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    <title>topic Animation Editor only for rigged objects? in FlexSim Forum</title>
    <link>https://forums.autodesk.com/t5/flexsim-forum/animation-editor-only-for-rigged-objects/m-p/13516904#M28649</link>
    <description>&lt;P&gt;&lt;I&gt;[ FlexSim 19.0.2 ]&lt;/I&gt;&lt;/P&gt;&lt;P&gt;I've downloaded a .fbx model of a room door that is not rigged but has animations. I've imported the door shape in the model and opened animation editor, when I access the "Edit Animation Clips" I can see there are some animations but the object itself does nothing.&lt;/P&gt;&lt;P&gt;Does the animation clips editor only works if the object is rigged and has bones on it? Or there is another way to execute those animations?&lt;/P&gt;&lt;P&gt;Follow attached the model and the 3D shape that I'm trying to animate.&lt;/P&gt;&lt;P&gt;Thanks in advance. &lt;/P&gt;&lt;P&gt;&lt;A id="18020" href="https://answers.flexsim.com/storage/attachments/18020-room-door-2019.fsm"&gt;room-door-2019.fsm&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;A id="18019" href="https://answers.flexsim.com/storage/attachments/18019-door-component-bi3.fbx"&gt;door-component-bi3.fbx&lt;/A&gt;&lt;/P&gt;</description>
    <pubDate>Thu, 21 Mar 2019 13:42:42 GMT</pubDate>
    <dc:creator>lucas_klein83QQC</dc:creator>
    <dc:date>2019-03-21T13:42:42Z</dc:date>
    <item>
      <title>Animation Editor only for rigged objects?</title>
      <link>https://forums.autodesk.com/t5/flexsim-forum/animation-editor-only-for-rigged-objects/m-p/13516904#M28649</link>
      <description>&lt;P&gt;&lt;I&gt;[ FlexSim 19.0.2 ]&lt;/I&gt;&lt;/P&gt;&lt;P&gt;I've downloaded a .fbx model of a room door that is not rigged but has animations. I've imported the door shape in the model and opened animation editor, when I access the "Edit Animation Clips" I can see there are some animations but the object itself does nothing.&lt;/P&gt;&lt;P&gt;Does the animation clips editor only works if the object is rigged and has bones on it? Or there is another way to execute those animations?&lt;/P&gt;&lt;P&gt;Follow attached the model and the 3D shape that I'm trying to animate.&lt;/P&gt;&lt;P&gt;Thanks in advance. &lt;/P&gt;&lt;P&gt;&lt;A id="18020" href="https://answers.flexsim.com/storage/attachments/18020-room-door-2019.fsm"&gt;room-door-2019.fsm&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;A id="18019" href="https://answers.flexsim.com/storage/attachments/18019-door-component-bi3.fbx"&gt;door-component-bi3.fbx&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 21 Mar 2019 13:42:42 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/flexsim-forum/animation-editor-only-for-rigged-objects/m-p/13516904#M28649</guid>
      <dc:creator>lucas_klein83QQC</dc:creator>
      <dc:date>2019-03-21T13:42:42Z</dc:date>
    </item>
    <item>
      <title>Re: Animation Editor only for rigged objects?</title>
      <link>https://forums.autodesk.com/t5/flexsim-forum/animation-editor-only-for-rigged-objects/m-p/13516905#M28650</link>
      <description>&lt;P&gt;Yes, the mesh animation system in FlexSim only works with bone rigged meshes. It does not handle shape animations without bones.&lt;/P&gt;&lt;P&gt;If you want to animate shapes without bones, export each shape separately and bring them into FlexSim as individual components in the animator. Then animate them directly with the animator.&lt;/P&gt;</description>
      <pubDate>Thu, 21 Mar 2019 14:44:05 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/flexsim-forum/animation-editor-only-for-rigged-objects/m-p/13516905#M28650</guid>
      <dc:creator>philboboADSK</dc:creator>
      <dc:date>2019-03-21T14:44:05Z</dc:date>
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