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    <title>topic Re: Roller bearing motion in Fusion Design, Validate &amp; Document Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-design-validate-document/roller-bearing-motion/m-p/12955850#M15506</link>
    <description>&lt;P&gt;Motion Links and a little math.&lt;/P&gt;
&lt;P&gt;If you can share the model we can be more specific.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Tue, 13 Aug 2024 12:54:59 GMT</pubDate>
    <dc:creator>TrippyLighting</dc:creator>
    <dc:date>2024-08-13T12:54:59Z</dc:date>
    <item>
      <title>Roller bearing motion</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/roller-bearing-motion/m-p/12955829#M15505</link>
      <description>&lt;P&gt;I tried to simulate a correct roller bearing motion with no success. How do I configure my joints letting all the balls rotating around the inner ring at the same time as the outer ring rotates relative to the inner ring?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Further, I tried to break the links to the bear balls and get an error message due to the circular pattern. But I'm not able to remove the circular pattern either.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Seems to be a pretty advance motion to simulate and I appreciate all help I can get.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 13 Aug 2024 12:41:10 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/roller-bearing-motion/m-p/12955829#M15505</guid>
      <dc:creator>joergen_nilsson</dc:creator>
      <dc:date>2024-08-13T12:41:10Z</dc:date>
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    <item>
      <title>Re: Roller bearing motion</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/roller-bearing-motion/m-p/12955850#M15506</link>
      <description>&lt;P&gt;Motion Links and a little math.&lt;/P&gt;
&lt;P&gt;If you can share the model we can be more specific.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 13 Aug 2024 12:54:59 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/roller-bearing-motion/m-p/12955850#M15506</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2024-08-13T12:54:59Z</dc:date>
    </item>
    <item>
      <title>Re: Roller bearing motion</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/roller-bearing-motion/m-p/12957052#M15507</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;How accurate do you want this to be and for what purpose? If it is a "nice simple" learning exercise then you are about&lt;/P&gt;&lt;P&gt;to find out there is nothing nice or simple about it. If you want to simulate a roller bearing in a model then a simple&lt;/P&gt;&lt;P&gt;rotating joint is all you need.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Without seeing your model it is a bit hard but I don't think a circular pattern is going to work. I think you may have to&lt;/P&gt;&lt;P&gt;model each bearing and as &lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/2768685"&gt;@TrippyLighting&lt;/a&gt; suggested, use some maths to work out each individual motion link on&lt;/P&gt;&lt;P&gt;each of the bearings. I should imagine it will be messy and time consuming.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;You will first have to work out how one bearing will work. Then you will have to work out how adding another one will&lt;/P&gt;&lt;P&gt;fit and if that will work or clash somehow. You will also probably have to do this for many many rotations because the&lt;/P&gt;&lt;P&gt;smallest error will cause a crash that is not necessarily obvious with a single rotation. The you have to repeat this for&lt;/P&gt;&lt;P&gt;each and every bearing you add till you are done.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I think that this particular nice simple learning exercise will end up being too hard and complicated. A little like a&lt;/P&gt;&lt;P&gt;computer, all ones and zeros - simple right? If it is that simple then build me one step by step so I can understand it.&lt;/P&gt;&lt;P&gt;Not so simple.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Cheers&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Andrew&lt;/P&gt;</description>
      <pubDate>Wed, 14 Aug 2024 00:10:27 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/roller-bearing-motion/m-p/12957052#M15507</guid>
      <dc:creator>Drewpan</dc:creator>
      <dc:date>2024-08-14T00:10:27Z</dc:date>
    </item>
    <item>
      <title>Re: Roller bearing motion</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/roller-bearing-motion/m-p/12957101#M15508</link>
      <description>&lt;P&gt;You are mixing your types of bearing, one place you say Roller Bearing then in another your talk about Balls in your bearing.&amp;nbsp; I went with the Ball Bearing.&amp;nbsp; You can cut your work in half by downloading a ball bearing from McMaster-Carr that has ball cages.&amp;nbsp; You can used them to quickly create your required joints and then hide them in the assembly.&amp;nbsp; A Motion Link to half the rotation speed between the race and the balls makes it more realistic. I have attached my model.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Animated Ball Bearing.gif" style="width: 660px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1397509i07099555CF0B9E4C/image-size/large?v=v2&amp;amp;px=999" role="button" title="Animated Ball Bearing.gif" alt="Animated Ball Bearing.gif" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 14 Aug 2024 00:51:07 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/roller-bearing-motion/m-p/12957101#M15508</guid>
