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    <title>topic Use device movement input other than mouse in Fusion API and Scripts Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-api-and-scripts-forum/use-device-movement-input-other-than-mouse/m-p/12644554#M1859</link>
    <description>&lt;P&gt;I am currently attempting to make an add-in that allows me to use a joystick as a DIY SpaceMouse. I've figured out how to change camera orbit using the camera.eye.transformBy(), and now all I need is to figure out how to actually get input from a device other than a mouse and keyboard, in this case a joystick.&amp;nbsp;Could someone point me in the right direction?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I know there's plenty of open-source "spacemice" out there, but every single one I have found just pretends to be a normal mouse, utilizing emulated mouse movement, middle click, and shift. After making one of them, I discovered just how finnicky that method is as you can't really use your actual mouse while using the "joystick". I want to do it "right", and separate the joystick from the normal mouse movement. In the end my goal is to have a solid project that I can open-source for people who don't want to buy a closed-source device and instead make their own.&lt;/P&gt;</description>
    <pubDate>Sat, 16 Mar 2024 05:32:16 GMT</pubDate>
    <dc:creator>ksutherland880</dc:creator>
    <dc:date>2024-03-16T05:32:16Z</dc:date>
    <item>
      <title>Use device movement input other than mouse</title>
      <link>https://forums.autodesk.com/t5/fusion-api-and-scripts-forum/use-device-movement-input-other-than-mouse/m-p/12644554#M1859</link>
      <description>&lt;P&gt;I am currently attempting to make an add-in that allows me to use a joystick as a DIY SpaceMouse. I've figured out how to change camera orbit using the camera.eye.transformBy(), and now all I need is to figure out how to actually get input from a device other than a mouse and keyboard, in this case a joystick.&amp;nbsp;Could someone point me in the right direction?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I know there's plenty of open-source "spacemice" out there, but every single one I have found just pretends to be a normal mouse, utilizing emulated mouse movement, middle click, and shift. After making one of them, I discovered just how finnicky that method is as you can't really use your actual mouse while using the "joystick". I want to do it "right", and separate the joystick from the normal mouse movement. In the end my goal is to have a solid project that I can open-source for people who don't want to buy a closed-source device and instead make their own.&lt;/P&gt;</description>
      <pubDate>Sat, 16 Mar 2024 05:32:16 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-api-and-scripts-forum/use-device-movement-input-other-than-mouse/m-p/12644554#M1859</guid>
      <dc:creator>ksutherland880</dc:creator>
      <dc:date>2024-03-16T05:32:16Z</dc:date>
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