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    <title>topic Re: Loft between 3 faces / Smooth out model in Fusion Design, Validate &amp; Document Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9533997#M111841</link>
    <description>&lt;P&gt;Thanks for the screencast, makes it perfectly clear.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I attached a sketch. So the purpose is that the stretcher wraps around the leg. ( That's why i thought of extruding the stretchers into the leg and then deleting the overlapping part) But I don't see how to do it.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Fri, 22 May 2020 12:26:57 GMT</pubDate>
    <dc:creator>ruben_van_lerberghe</dc:creator>
    <dc:date>2020-05-22T12:26:57Z</dc:date>
    <item>
      <title>Loft between 3 faces / Smooth out model</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9504512#M111819</link>
      <description>&lt;P&gt;Hi everyone,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;This is my first project on Fusion although I have gone through tutorials and think I have a good understanding of the basics by now.&amp;nbsp;It would be great if the following could be cleared up:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;For the joint between the armrest, the back leg and the connection between the two armrests, I used loft. This however does not give me a smooth transition. I used Loft in other areas as well so I wonder if for this problem, I better use an other command?&amp;nbsp;&lt;/P&gt;&lt;P&gt;And if i want to smooth out other areas of the model, is it best to convert to T-Splines ? ( modifying the same joinery after converting it does not go well)&amp;nbsp;&lt;/P&gt;&lt;P&gt;Another issue is that when i want to shorten the back leg, the armrest goes down as well. I've tried removing constraints but this remains a problem where i can only redo the spline that makes the armrest.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;A more general question, and hopefully also appropriate to ask here: Looking at the design history, did I make mistakes/create potential issues in the future. Parts of this chair need to be CNC'd so I need to get this model ready for that process as well.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks in advance,&lt;/P&gt;&lt;P&gt;Ruben&lt;/P&gt;</description>
      <pubDate>Sun, 10 May 2020 02:25:18 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9504512#M111819</guid>
      <dc:creator>ruben_van_lerberghe</dc:creator>
      <dc:date>2020-05-10T02:25:18Z</dc:date>
    </item>
    <item>
      <title>Re: Loft between 3 faces / Smooth out model</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9504543#M111820</link>
      <description>&lt;P&gt;Can see your file, but downloading it will be later in the day.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;search for 3 way tee Joint, can be solid modelling, or surface. &amp;nbsp;I would investigate a patch tangent to the 3 arms.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;shorten the leg, will have to have an effect, so you would reduce dimension below the seat to maintain arm to seat distance.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Might help for the moment....&lt;/P&gt;</description>
      <pubDate>Sun, 10 May 2020 03:35:43 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9504543#M111820</guid>
      <dc:creator>davebYYPCU</dc:creator>
      <dc:date>2020-05-10T03:35:43Z</dc:date>
    </item>
    <item>
      <title>Re: Loft between 3 faces / Smooth out model</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9504561#M111821</link>
      <description>&lt;P&gt;all in all it's a good showing for your first time out.&amp;nbsp; general thoughts would be&lt;/P&gt;
&lt;P&gt;-you've referenced from a sub-component back up to the top level component, which strictly speaking isn't wrong, but I try to avoid it on more complex models because it makes things less stable and harder to debug.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;-on sections you want to be straight, like the Center section of that leg, you might consider a short sweep, and then lofting to the sweep.&amp;nbsp; otherwise you can end up with funkyness like this curvature-&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="laughingcreek_0-1589082564068.png" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/767986iFDF67768A3DD391D/image-size/large?v=v2&amp;amp;px=999" role="button" title="laughingcreek_0-1589082564068.png" alt="laughingcreek_0-1589082564068.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;sweeps where 3 parts come together are challenging to loft.&amp;nbsp; you'll need to beak it down a little differently to get a good joint there.&amp;nbsp; I noticed that none of your guide rails are tangent or better at this location.&amp;nbsp; you can do that by creating the solids you want to connect to first-&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="laughingcreek_1-1589082703174.png" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/767987i77A44D192B41D153/image-size/large?v=v2&amp;amp;px=999" role="button" title="laughingcreek_1-1589082703174.png" alt="laughingcreek_1-1589082703174.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;create rails that re tangent to the solids, you can split the faces to get something to apply a tangent constrain to.&amp;nbsp; Tyo may not need the guide rails at all.&amp;nbsp; try just lofting half the cross sections together with the end conditions set to tangent or smooth, and adjusting the weight.&amp;nbsp; that might be enough.&amp;nbsp; if not put in the rails.-&lt;/P&gt;
