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    <title>topic Re: InstantMeshes quad convert to T-Spline? in Fusion Design, Validate &amp; Document Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8188747#M158094</link>
    <description>&lt;P&gt;IIRC there is a setting in InstantMeshes that causes it to export many of the edges&amp;nbsp;as "sharp".&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I opened your quad mesh in Blender and all the edges highlighted in orange are m marked as :sharp" when I export this from Blender with the "sharp" removed it imports and converts fine in Fusion 360.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screen Shot 2018-08-09 at 8.42.51 AM.png" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/532940i2C2D39B5FD51C1BB/image-size/large?v=v2&amp;amp;px=999" role="button" title="Screen Shot 2018-08-09 at 8.42.51 AM.png" alt="Screen Shot 2018-08-09 at 8.42.51 AM.png" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;Screen Shot 2018-08-09 at 8.42.51 AM.png&lt;/span&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screen Shot 2018-08-09 at 8.49.24 AM.png" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/532941i5A7918FA0901BFEF/image-size/large?v=v2&amp;amp;px=999" role="button" title="Screen Shot 2018-08-09 at 8.49.24 AM.png" alt="Screen Shot 2018-08-09 at 8.49.24 AM.png" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;Screen Shot 2018-08-09 at 8.49.24 AM.png&lt;/span&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screen Shot 2018-08-09 at 8.50.49 AM.png" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/532943iC96098BD76B34B23/image-size/large?v=v2&amp;amp;px=999" role="button" title="Screen Shot 2018-08-09 at 8.50.49 AM.png" alt="Screen Shot 2018-08-09 at 8.50.49 AM.png" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;Screen Shot 2018-08-09 at 8.50.49 AM.png&lt;/span&gt;&lt;/span&gt;&lt;/P&gt;</description>
    <pubDate>Thu, 09 Aug 2018 12:52:23 GMT</pubDate>
    <dc:creator>TrippyLighting</dc:creator>
    <dc:date>2018-08-09T12:52:23Z</dc:date>
    <item>
      <title>InstantMeshes quad convert to T-Spline?</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8187935#M158093</link>
      <description>&lt;P&gt;I have an .STL file that I have exported from Fusion as a .obj, converted using Instant Meshes to a quad .obj and then imported into Fusion. &amp;nbsp;My problem is that I cannot convert the quad mesh into T-Spline. &amp;nbsp;When I try to covert the mesh, Fusion 360 crashes. &amp;nbsp;I've also tried to convert to a BRep using the quad mesh and Fusion crashes also. &amp;nbsp;My main goal is to get to a T-Spline so I can edit the design. &amp;nbsp;Does anyone know what I could be doing wrong or a different way of doing the conversion?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;This is what I'm trying to follow:&lt;/P&gt;&lt;P&gt;&lt;A href="https://knowledge.autodesk.com/support/fusion-360/troubleshooting/caas/sfdcarticles/sfdcarticles/How-to-Convert-a-Mesh-to-T-Spline-in-Fusion-360.html" target="_blank"&gt;https://knowledge.autodesk.com/support/fusion-360/troubleshooting/caas/sfdcarticles/sfdcarticles/How-to-Convert-a-Mesh-to-T-Spline-in-Fusion-360.html&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 09 Aug 2018 05:05:33 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8187935#M158093</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-08-09T05:05:33Z</dc:date>
    </item>
    <item>
      <title>Re: InstantMeshes quad convert to T-Spline?</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8188747#M158094</link>
      <description>&lt;P&gt;IIRC there is a setting in InstantMeshes that causes it to export many of the edges&amp;nbsp;as "sharp".&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I opened your quad mesh in Blender and all the edges highlighted in orange are m marked as :sharp" when I export this from Blender with the "sharp" removed it imports and converts fine in Fusion 360.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screen Shot 2018-08-09 at 8.42.51 AM.png" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/532940i2C2D39B5FD51C1BB/image-size/large?v=v2&amp;amp;px=999" role="button" title="Screen Shot 2018-08-09 at 8.42.51 AM.png" alt="Screen Shot 2018-08-09 at 8.42.51 AM.png" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;Screen Shot 2018-08-09 at 8.42.51 AM.png&lt;/span&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screen Shot 2018-08-09 at 8.49.24 AM.png" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/532941i5A7918FA0901BFEF/image-size/large?v=v2&amp;amp;px=999" role="button" title="Screen Shot 2018-08-09 at 8.49.24 AM.png" alt="Screen Shot 2018-08-09 at 8.49.24 AM.png" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;Screen Shot 2018-08-09 at 8.49.24 AM.png&lt;/span&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screen Shot 2018-08-09 at 8.50.49 AM.png" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/532943iC96098BD76B34B23/image-size/large?v=v2&amp;amp;px=999" role="button" title="Screen Shot 2018-08-09 at 8.50.49 AM.png" alt="Screen Shot 2018-08-09 at 8.50.49 AM.png" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;Screen Shot 2018-08-09 at 8.50.49 AM.png&lt;/span&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 09 Aug 2018 12:52:23 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8188747#M158094</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2018-08-09T12:52:23Z</dc:date>
