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    <title>topic Re: Dogbone addin update in Fusion API and Scripts Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-api-and-scripts-forum/dogbone-addin-update/m-p/8959508#M15442</link>
    <description>&lt;P&gt;Hi&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/192608"&gt;@beau.turner&lt;/a&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Unfortunately the add-in isn’t going to help you much. The problem is that the API related to sketching invokes a huge, and unreasonable overhead, which would make the add-in so sluggish that no-one would want to use it.&amp;nbsp; The original version of the add-in did use sketch, but it was quickly taken out by follow on versions - citing speed as the reason.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Do you have a lot of dogbones to add?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;If you have just a handful, it isn’t too onerous to do it manually, and it can be done reasonably quickly and easily.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;However, if you have more than half a dozen or so, I can see why you’d want to automate it.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;If you’re interested in doing it manually, the easiest way I’ve found is:&lt;/P&gt;&lt;OL&gt;&lt;LI&gt;Draw a circle&lt;/LI&gt;&lt;LI&gt;Dimension the circle diameter to the tool diameter&lt;/LI&gt;&lt;LI&gt;&amp;nbsp;Make the corner you want dogboned coincident with the circle.&lt;/LI&gt;&lt;LI&gt;Draw a line from the circle center to one edge, and make line perpendicular to edge ( check - line end points should be coincident with both center and edge line)&lt;/LI&gt;&lt;LI&gt;Do the same again, but from center to other edge.&lt;/LI&gt;&lt;LI&gt;make the two center lines you just created equal&lt;/LI&gt;&lt;/OL&gt;&lt;P&gt;You can then trim the unwanted part of the circle.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;That will take around half a minute per dogbone, possibly quicker as you get used to it - see screencast.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I hope that helps&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Regards&lt;/P&gt;&lt;P&gt;Peter&lt;/P&gt;&lt;DIV class="screencast_placeholder"&gt;Screencast will be displayed here after you click Post.&lt;P class="screencast_id"&gt;93498ce8-6d66-4adb-88b3-6eea85e02800&lt;/P&gt;&lt;/DIV&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Sun, 11 Aug 2019 02:11:30 GMT</pubDate>
    <dc:creator>pludikar</dc:creator>
    <dc:date>2019-08-11T02:11:30Z</dc:date>
    <item>
      <title>Dogbone addin update</title>
      <link>https://forums.autodesk.com/t5/fusion-api-and-scripts-forum/dogbone-addin-update/m-p/8291040#M15440</link>
      <description>&lt;P&gt;For anyone interested: the dogbone addin originally created by Casey Rogers has now been significantly updated by myself and&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/5177474"&gt;@DVE2000&lt;/a&gt;&amp;nbsp;and is available on github - &lt;A href="https://github.com/DVE2000/Dogbone" target="_blank"&gt;here&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The addin includes 3 dogbone styles (normal, minimal and mortise) and allows dogbones to be cut from either the topface or selected face. &amp;nbsp;Both static and parametric options are available - however due to a number of bugs in F360, parametric will fail on mirrored components and some component copies. &amp;nbsp;These bugs have been reported (see &lt;A href="https://forums.autodesk.com/t5/fusion-360-api-and-scripts/4-bugs-at-least-related-to-occurrences/m-p/8105766#M6240" target="_blank"&gt;here&lt;/A&gt;), but as of writing AD has not addressed them.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The interface has been improved, and specifically allows any face orientation to be chosen on any component. &amp;nbsp;The addin is based on the f360 primitive hole feature, and is as efficient as f360 single threaded engine allows. &amp;nbsp;In Static mode it will create 70 dogbones in about 7 seconds. &amp;nbsp;Parametric mode takes a little longer to calculate initially, but recalculates very fast if you change your model parameters.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;regards&lt;/P&gt;&lt;P&gt;peter&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 25 Sep 2018 13:56:10 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-api-and-scripts-forum/dogbone-addin-update/m-p/8291040#M15440</guid>