      <dc:creator>jhackney1972</dc:creator>
      <dc:date>2024-08-14T00:51:07Z</dc:date>
    </item>
    <item>
      <title>Re: Roller bearing motion</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/roller-bearing-motion/m-p/12957448#M15509</link>
      <description>&lt;P&gt;Ok, my intention was just to teach myself and my students more about joints and I thougt this would be a nice challenge.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 14 Aug 2024 06:13:46 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/roller-bearing-motion/m-p/12957448#M15509</guid>
      <dc:creator>joergen_nilsson</dc:creator>
      <dc:date>2024-08-14T06:13:46Z</dc:date>
    </item>
    <item>
      <title>Re: Roller bearing motion</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/roller-bearing-motion/m-p/12957453#M15510</link>
      <description>&lt;P&gt;Yes, english is not my native language and I know I mixed up roller bearing with ball bearing but the problem should be similar no matter what. I will study your model and come back laster.&lt;/P&gt;</description>
      <pubDate>Wed, 14 Aug 2024 06:16:18 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/roller-bearing-motion/m-p/12957453#M15510</guid>
      <dc:creator>joergen_nilsson</dc:creator>
      <dc:date>2024-08-14T06:16:18Z</dc:date>
    </item>
    <item>
      <title>Re: Roller bearing motion</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/roller-bearing-motion/m-p/12957587#M15511</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I would strongly recommend that you do the embedded tutorials in the Fusion Documentation and also some of the&lt;/P&gt;&lt;P&gt;Self-Paced Learning to help you to learn fusion faster and better. They can be found here:&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Drewpan_0-1723619217451.png" style="width: 218px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1397575iE0C6402008606452/image-dimensions/218x119?v=v2" width="218" height="119" role="button" title="Drewpan_0-1723619217451.png" alt="Drewpan_0-1723619217451.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;It is also much easier for the forum to help you if you attach your file AND a screenshot of what you want to achieve&lt;/P&gt;&lt;P&gt;and what the problem is. You can create a file to export like this:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Drewpan_1-1723619217453.png" style="width: 222px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1397576iAB965E005AD25AB1/image-dimensions/222x306?v=v2" width="222" height="306" role="button" title="Drewpan_1-1723619217453.png" alt="Drewpan_1-1723619217453.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Time spent on the tutorials and self paced learning will not be wasted.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;When designing, it is much simpler to use a simple joint instead of an assembly. While &lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/3813634"&gt;@jhackney1972&lt;/a&gt; has a good point&lt;/P&gt;&lt;P&gt;about inserting a McMaster-Carr component if you were actually designing a more complex assembly like a drive it is&lt;/P&gt;&lt;P&gt;a good solution. The problem with inserting many of these external parts is that it can cause fusion to lose&lt;/P&gt;&lt;P&gt;performance. It is similar in say, modeling the threads on a fastener, you can do it but it will affect performance.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The question to ask yourself is what am I trying to achieve? I can model everything right down to the washer on a bolt&lt;/P&gt;&lt;P&gt;and it will work and I can test it. Or I can assume that a bolt is going to be used but just use a simple joint instead to&lt;/P&gt;&lt;P&gt;represent what the bolt and washer assembly will do. I mention this because having a full bearing like the one that&lt;/P&gt;&lt;P&gt;John has used is representative of the real world but all you wanted to demonstrate was a Revolute joint.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;For just learning about joints, I would keep it simple to start with. Once you get your head around it then set them&lt;/P&gt;&lt;P&gt;homework to model a bearing and see what happens.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Cheers&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Andrew&lt;/P&gt;</description>
      <pubDate>Wed, 14 Aug 2024 07:20:46 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/roller-bearing-motion/m-p/12957587#M15511</guid>
      <dc:creator>Drewpan</dc:creator>
      <dc:date>2024-08-14T07:20:46Z</dc:date>
    </item>
    <item>
      <title>Re: Roller bearing motion</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/roller-bearing-motion/m-p/12957770#M15512</link>
