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    <title>topic Navigation controls in Fusion API and Scripts Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-api-and-scripts-forum/navigation-controls/m-p/10097894#M9378</link>
    <description>&lt;P&gt;Hello, I am trying to make a 3d mouse by myself since I do not have the budget to buy an original one, since I design in 3d as a hobby, and I wanted to know what kind of inputs the original mouse sends to fusion 360 to be able to rotate and move the camera because of the environment, since for now I can only move it with the typical emulators that assign mouse and keyboard functions to joystick buttons, and well seeing that a 3d mouse is plug and play I would like to know what type of command it sends to fusion.&lt;/P&gt;&lt;P&gt;Or if you know how I can&amp;nbsp;assign the navigation controls to a joystick or controller it would be nice too.&lt;BR /&gt;Many thanks in advance.&lt;/P&gt;</description>
    <pubDate>Sat, 20 Feb 2021 03:40:48 GMT</pubDate>
    <dc:creator>Motion_0112</dc:creator>
    <dc:date>2021-02-20T03:40:48Z</dc:date>
    <item>
      <title>Navigation controls</title>
      <link>https://forums.autodesk.com/t5/fusion-api-and-scripts-forum/navigation-controls/m-p/10097894#M9378</link>
      <description>&lt;P&gt;Hello, I am trying to make a 3d mouse by myself since I do not have the budget to buy an original one, since I design in 3d as a hobby, and I wanted to know what kind of inputs the original mouse sends to fusion 360 to be able to rotate and move the camera because of the environment, since for now I can only move it with the typical emulators that assign mouse and keyboard functions to joystick buttons, and well seeing that a 3d mouse is plug and play I would like to know what type of command it sends to fusion.&lt;/P&gt;&lt;P&gt;Or if you know how I can&amp;nbsp;assign the navigation controls to a joystick or controller it would be nice too.&lt;BR /&gt;Many thanks in advance.&lt;/P&gt;</description>
      <pubDate>Sat, 20 Feb 2021 03:40:48 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-api-and-scripts-forum/navigation-controls/m-p/10097894#M9378</guid>
      <dc:creator>Motion_0112</dc:creator>
      <dc:date>2021-02-20T03:40:48Z</dc:date>
    </item>
    <item>
      <title>Re: Navigation controls</title>
      <link>https://forums.autodesk.com/t5/fusion-api-and-scripts-forum/navigation-controls/m-p/10103429#M9379</link>
      <description>&lt;P&gt;The 3D mouse is tightly integrated with Fusion and isn't just sending commands to Fusion.&amp;nbsp; I think it "might" be possible to write your own it would be quite a bit of work and will involve using the Application.activeViewport property to get the active viewport and then using the Viewport.camera object to be able to manipulate the camera.&lt;/P&gt;</description>
      <pubDate>Mon, 22 Feb 2021 23:48:24 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-api-and-scripts-forum/navigation-controls/m-p/10103429#M9379</guid>
      <dc:creator>BrianEkins</dc:creator>
      <dc:date>2021-02-22T23:48:24Z</dc:date>
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