    </item>
    <item>
      <title>Re: InstantMeshes quad convert to T-Spline?</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8189074#M158095</link>
      <description>&lt;P&gt;Thank you Trippy. &amp;nbsp;Oddly enough the "sharp" option check box in InstantMeshes was unchecked. &amp;nbsp;I needed to check it in order for it to work but you pointed me in the exact location. &amp;nbsp;Thank you!&lt;/P&gt;</description>
      <pubDate>Thu, 09 Aug 2018 14:35:04 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8189074#M158095</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-08-09T14:35:04Z</dc:date>
    </item>
    <item>
      <title>Re: InstantMeshes quad convert to T-Spline?</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8233669#M158096</link>
      <description>&lt;P&gt;This and checking "make pure quad mesh" got everything working correctly.. Great problem solving here!&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 29 Aug 2018 19:39:57 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8233669#M158096</guid>
      <dc:creator>subversivespeed</dc:creator>
      <dc:date>2018-08-29T19:39:57Z</dc:date>
    </item>
    <item>
      <title>Re: InstantMeshes quad convert to T-Spline?</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8332405#M158097</link>
      <description>&lt;P&gt;Hello,&lt;/P&gt;&lt;P&gt;Thanks a lot for this solution. This was useful to me. For my problem, I am now able to convert the quad mesh to T-Spline like in the second image.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Could you kindly tell me how you arrived at the third image? What steps did you take to go from the second to the third image?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks in advance!&lt;/P&gt;</description>
      <pubDate>Sat, 13 Oct 2018 16:33:36 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8332405#M158097</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-10-13T16:33:36Z</dc:date>
    </item>
    <item>
      <title>Re: InstantMeshes quad convert to T-Spline?</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8332409#M158098</link>
      <description>&lt;P&gt;You'll have to convert the T-PSLine into a BRep.&lt;/P&gt;
&lt;P&gt;To do so, find the T-Spline body in the browser, right-click on it and select convert.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sat, 13 Oct 2018 16:36:19 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8332409#M158098</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2018-10-13T16:36:19Z</dc:date>
    </item>
    <item>
      <title>Re: InstantMeshes quad convert to T-Spline?</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8332728#M158099</link>
      <description>&lt;P&gt;Thank you.&lt;/P&gt;</description>
      <pubDate>Sun, 14 Oct 2018 01:26:12 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8332728#M158099</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-10-14T01:26:12Z</dc:date>
    </item>
    <item>
      <title>Re: InstantMeshes quad convert to T-Spline?</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8485842#M158100</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/2768685"&gt;@TrippyLighting&lt;/a&gt;&amp;nbsp;- "when I export this from Blender with the "sharp" removed".&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Can I please ask you how to do this.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Thanks,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Edward&lt;/P&gt;</description>
      <pubDate>Sun, 23 Dec 2018 22:55:00 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8485842#M158100</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-12-23T22:55:00Z</dc:date>
    </item>
    <item>
      <title>Re: InstantMeshes quad convert to T-Spline?</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8485846#M158101</link>
      <description>&lt;P&gt;In Blender select the object and hit TAB to go into edit mode.&lt;/P&gt;
&lt;P&gt;Hit "A" to select all and then CTRL E. Select "Clear sharp" form the menu.&lt;/P&gt;
&lt;P&gt;Hit TAB&amp;nbsp;to go back to object mode.&lt;/P&gt;
&lt;P&gt;Export as .obj.&lt;/P&gt;</description>
      <pubDate>Sun, 23 Dec 2018 22:58:50 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8485846#M158101</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2018-12-23T22:58:50Z</dc:date>
    </item>
    <item>
      <title>Re: InstantMeshes quad convert to T-Spline?</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8503804#M158102</link>
