<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Re: Hexagon split into six triangles in Fusion Design, Validate &amp; Document Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-design-validate-document/hexagon-split-into-six-triangles/m-p/8323441#M152836</link>
    <description>&lt;P&gt;I've create a simplified version based on pyramids and not hexagons. Just to show the general steps:&lt;/P&gt;&lt;UL&gt;&lt;LI&gt;Create a sketch on the front plane (for the next rows you have to create a offset plane and use this)&lt;UL&gt;&lt;LI&gt;Draw a curve to guide the points to define the top part of your hexagon (in my case just a pyramid)&lt;/LI&gt;&lt;LI&gt;Fix the spline&lt;/LI&gt;&lt;LI&gt;Create some points on the curve&lt;/LI&gt;&lt;LI&gt;Dimension the distance between the curve&lt;/LI&gt;&lt;LI&gt;Unfix the spline, so you can adjust the curve later in the model environment&lt;/LI&gt;&lt;LI&gt;Finish this sketch&lt;/LI&gt;&lt;/UL&gt;&lt;/LI&gt;&lt;LI&gt;Create another sketch. This time on the ground plane&lt;UL&gt;&lt;LI&gt;Project the created points from the previous sketch into the current sketch. This points will define where your base profiles should be placed&lt;/LI&gt;&lt;LI&gt;Draw your base profiles (in my case a square and the projected point should be the center of the profile).&amp;nbsp;&lt;/LI&gt;&lt;LI&gt;Dimension and constrain your profiles&lt;/LI&gt;&lt;LI&gt;Finish the sketch&lt;/LI&gt;&lt;/UL&gt;&lt;/LI&gt;&lt;LI&gt;For each profile create a loft between one base profile and the associated top point&lt;/LI&gt;&lt;/UL&gt;&lt;P&gt;Repeat those steps for each row you want to create. The steps are shown in this screencast:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;DIV class="iframe-container"&gt;&lt;IFRAME width="640" height="590" src="https://screencast.autodesk.com/Embed/Timeline/beb2d7d3-8889-4b11-a6d6-2fc1787ef3ca" frameborder="0" scrolling="no" allowfullscreen="allowfullscreen" webkitallowfullscreen="webkitallowfullscreen"&gt;&lt;/IFRAME&gt;&lt;/DIV&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Tue, 09 Oct 2018 21:19:18 GMT</pubDate>
    <dc:creator>lichtzeichenanlage</dc:creator>
    <dc:date>2018-10-09T21:19:18Z</dc:date>
    <item>
      <title>Hexagon split into six triangles</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/hexagon-split-into-six-triangles/m-p/8323263#M152834</link>
      <description>&lt;P&gt;Hi,&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm looking to model a hexagon pattern and am having trouble doing so. The hexagons will eventually be 3D printed.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Here are a few&amp;nbsp;images of what I'm looking to create. One image shows the final model and the other is an in-progress shot that shows the base structure.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Model" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/555578iF0B14A12719C9648/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Screen Shot 2018-10-09 at 12.33.45 PM.png" alt="Model" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;Model&lt;/span&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="being printed" style="width: 303px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/555577i5D6B28FCF05BF9FC/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Screen Shot 2018-10-09 at 12.33.28 PM.png" alt="being printed" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;being printed&lt;/span&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Would someone be able to outline a procedure or do a screencast I can follow along with?&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thank you!&lt;/P&gt;</description>
      <pubDate>Tue, 09 Oct 2018 19:43:03 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/hexagon-split-into-six-triangles/m-p/8323263#M152834</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-10-09T19:43:03Z</dc:date>
    </item>
    <item>
      <title>Re: Hexagon split into six triangles</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/hexagon-split-into-six-triangles/m-p/8323342#M152835</link>
      <description>&lt;P&gt;Create a set of points directly above each triangle. Use multiple sketches or project the points to the surface of a sphere.&amp;nbsp; Use the Loft command to create individual pyramids.&amp;nbsp; Note: You only need to create 1/6ths of them, then use a Circular pattern to complete the model.&lt;/P&gt;</description>
      <pubDate>Tue, 09 Oct 2018 20:25:39 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/hexagon-split-into-six-triangles/m-p/8323342#M152835</guid>
      <dc:creator>etfrench</dc:creator>
      <dc:date>2018-10-09T20:25:39Z</dc:date>
    </item>
    <item>
      <title>Re: Hexagon split into six triangles</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/hexagon-split-into-six-triangles/m-p/8323441#M152836</link>
      <description>&lt;P&gt;I've create a simplified version based on pyramids and not hexagons. Just to show the general steps:&lt;/P&gt;&lt;UL&gt;&lt;LI&gt;Create a sketch on the front plane (for the next rows you have to create a offset plane and use this)&lt;UL&gt;&lt;LI&gt;Draw a curve to guide the points to define the top part of your hexagon (in my case just a pyramid)&lt;/LI&gt;&lt;LI&gt;Fix the spline&lt;/LI&gt;&lt;LI&gt;Create some points on the curve&lt;/LI&gt;&lt;LI&gt;Dimension the distance between the curve&lt;/LI&gt;&lt;LI&gt;Unfix the spline, so you can adjust the curve later in the model environment&lt;/LI&gt;&lt;LI&gt;Finish this sketch&lt;/LI&gt;&lt;/UL&gt;&lt;/LI&gt;&lt;LI&gt;Create another sketch. This time on the ground plane&lt;UL&gt;&lt;LI&gt;Project the created points from the previous sketch into the current sketch. This points will define where your base profiles should be placed&lt;/LI&gt;&lt;LI&gt;Draw your base profiles (in my case a square and the projected point should be the center of the profile).&amp;nbsp;&lt;/LI&gt;&lt;LI&gt;Dimension and constrain your profiles&lt;/LI&gt;&lt;LI&gt;Finish the sketch&lt;/LI&gt;&lt;/UL&gt;&lt;/LI&gt;&lt;LI&gt;For each profile create a loft between one base profile and the associated top point&lt;/LI&gt;&lt;/UL&gt;&lt;P&gt;Repeat those steps for each row you want to create. The steps are shown in this screencast:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;DIV class="iframe-container"&gt;&lt;IFRAME width="640" height="590" src="https://screencast.autodesk.com/Embed/Timeline/beb2d7d3-8889-4b11-a6d6-2fc1787ef3ca" frameborder="0" scrolling="no" allowfullscreen="allowfullscreen" webkitallowfullscreen="webkitallowfullscreen"&gt;&lt;/IFRAME&gt;&lt;/DIV&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 09 Oct 2018 21:19:18 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/hexagon-split-into-six-triangles/m-p/8323441#M152836</guid>
      <dc:creator>lichtzeichenanlage</dc:creator>
      <dc:date>2018-10-09T21:19:18Z</dc:date>
    </item>
  </channel>
</rss>

