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    <title>topic Re: Lego models with fusion 360. LDR to fusion 360 script in Fusion API and Scripts Forum</title>
    <link>https://forums.autodesk.com/t5/fusion-api-and-scripts-forum/lego-models-with-fusion-360-ldr-to-fusion-360-script/m-p/8334564#M15349</link>
    <description>&lt;P&gt;Interested Idea. looks doable through Fusion API.&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Mon, 15 Oct 2018 12:34:11 GMT</pubDate>
    <dc:creator>goyals</dc:creator>
    <dc:date>2018-10-15T12:34:11Z</dc:date>
    <item>
      <title>Lego models with fusion 360. LDR to fusion 360 script</title>
      <link>https://forums.autodesk.com/t5/fusion-api-and-scripts-forum/lego-models-with-fusion-360-ldr-to-fusion-360-script/m-p/8332440#M15348</link>
      <description>&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Hello&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;Recently to learn fusion 360, I used lego models to train with this models&lt;/P&gt;&lt;P&gt;My fusion 360 models &lt;A href="https://grabcad.com/stephane.ramauge-1" target="_blank"&gt;https://grabcad.com/stephane.ramauge-1&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm using the tutorials of DK &lt;A href="https://grabcad.com/dk/tutorials" target="_blank"&gt;https://grabcad.com/dk/tutorials&lt;/A&gt; to build my first parts and models.&lt;BR /&gt;DK made lot of pieces in .IPT format (inventor) format. IPT Part numbers follow Bricklink convention.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Maybe someone with python or java skill could make a script to translate .ldr instructions into instructions to build&lt;BR /&gt;models using a fusion360 shared library ?&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;A fusion or inventor assembly is series of components with coordinate, rotation, colors like in a LDR models.&lt;BR /&gt;A series of script can import nut, screw in .STL format from a online tools dealer for example.&amp;nbsp;&lt;BR /&gt;I think it's possible to parse a .ldr file and translate *.dat from it to .ipt files or fusion360 library component.&lt;/P&gt;&lt;P&gt;&lt;A href="http://www.ldraw.org/article/218.html" target="_blank"&gt;www.ldraw.org/article/218.html&lt;/A&gt; for *.ldr file description&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;For example&amp;nbsp; Ldr file&amp;nbsp;:&lt;/P&gt;&lt;P&gt;colour&amp;nbsp; x y z a b c d e f g h i piece1025.dat&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Fictive fusion script :&amp;nbsp;&lt;/P&gt;&lt;P&gt;{ Insert piece1025.ipt&lt;/P&gt;&lt;P&gt;coordinate x y z&lt;/P&gt;&lt;P&gt;Transform a b c d e f g h I}&lt;/P&gt;&lt;P&gt;{Insert piece9990.ipt&lt;/P&gt;&lt;P&gt;coordinate....}&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;....... &amp;nbsp; So with the help of a develloper it could be possible in fusion360 to load and &amp;nbsp;ldr file, translate the instruction for fusion, insert the good piece at the right place and finally&amp;nbsp;construct the model&amp;nbsp;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;It's just an idea&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sat, 13 Oct 2018 17:01:15 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-api-and-scripts-forum/lego-models-with-fusion-360-ldr-to-fusion-360-script/m-p/8332440#M15348</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-10-13T17:01:15Z</dc:date>
    </item>
    <item>
      <title>Re: Lego models with fusion 360. LDR to fusion 360 script</title>
      <link>https://forums.autodesk.com/t5/fusion-api-and-scripts-forum/lego-models-with-fusion-360-ldr-to-fusion-360-script/m-p/8334564#M15349</link>
      <description>&lt;P&gt;Interested Idea. looks doable through Fusion API.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 15 Oct 2018 12:34:11 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-api-and-scripts-forum/lego-models-with-fusion-360-ldr-to-fusion-360-script/m-p/8334564#M15349</guid>
      <dc:creator>goyals</dc:creator>
      <dc:date>2018-10-15T12:34:11Z</dc:date>
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