      <description>&lt;P&gt;I followed all of the instructions to convert my triangles to quads but each time, Fusion refused to accept the results.&lt;/P&gt;
&lt;P&gt;It wasn't until I notice a small warning that flashed on the lower right of my screen for all of 1 second that I needed to set in Preferences that the imported mesh should NOT be converted to triangles.&lt;/P&gt;
&lt;P&gt;What a stupid preference to set!!!&lt;/P&gt;</description>
      <pubDate>Mon, 07 Jan 2019 01:47:03 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8503804#M158102</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-01-07T01:47:03Z</dc:date>
    </item>
    <item>
      <title>Re: InstantMeshes quad convert to T-Spline?</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8503811#M158103</link>
      <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;@Anonymous&amp;nbsp;wrote:&lt;BR /&gt;
&lt;P class="1546826313525"&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;What a stupid preference to set!!!&lt;/P&gt;
&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;
&lt;P&gt;I could not agree more!&lt;/P&gt;</description>
      <pubDate>Mon, 07 Jan 2019 01:58:48 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8503811#M158103</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2019-01-07T01:58:48Z</dc:date>
    </item>
    <item>
      <title>Re: InstantMeshes quad convert to T-Spline?</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8697739#M158104</link>
      <description>&lt;P&gt;hi all,&lt;/P&gt;
&lt;P&gt;(beginner user).&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I need help with my file please. I still have the problem with the convertion.&lt;BR /&gt;&lt;BR /&gt;I tried &lt;SPAN class="login-bold"&gt;&lt;A id="link_23" class="lia-link-navigation lia-page-link lia-user-name-link" href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/2768685" target="_self"&gt;TrippyLighting&lt;/A&gt;&amp;nbsp;&lt;/SPAN&gt;&amp;nbsp;procedure, also I tried "Do not capture Design History" conversion, and I also tried using Blender, removing Sharp edges.&lt;/P&gt;
&lt;P&gt;Checked "Triangulate mesh polygons" flag is not enabled.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;When using Instant Meshes "pure quad mesh" is enable but I still can find some triangles in the final mesh.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Where is the error? Could you please help me?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;file:&amp;nbsp;&lt;A href="https://a360.co/2OBiWUE" target="_blank"&gt;https://a360.co/2OBiWUE&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Thank you.&lt;/P&gt;</description>
      <pubDate>Mon, 01 Apr 2019 08:50:49 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8697739#M158104</guid>
      <dc:creator>fundamental4</dc:creator>
      <dc:date>2019-04-01T08:50:49Z</dc:date>
    </item>
    <item>
      <title>Re: InstantMeshes quad convert to T-Spline?</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8697950#M158105</link>
      <description>&lt;P&gt;Can you make the original geometry (.stl or .obj) available before re-meshing in Instant Meshes available ?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;There are no triangles in the object in your .f3d file, but a good number of self intersections. Those are the reason the quad mesh does not convert into a solid body. I think that can be alleviated by applying one or two smoothing iterations in Instant Meshes, bit I'd have to try this out.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Edit: Correction, I do see a few triangles.&lt;/P&gt;</description>
      <pubDate>Mon, 01 Apr 2019 10:41:35 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8697950#M158105</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2019-04-01T10:41:35Z</dc:date>
    </item>
    <item>
      <title>Re: InstantMeshes quad convert to T-Spline?</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8697984#M158106</link>
      <description>&lt;P&gt;I removed a couple of self intersection. Even in box view mode this is painfully slow.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Now it converts fine.&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screen Shot 2019-04-01 at 6.52.09 AM.png" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/620771i373FA753FE722BFB/image-size/large?v=v2&amp;amp;px=999" role="button" title="Screen Shot 2019-04-01 at 6.52.09 AM.png" alt="Screen Shot 2019-04-01 at 6.52.09 AM.png" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;Screen Shot 2019-04-01 at 6.52.09 AM.png&lt;/span&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Mon, 01 Apr 2019 10:57:04 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8697984#M158106</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2019-04-01T10:57:04Z</dc:date>
    </item>
    <item>
      <title>Re: InstantMeshes quad convert to T-Spline?</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8700393#M158107</link>
