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    <title>topic Correct way to export Textures from Cinema 4D to Flexsim in FlexSim Forum</title>
    <link>https://forums.autodesk.com/t5/flexsim-forum/correct-way-to-export-textures-from-cinema-4d-to-flexsim/m-p/13530224#M39194</link>
    <description>&lt;P&gt;&lt;I&gt;[ FlexSim 18.1.2 ]&lt;/I&gt;&lt;/P&gt;&lt;DIV class="fr-view clearfix"&gt;
 &lt;P&gt;Hi &lt;/P&gt;
 &lt;P&gt;I have just started using Flexsim and i was wondering what the correct way is to export Texture from Cinema 4D to Flexsim? And wether or not i have to bake the textures in Cinema 4D into one Material. &lt;/P&gt;
 &lt;P&gt;Dominic&lt;/P&gt;
&lt;/DIV&gt;</description>
    <pubDate>Wed, 07 Oct 2020 16:33:12 GMT</pubDate>
    <dc:creator>dominic_p</dc:creator>
    <dc:date>2020-10-07T16:33:12Z</dc:date>
    <item>
      <title>Correct way to export Textures from Cinema 4D to Flexsim</title>
      <link>https://forums.autodesk.com/t5/flexsim-forum/correct-way-to-export-textures-from-cinema-4d-to-flexsim/m-p/13530224#M39194</link>
      <description>&lt;P&gt;&lt;I&gt;[ FlexSim 18.1.2 ]&lt;/I&gt;&lt;/P&gt;&lt;DIV class="fr-view clearfix"&gt;
 &lt;P&gt;Hi &lt;/P&gt;
 &lt;P&gt;I have just started using Flexsim and i was wondering what the correct way is to export Texture from Cinema 4D to Flexsim? And wether or not i have to bake the textures in Cinema 4D into one Material. &lt;/P&gt;
 &lt;P&gt;Dominic&lt;/P&gt;
&lt;/DIV&gt;</description>
      <pubDate>Wed, 07 Oct 2020 16:33:12 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/flexsim-forum/correct-way-to-export-textures-from-cinema-4d-to-flexsim/m-p/13530224#M39194</guid>
      <dc:creator>dominic_p</dc:creator>
      <dc:date>2020-10-07T16:33:12Z</dc:date>
    </item>
    <item>
      <title>Re: Correct way to export Textures from Cinema 4D to Flexsim</title>
      <link>https://forums.autodesk.com/t5/flexsim-forum/correct-way-to-export-textures-from-cinema-4d-to-flexsim/m-p/13530225#M39195</link>
      <description>&lt;DIV class="fr-view clearfix"&gt;&lt;P&gt;Cinema 4D has a complicated material system. When you export to a 3D file format, it isn't going to preserve all that detail.&lt;/P&gt;&lt;P&gt;Bake all those effects into textures. See &lt;A rel="noopener noreferrer" href="https://www.youtube.com/watch?v=TvZiDsODf8k" target="_blank"&gt;Cinema 4D Tutorial - How to Bake Textures for Game Engines&lt;/A&gt;&lt;/P&gt;&lt;/DIV&gt;</description>
      <pubDate>Wed, 07 Oct 2020 17:29:35 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/flexsim-forum/correct-way-to-export-textures-from-cinema-4d-to-flexsim/m-p/13530225#M39195</guid>
      <dc:creator>philboboADSK</dc:creator>
      <dc:date>2020-10-07T17:29:35Z</dc:date>
    </item>
    <item>
      <title>Re: Correct way to export Textures from Cinema 4D to Flexsim</title>
      <link>https://forums.autodesk.com/t5/flexsim-forum/correct-way-to-export-textures-from-cinema-4d-to-flexsim/m-p/13530226#M39196</link>
      <description>&lt;DIV class="fr-view clearfix"&gt;
 &lt;P&gt;Ok i see, would it make more sense then to work from Blender?&lt;/P&gt;
 &lt;P&gt;Thank you for the quick risponse @Phil BoBo&lt;/P&gt;
&lt;/DIV&gt;</description>
      <pubDate>Wed, 07 Oct 2020 17:53:08 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/flexsim-forum/correct-way-to-export-textures-from-cinema-4d-to-flexsim/m-p/13530226#M39196</guid>
      <dc:creator>dominic_p</dc:creator>
      <dc:date>2020-10-07T17:53:08Z</dc:date>
    </item>
    <item>
      <title>Re: Correct way to export Textures from Cinema 4D to Flexsim</title>
      <link>https://forums.autodesk.com/t5/flexsim-forum/correct-way-to-export-textures-from-cinema-4d-to-flexsim/m-p/13530227#M39197</link>
      <description>&lt;DIV class="fr-view clearfix"&gt;&lt;P&gt;Blender's material system works the same way, but its export formats are probably even worse in this regard than Cinema 4D. You aren't going to have an easier time with Blender. See &lt;A rel="noopener noreferrer" href="https://answers.flexsim.com/questions/90640/blender-281-shape-not-imported.html" target="_blank"&gt;Blender 2.81 shape not imported&lt;/A&gt;.&lt;/P&gt;&lt;P&gt;Cinema 4D's texture baking feature looks pretty good to me. Given a choice, I'd probably use Cinema 4D instead of Blender.&lt;/P&gt;&lt;/DIV&gt;</description>
      <pubDate>Wed, 07 Oct 2020 17:58:28 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/flexsim-forum/correct-way-to-export-textures-from-cinema-4d-to-flexsim/m-p/13530227#M39197</guid>
      <dc:creator>philboboADSK</dc:creator>
      <dc:date>2020-10-07T17:58:28Z</dc:date>
    </item>
    <item>
      <title>Re: Correct way to export Textures from Cinema 4D to Flexsim</title>
      <link>https://forums.autodesk.com/t5/flexsim-forum/correct-way-to-export-textures-from-cinema-4d-to-flexsim/m-p/13530228#M39198</link>
      <description>&lt;DIV class="fr-view clearfix"&gt;
 &lt;P&gt;Ok thank you very much!&lt;/P&gt;
&lt;/DIV&gt;</description>
      <pubDate>Wed, 07 Oct 2020 18:19:22 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/flexsim-forum/correct-way-to-export-textures-from-cinema-4d-to-flexsim/m-p/13530228#M39198</guid>
      <dc:creator>dominic_p</dc:creator>
      <dc:date>2020-10-07T18:19:22Z</dc:date>
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