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    <title>topic Re: How to convert mesh lattice body to solid body in Fusion Design, Validate &amp; Document Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-convert-mesh-lattice-body-to-solid-body/m-p/13118188#M11680</link>
    <description>&lt;P&gt;Volumetric Lattices created in Fusions cannot be directly converted into Solid Bodies.&lt;BR /&gt;Internally they are represented as voxels,. That representation is not accessible to users for output.&lt;/P&gt;
&lt;P&gt;Theoretically you can convert it into a mesh,&amp;nbsp; and then convert the mesh into a solid body with the organic version.&lt;/P&gt;
&lt;P&gt;However, I've not been able to do this successfully.&lt;/P&gt;
&lt;P&gt;You could also covert it using the default faceted option, but that creates very computationally heavy solids.&lt;/P&gt;</description>
    <pubDate>Wed, 30 Oct 2024 14:31:26 GMT</pubDate>
    <dc:creator>TrippyLighting</dc:creator>
    <dc:date>2024-10-30T14:31:26Z</dc:date>
    <item>
      <title>How to convert mesh lattice body to solid body</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-convert-mesh-lattice-body-to-solid-body/m-p/13116443#M11678</link>
      <description>&lt;P&gt;I want to covert mesh body includes lattice to a solid body, haw can i do that?&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 29 Oct 2024 21:48:16 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-convert-mesh-lattice-body-to-solid-body/m-p/13116443#M11678</guid>
      <dc:creator>alaaabdelsttar</dc:creator>
      <dc:date>2024-10-29T21:48:16Z</dc:date>
    </item>
    <item>
      <title>Re: How to convert mesh lattice body to solid body</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-convert-mesh-lattice-body-to-solid-body/m-p/13118102#M11679</link>
      <description>&lt;P&gt;Well whether it can be converted into a solid or not, that really depends on the complexity of the mesh, so you'll need to attach the mesh so we can take a look.&lt;/P&gt;
&lt;P&gt;That being said, Fusion 360 doesn't handle mesh geometry that well, for example, there is a maximum limit of mesh faces acceptable for the mesh to be converted into a brep body, not to mention that if the mesh isn't fully closed, even if you were able to convert it to a brep body, it's not nessesserly going to be solid, so you might need extra work to do that.&lt;/P&gt;
&lt;P&gt;The best workaround I always use is Rhino, whenever I have a mesh that is very complex for Fusion to handle, I use Rhino's Quad Remesh to convert it into a subd object, and then export it to Fusion as a quad mesh to convert it into a T-Spline body, which is one of the options that can be found in the convert dialog box in the sculpt workspace.&lt;/P&gt;
&lt;P&gt;This workaround is really worth checking!&lt;/P&gt;</description>
      <pubDate>Wed, 30 Oct 2024 13:57:09 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-convert-mesh-lattice-body-to-solid-body/m-p/13118102#M11679</guid>
      <dc:creator>SaeedHamza</dc:creator>
      <dc:date>2024-10-30T13:57:09Z</dc:date>
    </item>
    <item>
      <title>Re: How to convert mesh lattice body to solid body</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-convert-mesh-lattice-body-to-solid-body/m-p/13118188#M11680</link>
      <description>&lt;P&gt;Volumetric Lattices created in Fusions cannot be directly converted into Solid Bodies.&lt;BR /&gt;Internally they are represented as voxels,. That representation is not accessible to users for output.&lt;/P&gt;
&lt;P&gt;Theoretically you can convert it into a mesh,&amp;nbsp; and then convert the mesh into a solid body with the organic version.&lt;/P&gt;
&lt;P&gt;However, I've not been able to do this successfully.&lt;/P&gt;
&lt;P&gt;You could also covert it using the default faceted option, but that creates very computationally heavy solids.&lt;/P&gt;</description>
      <pubDate>Wed, 30 Oct 2024 14:31:26 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-convert-mesh-lattice-body-to-solid-body/m-p/13118188#M11680</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2024-10-30T14:31:26Z</dc:date>
    </item>
    <item>
      <title>Re: How to convert mesh lattice body to solid body</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-convert-mesh-lattice-body-to-solid-body/m-p/13118208#M11681</link>
      <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/3914005"&gt;@SaeedHamza&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;
&lt;P&gt;Well whether it can be converted into a solid or not, that really depends on the complexity of the mesh, so you'll need to attach the mesh so we can take a look.&lt;/P&gt;
&lt;P&gt;That being said, Fusion 360 doesn't handle mesh geometry that well, for example, there is a maximum limit of mesh faces acceptable for the mesh to be converted into a brep body, not to mention that if the mesh isn't fully closed, even if you were able to convert it to a brep body, it's not nessesserly going to be solid, so you might need extra work to do that.&lt;/P&gt;
&lt;P&gt;The best workaround I always use is Rhino, whenever I have a mesh that is very complex for Fusion to handle, I use Rhino's Quad Remesh to convert it into a subd object, and then export it to Fusion as a quad mesh to convert it into a T-Spline body, which is one of the options that can be found in the convert dialog box in the sculpt workspace.&lt;/P&gt;
&lt;P&gt;This workaround is really worth checking!&lt;/P&gt;
&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;
&lt;P&gt;If that works, depends on the "complexity" of the mesh. I've used Blender's remesher, and InstantMeshes for this.&lt;/P&gt;
&lt;P&gt;But with this "simple" gyroid cube created in Fusion as a volumetric lattice and then converted into a mesh in Fusion that is not very successful.&amp;nbsp;&amp;nbsp;&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="TrippyLighting_0-1730298907807.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1427658iEC3827D6FDB7E286/image-size/medium?v=v2&amp;amp;px=400" role="button" title="TrippyLighting_0-1730298907807.png" alt="TrippyLighting_0-1730298907807.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;The resulting quad mesh has problems and cannot be converted into a T-Spline.&lt;BR /&gt;More experimentation is needed, but it is clear that this isn't a parametric or out-of-the-box workflow.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 30 Oct 2024 14:41:19 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-convert-mesh-lattice-body-to-solid-body/m-p/13118208#M11681</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2024-10-30T14:41:19Z</dc:date>
    </item>
    <item>
      <title>Re: How to convert mesh lattice body to solid body</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-convert-mesh-lattice-body-to-solid-body/m-p/13128484#M11682</link>
      <description>&lt;P&gt;&lt;SPAN style="background: var(--ck-color-mention-background); color: var(--ck-color-mention-text);"&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/16362111"&gt;@alaaabdelsttar&lt;/a&gt;&lt;/SPAN&gt; Did the information provided answer your question? If so, please use Accept Solution so that others may find this in the future. Thank you very much!&lt;/P&gt;</description>
      <pubDate>Mon, 04 Nov 2024 11:24:41 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-convert-mesh-lattice-body-to-solid-body/m-p/13128484#M11682</guid>
      <dc:creator>CGBenner</dc:creator>
      <dc:date>2024-11-04T11:24:41Z</dc:date>
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