seem to get it to do anything when I click on animate to see the result. I can get the individual joints to slide and rotate respectively, but can't get the two to combine into the one action.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I was really hoping there would be a simple command to make a joint between two matching screw threads (one on the "bolt" and the other on the "nut") fit together with the correct number of rotations &amp;amp; range/limit of movement. I mean surely that's the logical extension to being able to create a screw thread in the first place, no?!&lt;/P&gt;</description>
      <pubDate>Sun, 30 Oct 2016 19:05:15 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/simple-nut-and-bolt-joints/m-p/6656133#M310808</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-10-30T19:05:15Z</dc:date>
    </item>
    <item>
      <title>Re: Simple Nut and Bolt Joints ...</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/simple-nut-and-bolt-joints/m-p/6656208#M310809</link>
      <description>&lt;P&gt;Yes, many things have changed since 2014 when this "workaround" was posted.&lt;/P&gt;
&lt;P&gt;No, that still works.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Please post your model so we can look at it an see what the problem might be.&lt;/P&gt;</description>
      <pubDate>Sun, 30 Oct 2016 21:10:44 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/simple-nut-and-bolt-joints/m-p/6656208#M310809</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2016-10-30T21:10:44Z</dc:date>
    </item>
    <item>
      <title>Re: Simple Nut and Bolt Joints ...</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/simple-nut-and-bolt-joints/m-p/6659096#M310810</link>
      <description>&lt;P&gt;Maybe,it's not about the joint to be created. it is about the interference between the threads of components.&lt;/P&gt;&lt;P&gt;Like a clash occurring between the component surfaces intersecting each other.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 01 Nov 2016 04:58:29 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/simple-nut-and-bolt-joints/m-p/6659096#M310810</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-11-01T04:58:29Z</dc:date>
    </item>
    <item>
      <title>Re: Simple Nut and Bolt Joints ...</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/simple-nut-and-bolt-joints/m-p/6711331#M310811</link>
      <description>&lt;P&gt;Same exact issue here.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Following the "workaround" posted above to the letter.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I can create two cylindrical joints and each animates properly. However, when I create a motion link between them, there is no motion at all. Nothing animates.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Try it with any nut &amp;amp; bolt from McMaster!&lt;/P&gt;</description>
      <pubDate>Sun, 27 Nov 2016 06:23:27 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/simple-nut-and-bolt-joints/m-p/6711331#M310811</guid>
      <dc:creator>bradjshannon</dc:creator>
      <dc:date>2016-11-27T06:23:27Z</dc:date>
    </item>
    <item>
      <title>Re: Simple Nut and Bolt Joints ...</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/simple-nut-and-bolt-joints/m-p/6711741#M310812</link>
      <description>&lt;P&gt;This still works. However it helps to understand that the cylindrical joint hat 2 degrees of freedom or in Fusion 360 speak it combines a revolute and slider joint.&lt;/P&gt;
&lt;P&gt;What you need to do with the motion link is to link the&amp;nbsp;slider joint part of one cylindrical joint to the revolute joint &amp;nbsp;part of the other cylindrical joint.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screen Shot 2016-11-27 at 2.46.22 PM.png" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/296663i0E6EE7019FC5BFA5/image-size/large?v=v2&amp;amp;px=999" role="button" title="Screen Shot 2016-11-27 at 2.46.22 PM.png" alt="Screen Shot 2016-11-27 at 2.46.22 PM.png" /&gt;&lt;/span&gt;﻿&lt;/P&gt;</description>
      <pubDate>Sun, 27 Nov 2016 19:48:35 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/simple-nut-and-bolt-joints/m-p/6711741#M310812</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2016-11-27T19:48:35Z</dc:date>
