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    <title>topic Re: Object hollow when slicing in Fusion Design, Validate &amp; Document Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-design-validate-document/object-hollow-when-slicing/m-p/6355936#M258247</link>
    <description>&lt;P&gt;Hi Robert,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;thank you &lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/3786635"&gt;@r.voigtlaender﻿&lt;/a&gt;&amp;nbsp;for sharing your design. I have checked your pin shaft it and it is absolutely fine, just few chamfers in the history are not referenced.&lt;/P&gt;
&lt;P&gt;As soon as&amp;nbsp;you export a solid body into an stl file only the outer suface will be outputed as triangular mesh.&lt;/P&gt;
&lt;P&gt;The 3D Print Tool&amp;nbsp;like Autodesk &lt;A href="https://support.ember.autodesk.com/hc/en-us/articles/212823998-Install-Print-Studio" target="_self"&gt;PrintStudio&lt;/A&gt; and Autodesk &lt;A href="http://www.meshmixer.com/" target="_self"&gt;MeshMixer&lt;/A&gt; requires just a&amp;nbsp;watertight hollow model which is represented by closed triangular mesh.&lt;/P&gt;
&lt;P&gt;The tool treats the closed watertight stl mesh as solid part and creates the toolpath for this.&amp;nbsp;I think this video &lt;A href="http://fusion360.autodesk.com/learning/learning.html?guid=GUID-C99405D1-77A8-4802-BD7E-AC947B3240A5" target="_self"&gt;here&lt;/A&gt;&amp;nbsp;is very helpful to refine the surface of your stl file.&lt;/P&gt;
&lt;P&gt;I would recommend to change the maximum edge length to a minium of 0.75 mm for your part which creates uniform mesh and captures more features.&lt;/P&gt;
&lt;P&gt;I hope my explanation and the video helps a to understand the process.&lt;/P&gt;
&lt;P&gt;Thanks&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Mike&lt;/P&gt;</description>
    <pubDate>Mon, 30 May 2016 14:41:37 GMT</pubDate>
    <dc:creator>Mike.Grau</dc:creator>
    <dc:date>2016-05-30T14:41:37Z</dc:date>
    <item>
      <title>Object hollow when slicing</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/object-hollow-when-slicing/m-p/6355381#M258246</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I am new to Fusion 360. I try to design a replacement part. The public link is:&amp;nbsp;&lt;A href="http://a360.co/1TRWynT" target="_blank"&gt;http://a360.co/1TRWynT&lt;/A&gt;&lt;/P&gt;&lt;P&gt;My issue is that the pins shafts are hollow when I export the object as stl and slice them for 3d printing.&amp;nbsp;If I run a section analysis on the object the pins seems to be filled.&amp;nbsp;I don't know why this happens.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I am sure it's my fault. I just don't know what I did wrong. Any advice?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks&lt;/P&gt;&lt;P&gt;Robert&lt;/P&gt;</description>
      <pubDate>Mon, 30 May 2016 07:46:02 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/object-hollow-when-slicing/m-p/6355381#M258246</guid>
      <dc:creator>r.voigtlaender</dc:creator>
      <dc:date>2016-05-30T07:46:02Z</dc:date>
    </item>
    <item>
      <title>Re: Object hollow when slicing</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/object-hollow-when-slicing/m-p/6355936#M258247</link>
      <description>&lt;P&gt;Hi Robert,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;thank you &lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/3786635"&gt;@r.voigtlaender﻿&lt;/a&gt;&amp;nbsp;for sharing your design. I have checked your pin shaft it and it is absolutely fine, just few chamfers in the history are not referenced.&lt;/P&gt;
&lt;P&gt;As soon as&amp;nbsp;you export a solid body into an stl file only the outer suface will be outputed as triangular mesh.&lt;/P&gt;
&lt;P&gt;The 3D Print Tool&amp;nbsp;like Autodesk &lt;A href="https://support.ember.autodesk.com/hc/en-us/articles/212823998-Install-Print-Studio" target="_self"&gt;PrintStudio&lt;/A&gt; and Autodesk &lt;A href="http://www.meshmixer.com/" target="_self"&gt;MeshMixer&lt;/A&gt; requires just a&amp;nbsp;watertight hollow model which is represented by closed triangular mesh.&lt;/P&gt;
&lt;P&gt;The tool treats the closed watertight stl mesh as solid part and creates the toolpath for this.&amp;nbsp;I think this video &lt;A href="http://fusion360.autodesk.com/learning/learning.html?guid=GUID-C99405D1-77A8-4802-BD7E-AC947B3240A5" target="_self"&gt;here&lt;/A&gt;&amp;nbsp;is very helpful to refine the surface of your stl file.&lt;/P&gt;
&lt;P&gt;I would recommend to change the maximum edge length to a minium of 0.75 mm for your part which creates uniform mesh and captures more features.&lt;/P&gt;
&lt;P&gt;I hope my explanation and the video helps a to understand the process.&lt;/P&gt;
&lt;P&gt;Thanks&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Mike&lt;/P&gt;</description>
      <pubDate>Mon, 30 May 2016 14:41:37 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/object-hollow-when-slicing/m-p/6355936#M258247</guid>
      <dc:creator>Mike.Grau</dc:creator>
      <dc:date>2016-05-30T14:41:37Z</dc:date>
    </item>
    <item>
      <title>Re: Object hollow when slicing</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/object-hollow-when-slicing/m-p/6356206#M258248</link>
      <description>Thanks for checking the model. Good to know that the model is ok. Must be a&lt;BR /&gt;flaw with the slicer then. I solved it by adding more outer perimeters.&lt;BR /&gt;This forced the shaft to be filled.&lt;BR /&gt;Never had such a problem before.&lt;BR /&gt;&lt;BR /&gt;The tip with the max edge length was great. The STL is much more detailed&lt;BR /&gt;now.&lt;BR /&gt;&lt;BR /&gt;Again. Thanks.&lt;BR /&gt;Robert</description>
      <pubDate>Mon, 30 May 2016 18:34:48 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/object-hollow-when-slicing/m-p/6356206#M258248</guid>
      <dc:creator>r.voigtlaender</dc:creator>
      <dc:date>2016-05-30T18:34:48Z</dc:date>
    </item>
    <item>
      <title>Re: Object hollow when slicing</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/object-hollow-when-slicing/m-p/6356701#M258249</link>
      <description>&lt;P&gt;Hi Robert,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I´m glad that I clould help you. Thanks again for your post in the Forum.&lt;/P&gt;
&lt;P&gt;I hope I can help you next time as well.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Thanks&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Mike&lt;/P&gt;</description>
      <pubDate>Tue, 31 May 2016 06:40:02 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/object-hollow-when-slicing/m-p/6356701#M258249</guid>
      <dc:creator>Mike.Grau</dc:creator>
      <dc:date>2016-05-31T06:40:02Z</dc:date>
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