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    <title>topic Re: Understanding local Origin in Fusion Design, Validate &amp; Document Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-design-validate-document/understanding-local-origin/m-p/8492100#M146256</link>
    <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/3522390"&gt;@janus2&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;
&lt;P&gt;Hello and thanks for all the information.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;BLOCKQUOTE&gt;&lt;HR /&gt;
&lt;P&gt;What Fusion 360 is really missing is the ability yo define a local coordinate system when creating a component without the need to join/assemble it first.&amp;nbsp;&lt;/P&gt;
&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;
&lt;P&gt;Do you think this is an idea for the IdeaStation?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Jan&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Yes,&amp;nbsp;possibly.&lt;/P&gt;</description>
    <pubDate>Sat, 29 Dec 2018 13:40:14 GMT</pubDate>
    <dc:creator>TrippyLighting</dc:creator>
    <dc:date>2018-12-29T13:40:14Z</dc:date>
    <item>
      <title>Understanding local Origin</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/understanding-local-origin/m-p/8489749#M146249</link>
      <description>&lt;P&gt;Hello!&lt;/P&gt;
&lt;P&gt;I'm working on my first big Fusion 360 project right now.&lt;BR /&gt;&lt;BR /&gt;From the tutorials I learned that it is good habit to orient sketches to the origin.&lt;BR /&gt;So I have all base axes and planes as reference. I can orient a Revolve element to the X-axis. For example.&lt;BR /&gt;&lt;BR /&gt;In a top down design, where I use reference points in the design, the origin of a new component is somewhere. But not where I want it to be.&lt;BR /&gt;&lt;BR /&gt;For example: I draw a cube on the Origin. Then a new component on top of the cube, at a certain point. If the new part is a revolve element, I don't have origin as a reference here. Of course I can create planes or guide lines. It would be nicer if you could set the origin to the point I like. Or did I overlook something? Is there a better Workflow?&lt;BR /&gt;&lt;BR /&gt;I hope I explained my problem clearly. English is not my mother tongue!&lt;img id="smileyhappy" class="emoticon emoticon-smileyhappy" src="https://forums.autodesk.com/i/smilies/16x16_smiley-happy.png" alt="Smiley Happy" title="Smiley Happy" /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;
&lt;P&gt;Jan&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 27 Dec 2018 19:15:14 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/understanding-local-origin/m-p/8489749#M146249</guid>
      <dc:creator>janus2</dc:creator>
      <dc:date>2018-12-27T19:15:14Z</dc:date>
    </item>
    <item>
      <title>Re: Understanding local Origin</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/understanding-local-origin/m-p/8489832#M146250</link>
      <description>&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;When you create a second new Component, you can Joint its Origin onto geometry of the first Component as desired, and then begin modeling it from there.&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="joint an origin to geometry.JPG" style="width: 959px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/585259i105888770BB6C74A/image-size/large?v=v2&amp;amp;px=999" role="button" title="joint an origin to geometry.JPG" alt="joint an origin to geometry.JPG" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 27 Dec 2018 20:08:33 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/understanding-local-origin/m-p/8489832#M146250</guid>
      <dc:creator>chrisplyler</dc:creator>
      <dc:date>2018-12-27T20:08:33Z</dc:date>
    </item>
    <item>
      <title>Re: Understanding local Origin</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/understanding-local-origin/m-p/8490359#M146251</link>
      <description>&lt;P&gt;Hello and thank you very much!&lt;BR /&gt;&lt;BR /&gt;That was the trick. I would never have thought of using a joint on an empty component.&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I never read about this workflow. &lt;STRONG&gt;Is that unusual?&lt;/STRONG&gt;&lt;/P&gt;
&lt;P&gt;I like it, in a top down design,&amp;nbsp; when I construct new parts around his own local origin.&lt;BR /&gt;&lt;BR /&gt;Thanks again&lt;BR /&gt;Jan&lt;/P&gt;</description>
      <pubDate>Fri, 28 Dec 2018 08:46:48 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/understanding-local-origin/m-p/8490359#M146251</guid>
      <dc:creator>janus2</dc:creator>
      <dc:date>2018-12-28T08:46:48Z</dc:date>
    </item>
    <item>
      <title>Re: Understanding local Origin</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/understanding-local-origin/m-p/8490944#M146252</link>
      <description>&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;It is not unusual.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;It also helps that - if/when you save out individual Components to their own files for reuse elsewhere - they are each built directly around their own Origins instead of being off in space somewhere relative to their own Origins.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 28 Dec 2018 16:46:06 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/understanding-local-origin/m-p/8490944#M146252</guid>
      <dc:creator>chrisplyler</dc:creator>
      <dc:date>2018-12-28T16:46:06Z</dc:date>
    </item>
    <item>
      <title>Re: Understanding local Origin</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/understanding-local-origin/m-p/8491061#M146253</link>
