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    <title>topic Re: Tricky slider joint problem in Fusion Design, Validate &amp; Document Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-design-validate-document/tricky-slider-joint-problem/m-p/7426679#M188211</link>
    <description>&lt;P&gt;I made a slide joint to simulate the action you want,&amp;nbsp;&lt;/P&gt;
&lt;P&gt;used the lower edge of the moving plate, and the axis of the smooth rod, as joint origin positions,&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I am not able to completely finish off the Joint offsets, until&amp;nbsp;you fix the positions of the blue wheels,&amp;nbsp;&lt;/P&gt;
&lt;P&gt;see pictures.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;It doesn't have to be wheel to rod, you can offset the set with the edges of the plate and rail, if you know their dimensions.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Sldalign.PNG" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/407979i01D7AB5B079D5ED2/image-size/large?v=v2&amp;amp;px=999" role="button" title="Sldalign.PNG" alt="Sldalign.PNG" /&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="SldJoint.PNG" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/407980iCA6A3CCE634053BF/image-size/large?v=v2&amp;amp;px=999" role="button" title="SldJoint.PNG" alt="SldJoint.PNG" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Mon, 02 Oct 2017 21:26:51 GMT</pubDate>
    <dc:creator>davebYYPCU</dc:creator>
    <dc:date>2017-10-02T21:26:51Z</dc:date>
    <item>
      <title>Tricky slider joint problem</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/tricky-slider-joint-problem/m-p/7423467#M188200</link>
      <description>&lt;P&gt;Hello&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I need some help with this joint. I would like to create sliding joint where surface of roller (blue) slides along rod (red) and I'm struggling to find a way to do it.&lt;/P&gt;&lt;P&gt;Any suggestions please ?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-left" image-alt="slider assembly v2.png" style="width: 628px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/407529i18D6DC8C22CF1335/image-dimensions/628x471?v=v2" width="628" height="471" role="button" title="slider assembly v2.png" alt="slider assembly v2.png" /&gt;&lt;/span&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sun, 01 Oct 2017 14:44:22 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/tricky-slider-joint-problem/m-p/7423467#M188200</guid>
      <dc:creator>xxmisiekxx</dc:creator>
      <dc:date>2017-10-01T14:44:22Z</dc:date>
    </item>
    <item>
      <title>Re: Tricky slider joint problem</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/tricky-slider-joint-problem/m-p/7423492#M188201</link>
      <description>&lt;P&gt;Hello Friend!&lt;/P&gt;&lt;P&gt;In this video a great explanation of the type of movement that you intend to implement in your project.&lt;/P&gt;&lt;P&gt;I hope these guidelines help you to keep up!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;div class="video-embed-center video-embed"&gt;&lt;iframe class="embedly-embed" src="https://cdn.embedly.com/widgets/media.html?src=https%3A%2F%2Fwww.youtube.com%2Fembed%2FHGO4ayt-2Q8%3Ffeature%3Doembed&amp;amp;display_name=YouTube&amp;amp;url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DHGO4ayt-2Q8&amp;amp;image=https%3A%2F%2Fi.ytimg.com%2Fvi%2FHGO4ayt-2Q8%2Fhqdefault.jpg&amp;amp;type=text%2Fhtml&amp;amp;schema=youtube" width="400" height="225" scrolling="no" title="Fusion 360: Assembly Joints and Limits on the Shapeoko 3" frameborder="0" allow="autoplay; fullscreen; encrypted-media; picture-in-picture;" allowfullscreen="true"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;/P&gt;</description>
      <pubDate>Sun, 01 Oct 2017 15:06:39 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/tricky-slider-joint-problem/m-p/7423492#M188201</guid>
      <dc:creator>lucasliraAU</dc:creator>
      <dc:date>2017-10-01T15:06:39Z</dc:date>
    </item>
    <item>
      <title>Re: Tricky slider joint problem</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/tricky-slider-joint-problem/m-p/7423502#M188202</link>
      <description>&lt;P&gt;Thank You for quick response.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;So long story short i should align components and then use as build&amp;nbsp; slider joint ?&lt;/P&gt;</description>
      <pubDate>Sun, 01 Oct 2017 15:14:34 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/tricky-slider-joint-problem/m-p/7423502#M188202</guid>
