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    <title>topic Re: Importing Alembic point cloud with multiple instanced meshes in Bifrost Forum</title>
    <link>https://forums.autodesk.com/t5/bifrost-forum/importing-alembic-point-cloud-with-multiple-instanced-meshes/m-p/13816629#M9476</link>
    <description>&lt;P&gt;so the .abc it just brings 3 point and not geometry and it looks booked anyway.&lt;BR /&gt;Anyhow so when you look at the ports you can see that the read alembic node the outputs have an hat icon that means that is an array and the get geo property is a square which means 1 object that is why you are getting the warning, To know more about what the ports mean in BF have a look at this&amp;nbsp;&lt;BR /&gt;&lt;BR /&gt;&lt;A href="https://help.autodesk.com/view/BIFROST/ENU/?guid=Bifrost_Common_build_a_graph_about_data_types_html" target="_blank"&gt;https://help.autodesk.com/view/BIFROST/ENU/?guid=Bifrost_Common_build_a_graph_about_data_types_html&lt;/A&gt;&lt;BR /&gt;&lt;A href="https://help.autodesk.com/view/BIFROST/ENU/?guid=Bifrost_Common_build_a_graph_port_types_html" target="_blank"&gt;https://help.autodesk.com/view/BIFROST/ENU/?guid=Bifrost_Common_build_a_graph_port_types_html&lt;/A&gt;&lt;BR /&gt;&lt;BR /&gt;Also the property/attribute is call &lt;STRONG&gt;class&lt;/STRONG&gt;&amp;nbsp;is not a path as you are doing it now, and is &lt;EM&gt;&lt;STRONG&gt;int&lt;/STRONG&gt;&lt;/EM&gt; not a &lt;EM&gt;&lt;STRONG&gt;float&lt;/STRONG&gt;&lt;/EM&gt;&amp;nbsp;which the green color is telling + the data browser you so you need to change that so you get the right data type.&amp;nbsp;&lt;BR /&gt;&lt;BR /&gt;Anyhow, it should look like this&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="maya_54m9qfuxKw.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1572148iC4E3EFC4FFB219B6/image-size/medium?v=v2&amp;amp;px=400" role="button" title="maya_54m9qfuxKw.png" alt="maya_54m9qfuxKw.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt; &lt;/P&gt;</description>
    <pubDate>Thu, 18 Sep 2025 18:03:37 GMT</pubDate>
    <dc:creator>sepu6</dc:creator>
    <dc:date>2025-09-18T18:03:37Z</dc:date>
    <item>
      <title>Importing Alembic point cloud with multiple instanced meshes</title>
      <link>https://forums.autodesk.com/t5/bifrost-forum/importing-alembic-point-cloud-with-multiple-instanced-meshes/m-p/13816547#M9475</link>
      <description>&lt;P&gt;Hello,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I hope that you can help me as I was not able to find any example for this scenery.&lt;/P&gt;&lt;P&gt;I am writing an Alembic exporter in 3ds max that writes particle cloud and also particle shapes as instances as well as an index for each particle (named "class") which indicates which mesh the particle uses.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;In Houdini importing such a cache file is working smoothly, but in Bifrost I don't know how to extract those shapes and then assign to particle based on the "class" data.&lt;BR /&gt;This is quite important as any other option would generate a much larger Alembic file.&lt;BR /&gt;&lt;BR /&gt;Included is a screenshot of data browser as well as the .abc cache file example.&lt;BR /&gt;&lt;BR /&gt;Thank you!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Bifrost.jpg" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1572133i1BE184F4F67BD624/image-size/large?v=v2&amp;amp;px=999" role="button" title="Bifrost.jpg" alt="Bifrost.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 18 Sep 2025 16:45:06 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/bifrost-forum/importing-alembic-point-cloud-with-multiple-instanced-meshes/m-p/13816547#M9475</guid>
      <dc:creator>kresimir2</dc:creator>
      <dc:date>2025-09-18T16:45:06Z</dc:date>
    </item>
    <item>
      <title>Re: Importing Alembic point cloud with multiple instanced meshes</title>
      <link>https://forums.autodesk.com/t5/bifrost-forum/importing-alembic-point-cloud-with-multiple-instanced-meshes/m-p/13816629#M9476</link>
