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    <title>topic Re: Complex T-Spline Part Design Help in Fusion Design, Validate &amp; Document Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6423315#M253162</link>
    <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/3490543"&gt;@XanderLuciano﻿&lt;/a&gt;&lt;/P&gt;
&lt;P&gt;"&lt;SPAN&gt;Hijacking this thread for a second since you seem knowledgeable, is there anywhere I can export a model from fusion with the materials so I can rendering inside of say, 3D studio max, with other non fusion models? Or at least a way to export out from Fusion with the correct UV mapping so I don't have to manually map it?"&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;You can export the models but the materials will have to be done manually. As to the second part of correctly UV mapped the answer is no.&lt;/SPAN&gt;&lt;/P&gt;</description>
    <pubDate>Thu, 07 Jul 2016 10:15:45 GMT</pubDate>
    <dc:creator>PhilProcarioJr</dc:creator>
    <dc:date>2016-07-07T10:15:45Z</dc:date>
    <item>
      <title>Complex T-Spline Part Design Help</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6421124#M253148</link>
      <description>&lt;P class="p1"&gt;&lt;SPAN&gt;Hi,&lt;/SPAN&gt;&lt;/P&gt;&lt;P class="p1"&gt;&lt;SPAN&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;&lt;P class="p1"&gt;&lt;SPAN&gt;I am an experienced user of Blender - the mesh modelling program, so I've created the form I want in Blender, but the poly count is far too high for Fusion to import and convert to a format that's useful for CAM. I also need to drill four holes (it's obvious where they need to be). I just can't think of an effective way to create this shape inside Fusion 360.&amp;nbsp;&lt;/SPAN&gt;&lt;SPAN&gt;Could anyone give an example of a decent way to create this type of shape, please?&lt;/SPAN&gt;&lt;/P&gt;&lt;P class="p1"&gt;&lt;SPAN&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;&lt;P class="p1"&gt;&lt;SPAN&gt;I can't seem to get the STL file attached, so the best I can do is give you some screen shots.&lt;/SPAN&gt;&lt;/P&gt;&lt;P class="p1"&gt;&amp;nbsp;&lt;/P&gt;&lt;P class="p1"&gt;&lt;SPAN&gt;&lt;IMG src="https://forums.autodesk.com/t5/image/serverpage/image-id/253038i9E176A0FF970D581/image-size/original?v=v2&amp;amp;px=-1" border="0" alt="Steering Rack Top" title="Steering Rack Top" /&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P class="p1"&gt;&lt;SPAN&gt;&lt;IMG src="https://forums.autodesk.com/t5/image/serverpage/image-id/253039i84B4049EADF7DECC/image-size/original?v=v2&amp;amp;px=-1" border="0" alt="Steering Rack Bottom" title="Steering Rack Bottom" /&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;&lt;P class="p1"&gt;&amp;nbsp;&lt;/P&gt;&lt;P class="p1"&gt;&lt;SPAN&gt;Thank you very much&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 06 Jul 2016 10:59:16 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6421124#M253148</guid>
      <dc:creator>christianllewis</dc:creator>
      <dc:date>2016-07-06T10:59:16Z</dc:date>
    </item>
    <item>
      <title>Re: Complex T-Spline Part Design Help</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6421158#M253149</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/3125958"&gt;@christianllewis﻿&lt;/a&gt;&lt;/P&gt;
&lt;P&gt;Lets back up a bit, what is the polygon count and is it all quads?&lt;/P&gt;</description>
      <pubDate>Wed, 06 Jul 2016 11:18:37 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6421158#M253149</guid>
      <dc:creator>PhilProcarioJr</dc:creator>
      <dc:date>2016-07-06T11:18:37Z</dc:date>
    </item>
    <item>
      <title>Re: Complex T-Spline Part Design Help</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6421164#M253150</link>
      <description>The polygon count is 31,306 quads. I recognise the chance of reducing that without losing too much important detail, but I'd like to be able to make it in Fusion anyway because I'll be doing a lot more parts with similar styling in the future.</description>
      <pubDate>Wed, 06 Jul 2016 11:22:31 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6421164#M253150</guid>
      <dc:creator>christianllewis</dc:creator>
      <dc:date>2016-07-06T11:22:31Z</dc:date>
    </item>
    <item>
      <title>Re: Complex T-Spline Part Design Help</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6421176#M253151</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/3125958"&gt;@christianllewis﻿&lt;/a&gt;&lt;/P&gt;
