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    <title>topic Re: Smooth AND Hard edges inside one Mesh in FBX Forum</title>
    <link>https://forums.autodesk.com/t5/fbx-forum/smooth-and-hard-edges-inside-one-mesh/m-p/7597985#M1538</link>
    <description>&lt;P&gt;i think you looknig for this&lt;BR /&gt;for smooth part&lt;BR /&gt;first select edges / in modeling tab - under mesh display / select soften edge&lt;BR /&gt;this rule apply to hard edges but for that&lt;BR /&gt;you must select harden edges not soften&lt;BR /&gt;simply as that&lt;/P&gt;</description>
    <pubDate>Tue, 05 Dec 2017 16:51:52 GMT</pubDate>
    <dc:creator>Its_jay</dc:creator>
    <dc:date>2017-12-05T16:51:52Z</dc:date>
    <item>
      <title>Smooth AND Hard edges inside one Mesh</title>
      <link>https://forums.autodesk.com/t5/fbx-forum/smooth-and-hard-edges-inside-one-mesh/m-p/7597406#M1537</link>
      <description>&lt;P&gt;Hello Everyone,&lt;/P&gt;&lt;P&gt;I'm still relatively new to development for 3D applications and an absolute greenhorn when it comes to the FBXSDK.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I have a question which I was not able to answer myself, I did some digging trough the docs and this forum but no luck for me.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Here it goes:&lt;BR /&gt;I have a mesh which contains numerous polygons. Some of the polygons require to be "smoothed together" so that they appear as a nice curved surface.&lt;/P&gt;&lt;P&gt;The other polygons need to remain sharp-edged.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;This Object is a good example for what I am trying to achieve:&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="cube_round_edge.png" style="width: 651px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/434918i74ADF551A8BA23E2/image-size/large?v=v2&amp;amp;px=999" role="button" title="cube_round_edge.png" alt="cube_round_edge.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;The area enclosed in red contains a number of polygons which have&amp;nbsp;smoothing applied to create a rounded surface - while the&amp;nbsp;rest (green area as an example) remains with sharp edges.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Unfortunately I was not able to do this yet. The only way I have come up with is to split the geometry into two meshes - The geometry which requires rounding and the geometry which should stay sharp-edged. I then generate Normals for the "rounding mesh" using the "byControlPoint" method and for the "sharp edge" with the "byPolyVertex" method.&lt;/P&gt;&lt;P&gt;But I feel like this cannot be the correct way to go about it - it seems very odd to have to separate my geometry up.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I tried playing around with "Edge Management" and "Crease Utility" functions - but I did not get anywhere with them.&lt;/P&gt;&lt;P&gt;The documentation does not even hint if "Edge Management" or "Creae Utility" has anything to do with what I am trying to achive.&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;Can anyone point me in the correct direction?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thank you.&lt;/P&gt;</description>
      <pubDate>Tue, 05 Dec 2017 14:02:35 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fbx-forum/smooth-and-hard-edges-inside-one-mesh/m-p/7597406#M1537</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-12-05T14:02:35Z</dc:date>
    </item>
    <item>
      <title>Re: Smooth AND Hard edges inside one Mesh</title>
      <link>https://forums.autodesk.com/t5/fbx-forum/smooth-and-hard-edges-inside-one-mesh/m-p/7597985#M1538</link>
      <description>&lt;P&gt;i think you looknig for this&lt;BR /&gt;for smooth part&lt;BR /&gt;first select edges / in modeling tab - under mesh display / select soften edge&lt;BR /&gt;this rule apply to hard edges but for that&lt;BR /&gt;you must select harden edges not soften&lt;BR /&gt;simply as that&lt;/P&gt;</description>
      <pubDate>Tue, 05 Dec 2017 16:51:52 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fbx-forum/smooth-and-hard-edges-inside-one-mesh/m-p/7597985#M1538</guid>
      <dc:creator>Its_jay</dc:creator>
      <dc:date>2017-12-05T16:51:52Z</dc:date>
    </item>
    <item>
      <title>Re: Smooth AND Hard edges inside one Mesh</title>
      <link>https://forums.autodesk.com/t5/fbx-forum/smooth-and-hard-edges-inside-one-mesh/m-p/7600368#M1539</link>
      <description>&lt;P&gt;&amp;nbsp;Hey javaad! Thanks for taking the time, but unfortunately I am not working with any user-interface software to construct the models. I'm working with the FBX SDK construction the Meshes from C++ source code.&lt;/P&gt;&lt;P&gt;Aint no modeling tabs in my world &lt;span class="lia-unicode-emoji" title=":winking_face:"&gt;😉&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Cheers&lt;/P&gt;</description>
      <pubDate>Wed, 06 Dec 2017 10:12:10 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fbx-forum/smooth-and-hard-edges-inside-one-mesh/m-p/7600368#M1539</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-12-06T10:12:10Z</dc:date>
    </item>
    <item>
      <title>Re: Smooth AND Hard edges inside one Mesh</title>
      <link>https://forums.autodesk.com/t5/fbx-forum/smooth-and-hard-edges-inside-one-mesh/m-p/7607281#M1540</link>
      <description>&lt;P&gt;:smileyvery-happy nice, any suggestion ?&lt;/P&gt;</description>
      <pubDate>Fri, 08 Dec 2017 07:35:16 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fbx-forum/smooth-and-hard-edges-inside-one-mesh/m-p/7607281#M1540</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-12-08T07:35:16Z</dc:date>
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