      <description>&lt;P&gt;so the .abc it just brings 3 point and not geometry and it looks booked anyway.&lt;BR /&gt;Anyhow so when you look at the ports you can see that the read alembic node the outputs have an hat icon that means that is an array and the get geo property is a square which means 1 object that is why you are getting the warning, To know more about what the ports mean in BF have a look at this&amp;nbsp;&lt;BR /&gt;&lt;BR /&gt;&lt;A href="https://help.autodesk.com/view/BIFROST/ENU/?guid=Bifrost_Common_build_a_graph_about_data_types_html" target="_blank"&gt;https://help.autodesk.com/view/BIFROST/ENU/?guid=Bifrost_Common_build_a_graph_about_data_types_html&lt;/A&gt;&lt;BR /&gt;&lt;A href="https://help.autodesk.com/view/BIFROST/ENU/?guid=Bifrost_Common_build_a_graph_port_types_html" target="_blank"&gt;https://help.autodesk.com/view/BIFROST/ENU/?guid=Bifrost_Common_build_a_graph_port_types_html&lt;/A&gt;&lt;BR /&gt;&lt;BR /&gt;Also the property/attribute is call &lt;STRONG&gt;class&lt;/STRONG&gt;&amp;nbsp;is not a path as you are doing it now, and is &lt;EM&gt;&lt;STRONG&gt;int&lt;/STRONG&gt;&lt;/EM&gt; not a &lt;EM&gt;&lt;STRONG&gt;float&lt;/STRONG&gt;&lt;/EM&gt;&amp;nbsp;which the green color is telling + the data browser you so you need to change that so you get the right data type.&amp;nbsp;&lt;BR /&gt;&lt;BR /&gt;Anyhow, it should look like this&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="maya_54m9qfuxKw.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1572148iC4E3EFC4FFB219B6/image-size/medium?v=v2&amp;amp;px=400" role="button" title="maya_54m9qfuxKw.png" alt="maya_54m9qfuxKw.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt; &lt;/P&gt;</description>
      <pubDate>Thu, 18 Sep 2025 18:03:37 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/bifrost-forum/importing-alembic-point-cloud-with-multiple-instanced-meshes/m-p/13816629#M9476</guid>
      <dc:creator>sepu6</dc:creator>
      <dc:date>2025-09-18T18:03:37Z</dc:date>
    </item>
    <item>
      <title>Re: Importing Alembic point cloud with multiple instanced meshes</title>
      <link>https://forums.autodesk.com/t5/bifrost-forum/importing-alembic-point-cloud-with-multiple-instanced-meshes/m-p/13816773#M9477</link>
      <description>&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Hello,&lt;BR /&gt;&lt;BR /&gt;Thank you for the information, however I would need to use the meshes that are stored inside the .abc file&amp;nbsp; (/prototypes ) and assign those to particles based on the "class".&lt;BR /&gt;You will need to connect time/frame to load other cached frames.&lt;BR /&gt;Meshes can be anything - not just simple primitives used for this test.&lt;/P&gt;&lt;P&gt;Included is frame 25 from 3ds max for a reference.&amp;nbsp;&lt;BR /&gt;I have also included an output of the Alembic file structure.&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="3dsmax.jpg" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1572168i3A46EB0C0FD21371/image-size/large?v=v2&amp;amp;px=999" role="button" title="3dsmax.jpg" alt="3dsmax.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 18 Sep 2025 20:33:11 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/bifrost-forum/importing-alembic-point-cloud-with-multiple-instanced-meshes/m-p/13816773#M9477</guid>
      <dc:creator>kresimir2</dc:creator>
      <dc:date>2025-09-18T20:33:11Z</dc:date>
    </item>
    <item>
      <title>Re: Importing Alembic point cloud with multiple instanced meshes</title>
      <link>https://forums.autodesk.com/t5/bifrost-forum/importing-alembic-point-cloud-with-multiple-instanced-meshes/m-p/13816935#M9478</link>
      <description>&lt;P&gt;ok first of all did you check the file that I sent? that should do it.&lt;/P&gt;&lt;P&gt;I cant read the geometry from your file in Maya or BF as you can see even in Houdini the meshes are reverse and not clean, etc, but Houdini can read them, BF should be able but not sure why anyhow If clean up the geo and re-export from houdini the meshes, there are quite a bit of duplicate meshes as well, I just exported 4 meshes and I can load them fine in BF.&amp;nbsp; &amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="houdini_6DKouvLeBg.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1572196i264465D9EE79BD88/image-size/medium?v=v2&amp;amp;px=400" role="button" title="houdini_6DKouvLeBg.png" alt="houdini_6DKouvLeBg.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="maya_vhIfvSmxL7.gif" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1572197iA459EEC3C7C5E269/image-size/medium?v=v2&amp;amp;px=400" role="button" title="maya_vhIfvSmxL7.gif" alt="maya_vhIfvSmxL7.gif" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt; &lt;/P&gt;&lt;P&gt; &lt;/P&gt;</description>
      <pubDate>Thu, 18 Sep 2025 23:23:24 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/bifrost-forum/importing-alembic-point-cloud-with-multiple-instanced-meshes/m-p/13816935#M9478</guid>
