<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Re: Custom Materials - Brick in Fusion Design, Validate &amp; Document Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-design-validate-document/custom-materials-brick/m-p/5554026#M299900</link>
    <description>&lt;P&gt;Hey Beau,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;If I understand correctly, you want to control the direction of your image per face, right? &amp;nbsp;That way the bricks look like they are laid in real life, or at least generally like that. &amp;nbsp;If I was a betting man (and I am) I would say that is not currently possible. &amp;nbsp;Since these values are applied to the body, they will remain consistent. &amp;nbsp;That being said, you can easily right click on the material that you just created and choose to duplicate it. &amp;nbsp;If you go back in and modify the rotation again so that it is now lined up the way you want, you can then apply the new material to the face of interest and get the look you want. &amp;nbsp;I know it is a few extra clicks, but I'm guessing this is the best/fastest way to go about doing this at the moment. &amp;nbsp;I'll bounce this off of some others to see what they have to say.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;IMG src="https://forums.autodesk.com/t5/image/serverpage/image-id/160002i4596C4FFD43F86A0/image-size/original?v=mpbl-1&amp;amp;px=-1" border="0" alt="Duplicate.jpg" title="Duplicate.jpg" /&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Let me know if you have any questions!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;James&lt;/P&gt;</description>
    <pubDate>Mon, 23 Mar 2015 22:22:35 GMT</pubDate>
    <dc:creator>herzinj</dc:creator>
    <dc:date>2015-03-23T22:22:35Z</dc:date>
    <item>
      <title>Custom Materials - Brick</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/custom-materials-brick/m-p/5553735#M299895</link>
      <description>&lt;P&gt;Is there a method to support custom materials? Specifically I need a brick (red) to show the design in context to installation and can find very little to no masonry (there is a CMU). Suggestions or a request. &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 23 Mar 2015 19:05:41 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/custom-materials-brick/m-p/5553735#M299895</guid>
      <dc:creator>beau.turner</dc:creator>
      <dc:date>2015-03-23T19:05:41Z</dc:date>
    </item>
    <item>
      <title>Re: Custom Materials - Brick</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/custom-materials-brick/m-p/5553824#M299896</link>
      <description>&lt;P&gt;Hi Beau,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Check out the Screencast below.&amp;nbsp; What I did was grabbed a .jpg file of a red brick, applied a material in the rendering environment (carbon fiber), and then in the advanced parameters for the material I changed the image from what it was to the brick .jpg file that I downloaded.&amp;nbsp; If you play around with some of the other parameters (and depending on the image) you will get different results!&amp;nbsp; Hope this helps! &amp;nbsp;(&lt;SPAN&gt;&lt;A href="http://autode.sk/1CiAbPQ)" target="_blank"&gt;http://autode.sk/1CiAbPQ)&lt;/A&gt;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;IFRAME src="https://screencast.autodesk.com/Embed/a4faef34-6e49-46fc-a162-3d1c458163c9" width="640" height="400" frameborder="0"&gt;&lt;/IFRAME&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Thanks,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;James&lt;/P&gt;</description>
      <pubDate>Mon, 23 Mar 2015 19:56:19 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/custom-materials-brick/m-p/5553824#M299896</guid>
      <dc:creator>herzinj</dc:creator>
      <dc:date>2015-03-23T19:56:19Z</dc:date>
    </item>
    <item>
      <title>Re: Custom Materials - Brick</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/custom-materials-brick/m-p/5553947#M299897</link>
      <description>&lt;P&gt;Thanks, that did the trick. Was not intuitive at first and had a weird rotation issue but easily fixed with just a few minutes review. Appreciate the pointer!&lt;/P&gt;</description>
      <pubDate>Mon, 23 Mar 2015 21:01:03 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/custom-materials-brick/m-p/5553947#M299897</guid>
      <dc:creator>beau.turner</dc:creator>
      <dc:date>2015-03-23T21:01:03Z</dc:date>
    </item>
    <item>
      <title>Re: Custom Materials - Brick</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/custom-materials-brick/m-p/5553956#M299898</link>
      <description>&lt;P&gt;James,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;How would you individually control the rotation of the texture map? Specifically after assigning to the faces in the image I have these results (trying to do this as one texture and not two +).&amp;nbsp;&lt;IMG border="0" src="https://forums.autodesk.com/t5/image/serverpage/image-id/159996iCAAF28FCC422CAE7/image-size/original?v=mpbl-1&amp;amp;px=-1" alt="Rotation.png" title="Rotation.png" /&gt;&lt;/P&gt;</description>
      <pubDate>Mon, 23 Mar 2015 21:09:56 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/custom-materials-brick/m-p/5553956#M299898</guid>
      <dc:creator>beau.turner</dc:creator>
      <dc:date>2015-03-23T21:09:56Z</dc:date>
    </item>
