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    <title>topic Re: How to model wire meshing in Fusion Design, Validate &amp; Document Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-model-wire-meshing/m-p/6962533#M210303</link>
    <description>&lt;P&gt;The mesh is not featured in the tutorial.&amp;nbsp;&lt;/P&gt;&lt;P&gt;Also, the one in the screenshot is modeled and not a texture. You would want to model those for many reasons, one of which being 3D printing. There are many instances where you would want something like that actually modeled instead of faking it with alpha maps.&lt;/P&gt;</description>
    <pubDate>Tue, 21 Mar 2017 19:49:05 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2017-03-21T19:49:05Z</dc:date>
    <item>
      <title>How to model wire meshing</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-model-wire-meshing/m-p/6961831#M210301</link>
      <description>&lt;P&gt;I just saw a &lt;A href="https://scontent-ams3-1.xx.fbcdn.net/v/t31.0-8/17359365_1433644020036365_5048493054441785027_o.jpg?oh=5c6b4607d8bf9227a7f038c1b602b668&amp;amp;oe=59564FBE" target="_self"&gt;screenshot &lt;/A&gt;being posted by the Fusion360 staff&amp;nbsp;&lt;A href="https://www.facebook.com/Fusion360/photos/a.270070269727085.68590.216140618453384/1433644020036365/?type=3&amp;amp;permPage=1" target="_self"&gt;link here&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;When I saw the screenshot, I got reminded that I still don't know how&amp;nbsp;one would model "&lt;A href="https://encrypted.google.com/search?q=meshing&amp;amp;source=lnms&amp;amp;tbm=isch#tbm=isch&amp;amp;q=wire+meshing&amp;amp;*" target="_self"&gt;wire meshing&lt;/A&gt;" and other similar shapes like that.&lt;BR /&gt;Does anyone here know how to basically model a pattern that follows an overal shape and wraps around it?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Some examples on how similar things are done instead with polygons in Max and Maya:&lt;BR /&gt;&lt;A href="http://polycount.com/discussion/comment/1115091#Comment_1115091" target="_blank"&gt;http://polycount.com/discussion/comment/1115091#Comment_1115091&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;A href="https://simonfuchs.wordpress.com/2014/08/17/tutorial-adding-detail-to-your-highpoly-objects-using-the-slideknit-script/" target="_blank"&gt;https://simonfuchs.wordpress.com/2014/08/17/tutorial-adding-detail-to-your-highpoly-objects-using-the-slideknit-script/&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 21 Mar 2017 16:25:44 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-model-wire-meshing/m-p/6961831#M210301</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-03-21T16:25:44Z</dc:date>
    </item>
    <item>
      <title>Re: How to model wire meshing</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-model-wire-meshing/m-p/6962503#M210302</link>
      <description>&lt;P&gt;I didn't go through the tutorial - but my guess is that the mesh is a cosmetic texture rather than modeled geometry.&lt;/P&gt;
&lt;P&gt;This keep the file size manageable, is much easier to do, and from a distance can't tell the difference.&lt;/P&gt;</description>
      <pubDate>Tue, 21 Mar 2017 19:38:24 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-model-wire-meshing/m-p/6962503#M210302</guid>
      <dc:creator>JDMather</dc:creator>
      <dc:date>2017-03-21T19:38:24Z</dc:date>
    </item>
    <item>
      <title>Re: How to model wire meshing</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-model-wire-meshing/m-p/6962533#M210303</link>
      <description>&lt;P&gt;The mesh is not featured in the tutorial.&amp;nbsp;&lt;/P&gt;&lt;P&gt;Also, the one in the screenshot is modeled and not a texture. You would want to model those for many reasons, one of which being 3D printing. There are many instances where you would want something like that actually modeled instead of faking it with alpha maps.&lt;/P&gt;</description>
      <pubDate>Tue, 21 Mar 2017 19:49:05 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-model-wire-meshing/m-p/6962533#M210303</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-03-21T19:49:05Z</dc:date>
    </item>
    <item>
      <title>Re: How to model wire meshing</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-model-wire-meshing/m-p/6962612#M210304</link>
      <description>&lt;P&gt;@Anonymous&lt;/P&gt;
&lt;P&gt;There are no tools in Fusion to make this an easy process. In Fusion it would be completely manual.&lt;/P&gt;
&lt;P&gt;The easiest way to do that is to model it in a polygon modeler, like blender, max, maya and save it as a quad .obj file and bring that into T-Splines and convert to a B-rep.&lt;/P&gt;</description>
      <pubDate>Tue, 21 Mar 2017 20:19:12 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-model-wire-meshing/m-p/6962612#M210304</guid>
      <dc:creator>PhilProcarioJr</dc:creator>
      <dc:date>2017-03-21T20:19:12Z</dc:date>
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