      <dc:creator>sepu6</dc:creator>
      <dc:date>2025-09-18T23:23:24Z</dc:date>
    </item>
    <item>
      <title>Re: Importing Alembic point cloud with multiple instanced meshes</title>
      <link>https://forums.autodesk.com/t5/bifrost-forum/importing-alembic-point-cloud-with-multiple-instanced-meshes/m-p/13817345#M9479</link>
      <description>&lt;P&gt;Hello,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Sure I've checked your file and tried to modify it to work with caches from the .abc file.&lt;/P&gt;&lt;P&gt;As for the mesh reversal, sorry, we have set this correctly for Houdini but did't work for Bifrost.&lt;BR /&gt;Updated .abc is attached.&lt;BR /&gt;&lt;BR /&gt;I followed your latest setup, but was not able to load particle cloud and geometry from the same file.&lt;BR /&gt;In your video, the geometry assignment is off (class), as those leftmost shapes should be all octahedrons.&lt;BR /&gt;&lt;BR /&gt;Here is the Houdini setup, although the Attrib Wrangler is not needed as we've matched the names for H.&lt;BR /&gt;Also, included the latest Bifrost graph - trying to get everything from the same Alembic cache file.&lt;BR /&gt;&lt;BR /&gt;Thank you for your help.&lt;BR /&gt;&lt;BR /&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Houdini.jpg" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1572275i4098110BCB2DC0FD/image-size/large?v=v2&amp;amp;px=999" role="button" title="Houdini.jpg" alt="Houdini.jpg" /&gt;&lt;/span&gt;&lt;BR /&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Bifrost.jpg" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1572279i1902860AB7D68CBF/image-size/large?v=v2&amp;amp;px=999" role="button" title="Bifrost.jpg" alt="Bifrost.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 19 Sep 2025 05:54:50 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/bifrost-forum/importing-alembic-point-cloud-with-multiple-instanced-meshes/m-p/13817345#M9479</guid>
      <dc:creator>kresimir2</dc:creator>
      <dc:date>2025-09-19T05:54:50Z</dc:date>
    </item>
    <item>
      <title>Re: Importing Alembic point cloud with multiple instanced meshes</title>
      <link>https://forums.autodesk.com/t5/bifrost-forum/importing-alembic-point-cloud-with-multiple-instanced-meshes/m-p/13817425#M9482</link>
      <description>&lt;P&gt;look at the data type, you are getting/reading the `&lt;STRONG&gt;class&lt;/STRONG&gt;` attribute incorrectly is what I said at the begging, you are interpreting the data as a float and the class attribute is an integer. you need to change the data type from a float to int by right clicking on the type and picking the correct data type. Its working fine.&amp;nbsp;&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;BF Frame 28&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="QlUylQMV09.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1572298i729B76760B33D6CB/image-size/medium?v=v2&amp;amp;px=400" role="button" title="QlUylQMV09.png" alt="QlUylQMV09.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt; &lt;/P&gt;&lt;P&gt;H Frame 28&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="houdini_XUA9uyndsY.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1572297i030C65354408FC07/image-size/medium?v=v2&amp;amp;px=400" role="button" title="houdini_XUA9uyndsY.png" alt="houdini_XUA9uyndsY.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="maya_sejrbmcjGj.gif" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1572300i545E03DCB3EFAC2C/image-size/medium?v=v2&amp;amp;px=400" role="button" title="maya_sejrbmcjGj.gif" alt="maya_sejrbmcjGj.gif" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt; &lt;/P&gt;&lt;P&gt; &lt;/P&gt;&lt;P&gt; &lt;/P&gt;</description>
      <pubDate>Fri, 19 Sep 2025 06:51:44 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/bifrost-forum/importing-alembic-point-cloud-with-multiple-instanced-meshes/m-p/13817425#M9482</guid>
      <dc:creator>sepu6</dc:creator>
      <dc:date>2025-09-19T06:51:44Z</dc:date>
    </item>
    <item>
      <title>Re: Importing Alembic point cloud with multiple instanced meshes</title>
      <link>https://forums.autodesk.com/t5/bifrost-forum/importing-alembic-point-cloud-with-multiple-instanced-meshes/m-p/13817632#M9483</link>