&lt;P&gt;Ok slow down, what you want to do is actually exactly what your doing right now. Zip your obj file and post it here and I will show you how. Since you have so much experience in Blender use that to your advantage. Blender and Fusion play very nice together.&lt;/P&gt;</description>
      <pubDate>Wed, 06 Jul 2016 11:32:37 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6421176#M253151</guid>
      <dc:creator>PhilProcarioJr</dc:creator>
      <dc:date>2016-07-06T11:32:37Z</dc:date>
    </item>
    <item>
      <title>Re: Complex T-Spline Part Design Help</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6421182#M253152</link>
      <description>&lt;P&gt;Here you are:&lt;/P&gt;</description>
      <pubDate>Wed, 06 Jul 2016 11:32:49 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6421182#M253152</guid>
      <dc:creator>christianllewis</dc:creator>
      <dc:date>2016-07-06T11:32:49Z</dc:date>
    </item>
    <item>
      <title>Re: Complex T-Spline Part Design Help</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6421186#M253153</link>
      <description>Hijacking this thread for a second since you seem knowledgeable, is there anywhere I can export a model from fusion with the materials so I can rendering inside of say, 3D studio max, with other non fusion models? Or at least a way to export out from Fusion with the correct UV mapping so I don't have to manually map it?</description>
      <pubDate>Wed, 06 Jul 2016 11:34:45 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6421186#M253153</guid>
      <dc:creator>XanderLuciano</dc:creator>
      <dc:date>2016-07-06T11:34:45Z</dc:date>
    </item>
    <item>
      <title>Re: Complex T-Spline Part Design Help</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6421192#M253154</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/3125958"&gt;@christianllewis﻿&lt;/a&gt;&lt;/P&gt;
&lt;P&gt;First step is to upload the obj file to a project directory in Fusion. I will make a video right now to show the rest. I am uploading the video now as soon as it is done I will post it.&lt;/P&gt;</description>
      <pubDate>Wed, 06 Jul 2016 11:43:02 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6421192#M253154</guid>
      <dc:creator>PhilProcarioJr</dc:creator>
      <dc:date>2016-07-06T11:43:02Z</dc:date>
    </item>
    <item>
      <title>Re: Complex T-Spline Part Design Help</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6421203#M253155</link>
      <description>I've already managed to upload the OBJ to a Fusion project and even converted it to a BRep so CAM can work with it, but it's painfully slow and difficult to modify further. I'd like to have the smooth, efficient nature of doing it all in Fusion.</description>
      <pubDate>Wed, 06 Jul 2016 11:40:14 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6421203#M253155</guid>
      <dc:creator>christianllewis</dc:creator>
      <dc:date>2016-07-06T11:40:14Z</dc:date>
    </item>
    <item>
      <title>Re: Complex T-Spline Part Design Help</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6421211#M253156</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/3125958"&gt;@christianllewis﻿&lt;/a&gt;&lt;/P&gt;
&lt;P&gt;Give me 5 min and you will see exactly how to do what you want. Trust me when I tell you that you really don't want to do everything in Fusion. The T-Spline tools are just not where they need to be for this, but you can still work smoothly and get things like this done and I will show you how.&lt;/P&gt;</description>
      <pubDate>Wed, 06 Jul 2016 11:45:44 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6421211#M253156</guid>
      <dc:creator>PhilProcarioJr</dc:creator>
      <dc:date>2016-07-06T11:45:44Z</dc:date>
    </item>
    <item>
      <title>Re: Complex T-Spline Part Design Help</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6421221#M253157</link>
      <description>&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;DIV id="a2df9a54-14a8-46ec-9e3e-7d76ff12b0b4" class="myscreencast-iframe iframe-container active-myscreencast"&gt;&lt;IFRAME src="https://screencast.autodesk.com/Embed/Timeline/a2df9a54-14a8-46ec-9e3e-7d76ff12b0b4" width="640" height="680" frameborder="0" scrolling="no" allowfullscreen="allowfullscreen" webkitallowfullscreen="webkitallowfullscreen" style="display: inline;"&gt;&lt;/IFRAME&gt;&lt;/DIV&gt;</description>
      <pubDate>Wed, 06 Jul 2016 11:49:21 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6421221#M253157</guid>
      <dc:creator>PhilProcarioJr</dc:creator>
      <dc:date>2016-07-06T11:49:21Z</dc:date>
    </item>
    <item>
      <title>Re: Complex T-Spline Part Design Help</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6421244#M253158</link>