&lt;P&gt;this might also workbetter using surfaces instead of solids.&lt;/P&gt;
&lt;P&gt;pic of first loft position&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="laughingcreek_2-1589083089020.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/767990i97A37580AA05228B/image-size/medium?v=v2&amp;amp;px=400" role="button" title="laughingcreek_2-1589083089020.png" alt="laughingcreek_2-1589083089020.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;make 2 more like this&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="laughingcreek_3-1589083179986.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/767991iB64033D1367B3ECD/image-size/medium?v=v2&amp;amp;px=400" role="button" title="laughingcreek_3-1589083179986.png" alt="laughingcreek_3-1589083179986.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;then patch the triangle gaps together.&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="laughingcreek_4-1589083265634.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/767992iE14AF9CAE68F42A6/image-size/medium?v=v2&amp;amp;px=400" role="button" title="laughingcreek_4-1589083265634.png" alt="laughingcreek_4-1589083265634.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;attach is a rudimentary model using the same idea but with sweeps instead of lofts.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/8918775"&gt;@ruben_van_lerberghe&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Another issue is that when i want to shorten the back leg, the armrest goes down as well. I've tried removing constraints but this remains a problem where i can only redo the spline that makes the armrest.&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&amp;nbsp;&lt;/P&gt;
&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;
&lt;P&gt;I didn't look into this, could this be related to the back and forth referencing?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I don't think t-splines will help you out on this project.&amp;nbsp; I usually use them for creating beginning geometry, not for finishing geometry.&lt;/P&gt;</description>
      <pubDate>Sun, 10 May 2020 04:09:14 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9504561#M111821</guid>
      <dc:creator>laughingcreek</dc:creator>
      <dc:date>2020-05-10T04:09:14Z</dc:date>
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    <item>
      <title>Re: Loft between 3 faces / Smooth out model</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9505666#M111822</link>
      <description>&lt;P&gt;Thanks already for the help !&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I think I didn't explain an issue correctly. I want to shorten the back leg to then have space to make the 3-way T joint.So in order to temporarily have space&amp;nbsp; I need the armrest to be disconnected from the back leg. Which does not seem to work.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 11 May 2020 01:40:46 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9505666#M111822</guid>
      <dc:creator>ruben_van_lerberghe</dc:creator>
      <dc:date>2020-05-11T01:40:46Z</dc:date>
    </item>
    <item>
      <title>Re: Loft between 3 faces / Smooth out model</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9505697#M111823</link>
      <description>&lt;P&gt;Rear leg Path Sketch has that locked, at 650mm, edit that dimension....&lt;/P&gt;
&lt;P&gt;But before you do that you might have to lock some spline points. &amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Might help....&lt;/P&gt;</description>
      <pubDate>Mon, 11 May 2020 02:16:41 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9505697#M111823</guid>
      <dc:creator>davebYYPCU</dc:creator>
      <dc:date>2020-05-11T02:16:41Z</dc:date>
    </item>
    <item>
      <title>Re: Loft between 3 faces / Smooth out model</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9505704#M111824</link>
      <description>&lt;P&gt;Thanks so much.&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/2025484"&gt;@laughingcreek&lt;/a&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;- can you tell me where i have done this cross-referencing ? is this because i have sketches in the top-component part that refer to the frame component part? at the end I cleaned up what i could ( giving sketches and bodies proper names, dragging bodies to a different component.) but i could not move the sketches. Do i need to start over in order to correct that ? As i mentioned, i want to get the finished version ready to be CNC'd so if that can give me issues, i'd rather start over..&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;- I don't really understand this part, i'm afraid. that center-section on the back leg looks to be straight. When you say straight on sections, does section refer to where the other part meets the leg and that i need 2 flat faces to come together?