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    <title>topic How to use mesh API? in FlexSim Forum</title>
    <link>https://forums.autodesk.com/t5/flexsim-forum/how-to-use-mesh-api/m-p/13484879#M3597</link>
    <description>&lt;P&gt;How to pass the location information of four vertexs to mesh node and draw a quadrilateral?&lt;/P&gt;
&lt;P&gt;I want to lean something about opengl in flexsim,and I want to know how to pass x,yz of vertexs to draw GL_POINTS GL_LINES GL_LINE_STRIP GL_LINE_LOOP GL_TRIANGLES GL_TRIANGLE_STRIP GL_TRIANGLE_FAN GL_QUADS GL_QUAD_STRIP GL_POLYGON&lt;/P&gt;</description>
    <pubDate>Fri, 29 Dec 2017 08:31:00 GMT</pubDate>
    <dc:creator>adrian_z</dc:creator>
    <dc:date>2017-12-29T08:31:00Z</dc:date>
    <item>
      <title>How to use mesh API?</title>
      <link>https://forums.autodesk.com/t5/flexsim-forum/how-to-use-mesh-api/m-p/13484879#M3597</link>
      <description>&lt;P&gt;How to pass the location information of four vertexs to mesh node and draw a quadrilateral?&lt;/P&gt;
&lt;P&gt;I want to lean something about opengl in flexsim,and I want to know how to pass x,yz of vertexs to draw GL_POINTS GL_LINES GL_LINE_STRIP GL_LINE_LOOP GL_TRIANGLES GL_TRIANGLE_STRIP GL_TRIANGLE_FAN GL_QUADS GL_QUAD_STRIP GL_POLYGON&lt;/P&gt;</description>
      <pubDate>Fri, 29 Dec 2017 08:31:00 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/flexsim-forum/how-to-use-mesh-api/m-p/13484879#M3597</guid>
      <dc:creator>adrian_z</dc:creator>
      <dc:date>2017-12-29T08:31:00Z</dc:date>
    </item>
    <item>
      <title>Re: How to use mesh API?</title>
      <link>https://forums.autodesk.com/t5/flexsim-forum/how-to-use-mesh-api/m-p/13484880#M3598</link>
      <description>&lt;P&gt;Here's a sample model that draws some cubes using the Mesh API. This model was built in FlexSim 7.1 but can be opened in any later version of FlexSim.&lt;/P&gt;&lt;P&gt;&lt;A id="10165" href="https://answers.flexsim.com/storage/attachments/10165-meshapisample.fsm"&gt;meshapisample.fsm&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Fri, 29 Dec 2017 12:03:01 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/flexsim-forum/how-to-use-mesh-api/m-p/13484880#M3598</guid>
      <dc:creator>matt_long</dc:creator>
      <dc:date>2017-12-29T12:03:01Z</dc:date>
    </item>
    <item>
      <title>Re: How to use mesh API?</title>
      <link>https://forums.autodesk.com/t5/flexsim-forum/how-to-use-mesh-api/m-p/13484881#M3599</link>
      <description>&lt;P&gt;Thank you very much，you just give me I really need~&lt;/P&gt;</description>
      <pubDate>Fri, 29 Dec 2017 13:08:23 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/flexsim-forum/how-to-use-mesh-api/m-p/13484881#M3599</guid>
      <dc:creator>adrian_z</dc:creator>
      <dc:date>2017-12-29T13:08:23Z</dc:date>
    </item>
    <item>
      <title>Re: How to use mesh API?</title>
      <link>https://forums.autodesk.com/t5/flexsim-forum/how-to-use-mesh-api/m-p/13484882#M3600</link>
      <description>&lt;DIV class="fr-view clearfix"&gt;&lt;UL&gt;&lt;LI&gt;FlexSim Mesh commands are used in User Commands in above example model file.&lt;/LI&gt;&lt;LI&gt;Script windows write vertices in a label at source object.&lt;/LI&gt;&lt;LI&gt;Source code on Draw trigger of this source object visualizes the mesh data.&lt;/LI&gt;&lt;LI&gt;Textures: Phil Bobo describes in his answer &lt;A rel="noopener noreferrer" href="https://answers.flexsim.com/answers/57419/view.html" target="_blank"&gt;here&lt;/A&gt;, how to add textures to a mesh.&lt;/LI&gt;&lt;/UL&gt;&lt;/DIV&gt;</description>
      <pubDate>Mon, 03 Feb 2025 17:04:51 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/flexsim-forum/how-to-use-mesh-api/m-p/13484882#M3600</guid>
      <dc:creator>joerg_vogel_HsH</dc:creator>
      <dc:date>2025-02-03T17:04:51Z</dc:date>
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