      <description>&lt;P&gt;Hello,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks for the hint - I though the node would automatically determine the input type of the "class" properly (from a developer's viewpoint, that is a few lines of code).&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;From the second Read Alembic node, you're still reading from meshes2.abc - is it possible to read particles and geometry from the same, NodeWorks2Bifrost.abc at all?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks!&lt;/P&gt;</description>
      <pubDate>Fri, 19 Sep 2025 09:56:30 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/bifrost-forum/importing-alembic-point-cloud-with-multiple-instanced-meshes/m-p/13817632#M9483</guid>
      <dc:creator>kresimir2</dc:creator>
      <dc:date>2025-09-19T09:56:30Z</dc:date>
    </item>
    <item>
      <title>Re: Importing Alembic point cloud with multiple instanced meshes</title>
      <link>https://forums.autodesk.com/t5/bifrost-forum/importing-alembic-point-cloud-with-multiple-instanced-meshes/m-p/13817994#M9484</link>
      <description>&lt;P&gt;About the data, well that happens in Houdini as well, if you do not cast your attributes by default Houdini will read them as float unless you tell it exactly what type of data it is.&lt;BR /&gt;Bifrost is not different on that aspect.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;About the meshes, is because the .abc that you posted the meshes are not clean as I mentioned, and BF does not read them, so I just read them in the houdini, clean them up and read them back into BF, so just make sure you models are clean and do not have the normals reverse, etc. But to answer your question yes you can bring both types into one abc, points, strands and meshes.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 19 Sep 2025 14:53:29 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/bifrost-forum/importing-alembic-point-cloud-with-multiple-instanced-meshes/m-p/13817994#M9484</guid>
      <dc:creator>sepu6</dc:creator>
      <dc:date>2025-09-19T14:53:29Z</dc:date>
    </item>
    <item>
      <title>Re: Importing Alembic point cloud with multiple instanced meshes</title>
      <link>https://forums.autodesk.com/t5/bifrost-forum/importing-alembic-point-cloud-with-multiple-instanced-meshes/m-p/13818237#M9485</link>
      <description>&lt;P&gt;Unfortunately, due to the lack of information, it seems that we'll never know why Bifrost won't load meshes.&lt;BR /&gt;I can't even load into Bifrost when only vertices and faces are exported without normals or other channels.&lt;/P&gt;&lt;P&gt;Houdini loads the cache I have updated in previous post without any issues - proper orientation, colors, scaling and selection.&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;It would be helpful if there are any specs that provide information about Bifrost Alembic import.&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;Thanks.&lt;/P&gt;</description>
      <pubDate>Fri, 19 Sep 2025 18:36:56 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/bifrost-forum/importing-alembic-point-cloud-with-multiple-instanced-meshes/m-p/13818237#M9485</guid>
      <dc:creator>kresimir2</dc:creator>
      <dc:date>2025-09-19T18:36:56Z</dc:date>
    </item>
    <item>
      <title>Re: Importing Alembic point cloud with multiple instanced meshes</title>
      <link>https://forums.autodesk.com/t5/bifrost-forum/importing-alembic-point-cloud-with-multiple-instanced-meshes/m-p/13818287#M9486</link>
      <description>&lt;P&gt;No the meshes are reverse (not clean), to check them in Houdini, you need to unpack the data to see how the polygons look like, pack data wont show these correctly, the meshes are not clean.&amp;nbsp;&lt;BR /&gt;The only difference is that Houdini is reading this data. BF cant, which it probably should (probably a bug) but again if you clean the data out and save as the .abc again, BF will read them correctly.&lt;BR /&gt;So from whatever these meshes are coming from are not clean.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;You can see it here.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="houdini_AVtSffywoK.gif" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1572453i18FEFB2A1B275770/image-size/medium?v=v2&amp;amp;px=400" role="button" title="houdini_AVtSffywoK.gif" alt="houdini_AVtSffywoK.gif" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt; &lt;/P&gt;</description>
      <pubDate>Fri, 19 Sep 2025 20:28:39 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/bifrost-forum/importing-alembic-point-cloud-with-multiple-instanced-meshes/m-p/13818287#M9486</guid>
      <dc:creator>sepu6</dc:creator>