      <description>&lt;P&gt;Hi Jan,&lt;/P&gt;
&lt;P&gt;Although the question is based on a different situation, I would recommend &lt;A href="https://forums.autodesk.com/t5/fusion-360-design-validate/any-opinion-on-ground-vs-as-build-joint-from-the-last-360-live/m-p/8309340#M170747" target="_blank"&gt;this thread.&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;The video of &lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/3215746"&gt;@Aaron.Magnin&lt;/a&gt; and &lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/2768685"&gt;@TrippyLighting&lt;/a&gt;&amp;nbsp; explanations bring light into the dark of the world of joints. Since then, I first create one empty component in a new file and than connect this to the primary component via "as built" rigid joint.&lt;/P&gt;
&lt;P&gt;So I have less problems in dealing with joint behaviors lateron.&lt;/P&gt;
&lt;P&gt;best wishes&lt;/P&gt;
&lt;P&gt;günther&lt;/P&gt;</description>
      <pubDate>Fri, 28 Dec 2018 17:48:09 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/understanding-local-origin/m-p/8491061#M146253</guid>
      <dc:creator>g-andresen</dc:creator>
      <dc:date>2018-12-28T17:48:09Z</dc:date>
    </item>
    <item>
      <title>Re: Understanding local Origin</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/understanding-local-origin/m-p/8491105#M146254</link>
      <description>&lt;P&gt;The workflow&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/736670"&gt;@chrisplyler&lt;/a&gt;&amp;nbsp;has posted is indeed very useful when you are designing a component you want to re-use.&lt;/P&gt;
&lt;P&gt;But obviously you have to make that decision at the&amp;nbsp;time you start a component.&lt;/P&gt;
&lt;P&gt;If you don't use this workflows as you have discovered the component origin will coincide with the main origin of the design. If you don't want to re-use that component that is also perfectly fine and can speed up your workflow. In that case you can use the as-built joints.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;What Fusion 360 is really missing is the ability yo define a local coordinate system when creating a component without the need to join/assemble it first. Then you get to enjoy a re-usable component and can use the as-built joints.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;There are also situations where it is neither practical nor useful to first create an empty component and then assemble it to something.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;In genreal your question is really and excellent question and &lt;A href="https://blogs.rand.com/files/the-born-technique.pdf" target="_blank"&gt;this link&lt;/A&gt; that explains the BORN technique&amp;nbsp;&lt;/P&gt;
&lt;DIV class="page" title="Page 1"&gt;
&lt;DIV class="layoutArea"&gt;
&lt;DIV class="column"&gt;
&lt;P&gt;&lt;SPAN&gt;(&lt;/SPAN&gt;&lt;SPAN&gt;B&lt;/SPAN&gt;&lt;SPAN&gt;ase &lt;/SPAN&gt;&lt;SPAN&gt;O&lt;/SPAN&gt;&lt;SPAN&gt;rphan &lt;/SPAN&gt;&lt;SPAN&gt;R&lt;/SPAN&gt;&lt;SPAN&gt;eference &lt;/SPAN&gt;&lt;SPAN&gt;N&lt;/SPAN&gt;&lt;SPAN&gt;ode) &amp;nbsp;&lt;/SPAN&gt;will be useful for you.&lt;/P&gt;
&lt;/DIV&gt;
&lt;/DIV&gt;
&lt;/DIV&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 28 Dec 2018 18:18:12 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/understanding-local-origin/m-p/8491105#M146254</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2018-12-28T18:18:12Z</dc:date>
    </item>
    <item>
      <title>Re: Understanding local Origin</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/understanding-local-origin/m-p/8491788#M146255</link>
      <description>&lt;P&gt;Hello and thanks for all the information.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;BLOCKQUOTE&gt;&lt;HR /&gt;
&lt;P&gt;What Fusion 360 is really missing is the ability yo define a local coordinate system when creating a component without the need to join/assemble it first.&amp;nbsp; &lt;/P&gt;
&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;
&lt;P&gt;Do you think this is an idea for the IdeaStation?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Jan&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sat, 29 Dec 2018 08:22:25 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/understanding-local-origin/m-p/8491788#M146255</guid>
      <dc:creator>janus2</dc:creator>
      <dc:date>2018-12-29T08:22:25Z</dc:date>
    </item>
    <item>
      <title>Re: Understanding local Origin</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/understanding-local-origin/m-p/8492100#M146256</link>
      <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/3522390"&gt;@janus2&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;
&lt;P&gt;Hello and thanks for all the information.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;BLOCKQUOTE&gt;&lt;HR /&gt;
&lt;P&gt;What Fusion 360 is really missing is the ability yo define a local coordinate system when creating a component without the need to join/assemble it first.&amp;nbsp;&lt;/P&gt;
&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;
&lt;P&gt;Do you think this is an idea for the IdeaStation?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Jan&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Yes,&amp;nbsp;possibly.&lt;/P&gt;</description>
      <pubDate>Sat, 29 Dec 2018 13:40:14 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/understanding-local-origin/m-p/8492100#M146256</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2018-12-29T13:40:14Z</dc:date>
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