      <description>&lt;P&gt;Yes, I get that.&amp;nbsp;&lt;/P&gt;&lt;P&gt;But it would be interesting to see a more general way to simulate the rollers/balls rotate around their own axle while at the same time rotating around the bearing centre. Almost similar to how the planets move around the sun.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 14 Aug 2024 09:14:13 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/roller-bearing-motion/m-p/12957770#M15512</guid>
      <dc:creator>joergen_nilsson</dc:creator>
      <dc:date>2024-08-14T09:14:13Z</dc:date>
    </item>
    <item>
      <title>Re: Roller bearing motion</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/roller-bearing-motion/m-p/12958196#M15513</link>
      <description>&lt;P&gt;The motion&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/3813634"&gt;@jhackney1972&lt;/a&gt;'s model shows is only half of the motion of the ball bearing.&lt;/P&gt;
&lt;P&gt;It shows how the outter bearing race moves around the inner race. It shows how the balls move around the center of the bearing race(s)&lt;/P&gt;
&lt;P&gt;It des not show the actual rotation of the bearing balls around their center-of-mass axis.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;The latter is a bit more difficult to achieve with that particular model. Usually the origin of a sphere would be centered in the sphere. However in this case that isn't so, so the model requires some modifications.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;The blue highlighted sphere is the geometry of the ball component and it isn't centered around the origin.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="TrippyLighting_0-1723640981102.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1397711i2AB7BE1BA9F5DD2B/image-size/medium?v=v2&amp;amp;px=400" role="button" title="TrippyLighting_0-1723640981102.png" alt="TrippyLighting_0-1723640981102.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 14 Aug 2024 13:10:07 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/roller-bearing-motion/m-p/12958196#M15513</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2024-08-14T13:10:07Z</dc:date>
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    <item>
      <title>Re: Roller bearing motion</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/roller-bearing-motion/m-p/12959630#M15514</link>
      <description>&lt;P&gt;&lt;EM&gt;&lt;STRONG&gt;Hi Mr Joergen_Nilsson,&lt;/STRONG&gt;&lt;/EM&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;EM&gt;&lt;STRONG&gt;&lt;FONT color="#FF00FF"&gt;The subject is an interesting one&lt;/FONT&gt;&lt;/STRONG&gt;&lt;/EM&gt; ... particularly if one wants to look deeply into the intricacy of &lt;EM&gt;&lt;STRONG&gt;&lt;FONT color="#0000FF"&gt;this wonderful mechanism&lt;/FONT&gt;&lt;/STRONG&gt;&lt;/EM&gt; which behaves &lt;FONT color="#008000"&gt;&lt;EM&gt;&lt;STRONG&gt;"Almost similar to how the planets move around the sun"&lt;/STRONG&gt;&lt;/EM&gt;&lt;/FONT&gt;&lt;BR /&gt;&lt;BR /&gt;As some &lt;EM&gt;&lt;STRONG&gt;Interlocutors&lt;/STRONG&gt;&lt;/EM&gt; pointed out the (&lt;EM&gt;&lt;STRONG&gt;F360&lt;/STRONG&gt;&lt;/EM&gt;) &lt;FONT color="#0000FF"&gt;&lt;EM&gt;&lt;STRONG&gt;model should reflect what you try to investigate/study.&lt;/STRONG&gt;&lt;/EM&gt;&lt;/FONT&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;FONT color="#008000"&gt;&lt;EM&gt;&lt;STRONG&gt;Planetary movement ???&lt;/STRONG&gt;&lt;/EM&gt;&lt;/FONT&gt;&lt;BR /&gt;Yes, it is the most common approximation of bearing kinematics, however if the groove geometry in which balls roll is taken into account, it is easy to discover that &lt;FONT color="#CC99FF"&gt;&lt;EM&gt;&lt;STRONG&gt;t&lt;/STRONG&gt;&lt;/EM&gt;&lt;EM&gt;&lt;STRONG&gt;&lt;EM&gt;he&lt;/EM&gt; trochoidal movement of the surfaces of balls/tracks is compromised&lt;/STRONG&gt;&lt;/EM&gt; &lt;FONT color="#FF99CC"&gt;&lt;EM&gt;&lt;STRONG&gt;as their radii ratios changes along a groove height.&lt;/STRONG&gt;&lt;/EM&gt;&lt;/FONT&gt;&lt;/FONT&gt;&lt;BR /&gt;The mathematics of the calculation of the slippage should not be too complicated. &lt;FONT color="#FF6600"&gt;&lt;EM&gt;&lt;STRONG&gt;&lt;FONT color="#000000"&gt;The Boston MIT&lt;/FONT&gt; entry exam recqs should do ... &lt;FONT color="#000000"&gt;Mr Drewpan&lt;/FONT&gt;.&lt;/STRONG&gt;&lt;/EM&gt;&lt;/FONT&gt;&lt;BR /&gt;But there is more to ball movements. Their rotation/roll axes are not strictly aligned with a bearing axis. Slight imperfections of inner/outer grooves or external forces make them wobble/process semi-randomly … so they wear out mostly uniformly; one of not too many examples when imperfections are beneficial.&lt;BR /&gt;Hence, depending on &lt;FONT color="#008000"&gt;&lt;EM&gt;&lt;STRONG&gt;your curiosity&lt;/STRONG&gt;&lt;/EM&gt;&lt;/FONT&gt;… our &lt;EM&gt;&lt;STRONG&gt;CAD&lt;/STRONG&gt;&lt;/EM&gt; model should reflect the above … &lt;FONT color="#FF00FF"&gt;&lt;EM&gt;&lt;STRONG&gt;and perhaps more&lt;/STRONG&gt;&lt;/EM&gt;&lt;/FONT&gt;.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;EM&gt;&lt;STRONG&gt;Regards&lt;/STRONG&gt;&lt;/EM&gt;&lt;BR /&gt;&lt;EM&gt;&lt;STRONG&gt;MichaelT&lt;/STRONG&gt;&lt;/EM&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 15 Aug 2024 04:50:34 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/roller-bearing-motion/m-p/12959630#M15514</guid>
      <dc:creator>MichaelT_123</dc:creator>
      <dc:date>2024-08-15T04:50:34Z</dc:date>
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