&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;- regarding the shortening of the back leg : in the top component there is the sketch ' JointArmBack' which influences the body : frameleft, under the component frame. so i should delete that sketch but how do i create a new sketch that appears under the sub component ?&amp;nbsp;&lt;/P&gt;&lt;P&gt;- thanks for the illustration and file on the 3 part coming together.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;- something i forgot, i created the half-spheres on the bottom of the legs using revolve. Is there an easier way to do that because 'my method' gives me extra work whenever i adapt the thickness of the legs.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Kind regards,&lt;/P&gt;&lt;P&gt;Ruben&lt;/P&gt;</description>
      <pubDate>Mon, 11 May 2020 02:24:21 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9505704#M111824</guid>
      <dc:creator>ruben_van_lerberghe</dc:creator>
      <dc:date>2020-05-11T02:24:21Z</dc:date>
    </item>
    <item>
      <title>Re: Loft between 3 faces / Smooth out model</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9507974#M111825</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/2025484"&gt;@laughingcreek&lt;/a&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm based in Europe so sorry that my replies take a while.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;On top of all those previous questions, I also wondered how you would go about starting over?&lt;/P&gt;&lt;P&gt;( I was trying it just now thinking it's just simple copy and paste, but copied sketches don't appear in the same place so it seems like i need to redo a lot more ? )&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Kind regards,&lt;/P&gt;&lt;P&gt;Ruben&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 11 May 2020 20:33:07 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9507974#M111825</guid>
      <dc:creator>ruben_van_lerberghe</dc:creator>
      <dc:date>2020-05-11T20:33:07Z</dc:date>
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    <item>
      <title>Re: Loft between 3 faces / Smooth out model</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9511514#M111826</link>
      <description>&lt;P&gt;I realise I asked a bunch of questions that I've solved by going through other forum posts.&amp;nbsp;&amp;nbsp;&lt;/P&gt;&lt;P&gt;So i started over and got to the point of the 3 way tee joint.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The file 'pipe' you attached gives me the error that it is corrupted? I'm stuck trying to split 3 circles and making those tangent rails...&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I also think i did the legs the way you said ( with center sections using sweep), but i must admit i don't know why this is better.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;An important adaptation I want to make ( I realised too late in this model) is having the legs on a curved path ( Sketch AlternativePathFrontLeg) I tried to drag the new Sketch back to when i made the front leg but it gets stopped on the timeline. Is there a good way to make an adaptation like that? I hope i don't have to start over again for that.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I attached a new file.&lt;/P&gt;&lt;P&gt;Thanks for taking an interest, I hope i'm not asking too much&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Ruben&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 13 May 2020 01:20:54 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9511514#M111826</guid>
      <dc:creator>ruben_van_lerberghe</dc:creator>
      <dc:date>2020-05-13T01:20:54Z</dc:date>
    </item>
    <item>
      <title>Re: Loft between 3 faces / Smooth out model</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9511667#M111827</link>
      <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/8918775"&gt;@ruben_van_lerberghe&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;
&lt;P&gt;...An important adaptation I want to make ( I realised too late in this model) is having the legs on a curved path ( Sketch AlternativePathFrontLeg) I tried to drag the new Sketch back to when i made the front leg but it gets stopped on the timeline. Is there a good way to make an adaptation like that? ...&lt;/P&gt;
&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;
&lt;P&gt;easy one first.&amp;nbsp; the sketch&amp;nbsp;&lt;EM&gt; AlternativePathFrontLeg&lt;/EM&gt; has a projections from the sketch&amp;nbsp;&lt;EM&gt;armrest&lt;/EM&gt;. that's why you can't drag it forward anymore in the time line than that sketch.&amp;nbsp; do you have "auto project on reference"&amp;nbsp; checked in preferences?&amp;nbsp; I prefer to leave it off and project my references manually so I don;t get accidental referances.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 13 May 2020 02:35:38 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9511667#M111827</guid>
      <dc:creator>laughingcreek</dc:creator>
      <dc:date>2020-05-13T02:35:38Z</dc:date>