    </item>
    <item>
      <title>Re: Simple Nut and Bolt Joints ...</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/simple-nut-and-bolt-joints/m-p/6711838#M310813</link>
      <description>Did that. Did not work. Crashed app twice.&lt;BR /&gt;&lt;BR /&gt;Trial 1:&lt;BR /&gt;Made cyl as-built joint using nut then bolt.&lt;BR /&gt;Made another using nut then bolt.&lt;BR /&gt;Both joints animate. Animate model works.&lt;BR /&gt;Motion linked as you described.&lt;BR /&gt;&lt;BR /&gt;RESULT: No animation from motion link window or "animate model." App freeze&lt;BR /&gt;and CTD after a minute or so.&lt;BR /&gt;&lt;BR /&gt;Trial 2:&lt;BR /&gt;Made cyl as-built joint using nut then bolt.&lt;BR /&gt;Made another using BOLT THEN NUT.&lt;BR /&gt;Both joints animate. Animate model works.&lt;BR /&gt;Motion linked as you described.&lt;BR /&gt;&lt;BR /&gt;RESULT: No animation from motion link window or "animate model." App freeze&lt;BR /&gt;and CTD after a minute or so.&lt;BR /&gt;&lt;BR /&gt;Trial 3:&lt;BR /&gt;&lt;BR /&gt;Made revolute as-built using nut then bolt.&lt;BR /&gt;Made slider using nut then bolt.&lt;BR /&gt;Motion linked.&lt;BR /&gt;&lt;BR /&gt;RESULT: No animation from motion link window or "animate model."&lt;BR /&gt;&lt;BR /&gt;Trial 4:&lt;BR /&gt;Made revolute using bolt then nut.&lt;BR /&gt;Made slider using NUT THEN BOLT.&lt;BR /&gt;Motion linked.&lt;BR /&gt;&lt;BR /&gt;RESULT: No animation from motion link window or "animate model."&lt;BR /&gt;&lt;BR /&gt;Trial 5:&lt;BR /&gt;Made cyl as-built joint using NUT then "frame" component.&lt;BR /&gt;Made cyl as-built joint using BOLT then "frame".&lt;BR /&gt;Both joints animate. Animate model works.&lt;BR /&gt;Motion linked as you described.&lt;BR /&gt;&lt;BR /&gt;RESULT: No animation from motion link window or "animate model."&lt;BR /&gt;&lt;BR /&gt;Trial 6:&lt;BR /&gt;Made cyl using NUT THEN A LOCKNUT that happens to be on the bolt (thus&lt;BR /&gt;colinear).&lt;BR /&gt;Made cyl using BOLT THEN "frame" component.&lt;BR /&gt;Both joints animate. Animate model works.&lt;BR /&gt;Motion linked as you described.&lt;BR /&gt;&lt;BR /&gt;RESULT: SUCCESS&lt;BR /&gt;&lt;BR /&gt;Seems that one does need to make two cylindrical joints, but they cannot&lt;BR /&gt;share components AT ALL.&lt;BR /&gt;&lt;BR /&gt;This was really fun to figure out, let me tell you &lt;span class="lia-unicode-emoji" title=":confused_face:"&gt;😕&lt;/span&gt;</description>
      <pubDate>Sun, 27 Nov 2016 21:27:32 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/simple-nut-and-bolt-joints/m-p/6711838#M310813</guid>
      <dc:creator>bradjshannon</dc:creator>
      <dc:date>2016-11-27T21:27:32Z</dc:date>
    </item>
    <item>
      <title>Re: Simple Nut and Bolt Joints ...</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/simple-nut-and-bolt-joints/m-p/6711839#M310814</link>
      <description>Did that. Did not work. Crashed app twice.&lt;BR /&gt;&lt;BR /&gt;Trial 1:&lt;BR /&gt;Made cyl as-built joint using nut then bolt.&lt;BR /&gt;Made another using nut then bolt.&lt;BR /&gt;Both joints animate. Animate model works.&lt;BR /&gt;Motion linked as you described.&lt;BR /&gt;&lt;BR /&gt;RESULT: No animation from motion link window or "animate model." App freeze&lt;BR /&gt;and CTD after a minute or so.&lt;BR /&gt;&lt;BR /&gt;Trial 2:&lt;BR /&gt;Made cyl as-built joint using nut then bolt.&lt;BR /&gt;Made another using BOLT THEN NUT.&lt;BR /&gt;Both joints animate. Animate model works.&lt;BR /&gt;Motion linked as you described.&lt;BR /&gt;&lt;BR /&gt;RESULT: No animation from motion link window or "animate model." App freeze&lt;BR /&gt;and CTD after a minute or so.&lt;BR /&gt;&lt;BR /&gt;Trial 3:&lt;BR /&gt;&lt;BR /&gt;Made revolute as-built using nut then bolt.&lt;BR /&gt;Made slider using nut then bolt.&lt;BR /&gt;Motion linked.&lt;BR /&gt;&lt;BR /&gt;RESULT: No animation from motion link window or "animate model."&lt;BR /&gt;&lt;BR /&gt;Trial 4:&lt;BR /&gt;Made revolute using bolt then nut.&lt;BR /&gt;Made slider using NUT THEN BOLT.&lt;BR /&gt;Motion linked.