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    <title>topic Re: How many concurrent http connections(sockets) can we have? in FlexSim Forum</title>
    <link>https://forums.autodesk.com/t5/flexsim-forum/how-many-concurrent-http-connections-sockets-can-we-have/m-p/13544741#M50727</link>
    <description>&lt;P&gt;
	Hi &lt;A rel="user" href="https://answers.flexsim.com/users/15277/yuey.html" nodeid="15277"&gt;@Yue Y&lt;/A&gt;,&lt;/P&gt;&lt;P&gt;
	I found this in the &lt;STRONG&gt;Alphabetical Command Reference&lt;/STRONG&gt;:&lt;/P&gt;&lt;P style="margin-left: 20px;"&gt;
	&lt;/P&gt;&lt;P&gt;clientcreate ()&lt;/P&gt;&lt;P style="margin-left: 20px;"&gt;
		Creates a new client socket with TCP/IP protocol
	&lt;/P&gt;
&lt;DIV style="margin-left: 20px;"&gt;
	&lt;STRONG&gt;Description&lt;/STRONG&gt;
	This command creates a new client socket that is set to communicate using the TCP/IP protocol. FlexSim can create up to fifty client sockets at one time. Each client can be connected to a different server. This function returns a number that must be stored by the model to reference the socket that was created. If an error occurs, this function returns 0.
	&lt;STRONG&gt;Example&lt;/STRONG&gt;
	int socknum = clientcreate();
&lt;/DIV&gt;&lt;P&gt;
	&lt;/P&gt;&lt;P&gt;
	&lt;/P&gt;</description>
    <pubDate>Wed, 03 Jul 2019 15:24:05 GMT</pubDate>
    <dc:creator>benjamin_w2</dc:creator>
    <dc:date>2019-07-03T15:24:05Z</dc:date>
    <item>
      <title>How many concurrent http connections(sockets) can we have?</title>
      <link>https://forums.autodesk.com/t5/flexsim-forum/how-many-concurrent-http-connections-sockets-can-we-have/m-p/13544740#M50726</link>
      <description>&lt;P&gt;&lt;I&gt;[ FlexSim 19.1.0 ]&lt;/I&gt;&lt;/P&gt;&lt;P&gt;Is there any upper limits on concurrent http requests/TCP connects? I remember I read from somewhere that the maximum is 50 but I couldn't found the source. Is this number still accurate?&lt;/P&gt;</description>
      <pubDate>Thu, 06 Jun 2019 20:57:01 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/flexsim-forum/how-many-concurrent-http-connections-sockets-can-we-have/m-p/13544740#M50726</guid>
      <dc:creator>yue_y</dc:creator>
      <dc:date>2019-06-06T20:57:01Z</dc:date>
    </item>
    <item>
      <title>Re: How many concurrent http connections(sockets) can we have?</title>
      <link>https://forums.autodesk.com/t5/flexsim-forum/how-many-concurrent-http-connections-sockets-can-we-have/m-p/13544741#M50727</link>
      <description>&lt;P&gt;
	Hi &lt;A rel="user" href="https://answers.flexsim.com/users/15277/yuey.html" nodeid="15277"&gt;@Yue Y&lt;/A&gt;,&lt;/P&gt;&lt;P&gt;
	I found this in the &lt;STRONG&gt;Alphabetical Command Reference&lt;/STRONG&gt;:&lt;/P&gt;&lt;P style="margin-left: 20px;"&gt;
	&lt;/P&gt;&lt;P&gt;clientcreate ()&lt;/P&gt;&lt;P style="margin-left: 20px;"&gt;
		Creates a new client socket with TCP/IP protocol
	&lt;/P&gt;
&lt;DIV style="margin-left: 20px;"&gt;
	&lt;STRONG&gt;Description&lt;/STRONG&gt;
	This command creates a new client socket that is set to communicate using the TCP/IP protocol. FlexSim can create up to fifty client sockets at one time. Each client can be connected to a different server. This function returns a number that must be stored by the model to reference the socket that was created. If an error occurs, this function returns 0.
	&lt;STRONG&gt;Example&lt;/STRONG&gt;
	int socknum = clientcreate();
&lt;/DIV&gt;&lt;P&gt;
	&lt;/P&gt;&lt;P&gt;
	&lt;/P&gt;</description>
      <pubDate>Wed, 03 Jul 2019 15:24:05 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/flexsim-forum/how-many-concurrent-http-connections-sockets-can-we-have/m-p/13544741#M50727</guid>
      <dc:creator>benjamin_w2</dc:creator>
      <dc:date>2019-07-03T15:24:05Z</dc:date>
    </item>
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