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    <title>topic Re: Rack logic and visual in 19.2 in FlexSim Forum</title>
    <link>https://forums.autodesk.com/t5/flexsim-forum/rack-logic-and-visual-in-19-2/m-p/13483460#M2535</link>
    <description>&lt;P&gt;See the user manual &lt;A href="https://docs.flexsim.com/en/19.2/Reference/3DObjects/Warehousing/StorageObject/StorageObject.html#startLevel"&gt;Storage Object Reference&lt;/A&gt; page, under the &lt;EM&gt;Start, Stride, and Progression&lt;/EM&gt; section:&lt;/P&gt;&lt;P&gt;"&lt;STRONG&gt;Define Level '1' Above the Ground&lt;/STRONG&gt; - In some warehouses, or in specific racks, you are not allowed to store items on the floor. Further, level '1' is the first level above the ground. In FlexSim, the 'first' level of a storage object is at the base of the object, i.e. on the floor. Thus, to customize the object for this situation, first define all slots on this 'ground' level as &lt;A href="https://docs.flexsim.com/en/19.2/Reference/3DObjects/Warehousing/StorageObject/StorageObject.html#storable"&gt;unstorable&lt;/A&gt;, then set the object's Start Level to 0. This means that the first level with storable slots, which is above ground, will be numbered 1."&lt;/P&gt;</description>
    <pubDate>Tue, 17 Sep 2019 17:02:59 GMT</pubDate>
    <dc:creator>anthony_johnsonT83CM</dc:creator>
    <dc:date>2019-09-17T17:02:59Z</dc:date>
    <item>
      <title>Rack logic and visual in 19.2</title>
      <link>https://forums.autodesk.com/t5/flexsim-forum/rack-logic-and-visual-in-19-2/m-p/13483455#M2530</link>
      <description>&lt;P&gt;&lt;I&gt;[ FlexSim 19.2.0 ]&lt;/I&gt;&lt;/P&gt;&lt;P&gt;Hello all,&lt;/P&gt;
&lt;P&gt; I have been having some difficulties with the new racks. &lt;/P&gt;
&lt;P&gt; 1. i like to define the level and bay in the rack according with label in the item. Like in the previous versions, because the postition decide according with previous events in the model. &lt;/P&gt;
&lt;P style="margin-left: 20px;"&gt;ej: item.levelRack1=2 and item.bayRack1=5&lt;/P&gt;
&lt;P&gt; 2. . Is there a way to raise only the first level, and adapt the legs like previous versions? (pictured below)&lt;/P&gt;
&lt;P style="margin-left: 20px;"&gt;&lt;/P&gt;
&lt;P&gt;thanks a lot&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper" image-alt="22308-anotacion-2019-09-16-154726.png"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1500215i0434F5F9300BA4C0/image-size/large?v=v2&amp;amp;px=999" role="button" title="22308-anotacion-2019-09-16-154726.png" alt="22308-anotacion-2019-09-16-154726.png" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Mon, 16 Sep 2019 20:55:10 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/flexsim-forum/rack-logic-and-visual-in-19-2/m-p/13483455#M2530</guid>
      <dc:creator>jsserranoa</dc:creator>
      <dc:date>2019-09-16T20:55:10Z</dc:date>
    </item>
    <item>
      <title>Re: Rack logic and visual in 19.2</title>
      <link>https://forums.autodesk.com/t5/flexsim-forum/rack-logic-and-visual-in-19-2/m-p/13483456#M2531</link>
      <description>&lt;P&gt;&lt;A rel="user" href="https://answers.flexsim.com/users/8097/javier-santiagosa.html" nodeid="8097"&gt;@Santiago Serrano&lt;/A&gt; &lt;/P&gt;&lt;P&gt;You can control all things in the Dimensions tab. Please use zone and slot feature according to the item type or label.&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper" image-alt="22314-rack-zone-control.png"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1500209i1582ADE2EDB302D1/image-size/large?v=v2&amp;amp;px=999" role="button" title="22314-rack-zone-control.png" alt="22314-rack-zone-control.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&lt;A id="22315" href="https://answers.flexsim.com/storage/attachments/22315-rack-zone-control.fsm"&gt;rack-zone-control.fsm&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 17 Sep 2019 03:03:42 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/flexsim-forum/rack-logic-and-visual-in-19-2/m-p/13483456#M2531</guid>
      <dc:creator>SimFlex_support</dc:creator>
      <dc:date>2019-09-17T03:03:42Z</dc:date>
    </item>
    <item>
      <title>Re: Rack logic and visual in 19.2</title>
      <link>https://forums.autodesk.com/t5/flexsim-forum/rack-logic-and-visual-in-19-2/m-p/13483457#M2532</link>
      <description>&lt;P&gt;thanks &lt;A rel="nofollow" href="https://answers.flexsim.com/users/209/david.s.html"&gt;@Seung Yong Seo&lt;/A&gt;.&lt;/P&gt;
&lt;P&gt;According to its description, there is no way to elevate the first level in the new version. I must deactivate the first level (deselect storage Slots) and adjust the height to the elevation you need in the frame.&lt;/P&gt;
&lt;P&gt;Is this correct?&lt;/P&gt;
&lt;P&gt;Do you know how to do the first question above?&lt;/P&gt;
&lt;P&gt;thanks a lot&lt;/P&gt;</description>