      <dc:creator>pludikar</dc:creator>
      <dc:date>2018-09-25T13:56:10Z</dc:date>
    </item>
    <item>
      <title>Re: Dogbone addin update</title>
      <link>https://forums.autodesk.com/t5/fusion-api-and-scripts-forum/dogbone-addin-update/m-p/8959149#M15441</link>
      <description>&lt;P&gt;Is there a way to use this for sketches? ie quick and dirty 2d paths for CNC use&lt;/P&gt;</description>
      <pubDate>Sat, 10 Aug 2019 15:44:23 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-api-and-scripts-forum/dogbone-addin-update/m-p/8959149#M15441</guid>
      <dc:creator>beau.turner</dc:creator>
      <dc:date>2019-08-10T15:44:23Z</dc:date>
    </item>
    <item>
      <title>Re: Dogbone addin update</title>
      <link>https://forums.autodesk.com/t5/fusion-api-and-scripts-forum/dogbone-addin-update/m-p/8959508#M15442</link>
      <description>&lt;P&gt;Hi&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/192608"&gt;@beau.turner&lt;/a&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Unfortunately the add-in isn’t going to help you much. The problem is that the API related to sketching invokes a huge, and unreasonable overhead, which would make the add-in so sluggish that no-one would want to use it.&amp;nbsp; The original version of the add-in did use sketch, but it was quickly taken out by follow on versions - citing speed as the reason.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Do you have a lot of dogbones to add?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;If you have just a handful, it isn’t too onerous to do it manually, and it can be done reasonably quickly and easily.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;However, if you have more than half a dozen or so, I can see why you’d want to automate it.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;If you’re interested in doing it manually, the easiest way I’ve found is:&lt;/P&gt;&lt;OL&gt;&lt;LI&gt;Draw a circle&lt;/LI&gt;&lt;LI&gt;Dimension the circle diameter to the tool diameter&lt;/LI&gt;&lt;LI&gt;&amp;nbsp;Make the corner you want dogboned coincident with the circle.&lt;/LI&gt;&lt;LI&gt;Draw a line from the circle center to one edge, and make line perpendicular to edge ( check - line end points should be coincident with both center and edge line)&lt;/LI&gt;&lt;LI&gt;Do the same again, but from center to other edge.&lt;/LI&gt;&lt;LI&gt;make the two center lines you just created equal&lt;/LI&gt;&lt;/OL&gt;&lt;P&gt;You can then trim the unwanted part of the circle.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;That will take around half a minute per dogbone, possibly quicker as you get used to it - see screencast.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I hope that helps&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Regards&lt;/P&gt;&lt;P&gt;Peter&lt;/P&gt;&lt;DIV class="screencast_placeholder"&gt;Screencast will be displayed here after you click Post.&lt;P class="screencast_id"&gt;93498ce8-6d66-4adb-88b3-6eea85e02800&lt;/P&gt;&lt;/DIV&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sun, 11 Aug 2019 02:11:30 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-api-and-scripts-forum/dogbone-addin-update/m-p/8959508#M15442</guid>
      <dc:creator>pludikar</dc:creator>
      <dc:date>2019-08-11T02:11:30Z</dc:date>
    </item>
    <item>
      <title>Re: Dogbone addin update</title>
      <link>https://forums.autodesk.com/t5/fusion-api-and-scripts-forum/dogbone-addin-update/m-p/8963798#M15443</link>
      <description>&lt;P&gt;!THANK YOU!&lt;/P&gt;</description>
      <pubDate>Tue, 13 Aug 2019 16:49:36 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-api-and-scripts-forum/dogbone-addin-update/m-p/8963798#M15443</guid>
      <dc:creator>jodom4</dc:creator>
      <dc:date>2019-08-13T16:49:36Z</dc:date>
    </item>
    <item>
      <title>Re: Dogbone addin update</title>
      <link>https://forums.autodesk.com/t5/fusion-api-and-scripts-forum/dogbone-addin-update/m-p/9111587#M15444</link>
      <description>&lt;P&gt;Holy smokes, you killed it! &amp;nbsp;Amazing job. &amp;nbsp;Thank you for doing this. &amp;nbsp;Sincerely. It works soooooo much better. &amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 28 Oct 2019 05:12:48 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-api-and-scripts-forum/dogbone-addin-update/m-p/9111587#M15444</guid>
      <dc:creator>patrickcavanbrown</dc:creator>
      <dc:date>2019-10-28T05:12:48Z</dc:date>
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