      <dc:date>2025-09-19T20:28:39Z</dc:date>
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    <item>
      <title>Re: Importing Alembic point cloud with multiple instanced meshes</title>
      <link>https://forums.autodesk.com/t5/bifrost-forum/importing-alembic-point-cloud-with-multiple-instanced-meshes/m-p/13818354#M9490</link>
      <description>&lt;P&gt;Ok, I see now. Thank you very much.&lt;BR /&gt;That's been fixed now in attached caches, but still not sure how to load into the Bifrost.&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;</description>
      <pubDate>Fri, 19 Sep 2025 21:12:54 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/bifrost-forum/importing-alembic-point-cloud-with-multiple-instanced-meshes/m-p/13818354#M9490</guid>
      <dc:creator>kresimir2</dc:creator>
      <dc:date>2025-09-19T21:12:54Z</dc:date>
    </item>
    <item>
      <title>Re: Importing Alembic point cloud with multiple instanced meshes</title>
      <link>https://forums.autodesk.com/t5/bifrost-forum/importing-alembic-point-cloud-with-multiple-instanced-meshes/m-p/13818414#M9491</link>
      <description>&lt;P&gt;What type of geo is this? Anyway here you go a working .abc&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 19 Sep 2025 23:24:53 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/bifrost-forum/importing-alembic-point-cloud-with-multiple-instanced-meshes/m-p/13818414#M9491</guid>
      <dc:creator>sepu6</dc:creator>
      <dc:date>2025-09-19T23:24:53Z</dc:date>
    </item>
    <item>
      <title>Re: Importing Alembic point cloud with multiple instanced meshes</title>
      <link>https://forums.autodesk.com/t5/bifrost-forum/importing-alembic-point-cloud-with-multiple-instanced-meshes/m-p/13818640#M9493</link>
      <description>&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;It's a simple geometry exported from 3ds max using the exported we're developing.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;So, the main difference is that in your .abc all meshes are now collapsed into one mesh. Thus, in Bifrost you have to use Separate Mesh node to restore individual meshes.&lt;/P&gt;&lt;P&gt;The exported Alembic layout that we currently have and that works with Houdini is cleaner approach, but I'll try to follow the Bifrost requirements and create Alembic with one merged mesh and see if that'll work.&lt;BR /&gt;&lt;BR /&gt;Thank you very much for your help.&lt;BR /&gt;&lt;BR /&gt;Edit:&lt;BR /&gt;&lt;BR /&gt;I have added code to export one merged mesh and now Bifrost is able to load Alembic directly. I might submit a case to Bifrost devs to see if there are other solutions.&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;</description>
      <pubDate>Sat, 20 Sep 2025 09:35:49 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/bifrost-forum/importing-alembic-point-cloud-with-multiple-instanced-meshes/m-p/13818640#M9493</guid>
      <dc:creator>kresimir2</dc:creator>
      <dc:date>2025-09-20T09:35:49Z</dc:date>
    </item>
    <item>
      <title>Re: Importing Alembic point cloud with multiple instanced meshes</title>
      <link>https://forums.autodesk.com/t5/bifrost-forum/importing-alembic-point-cloud-with-multiple-instanced-meshes/m-p/13837034#M9500</link>
      <description>&lt;P&gt;Hello,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;With the help from the Autodesk there is a solution to this problem. Their solution used only USD nodes to load .abc, but it required point cloud attributes remapping (which takes time).&lt;/P&gt;&lt;P&gt;My variation uses USD node to load geometry and Alembic node to load point cloud that already have Bifrost-friendly attribute names.&lt;BR /&gt;&lt;BR /&gt;However, I'd like to bring the execution performance issue to the Bifrost developers.&lt;BR /&gt;Although all the operations seems simple, loading of frame take quite a bit. I hope that this can be improved in future Maya builds.&lt;BR /&gt;&lt;BR /&gt;Attached is the solution how to load 3ds max NodeWorks caches into the Bifrost.&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;</description>
      <pubDate>Sat, 04 Oct 2025 12:08:06 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/bifrost-forum/importing-alembic-point-cloud-with-multiple-instanced-meshes/m-p/13837034#M9500</guid>
      <dc:creator>kresimir2</dc:creator>
      <dc:date>2025-10-04T12:08:06Z</dc:date>
    </item>
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