<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Re: How to make glass appear transparent instead of black in render? in Fusion Design, Validate &amp; Document Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-make-glass-appear-transparent-instead-of-black-in-render/m-p/9394159#M116483</link>
    <description>&lt;P&gt;Can you share your model?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;In general, a model needs to have realistic dimensions. Add some small fillets for refractive and reflective highlights. Use an HDRI with an interesting background. Specular surfaces reflect or refract their surroundings. If there's no detail to reflect or refract, renders are going to look bland and boring.&lt;/P&gt;</description>
    <pubDate>Mon, 23 Mar 2020 16:51:42 GMT</pubDate>
    <dc:creator>TrippyLighting</dc:creator>
    <dc:date>2020-03-23T16:51:42Z</dc:date>
    <item>
      <title>How to make glass appear transparent instead of black in render?</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-make-glass-appear-transparent-instead-of-black-in-render/m-p/9392920#M116482</link>
      <description>&lt;P&gt;Hi everyone,&lt;/P&gt;&lt;P&gt;I am still fairly new to fusion 360 but when I am rendering my design, I tried to render clear glass but it appears black in the renders. How can I fix this?&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="What I see in Preview" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/744266i122D9EE3A0182E46/image-size/large?v=v2&amp;amp;px=999" role="button" title="image.png" alt="What I see in Preview" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;What I see in Preview&lt;/span&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="What I see in Render" style="width: 799px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/744267iD05D5243C4D15A2C/image-size/large?v=v2&amp;amp;px=999" role="button" title="image.png" alt="What I see in Render" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;What I see in Render&lt;/span&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks&lt;/P&gt;</description>
      <pubDate>Mon, 23 Mar 2020 05:49:43 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-make-glass-appear-transparent-instead-of-black-in-render/m-p/9392920#M116482</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-03-23T05:49:43Z</dc:date>
    </item>
    <item>
      <title>Re: How to make glass appear transparent instead of black in render?</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-make-glass-appear-transparent-instead-of-black-in-render/m-p/9394159#M116483</link>
      <description>&lt;P&gt;Can you share your model?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;In general, a model needs to have realistic dimensions. Add some small fillets for refractive and reflective highlights. Use an HDRI with an interesting background. Specular surfaces reflect or refract their surroundings. If there's no detail to reflect or refract, renders are going to look bland and boring.&lt;/P&gt;</description>
      <pubDate>Mon, 23 Mar 2020 16:51:42 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/how-to-make-glass-appear-transparent-instead-of-black-in-render/m-p/9394159#M116483</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2020-03-23T16:51:42Z</dc:date>
    </item>
  </channel>
</rss>