      <dc:creator>xxmisiekxx</dc:creator>
      <dc:date>2017-10-01T15:14:34Z</dc:date>
    </item>
    <item>
      <title>Re: Tricky slider joint problem</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/tricky-slider-joint-problem/m-p/7423611#M188203</link>
      <description>&lt;P&gt;Could i ask for help with how to align those to components. i cant to figure it out&lt;/P&gt;</description>
      <pubDate>Sun, 01 Oct 2017 18:06:11 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/tricky-slider-joint-problem/m-p/7423611#M188203</guid>
      <dc:creator>xxmisiekxx</dc:creator>
      <dc:date>2017-10-01T18:06:11Z</dc:date>
    </item>
    <item>
      <title>Re: Tricky slider joint problem</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/tricky-slider-joint-problem/m-p/7423885#M188204</link>
      <description>&lt;P&gt;I might be able to help you but could you provide a public link to that part of your file.&lt;/P&gt;</description>
      <pubDate>Sun, 01 Oct 2017 23:11:36 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/tricky-slider-joint-problem/m-p/7423885#M188204</guid>
      <dc:creator>beresfordromeo</dc:creator>
      <dc:date>2017-10-01T23:11:36Z</dc:date>
    </item>
    <item>
      <title>Re: Tricky slider joint problem</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/tricky-slider-joint-problem/m-p/7423958#M188205</link>
      <description>&lt;P&gt;I take it that you are relatively new to joints so I hope I am not patronising you.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;You don't need to use an as built joint to do this and in any event aligning and joining are to some extent the same thing. I presume that the problem you are having is because you are trying to join a cylindrical&amp;nbsp;shape with a slider joint on its cylindrical face to the cylindrical face of another cylindrical component. I don't think that fusion allows this because it does not have sufficient reference geometry to make the slider joint you are looking for.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;You could try using the flat face of the extrusion component&amp;nbsp;that is in your&amp;nbsp;model instead of the red part and&amp;nbsp;changing the axis of your slider from Z to Y and also using an offset to get the wheel into place on the red part of your model.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Alternatively you could consider using the flat face of the carriage part of your model for the slider joint onto the flat face of the extrusion part. This is an ideal match for a slider joint. You would then need to add the relevant offsets to get your wheels (blue part) to line up with the red part.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;If you wish you animate the&amp;nbsp;wheels you could add revolute joints and use a motion link between the slider and the revolute joints to make the revolute joint spin the wheels. The ratio between the joints would be determined by the circumference of the wheel where it contacts the red part on your model.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Hope this helps.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 02 Oct 2017 00:26:17 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/tricky-slider-joint-problem/m-p/7423958#M188205</guid>
      <dc:creator>beresfordromeo</dc:creator>
      <dc:date>2017-10-02T00:26:17Z</dc:date>
    </item>
    <item>
      <title>Re: Tricky slider joint problem</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/tricky-slider-joint-problem/m-p/7424095#M188206</link>
      <description>&lt;P&gt;This has been done in previous threads, but would not know how to search for them,&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;You will need&amp;nbsp;to think of the correct location for the Joint origin.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;For a wheel, place it between two faces Sides of the wheel, on the axle,&lt;/P&gt;
&lt;P&gt;For the smooth rod, axis of the cylinder,&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;then use an offset to stand the two apart, correct distance.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;We can do it if you export the file, and attach it here.&lt;/P&gt;</description>
      <pubDate>Mon, 02 Oct 2017 03:34:39 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/tricky-slider-joint-problem/m-p/7424095#M188206</guid>
      <dc:creator>davebYYPCU</dc:creator>
