<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Re: Mirror a mesh object in Fusion Design, Validate &amp; Document Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-design-validate-document/mirror-a-mesh-object/m-p/8424771#M148718</link>
    <description>&lt;P&gt;I need the scanned objects in order to model a monocoque around it.&lt;BR /&gt;So, I just have the dampers on one side, but need them mirrored to the other side. There I have to model the correct suspensions on the monocoque.&lt;/P&gt;
&lt;P&gt;I don't want to work with the mesh, but rather use it as reference.&lt;/P&gt;</description>
    <pubDate>Mon, 26 Nov 2018 15:03:33 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2018-11-26T15:03:33Z</dc:date>
    <item>
      <title>Mirror a mesh object</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/mirror-a-mesh-object/m-p/8424748#M148716</link>
      <description>&lt;P&gt;I have got several &lt;STRONG&gt;scanned meshes&lt;/STRONG&gt;, that I have to &lt;STRONG&gt;mirror&lt;/STRONG&gt;.&lt;BR /&gt;The tutorials and forum entries show a menue point, that I am missing: "&lt;STRONG&gt;Mesh to BRep&lt;/STRONG&gt;".&lt;/P&gt;
&lt;P&gt;As far as I learned, converting to BRep only works for meshes with less than 10.000 faces.&lt;BR /&gt;So I reduced the mesh to 9.999 faces, but still no possibility to convert or to mirror.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Richard.&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Menue missing Mesh to BRep" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/573693i59C79397D4D6AD05/image-size/large?v=v2&amp;amp;px=999" role="button" title="grafik.png" alt="Menue missing Mesh to BRep" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;Menue missing Mesh to BRep&lt;/span&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Mon, 26 Nov 2018 14:57:08 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/mirror-a-mesh-object/m-p/8424748#M148716</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-11-26T14:57:08Z</dc:date>
    </item>
    <item>
      <title>Re: Mirror a mesh object</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/mirror-a-mesh-object/m-p/8424756#M148717</link>
      <description>&lt;P&gt;What would you want to do with the end result ?&lt;BR /&gt;Working with triangulated meshes in a CAD application is not the best idea.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 26 Nov 2018 15:00:08 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/mirror-a-mesh-object/m-p/8424756#M148717</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2018-11-26T15:00:08Z</dc:date>
    </item>
    <item>
      <title>Re: Mirror a mesh object</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/mirror-a-mesh-object/m-p/8424771#M148718</link>
      <description>&lt;P&gt;I need the scanned objects in order to model a monocoque around it.&lt;BR /&gt;So, I just have the dampers on one side, but need them mirrored to the other side. There I have to model the correct suspensions on the monocoque.&lt;/P&gt;
&lt;P&gt;I don't want to work with the mesh, but rather use it as reference.&lt;/P&gt;</description>
      <pubDate>Mon, 26 Nov 2018 15:03:33 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/mirror-a-mesh-object/m-p/8424771#M148718</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-11-26T15:03:33Z</dc:date>
    </item>
    <item>
      <title>Re: Mirror a mesh object</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/mirror-a-mesh-object/m-p/8424866#M148719</link>
      <description>&lt;P&gt;In that case I'd mirror the needed mesh objects in Autodesk Meshmixer ( maybe that can also be done in the Mesh environment n Fusion 360. Not sure) and then re-import the mesh int Fusion 360.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Converting a mesh into a BRep makes for a very heavy model and having more than one model like that in a design can cause performance problems. That is the reason&amp;nbsp;for the 10k/20k conversion limit.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Just use the mesh as a visual reference.&lt;/P&gt;</description>
      <pubDate>Mon, 26 Nov 2018 15:32:44 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/mirror-a-mesh-object/m-p/8424866#M148719</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2018-11-26T15:32:44Z</dc:date>
    </item>
    <item>
      <title>Re: Mirror a mesh object</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/mirror-a-mesh-object/m-p/8424900#M148720</link>
      <description>&lt;P&gt;Thanks for the advice.&lt;BR /&gt;I will not going to mirror the scanned meshes, but rather use them as reference: build the constraints from the mesh as a clean model, delete the mesh and then mirror the clean model. I think this is a better procedure by just using the scanned mesh as reference only.&lt;/P&gt;
&lt;P&gt;And you are right by keeping the filesize small!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Richard.&lt;/P&gt;</description>
      <pubDate>Mon, 26 Nov 2018 15:42:40 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/mirror-a-mesh-object/m-p/8424900#M148720</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-11-26T15:42:40Z</dc:date>
    </item>
  </channel>
</rss>