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      <title>Re: Loft between 3 faces / Smooth out model</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9511668#M111828</link>
      <description>&lt;P&gt;here's the pipe file again. remember I used sweeps here,you'll have to use lofts, but it's the same idea&lt;/P&gt;</description>
      <pubDate>Wed, 13 May 2020 02:37:21 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9511668#M111828</guid>
      <dc:creator>laughingcreek</dc:creator>
      <dc:date>2020-05-13T02:37:21Z</dc:date>
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    <item>
      <title>Re: Loft between 3 faces / Smooth out model</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9511734#M111829</link>
      <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/8918775"&gt;@ruben_van_lerberghe&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I also think i did the legs the way you said ( with center sections using sweep), but i must admit i don't know why this is better.&amp;nbsp;&lt;/P&gt;
&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;
&lt;P&gt;the way you did it it's not better.&amp;nbsp; sweeps create more regular surfaces than lofts.&amp;nbsp; you create sweeps first, and then loft to the&amp;nbsp;&lt;EM&gt;faces&lt;/EM&gt; of the sweep (make sure it's the face and not a sketch profile).&amp;nbsp; then&amp;nbsp; set the end condition to tangent or curvature.&amp;nbsp;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;attached is your file , rolled back to one of the legs, where I did a sweep and then lofted either end.&amp;nbsp; the flat faces of the sweep are indeed&amp;nbsp;&lt;EM&gt;flat.&amp;nbsp;&amp;nbsp;&lt;/EM&gt;that will come in handy if you want to put a sketch there for joinery.&amp;nbsp; you can check by trying to select a face for an offset construction plane.&amp;nbsp; you can on the leg I made, you can't one the legs you made, cuz the ain't flat.&amp;nbsp; there's a slight bit of curvature from lofting.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 13 May 2020 03:14:28 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9511734#M111829</guid>
      <dc:creator>laughingcreek</dc:creator>
      <dc:date>2020-05-13T03:14:28Z</dc:date>
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      <title>Re: Loft between 3 faces / Smooth out model</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9511757#M111830</link>
      <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/8918775"&gt;@ruben_van_lerberghe&lt;/a&gt;&amp;nbsp;wrote:
&lt;P&gt;... I'm stuck trying to split 3 circles and making those tangent rails...&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;
&lt;P&gt;here's your file back with the three way split.&amp;nbsp; I added a radius line to each of&amp;nbsp; the three sketches that defined the ends.&amp;nbsp; used those to split the faces. had to switch over to surface mode, lofted edges together, patched the opening, stitched it back into a body.&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="laughingcreek_0-1589340860653.png" style="width: 735px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/769536iDB970B17C110BE38/image-dimensions/735x557?v=v2" width="735" height="557" role="button" title="laughingcreek_0-1589340860653.png" alt="laughingcreek_0-1589340860653.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 13 May 2020 03:35:08 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9511757#M111830</guid>
      <dc:creator>laughingcreek</dc:creator>
      <dc:date>2020-05-13T03:35:08Z</dc:date>
    </item>
    <item>
      <title>Re: Loft between 3 faces / Smooth out model</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9515932#M111831</link>
      <description>&lt;P&gt;Thanks to all of you for these helpful answers.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;It seems like my version of Fusion is downloaded from the app store and so i need to replace it with a version downloaded from autodesk.com . Otherwise i cannot open your files.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;So if it's all right&amp;nbsp; I would like to leave this topic open until I have successfully installed the updated version of Fusion 360.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Kind regards,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Ruben&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 14 May 2020 12:54:28 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9515932#M111831</guid>
      <dc:creator>ruben_van_lerberghe</dc:creator>
      <dc:date>2020-05-14T12:54:28Z</dc:date>
    </item>
    <item>
      <title>Re: Loft between 3 faces / Smooth out model</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9529603#M111832</link>
      <description>&lt;P&gt;Hello,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I understand the steps you take but in my new model this does not work. The faces of the armrest are fragmented and i'm trying to find a way to reconnect them. But I don't see where the problem lies.&lt;/P&gt;&lt;P&gt;The loft I want to do after splitting the face in 2 gives me an error ( i think because i need to select multiple pieces of the face to make up for one profile.)&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The workaround that I used, extruding the last profile of the armrest before trying to make the joint, works. But that does not make for a clean model.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Do you see the problem in the attached file?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Kind regards,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Ruben&lt;/P&gt;</description>