      <dc:date>2017-10-02T03:34:39Z</dc:date>
    </item>
    <item>
      <title>Re: Tricky slider joint problem</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/tricky-slider-joint-problem/m-p/7424282#M188207</link>
      <description>&lt;P&gt;You can easily set it into position and then use an As-Built Joint&lt;/P&gt;
&lt;P&gt;And also you can make a motion link between both the slider joint ( the as-built joint&amp;nbsp;) and the revolute joint of the wheel, so that when the wheel slides, it rotates as well&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Regards&lt;/P&gt;</description>
      <pubDate>Mon, 02 Oct 2017 06:50:55 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/tricky-slider-joint-problem/m-p/7424282#M188207</guid>
      <dc:creator>SaeedHamza</dc:creator>
      <dc:date>2017-10-02T06:50:55Z</dc:date>
    </item>
    <item>
      <title>Re: Tricky slider joint problem</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/tricky-slider-joint-problem/m-p/7424294#M188208</link>
      <description>&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;DIV class="iframe-container"&gt;&lt;IFRAME width="640" height="650" src="https://screencast.autodesk.com/Embed/Timeline/0a0b967c-58da-4da1-a419-03633bec5ffc" frameborder="0" scrolling="no" allowfullscreen="allowfullscreen" style="display: inline;" webkitallowfullscreen="webkitallowfullscreen"&gt;&lt;/IFRAME&gt;&lt;/DIV&gt;</description>
      <pubDate>Mon, 02 Oct 2017 06:59:15 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/tricky-slider-joint-problem/m-p/7424294#M188208</guid>
      <dc:creator>SaeedHamza</dc:creator>
      <dc:date>2017-10-02T06:59:15Z</dc:date>
    </item>
    <item>
      <title>Re: Tricky slider joint problem</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/tricky-slider-joint-problem/m-p/7426171#M188209</link>
      <description>&lt;P&gt;&lt;A href="http://a360.co/2yEiBHH" target="_blank"&gt;http://a360.co/2yEiBHH&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Mon, 02 Oct 2017 18:19:23 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/tricky-slider-joint-problem/m-p/7426171#M188209</guid>
      <dc:creator>xxmisiekxx</dc:creator>
      <dc:date>2017-10-02T18:19:23Z</dc:date>
    </item>
    <item>
      <title>Re: Tricky slider joint problem</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/tricky-slider-joint-problem/m-p/7426279#M188210</link>
      <description>&lt;P&gt;Thank You for all your replies.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I must admit I'm absolute beginner when it comes to cad modelling. I always was more of pen and paper guy. Overall i probably have about 30 hours of experience in this field.&lt;/P&gt;&lt;P&gt;I'm in process of designing kind of hybrid cnc/laser engraver and decided to do it&amp;nbsp; using Fusion 360.&amp;nbsp;&lt;/P&gt;&lt;P&gt;This type of sliding compound will be used a lot in my design and i would like to learn how to align those rollers in a way that they are touching rod with this curved surface.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I managed to make joint like on video but only when I extruded rod from sketch i used to create revolve cut on bearing. But if i create rod separately in different position i still struggle to position it properly .&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Here is public ling to this part :&amp;nbsp;&lt;A href="http://a360.co/2yEiBHH" target="_blank"&gt;http://a360.co/2yEiBHH&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 02 Oct 2017 18:58:50 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/tricky-slider-joint-problem/m-p/7426279#M188210</guid>
      <dc:creator>xxmisiekxx</dc:creator>
      <dc:date>2017-10-02T18:58:50Z</dc:date>
    </item>
    <item>
      <title>Re: Tricky slider joint problem</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/tricky-slider-joint-problem/m-p/7426679#M188211</link>
      <description>&lt;P&gt;I made a slide joint to simulate the action you want,&amp;nbsp;&lt;/P&gt;
&lt;P&gt;used the lower edge of the moving plate, and the axis of the smooth rod, as joint origin positions,&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I am not able to completely finish off the Joint offsets, until&amp;nbsp;you fix the positions of the blue wheels,&amp;nbsp;&lt;/P&gt;