      <description>Ah you're life saver! I didn't think to do the second conversion! Thank you very very much!</description>
      <pubDate>Wed, 06 Jul 2016 12:02:17 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6421244#M253158</guid>
      <dc:creator>christianllewis</dc:creator>
      <dc:date>2016-07-06T12:02:17Z</dc:date>
    </item>
    <item>
      <title>Re: Complex T-Spline Part Design Help</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6421250#M253159</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/3125958"&gt;@christianllewis﻿&lt;/a&gt;&lt;/P&gt;
&lt;P&gt;Your welcome, if this solved your problem can you accept it as a solution?&lt;/P&gt;</description>
      <pubDate>Wed, 06 Jul 2016 12:05:41 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6421250#M253159</guid>
      <dc:creator>PhilProcarioJr</dc:creator>
      <dc:date>2016-07-06T12:05:41Z</dc:date>
    </item>
    <item>
      <title>Re: Complex T-Spline Part Design Help</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6421251#M253160</link>
      <description>That second conversion got me also haha. Couldn't figure out how to add that hole. Gunna add this trick to my toolbelt for any future uses.&lt;BR /&gt;&lt;BR /&gt;Now, if there were just a way to go from a solid body made in CAD to t-spline, then back. Is there another trick I missed?</description>
      <pubDate>Wed, 06 Jul 2016 12:05:55 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6421251#M253160</guid>
      <dc:creator>XanderLuciano</dc:creator>
      <dc:date>2016-07-06T12:05:55Z</dc:date>
    </item>
    <item>
      <title>Re: Complex T-Spline Part Design Help</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6421259#M253161</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/3490543"&gt;@XanderLuciano﻿&lt;/a&gt;&lt;/P&gt;
&lt;P&gt;That can be done, but it is more work and a bit more difficult. If you give me about an hour I will try to make a video on that to, I have a few errands to run right now. But keep in mind the way you will do this is completely dependent on the form so each model will require a different approach.&lt;/P&gt;</description>
      <pubDate>Wed, 06 Jul 2016 12:08:50 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6421259#M253161</guid>
      <dc:creator>PhilProcarioJr</dc:creator>
      <dc:date>2016-07-06T12:08:50Z</dc:date>
    </item>
    <item>
      <title>Re: Complex T-Spline Part Design Help</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6423315#M253162</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/3490543"&gt;@XanderLuciano﻿&lt;/a&gt;&lt;/P&gt;
&lt;P&gt;"&lt;SPAN&gt;Hijacking this thread for a second since you seem knowledgeable, is there anywhere I can export a model from fusion with the materials so I can rendering inside of say, 3D studio max, with other non fusion models? Or at least a way to export out from Fusion with the correct UV mapping so I don't have to manually map it?"&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;You can export the models but the materials will have to be done manually. As to the second part of correctly UV mapped the answer is no.&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 07 Jul 2016 10:15:45 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6423315#M253162</guid>
      <dc:creator>PhilProcarioJr</dc:creator>
      <dc:date>2016-07-07T10:15:45Z</dc:date>
    </item>
    <item>
      <title>Re: Complex T-Spline Part Design Help</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6423828#M253163</link>
      <description>&lt;P&gt;Below&amp;nbsp;is just a selection of all the Ideas in the idea station that request UV mapping, mostly for texturing and export.&lt;/P&gt;
&lt;P&gt;However, if Fusion 360 would&amp;nbsp;combine UV mapping with displacment mapping you could also create very detailled structures for example for 3D printing without the need to model it.&lt;/P&gt;
