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    <title>topic How to orient the Edit Face Command? in Fusion Design, Validate &amp; Document Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-orient-the-edit-face-command/m-p/6841428#M219847</link>
    <description>&lt;P&gt;Hi all,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Experimenting with the sculpt options. I ran across some board posts on how to use the Edit Face command to replace a face with a T-spline on a standard solid body that you can edit. &amp;nbsp;Great! That's what I'd like to do!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Well, I'm trying to edit a curved face, that's shaped a bit like a hilltop (See attached). &amp;nbsp;I'd like to edit it so that way the hill top is symmetric around the "Peak", but the edit face options auto orient the guidelines at roughly a 45 degree angle the wrong way (Again, see attached). &amp;nbsp;&lt;BR /&gt;&lt;BR /&gt;I'm not sure how to get the guide lines where I'd like them. From there, it feels like what I want to do should be a simple "Pull" command for the most part.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;-Alex&lt;/P&gt;</description>
    <pubDate>Mon, 30 Jan 2017 20:35:57 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2017-01-30T20:35:57Z</dc:date>
    <item>
      <title>How to orient the Edit Face Command?</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-orient-the-edit-face-command/m-p/6841428#M219847</link>
      <description>&lt;P&gt;Hi all,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Experimenting with the sculpt options. I ran across some board posts on how to use the Edit Face command to replace a face with a T-spline on a standard solid body that you can edit. &amp;nbsp;Great! That's what I'd like to do!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Well, I'm trying to edit a curved face, that's shaped a bit like a hilltop (See attached). &amp;nbsp;I'd like to edit it so that way the hill top is symmetric around the "Peak", but the edit face options auto orient the guidelines at roughly a 45 degree angle the wrong way (Again, see attached). &amp;nbsp;&lt;BR /&gt;&lt;BR /&gt;I'm not sure how to get the guide lines where I'd like them. From there, it feels like what I want to do should be a simple "Pull" command for the most part.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;-Alex&lt;/P&gt;</description>
      <pubDate>Mon, 30 Jan 2017 20:35:57 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-orient-the-edit-face-command/m-p/6841428#M219847</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-01-30T20:35:57Z</dc:date>
    </item>
    <item>
      <title>Re: How to orient the Edit Face Command?</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-orient-the-edit-face-command/m-p/6841972#M219848</link>
      <description>&lt;P&gt;Have you considered using the &lt;A href="http://help.autodesk.com/view/fusion360/ENU/?guid=GUID-CA081251-AA0B-46DC-BD14-D95886B4B0F8" target="_self"&gt;replace face&lt;/A&gt; command instead of the edit face command? Using this workflow, you could&amp;nbsp;create a sculpt body (Plane). Convert the sculpt body into a surface and then use the replace face command.&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;It might be an alternate solution that could work for you.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 30 Jan 2017 23:23:30 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-orient-the-edit-face-command/m-p/6841972#M219848</guid>
      <dc:creator>innovatenate</dc:creator>
      <dc:date>2017-01-30T23:23:30Z</dc:date>
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