      <description>&lt;P&gt;Thank you for your help&amp;nbsp;&lt;SPAN class="login-bold"&gt;&lt;A id="link_12" class="lia-link-navigation lia-page-link lia-user-name-link" href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/2768685" target="_self"&gt;TrippyLighting&lt;/A&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;SPAN class="login-bold"&gt;How do you fix the problem? Do you just Delete the edges? &lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN class="login-bold"&gt;As those triangles were a few, I did delete the edges one by one, but it didn't work. The whole part had many yellow stars, appart from the triangles.&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;STRIKE&gt;&lt;SPAN class="login-bold"&gt;Attached the imported file into Instant Meshes. I did many test in Instant Meshes (with 0, 1, 2...10 iterations, low faces number, very low and also high...).&amp;nbsp;&lt;/SPAN&gt;&lt;/STRIKE&gt;&lt;SPAN class="login-bold"&gt;&amp;nbsp;I tried it, but I can't, I don't know why.&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;SPAN class="login-bold"&gt;It is very slow for me also.&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;SPAN class="login-bold"&gt;Thaknk you.&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 02 Apr 2019 07:27:08 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8700393#M158107</guid>
      <dc:creator>fundamental4</dc:creator>
      <dc:date>2019-04-02T07:27:08Z</dc:date>
    </item>
    <item>
      <title>Re: InstantMeshes quad convert to T-Spline?</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8700974#M158108</link>
      <description>&lt;P&gt;The yellow stars are not a problem. They indicate areas where surface curvature will not be G2 but in a structure like this, that is to be expected.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Fusion 360 unfortunately does not highlight the area it sees the problem in, but simply inspecting the mesh I found it.&lt;/P&gt;
&lt;P&gt;There are other areas that could use cleanup and If it was me I'd spend an hour or two cleaning up geometry.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;IFRAME src="https://screencast.autodesk.com/Embed/Timeline/329a2381-c3fe-4f14-8d09-d99fcafbe9f1" width="696" height="685" frameborder="0" allowfullscreen="allowfullscreen" webkitallowfullscreen="webkitallowfullscreen"&gt;&lt;/IFRAME&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 02 Apr 2019 11:48:02 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8700974#M158108</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2019-04-02T11:48:02Z</dc:date>
    </item>
    <item>
      <title>Re: InstantMeshes quad convert to T-Spline?</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8701139#M158109</link>
      <description>&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Masterclass.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Thank you for showing us your criteria about when a file should be "manually" repaired&amp;nbsp; and how to do it.&lt;/P&gt;
&lt;P&gt;Thank you for the long video, file is very slow.&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;When you say "cleanup", what tool do you mean?&lt;/P&gt;</description>
      <pubDate>Tue, 02 Apr 2019 12:37:46 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8701139#M158109</guid>
      <dc:creator>fundamental4</dc:creator>
      <dc:date>2019-04-02T12:37:46Z</dc:date>
    </item>
    <item>
      <title>Re: InstantMeshes quad convert to T-Spline?</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8702313#M158110</link>
      <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/5507034"&gt;@fundamental4&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;When you say "cleanup", what tool do you mean?&lt;/P&gt;
&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;
&lt;P&gt;There is no "cleanup" tool. I'd manually modify the mash, delete faces, create new ones, as edges etc. to get a better mesh flow. Some of that will result if fewer yellow stars.&lt;/P&gt;</description>
      <pubDate>Tue, 02 Apr 2019 19:16:22 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8702313#M158110</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2019-04-02T19:16:22Z</dc:date>
    </item>
    <item>
      <title>Re: InstantMeshes quad convert to T-Spline?</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8703970#M158111</link>
      <description>&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;ok, thank you&amp;nbsp;&lt;SPAN&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;SPAN class="login-bold"&gt;&lt;A id="link_103" class="lia-link-navigation lia-page-link lia-user-name-link" href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/2768685" target="_self"&gt;TrippyLighting&lt;/A&gt;&amp;nbsp;for your help.&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 03 Apr 2019 10:58:51 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/instantmeshes-quad-convert-to-t-spline/m-p/8703970#M158111</guid>
      <dc:creator>fundamental4</dc:creator>
      <dc:date>2019-04-03T10:58:51Z</dc:date>
    </item>
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