&lt;P&gt;see pictures.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;It doesn't have to be wheel to rod, you can offset the set with the edges of the plate and rail, if you know their dimensions.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Sldalign.PNG" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/407979i01D7AB5B079D5ED2/image-size/large?v=v2&amp;amp;px=999" role="button" title="Sldalign.PNG" alt="Sldalign.PNG" /&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="SldJoint.PNG" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/407980iCA6A3CCE634053BF/image-size/large?v=v2&amp;amp;px=999" role="button" title="SldJoint.PNG" alt="SldJoint.PNG" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 02 Oct 2017 21:26:51 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/tricky-slider-joint-problem/m-p/7426679#M188211</guid>
      <dc:creator>davebYYPCU</dc:creator>
      <dc:date>2017-10-02T21:26:51Z</dc:date>
    </item>
    <item>
      <title>Re: Tricky slider joint problem</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/tricky-slider-joint-problem/m-p/7427062#M188212</link>
      <description>&lt;P&gt;I think that building an as built joint would not have been an easy task and &lt;EM&gt;exact&amp;nbsp;&lt;/EM&gt;alignment would have also been tricky.&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I recorded a screencast for you which hopefully will give you an absolute way of aligning. It is a bit complicated but it really does the job properly (I am no expert).&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;First thing I did was turn on &lt;EM&gt;capture design history&lt;/EM&gt; (right click top component). I then made the carriage a rigid group and did the same for the rest of the model, extrusion, rails etc. This makes everything move together.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I clicked on an straight edge on the carriage and (shift) clicked on an similar straight edge on the extrusion to select both, then right clicked and selected&amp;nbsp;&lt;EM&gt;align components.&amp;nbsp;&lt;/EM&gt;This was important to get things lined up from the start because the carriage was slightly out in rotation also. If you&amp;nbsp;&lt;EM&gt;capture position&amp;nbsp;&lt;/EM&gt;at this point things will stay lined up and you can carry on moving the groups around.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I basically then activated the red rod component, created an&amp;nbsp;&lt;EM&gt;axis through a cylinder/cone/tourous&lt;/EM&gt;, on the red component, added a &lt;EM&gt;plane at angle&lt;/EM&gt; to that axis,&amp;nbsp;created a sketch on that plane and projected the intersection of the red component on that sketch. It is probably important to put that sketch inside that component so that the sketch moves around with the component.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I did the similar for the blue wheel; activated the component, placed a&amp;nbsp;&lt;EM&gt;midplane&lt;/EM&gt; between the outer edges, created a sketch on that plane and then projected the intersection of the blue component onto that sketch.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;This gave me a centreline for the inside edge of the blue wheel that we want to line up exactly with the outer edge of the red cylinder component. I sketched a line (badly), pulled it longer and placed a tangent constraint between that line and the blue wheel intersect projection. I added a parallel constraint between that line and the projection from the red component.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Doing all this meant that I now had two parallel sketch lines that I could then (shift) click (to select both), right click and use align components. From here you can use an as built joint. Don't forget to ground a component in the 'red' group.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I really hope this helps you get a better understanding of aligning. It is really useful but needs a little input sometimes.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;DIV class="iframe-container"&gt;&lt;IFRAME width="640" height="650" src="https://screencast.autodesk.com/Embed/Timeline/12739a5b-07ff-42e0-93ea-6a3a0e10620c" frameborder="0" scrolling="no" allowfullscreen="allowfullscreen" style="display: inline;" webkitallowfullscreen="webkitallowfullscreen"&gt;&lt;/IFRAME&gt;&lt;/DIV&gt;</description>
      <pubDate>Tue, 03 Oct 2017 02:40:08 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/tricky-slider-joint-problem/m-p/7427062#M188212</guid>
      <dc:creator>beresfordromeo</dc:creator>
      <dc:date>2017-10-03T02:40:08Z</dc:date>
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