&lt;P&gt;This can be done in Blender, for example. Ahh... preaching tho the choir I guess &lt;span class="lia-unicode-emoji" title=":winking_face:"&gt;😉&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Please throw your vote in the hat for all&amp;nbsp;that appeal to you!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;A href="https://forums.autodesk.com/t5/ideastation-request-a-feature-or/uv-export-for-render-api/idi-p/6298355" target="_blank"&gt;https://forums.autodesk.com/t5/ideastation-request-a-feature-or/uv-export-for-render-api/idi-p/6298355&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&lt;A href="https://forums.autodesk.com/t5/ideastation-request-a-feature-or/direct-fbx-obj-export-and-mesh-conversion-from-assembly-or/idi-p/5718557" target="_blank"&gt;https://forums.autodesk.com/t5/ideastation-request-a-feature-or/direct-fbx-obj-export-and-mesh-conversion-from-assembly-or/idi-p/5718557&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&lt;A href="https://forums.autodesk.com/t5/ideastation-request-a-feature-or/better-mesh-export-topology-normals-uv-s-amp-general-process/idi-p/6064936" target="_blank"&gt;https://forums.autodesk.com/t5/ideastation-request-a-feature-or/better-mesh-export-topology-normals-uv-s-amp-general-process/idi-p/6064936&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&lt;A href="https://forums.autodesk.com/t5/ideastation-request-a-feature-or/obj-poly-mesh-export-incl-uv-maps-best-with-ngons/idi-p/4653447" target="_blank"&gt;https://forums.autodesk.com/t5/ideastation-request-a-feature-or/obj-poly-mesh-export-incl-uv-maps-best-with-ngons/idi-p/4653447&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&lt;A href="https://forums.autodesk.com/t5/ideastation-request-a-feature-or/provide-uv-mapping-control-for-texturing/idi-p/5387699" target="_blank"&gt;https://forums.autodesk.com/t5/ideastation-request-a-feature-or/provide-uv-mapping-control-for-texturing/idi-p/5387699&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&lt;A href="https://forums.autodesk.com/t5/ideastation-request-a-feature-or/advanced-uv-control/idi-p/5633979" target="_blank"&gt;https://forums.autodesk.com/t5/ideastation-request-a-feature-or/advanced-uv-control/idi-p/5633979&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&lt;A href="https://forums.autodesk.com/t5/ideastation-request-a-feature-or/collada-or-obj-or-fbx-export-with-uv-anything-with-uv-s/idi-p/6341025" target="_blank"&gt;https://forums.autodesk.com/t5/ideastation-request-a-feature-or/collada-or-obj-or-fbx-export-with-uv-anything-with-uv-s/idi-p/6341025&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&lt;A href="https://forums.autodesk.com/t5/ideastation-request-a-feature-or/export-uv-mapping-to-external-renderer/idi-p/5328167" target="_blank"&gt;https://forums.autodesk.com/t5/ideastation-request-a-feature-or/export-uv-mapping-to-external-renderer/idi-p/5328167&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 07 Jul 2016 15:01:13 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6423828#M253163</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2016-07-07T15:01:13Z</dc:date>
    </item>
    <item>
      <title>Re: Complex T-Spline Part Design Help</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6429862#M253164</link>
      <description>Now you've got me wondering if I can make a t-spline surface from a heightmap through the API... Gotta go dig into the API once again and check out what I can hook into!&lt;BR /&gt;&lt;BR /&gt;Thanks for all the links though! I'm not surprised it has been requested before though, fusion would be a great free and simple tool for game developers to make simple models quickly with. I think fusion has a much gentler learning curve compared to Blender/maya/3Ds, plus some hobbyist game makers use skektchup, which I feel is similar enough to make picking up fusion360 really easy for them.&lt;BR /&gt;&lt;BR /&gt;Thanks!</description>
      <pubDate>Mon, 11 Jul 2016 18:52:32 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6429862#M253164</guid>
      <dc:creator>XanderLuciano</dc:creator>
      <dc:date>2016-07-11T18:52:32Z</dc:date>
    </item>
    <item>
      <title>Re: Complex T-Spline Part Design Help</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6429882#M253165</link>
      <description>There might already be a Fusion 360 script available to do that.</description>
      <pubDate>Mon, 11 Jul 2016 18:59:55 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6429882#M253165</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2016-07-11T18:59:55Z</dc:date>
    </item>
    <item>
      <title>Re: Complex T-Spline Part Design Help</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6429901#M253166</link>
      <description>Maybe! But I've been looking for a project to do with the API so I can learn it better anyways &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;</description>
      <pubDate>Mon, 11 Jul 2016 19:14:33 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/complex-t-spline-part-design-help/m-p/6429901#M253166</guid>
      <dc:creator>XanderLuciano</dc:creator>
      <dc:date>2016-07-11T19:14:33Z</dc:date>
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