&lt;BR /&gt;&lt;BR /&gt;RESULT: No animation from motion link window or "animate model."&lt;BR /&gt;&lt;BR /&gt;Trial 5:&lt;BR /&gt;Made cyl as-built joint using NUT then "frame" component.&lt;BR /&gt;Made cyl as-built joint using BOLT then "frame".&lt;BR /&gt;Both joints animate. Animate model works.&lt;BR /&gt;Motion linked as you described.&lt;BR /&gt;&lt;BR /&gt;RESULT: No animation from motion link window or "animate model."&lt;BR /&gt;&lt;BR /&gt;Trial 6:&lt;BR /&gt;Made cyl using NUT THEN A LOCKNUT that happens to be on the bolt (thus&lt;BR /&gt;colinear).&lt;BR /&gt;Made cyl using BOLT THEN "frame" component.&lt;BR /&gt;Both joints animate. Animate model works.&lt;BR /&gt;Motion linked as you described.&lt;BR /&gt;&lt;BR /&gt;RESULT: SUCCESS&lt;BR /&gt;&lt;BR /&gt;Seems that one does need to make two cylindrical joints, but they cannot&lt;BR /&gt;share components AT ALL.&lt;BR /&gt;&lt;BR /&gt;This was really fun to figure out, let me tell you &lt;span class="lia-unicode-emoji" title=":confused_face:"&gt;😕&lt;/span&gt;</description>
      <pubDate>Sun, 27 Nov 2016 21:27:33 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/simple-nut-and-bolt-joints/m-p/6711839#M310814</guid>
      <dc:creator>bradjshannon</dc:creator>
      <dc:date>2016-11-27T21:27:33Z</dc:date>
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    <item>
      <title>Re: Simple Nut and Bolt Joints ...</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/simple-nut-and-bolt-joints/m-p/6711866#M310815</link>
      <description>&lt;P&gt;Two things;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;1. You may want to figure out why&amp;nbsp;you are posting everything twice &lt;span class="lia-unicode-emoji" title=":winking_face:"&gt;😉&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;2. You need to make two cylindrical joints between the same components selecting them in the same order.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;If you'd taken any look at the .f3d oder file I attached to my last post this should have been taken one attempt.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sun, 27 Nov 2016 21:51:43 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/simple-nut-and-bolt-joints/m-p/6711866#M310815</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2016-11-27T21:51:43Z</dc:date>
    </item>
    <item>
      <title>Re: Simple Nut and Bolt Joints ...</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/simple-nut-and-bolt-joints/m-p/6858932#M310816</link>
      <description>&lt;P&gt;As an update to this you can now simply create one cylinder joint between nut and bolt, and then when creating the motion link, choose link with same joint.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="motion.PNG" style="width: 521px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/319939i3A999FCB4B817EE2/image-size/large?v=v2&amp;amp;px=999" role="button" title="motion.PNG" alt="motion.PNG" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 07 Feb 2017 05:35:55 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/simple-nut-and-bolt-joints/m-p/6858932#M310816</guid>
      <dc:creator>Trigg3r</dc:creator>
      <dc:date>2017-02-07T05:35:55Z</dc:date>
    </item>
    <item>
      <title>Re: Simple Nut and Bolt Joints ...</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/simple-nut-and-bolt-joints/m-p/6860302#M310817</link>
      <description>&lt;P&gt;I've just added a solution to the interference problem on the other later thread here -&amp;gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;A href="https://forums.autodesk.com/t5/design-validate-document/how-to-motion-link-a-threaded-nut-and-bolt/m-p/6859448/highlight/false#M96733" target="_blank"&gt;https://forums.autodesk.com/t5/design-validate-document/how-to-motion-link-a-threaded-nut-and-bolt/m-p/6859448/highlight/false#M96733&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 07 Feb 2017 16:40:13 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/simple-nut-and-bolt-joints/m-p/6860302#M310817</guid>
      <dc:creator>Trigg3r</dc:creator>
      <dc:date>2017-02-07T16:40:13Z</dc:date>
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