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    <title>topic Re: Adding information 'i' button to Addin command input dialog in Fusion API and Scripts Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-api-and-scripts-forum/adding-information-i-button-to-addin-command-input-dialog/m-p/7655890#M16971</link>
    <description>&lt;P&gt;Be aware that the Fusion API is completely separate from the&amp;nbsp;way Fusion developers create commands.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;That said, I swear I've seen how to make that icon work... I think I found what you are looking for - see "helpFile" in &lt;A href="https://help.autodesk.com/view/fusion360/ENU/?guid=GUID-0550963a-ff63-4183-b0a7-a1bf0c99f821" target="_blank"&gt;this topic&lt;/A&gt;&lt;/P&gt;</description>
    <pubDate>Sun, 31 Dec 2017 01:10:06 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2017-12-31T01:10:06Z</dc:date>
    <item>
      <title>Adding information 'i' button to Addin command input dialog</title>
      <link>https://forums.autodesk.com/t5/fusion-api-and-scripts-forum/adding-information-i-button-to-addin-command-input-dialog/m-p/7647993#M16970</link>
      <description>&lt;P&gt;All the Fusion command input dialogs have this information 'i' button defined.&amp;nbsp; Is there an example of how this could be done with an addin.&amp;nbsp; I would assume that it involves access the toolbar which contains the OK and Cancel but I could use a pointer on how to do that.&lt;/P&gt;&lt;P&gt;Thanks in advance!&lt;/P&gt;&lt;P&gt;&amp;nbsp; &amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 25 Dec 2017 21:07:13 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-api-and-scripts-forum/adding-information-i-button-to-addin-command-input-dialog/m-p/7647993#M16970</guid>
      <dc:creator>balunist</dc:creator>
      <dc:date>2017-12-25T21:07:13Z</dc:date>
    </item>
    <item>
      <title>Re: Adding information 'i' button to Addin command input dialog</title>
      <link>https://forums.autodesk.com/t5/fusion-api-and-scripts-forum/adding-information-i-button-to-addin-command-input-dialog/m-p/7655890#M16971</link>
      <description>&lt;P&gt;Be aware that the Fusion API is completely separate from the&amp;nbsp;way Fusion developers create commands.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;That said, I swear I've seen how to make that icon work... I think I found what you are looking for - see "helpFile" in &lt;A href="https://help.autodesk.com/view/fusion360/ENU/?guid=GUID-0550963a-ff63-4183-b0a7-a1bf0c99f821" target="_blank"&gt;this topic&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Sun, 31 Dec 2017 01:10:06 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-api-and-scripts-forum/adding-information-i-button-to-addin-command-input-dialog/m-p/7655890#M16971</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-12-31T01:10:06Z</dc:date>
    </item>
    <item>
      <title>Re: Adding information 'i' button to Addin command input dialog</title>
      <link>https://forums.autodesk.com/t5/fusion-api-and-scripts-forum/adding-information-i-button-to-addin-command-input-dialog/m-p/7657241#M16972</link>
      <description>&lt;P&gt;Thanks Ross.&amp;nbsp; I missed that.&amp;nbsp; &amp;nbsp;Yes and I understand the AddIn API is a restricted subset which is necessary otherwise the product evolution could be hampered.&amp;nbsp;&lt;/P&gt;&lt;P&gt;Happy New Years!&amp;nbsp; Bill&amp;nbsp;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 01 Jan 2018 15:51:54 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-api-and-scripts-forum/adding-information-i-button-to-addin-command-input-dialog/m-p/7657241#M16972</guid>
      <dc:creator>balunist</dc:creator>
      <dc:date>2018-01-01T15:51:54Z</dc:date>
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