      <pubDate>Wed, 20 May 2020 14:44:16 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9529603#M111832</guid>
      <dc:creator>ruben_van_lerberghe</dc:creator>
      <dc:date>2020-05-20T14:44:16Z</dc:date>
    </item>
    <item>
      <title>Re: Loft between 3 faces / Smooth out model</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9529707#M111833</link>
      <description>&lt;P&gt;I took a quick look,might have more time this evening.&lt;/P&gt;
&lt;P&gt;the 2 sketches defining the arm are a mess.&lt;/P&gt;
&lt;P&gt;-you have several tangent&amp;nbsp; issues&lt;/P&gt;
&lt;P&gt;-there several places where curves overlap instead of meeting endpoint to endpoint.&amp;nbsp; you need to make sure the &lt;EM&gt;endpoints&lt;/EM&gt; are coincident.&lt;/P&gt;
&lt;P&gt;-there are short arc segments hidden in among the other curves.&lt;/P&gt;
&lt;P&gt;-there is this in sketch armleg3&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="laughingcreek_0-1589987676043.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/773419iA4ADDE18E3667277/image-size/medium?v=v2&amp;amp;px=400" role="button" title="laughingcreek_0-1589987676043.png" alt="laughingcreek_0-1589987676043.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;-I've experienced general performance&amp;nbsp; issues in the past using trimmed ellipsis,&amp;nbsp; there use to be bugs associated with it, and I suspect they are still problematic.&amp;nbsp; I would approximate that with a fit point spline.&amp;nbsp; in fact, I would do the entire profile with a continuous fit point spline and eliminate the arcs also.&lt;/P&gt;</description>
      <pubDate>Wed, 20 May 2020 15:20:03 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9529707#M111833</guid>
      <dc:creator>laughingcreek</dc:creator>
      <dc:date>2020-05-20T15:20:03Z</dc:date>
    </item>
    <item>
      <title>Re: Loft between 3 faces / Smooth out model</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9529899#M111834</link>
      <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/2025484"&gt;@laughingcreek&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;
&lt;P&gt;...issues in the past using trimmed ellipsis,&amp;nbsp; there use to be bugs associated with it, and I suspect they are still problematic. &amp;nbsp;&lt;/P&gt;
&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;
&lt;P&gt;Yep, &lt;A href="https://forums.autodesk.com/t5/fusion-360-support/bugs-no-spline-tangency-to-trimmed-ellipse/td-p/9529885" target="_blank" rel="noopener"&gt;still buggy&lt;/A&gt; in more than one aspect. I had honestly contemplated not reporting this.&lt;/P&gt;</description>
      <pubDate>Wed, 20 May 2020 16:48:05 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9529899#M111834</guid>
      <dc:creator>TrippyLighting</dc:creator>
      <dc:date>2020-05-20T16:48:05Z</dc:date>
    </item>
    <item>
      <title>Re: Loft between 3 faces / Smooth out model</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9530820#M111835</link>
      <description>&lt;P&gt;Thank you,&lt;/P&gt;&lt;P&gt;Replacing the ellips with a spline did the trick.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm near the end now and struggle to find a good way to connect the two armrests. I put the&amp;nbsp; recent file attached.&lt;/P&gt;&lt;P&gt;I hope it's okay that I ask these additional questions in this topic. If you prefer, I can also accept the solution and then start a new topic.&amp;nbsp;&lt;/P&gt;&lt;P&gt;I just did a simple version where I made half a spline and then copied it and flipped it.&amp;nbsp;&lt;/P&gt;&lt;P&gt;I want to do a more complex version but then it's hard to get the symmetry right. Can you tell me how I should do that ?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Another thing is that the joints between stretchers and legs &amp;amp; also between lower sweep and legs is not a good transition. I can just extrude them into the other body but that does not seem like the proper way. Is there a better way?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Also for the two splines behind the back, I need a reference so that the crest rails do not touch the back. The Project function does not solve that. The back is also not clearly visible if I do the sketch where I am supposed to do it, under the component Frame. So i first did a sketch in the top component to see where the spline was going and then copied that sketch into the subcomponent frame. Surely i must be missing something.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;If the previous issues are resolved and i do some final tweaking, would that file be ready to prepare for CNC ?&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Kind regards,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Ruben&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;-&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 21 May 2020 02:00:01 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9530820#M111835</guid>