    <item>
      <title>Re: Custom Materials - Brick</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/custom-materials-brick/m-p/5553993#M299899</link>
      <description>&lt;P&gt;Here are my settings used (note the weird rotation that Fusion seems to have ie 90 degree rotation in the Texture Editor).&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;IMG border="0" src="https://forums.autodesk.com/t5/image/serverpage/image-id/159997i33646095F529A743/image-size/original?v=mpbl-1&amp;amp;px=-1" alt="BrickIssue.png" title="BrickIssue.png" /&gt;&lt;/P&gt;</description>
      <pubDate>Mon, 23 Mar 2015 21:49:39 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/custom-materials-brick/m-p/5553993#M299899</guid>
      <dc:creator>beau.turner</dc:creator>
      <dc:date>2015-03-23T21:49:39Z</dc:date>
    </item>
    <item>
      <title>Re: Custom Materials - Brick</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/custom-materials-brick/m-p/5554026#M299900</link>
      <description>&lt;P&gt;Hey Beau,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;If I understand correctly, you want to control the direction of your image per face, right? &amp;nbsp;That way the bricks look like they are laid in real life, or at least generally like that. &amp;nbsp;If I was a betting man (and I am) I would say that is not currently possible. &amp;nbsp;Since these values are applied to the body, they will remain consistent. &amp;nbsp;That being said, you can easily right click on the material that you just created and choose to duplicate it. &amp;nbsp;If you go back in and modify the rotation again so that it is now lined up the way you want, you can then apply the new material to the face of interest and get the look you want. &amp;nbsp;I know it is a few extra clicks, but I'm guessing this is the best/fastest way to go about doing this at the moment. &amp;nbsp;I'll bounce this off of some others to see what they have to say.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;IMG src="https://forums.autodesk.com/t5/image/serverpage/image-id/160002i4596C4FFD43F86A0/image-size/original?v=mpbl-1&amp;amp;px=-1" border="0" alt="Duplicate.jpg" title="Duplicate.jpg" /&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Let me know if you have any questions!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;James&lt;/P&gt;</description>
      <pubDate>Mon, 23 Mar 2015 22:22:35 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/custom-materials-brick/m-p/5554026#M299900</guid>
      <dc:creator>herzinj</dc:creator>
      <dc:date>2015-03-23T22:22:35Z</dc:date>
    </item>
    <item>
      <title>Re: Custom Materials - Brick</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/custom-materials-brick/m-p/5554046#M299901</link>
      <description>&lt;P&gt;Thanks James, that's what I was afraid of. &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt; Also check out that odd rotation in the texture editor vs. the way the image is when you view it (ie has a rotation that should not be applied to it).&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 23 Mar 2015 22:31:41 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/custom-materials-brick/m-p/5554046#M299901</guid>
      <dc:creator>beau.turner</dc:creator>
      <dc:date>2015-03-23T22:31:41Z</dc:date>
    </item>
    <item>
      <title>Re: Custom Materials - Brick</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/custom-materials-brick/m-p/5557732#M299902</link>
      <description>&lt;P&gt;Agreed, that you can accomplish what you want by using box mapping and duplicating materials to independently control the texture rotation. This is a bit cumbersome now, but we are actively working on improvements.&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Here's a wood block with boxmapping and separate face materials for face grain, edge grain and end grain. &amp;nbsp;(Model courtesy of CB)&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;IMG src="https://forums.autodesk.com/t5/image/serverpage/image-id/160373iB154CF27DBC3AD65/image-size/original?v=mpbl-1&amp;amp;px=-1" border="0" alt="diagonal_bridle.f3d_2014-Nov-03_08-51-23AM-000_2014_Oct31.png" title="diagonal_bridle.f3d_2014-Nov-03_08-51-23AM-000_2014_Oct31.png" /&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 25 Mar 2015 22:58:13 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/custom-materials-brick/m-p/5557732#M299902</guid>
      <dc:creator>hutchij</dc:creator>
      <dc:date>2015-03-25T22:58:13Z</dc:date>
    </item>
    <item>
      <title>Re: Custom Materials - Brick</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/custom-materials-brick/m-p/6040638#M299903</link>
      <description>&lt;P&gt;Hey James&lt;/P&gt;&lt;P&gt;I am trying to follow you screencast to apply custom image as texture to my model and I don't see drop down menu "image" anymore next to "color".&lt;/P&gt;&lt;P&gt;Was feature removed in latest update?&lt;/P&gt;&lt;P&gt;But "texture map control" is still there...&lt;/P&gt;&lt;P&gt;Am I missing something?&lt;/P&gt;&lt;P&gt;-dan&lt;/P&gt;</description>
      <pubDate>Tue, 16 Feb 2016 08:39:54 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/custom-materials-brick/m-p/6040638#M299903</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-02-16T08:39:54Z</dc:date>
    </item>
  </channel>
</rss>