      <pubDate>Tue, 17 Sep 2019 13:31:31 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/flexsim-forum/rack-logic-and-visual-in-19-2/m-p/13483457#M2532</guid>
      <dc:creator>jsserranoa</dc:creator>
      <dc:date>2019-09-17T13:31:31Z</dc:date>
    </item>
    <item>
      <title>Re: Rack logic and visual in 19.2</title>
      <link>https://forums.autodesk.com/t5/flexsim-forum/rack-logic-and-visual-in-19-2/m-p/13483458#M2533</link>
      <description>&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper" image-alt="22319-classic-object-rack.jpg"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1500212i143706A7E4B12760/image-size/large?v=v2&amp;amp;px=999" role="button" title="22319-classic-object-rack.jpg" alt="22319-classic-object-rack.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;Please look into the manual:&lt;/P&gt;&lt;P&gt;&lt;A rel="noopener noreferrer" href="https://docs.flexsim.com/en/19.2/Reference/3DObjects/Warehousing/StorageObject/#overview" target="_blank"&gt;Reference  3D Object  Storage Object  Overview and Key Concepts&lt;/A&gt;&lt;/P&gt;&lt;BLOCKQUOTE&gt;The Storage Object is a Fixed Resource. However, fixed resource functionality is turned off by default. You can enable it through the&lt;A href="#useAsFixedResource"&gt;Flow Tab&lt;/A&gt;, or merely by connecting other fixed resources to it using an 'A' connection. When fixed resource logic is enabled, the storage object receives flow items through its input ports until its&lt;A href="#maxContent"&gt;maximum content&lt;/A&gt;value is met. When each flow item enters the rack, it executes the&lt;A href="#minDwellTime"&gt;minimum dwell time&lt;/A&gt;function for that item. This function returns the minimum stay time for that flow item. The rack starts a timer for that amount of time. After the timer expires, the rack releases the flow item.&lt;/BLOCKQUOTE&gt;</description>
      <pubDate>Tue, 17 Sep 2019 15:02:09 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/flexsim-forum/rack-logic-and-visual-in-19-2/m-p/13483458#M2533</guid>
      <dc:creator>joerg_vogel_HsH</dc:creator>
      <dc:date>2019-09-17T15:02:09Z</dc:date>
    </item>
    <item>
      <title>Re: Rack logic and visual in 19.2</title>
      <link>https://forums.autodesk.com/t5/flexsim-forum/rack-logic-and-visual-in-19-2/m-p/13483459#M2534</link>
      <description>&lt;P&gt;Deselecting "Storable Slots" for the first level is &lt;STRONG&gt;how &lt;/STRONG&gt;you "elevate the first level." You can also set the Start Level to 0 on the Storage Object tab so that the deactivated level is 0 and the next level starts at 1.&lt;/P&gt;&lt;P&gt;You can use the .getSlot() command to assign the item to a specific slot directly (such as based on label values).&lt;/P&gt;&lt;P&gt;See the attached model. &lt;A id="22321" href="https://answers.flexsim.com/storage/temp/22321-getslot.fsm"&gt;getslot.fsm&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper" image-alt="22322-getslot.png"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1500214i5E6EE41989B6DCDD/image-size/large?v=v2&amp;amp;px=999" role="button" title="22322-getslot.png" alt="22322-getslot.png" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 17 Sep 2019 15:53:08 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/flexsim-forum/rack-logic-and-visual-in-19-2/m-p/13483459#M2534</guid>
      <dc:creator>philboboADSK</dc:creator>
      <dc:date>2019-09-17T15:53:08Z</dc:date>
    </item>
    <item>
      <title>Re: Rack logic and visual in 19.2</title>
      <link>https://forums.autodesk.com/t5/flexsim-forum/rack-logic-and-visual-in-19-2/m-p/13483460#M2535</link>
      <description>&lt;P&gt;See the user manual &lt;A href="https://docs.flexsim.com/en/19.2/Reference/3DObjects/Warehousing/StorageObject/StorageObject.html#startLevel"&gt;Storage Object Reference&lt;/A&gt; page, under the &lt;EM&gt;Start, Stride, and Progression&lt;/EM&gt; section:&lt;/P&gt;&lt;P&gt;"&lt;STRONG&gt;Define Level '1' Above the Ground&lt;/STRONG&gt; - In some warehouses, or in specific racks, you are not allowed to store items on the floor. Further, level '1' is the first level above the ground. In FlexSim, the 'first' level of a storage object is at the base of the object, i.e. on the floor. Thus, to customize the object for this situation, first define all slots on this 'ground' level as &lt;A href="https://docs.flexsim.com/en/19.2/Reference/3DObjects/Warehousing/StorageObject/StorageObject.html#storable"&gt;unstorable&lt;/A&gt;, then set the object's Start Level to 0. This means that the first level with storable slots, which is above ground, will be numbered 1."&lt;/P&gt;</description>
      <pubDate>Tue, 17 Sep 2019 17:02:59 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/flexsim-forum/rack-logic-and-visual-in-19-2/m-p/13483460#M2535</guid>
      <dc:creator>anthony_johnsonT83CM</dc:creator>
      <dc:date>2019-09-17T17:02:59Z</dc:date>
    </item>
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