      <dc:creator>ruben_van_lerberghe</dc:creator>
      <dc:date>2020-05-21T02:00:01Z</dc:date>
    </item>
    <item>
      <title>Re: Loft between 3 faces / Smooth out model</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9530966#M111836</link>
      <description>&lt;P&gt;just had a few min to look at this.&amp;nbsp; here's an approach to the symmetry problem with the back. I added a 3d line on the sketch "topsweepline" and changed the next plane to a plane thru 2 angles, so it would be normal to the ends of the arms.&amp;nbsp; I added sketch 68 as a way to control how far off the back cushion the spline weep in the next sketch is going to be.&lt;/P&gt;
&lt;P&gt;the next sketch, sketch 67, I put 3d lines on the center points of the arm rest ends, and then made a spline with curvature constraints.&amp;nbsp; then sweeped the face along the spline.&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;that was long winded. just examine the model.&amp;nbsp; i'll try and look some more tomorrow.&lt;/P&gt;</description>
      <pubDate>Thu, 21 May 2020 05:00:56 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9530966#M111836</guid>
      <dc:creator>laughingcreek</dc:creator>
      <dc:date>2020-05-21T05:00:56Z</dc:date>
    </item>
    <item>
      <title>Re: Loft between 3 faces / Smooth out model</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9532533#M111837</link>
      <description>&lt;P&gt;Hey Ruben,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I want to sit in that chair when you finish it.&amp;nbsp;&amp;nbsp;&lt;span class="lia-unicode-emoji" title=":smiling_face_with_smiling_eyes:"&gt;😊&lt;/span&gt;.&amp;nbsp; Both&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/3371272"&gt;@davebYYPCU&lt;/a&gt;&amp;nbsp; and&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/2025484"&gt;@laughingcreek&lt;/a&gt;&amp;nbsp; have given you some sound approaches to handling this situation, So I don't have much to offer that hasn't already been said here.&amp;nbsp; I will leave you, all of you really, a nice video from Chad Lockart,&amp;nbsp;one of our Technical Sales guys who's an expert (surface) modeler.&amp;nbsp; His approach to handling transitions like this is really powerful and a I would advocate as a really good best practices.&amp;nbsp; Hopefully this will be helpful in solving geometry problems like the one you're trying to build.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;IFRAME src="https://www.youtube.com/embed/71IfpLKFVjI" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture"&gt;&lt;/IFRAME&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 21 May 2020 19:15:56 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9532533#M111837</guid>
      <dc:creator>JamieGilchrist</dc:creator>
      <dc:date>2020-05-21T19:15:56Z</dc:date>
    </item>
    <item>
      <title>Re: Loft between 3 faces / Smooth out model</title>
      <link>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9533011#M111838</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/509379"&gt;@JamieGilchrist&lt;/a&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thank you for the video. It's a bit above my skill level right now but as you say good practice. And thanks for the compliment &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/2025484"&gt;@laughingcreek&lt;/a&gt;&amp;nbsp;I was able to follow your method to do the sweep. Thanks for that.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;To make the model ready for CNC, I will study up on that and possibly open another topic.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;For now I still have two issues which I hope is ok to ask before closing this topic:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;- the joint areas between legs and stretchers. Is there a way to have a smooth connection by 'extruding the stretchers into the legs' and then deleting the part that goes 'inside' the leg ?&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;- If i wanted the spline for the final sweep not to be on a flat surface ( the construction plane) but a surface that's curving upwards - so the sweep bends up from the arm behind the back towards the middle and then goes down again to the other arm - how can i go about to get that ? Is there something like a curved construction plane ?&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm sorry that it's taking so long to 'accept as solution' because I've been getting a lot of solutions already.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Kind regards,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Ruben&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 21 May 2020 23:34:24 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-design-validate-document/loft-between-3-faces-smooth-out-model/m-p/9533011#M111838</guid>
      <dc:creator>ruben_van_lerberghe</dc:creator>
      <dc:date>2020-05-21T23:34:24Z</dc:date>
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