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    <title>topic Re: Convert STL to solid body. in Fusion Design, Validate &amp; Document Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-design-validate-document/convert-stl-to-solid-body/m-p/6986331#M208885</link>
    <description>&lt;P&gt;Ah - Thank you. &amp;nbsp; It sounds like STL's are bad for importing and using as a 3D model. thats a bummer, I was really hoping there's an easy answer to make it a solid and join all the triangles easily. &amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;thanks again for this knowledge, it helps a lot.&lt;/P&gt;</description>
    <pubDate>Fri, 31 Mar 2017 03:48:53 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2017-03-31T03:48:53Z</dc:date>
    <item>
      <title>Convert STL to solid body.</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/convert-stl-to-solid-body/m-p/6986137#M208880</link>
      <description>&lt;P&gt;I am hammering my head against a few issues here and have no idea how to approach it and have been googling and baning my head against the table for hours..&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;i have a couple questions.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;First one is when I download a Thingiverse file in STL, I can insert it into Fusion360, but that ends up being an empty shell.. &amp;nbsp;I need a solid body for CNC and 3D printing.. &amp;nbsp;I also want to edit the object..&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;When I try to convert to T-Spline, I get errors about too many triangles?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Do do I import a STL and convert that mesh into a solid body instead of an empty shell?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;STL file here:&amp;nbsp;&lt;A href="http://www.thingiverse.com/download:1832634" target="_blank"&gt;http://www.thingiverse.com/download:1832634&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screen Shot 2017-03-30 at 5.01.55 PM.png" style="width: 414px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/339643i3768EF52D0BB75C7/image-size/large?v=v2&amp;amp;px=999" role="button" title="Screen Shot 2017-03-30 at 5.01.55 PM.png" alt="Screen Shot 2017-03-30 at 5.01.55 PM.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 31 Mar 2017 00:09:37 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/convert-stl-to-solid-body/m-p/6986137#M208880</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-03-31T00:09:37Z</dc:date>
    </item>
    <item>
      <title>Re: Convert STL to solid body.</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/convert-stl-to-solid-body/m-p/6986235#M208881</link>
      <description>&lt;P&gt;That simple model can be re-created with the solid modeling tools in Fusion 360min a few minutes.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Also, this topic has been discussed in great detail about a thousand times in this forum.&lt;/P&gt;</description>
      <pubDate>Fri, 31 Mar 2017 01:39:06 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/convert-stl-to-solid-body/m-p/6986235#M208881</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2017-03-31T01:39:06Z</dc:date>
    </item>
    <item>
      <title>Re: Convert STL to solid body.</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/convert-stl-to-solid-body/m-p/6986260#M208882</link>
      <description>&lt;P&gt;I tried a search and have not landed on a thousand results.. &amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I used this simple model to prove the concept and the question was not how to re-create a model, the question was how to import a Thingeverse STL file and make it a solid body.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;no-offense, but if you don't care to contribute a constructive answer, best might be not to answer at all.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 31 Mar 2017 02:02:01 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/convert-stl-to-solid-body/m-p/6986260#M208882</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-03-31T02:02:01Z</dc:date>
    </item>
    <item>
      <title>Re: Convert STL to solid body.</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/convert-stl-to-solid-body/m-p/6986264#M208883</link>
      <description>&lt;P&gt;Don't make it too complicated for yourself, that stl, will print as it is,&lt;/P&gt;
&lt;P&gt;stl's that are solid or hollow will print without problems, if you imagine they are full of water and don't - can't leak.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;As we don't know what edits you want to do, some can be done in Modelling programs that use STL as default files,&lt;/P&gt;
&lt;P&gt;I can't speak for CAM methods.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Again you can import, but not easily "edit" that file, - As Peter says,&amp;nbsp;&amp;nbsp;you can "Copy" it with modelling tools in Fusion,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Might make things clearer,&lt;/P&gt;</description>
      <pubDate>Fri, 31 Mar 2017 02:09:01 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/convert-stl-to-solid-body/m-p/6986264#M208883</guid>
      <dc:creator>davebYYPCU</dc:creator>
      <dc:date>2017-03-31T02:09:01Z</dc:date>
    </item>
    <item>
      <title>Re: Convert STL to solid body.</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/convert-stl-to-solid-body/m-p/6986269#M208884</link>
      <description>&lt;P&gt;When the geometry is not as simple as this example I'd provide different advice.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;General advice is hard to give and it really depends on a specific case. For more complex geometry than the file you attached but prismatic and mechanical, as opposed to freeform surfaces, the mesh workspace has a few tools that can be used. You can make a cross section through a mesh body and use that as a basis for a spline that then can be used with the modeling tools in Fusion 360.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;If you are looking for CAD precision I would not consider this.I would not even consider working with .stl files as they are not CAD files.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;If you have freeform surfaces there is a variety of tools that can be used. You can use&amp;nbsp;InstantMeshes or&amp;nbsp;Autodesk Remake to turn that triangulated .stl rubbish into quad faces that you can then import into a T-Spline and then solid model. However with these tools you usually loose detail in the process.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;The best option in terms of retaining features re-tpologizing, but that takes some skill and is also the most work intense.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;If you can get a hold of solid model files on tThingyverse that is always better than the triangulated .stl files.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 31 Mar 2017 02:15:24 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/convert-stl-to-solid-body/m-p/6986269#M208884</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2017-03-31T02:15:24Z</dc:date>
    </item>
    <item>
      <title>Re: Convert STL to solid body.</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/convert-stl-to-solid-body/m-p/6986331#M208885</link>
      <description>&lt;P&gt;Ah - Thank you. &amp;nbsp; It sounds like STL's are bad for importing and using as a 3D model. thats a bummer, I was really hoping there's an easy answer to make it a solid and join all the triangles easily. &amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;thanks again for this knowledge, it helps a lot.&lt;/P&gt;</description>
      <pubDate>Fri, 31 Mar 2017 03:48:53 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/convert-stl-to-solid-body/m-p/6986331#M208885</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-03-31T03:48:53Z</dc:date>
    </item>
    <item>
      <title>Re: Convert STL to solid body.</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/convert-stl-to-solid-body/m-p/7272395#M208886</link>
      <description>&lt;P&gt;I would like this Guitar neck a solid to machine it. Any help would be great.&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="mesh mess catia.jpg" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/385263iBF43AFD898C0D38F/image-size/large?v=v2&amp;amp;px=999" role="button" title="mesh mess catia.jpg" alt="mesh mess catia.jpg" /&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Untitled3[1].jpg" style="width: 250px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/385262i8D51A8E094203EA4/image-size/large?v=v2&amp;amp;px=999" role="button" title="Untitled3[1].jpg" alt="Untitled3[1].jpg" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 02 Aug 2017 19:39:05 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/convert-stl-to-solid-body/m-p/7272395#M208886</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-08-02T19:39:05Z</dc:date>
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